LordSkyKnight wrote: »(Cackles) This is what you all wanted by dropping the subscription and going with a cash shop. Enjoy!
(Laughs while walking away)
nerevarine1138 wrote: »I just have to ask:
What is it about these messages that makes people so angry? Why is it this particular form of messaging that you find so hard to ignore? Or are we really just looking for reasons to complain about a completely innocuous practice?
ThatNeonZebraAgain wrote: »It's a message. Holy cow, guys - have you never played a game where the 'buy now' icon is constantly on the screen and immovable as in other games?
Why on earth would ZOS put their customer ahead of their profit margins when their customers will flip their spit over literally anything?
I feel sad that there are so many people out there who have no experience with gaming before the micro-transaction/monetization craze.
ThatNeonZebraAgain wrote: »It's a message. Holy cow, guys - have you never played a game where the 'buy now' icon is constantly on the screen and immovable as in other games?
Why on earth would ZOS put their customer ahead of their profit margins when their customers will flip their spit over literally anything?
I feel sad that there are so many people out there who have no experience with gaming before the micro-transaction/monetization craze, and that now think this it is normal.
Alternatively - there are players like myself who are old enough, experienced enough and have played games since the year dot, who understand that the survivability of a game in the contemporary MMO era rely on their own adaptation to competitive market strain.
In summary - this is how it is guys - like it or lump it. The only variances are whether the company decides to shove this right down your throat, or reminds you that there is a cash-shop in the background behind all this pompous player entitlement.
ThatNeonZebraAgain wrote: »It's a message. Holy cow, guys - have you never played a game where the 'buy now' icon is constantly on the screen and immovable as in other games?
Why on earth would ZOS put their customer ahead of their profit margins when their customers will flip their spit over literally anything?
I feel sad that there are so many people out there who have no experience with gaming before the micro-transaction/monetization craze, and that now think this it is normal.
Alternatively - there are players like myself who are old enough, experienced enough and have played games since the year dot, who understand that the survivability of a game in the contemporary MMO era rely on their own adaptation to competitive market strain.
In summary - this is how it is guys - like it or lump it. The only variances are whether the company decides to shove this right down your throat, or reminds you that there is a cash-shop in the background behind all this pompous player entitlement.
Hardly constructive. "Like it or lump it." You're telling the consumers, who can decide the overall fate and survivability of this game, to bend over or leave the game. That's just... yeah.
firstdecan wrote: »It's a message. Holy cow, guys - have you never played a game where the 'buy now' icon is constantly on the screen and immovable as in other games?
Why on earth would ZOS put their customer ahead of their profit margins when their customers will flip their spit over literally anything?
Here's the deal kid, because apparently you've missed the point of the feedback.
Have these players played a game with in-game advertising? Probably. Do they continue to play those games. No. When they signed up for ESO did it have in game advertising. No. Will most of these people continue to play ESO when it's just another crappy MMO with in-game advertising? No.
When it first came out, ESO was a game for "adults" and carried a subscription fee. Now that it's b2p, and inevitably on the path to f2p, it is no longer a game for "adults." It's just another game designed to entice people to needlessly spend money on stupid stuff. The only people who still sub are the TES fans who "want to support the game," but they simply haven't realized the epic "shark jumping" this game has done.
This game has become just another grinder with an overpriced cash shop. The writing is on the wall, or rather, the system message advertisements emblazoned on your screen.
firstdecan wrote: »It's a message. Holy cow, guys - have you never played a game where the 'buy now' icon is constantly on the screen and immovable as in other games?
Why on earth would ZOS put their customer ahead of their profit margins when their customers will flip their spit over literally anything?
Here's the deal kid, because apparently you've missed the point of the feedback.
Have these players played a game with in-game advertising? Probably. Do they continue to play those games. No. When they signed up for ESO did it have in game advertising. No. Will most of these people continue to play ESO when it's just another crappy MMO with in-game advertising? No.
When it first came out, ESO was a game for "adults" and carried a subscription fee. Now that it's b2p, and inevitably on the path to f2p, it is no longer a game for "adults." It's just another game designed to entice people to needlessly spend money on stupid stuff. The only people who still sub are the TES fans who "want to support the game," but they simply haven't realized the epic "shark jumping" this game has done.
This game has become just another grinder with an overpriced cash shop. The writing is on the wall, or rather, the system message advertisements emblazoned on your screen.
ThatNeonZebraAgain wrote: »It's a message. Holy cow, guys - have you never played a game where the 'buy now' icon is constantly on the screen and immovable as in other games?
Why on earth would ZOS put their customer ahead of their profit margins when their customers will flip their spit over literally anything?
I feel sad that there are so many people out there who have no experience with gaming before the micro-transaction/monetization craze, and that now think this it is normal.
ThatNeonZebraAgain wrote: »ThatNeonZebraAgain wrote: »It's a message. Holy cow, guys - have you never played a game where the 'buy now' icon is constantly on the screen and immovable as in other games?
Why on earth would ZOS put their customer ahead of their profit margins when their customers will flip their spit over literally anything?
I feel sad that there are so many people out there who have no experience with gaming before the micro-transaction/monetization craze.ThatNeonZebraAgain wrote: »It's a message. Holy cow, guys - have you never played a game where the 'buy now' icon is constantly on the screen and immovable as in other games?
Why on earth would ZOS put their customer ahead of their profit margins when their customers will flip their spit over literally anything?
I feel sad that there are so many people out there who have no experience with gaming before the micro-transaction/monetization craze, and that now think this it is normal.
Alternatively - there are players like myself who are old enough, experienced enough and have played games since the year dot, who understand that the survivability of a game in the contemporary MMO era rely on their own adaptation to competitive market strain.
In summary - this is how it is guys - like it or lump it. The only variances are whether the company decides to shove this right down your throat, or reminds you that there is a cash-shop in the background behind all this pompous player entitlement.
Ahh yes, entitlement, that fashionable word people sling around to try to brand opposing viewpoints as unreasonable. I suppose holding ZOS to their word of not having an intrusive cash shop is entitled? Nobody is denying the reality (or maybe necessity) of the cash shop. The issue is how they're going about promoting it.
World Messaging should only be used for important server notifications - 'game is coming down in 10 minutes for maintenance' type stuff.
If you want to let people know there's a leopard in the crown store, spawn a leopard outside every major bank with the crown store symbol floating over its head. In four days, somebody is bound to see at least one, it gets the point across without a single word, easy to program and place, and it contributes to the game aesthetic instead of taking away from it.
There's a woman in Mistral raving about a Glenumbra dog so it's not like traveling exotics are without precedent.
nerevarine1138 wrote: »I just have to ask:
What is it about these messages that makes people so angry? Why is it this particular form of messaging that you find so hard to ignore? Or are we really just looking for reasons to complain about a completely innocuous practice?
ZOS_GinaBruno wrote: »Hey guys, thanks for your feedback. We want to make sure everyone is aware that the Senche-Leopard is available - and only for a short time - so nobody misses out on the opportunity. We only plan on messaging this once per day, and want to hit each language (EN, DE, and FR) as these are multilingual megaservers.
ThatNeonZebraAgain wrote: »ThatNeonZebraAgain wrote: »It's a message. Holy cow, guys - have you never played a game where the 'buy now' icon is constantly on the screen and immovable as in other games?
Why on earth would ZOS put their customer ahead of their profit margins when their customers will flip their spit over literally anything?
I feel sad that there are so many people out there who have no experience with gaming before the micro-transaction/monetization craze.ThatNeonZebraAgain wrote: »It's a message. Holy cow, guys - have you never played a game where the 'buy now' icon is constantly on the screen and immovable as in other games?
Why on earth would ZOS put their customer ahead of their profit margins when their customers will flip their spit over literally anything?
I feel sad that there are so many people out there who have no experience with gaming before the micro-transaction/monetization craze, and that now think this it is normal.
Alternatively - there are players like myself who are old enough, experienced enough and have played games since the year dot, who understand that the survivability of a game in the contemporary MMO era rely on their own adaptation to competitive market strain.
In summary - this is how it is guys - like it or lump it. The only variances are whether the company decides to shove this right down your throat, or reminds you that there is a cash-shop in the background behind all this pompous player entitlement.
Ahh yes, entitlement, that fashionable word people sling around to try to brand opposing viewpoints as unreasonable. I suppose holding ZOS to their word of not having an intrusive cash shop is entitled? Nobody is denying the reality (or maybe necessity) of the cash shop. The issue is how they're going about promoting it.
I suppose using the argument 'oh if only you understood how it was before B2P you unlearned child' argument is somehow less cliche.
ThatNeonZebraAgain wrote: »ThatNeonZebraAgain wrote: »It's a message. Holy cow, guys - have you never played a game where the 'buy now' icon is constantly on the screen and immovable as in other games?
Why on earth would ZOS put their customer ahead of their profit margins when their customers will flip their spit over literally anything?
I feel sad that there are so many people out there who have no experience with gaming before the micro-transaction/monetization craze.ThatNeonZebraAgain wrote: »It's a message. Holy cow, guys - have you never played a game where the 'buy now' icon is constantly on the screen and immovable as in other games?
Why on earth would ZOS put their customer ahead of their profit margins when their customers will flip their spit over literally anything?
I feel sad that there are so many people out there who have no experience with gaming before the micro-transaction/monetization craze, and that now think this it is normal.
Alternatively - there are players like myself who are old enough, experienced enough and have played games since the year dot, who understand that the survivability of a game in the contemporary MMO era rely on their own adaptation to competitive market strain.
In summary - this is how it is guys - like it or lump it. The only variances are whether the company decides to shove this right down your throat, or reminds you that there is a cash-shop in the background behind all this pompous player entitlement.
Ahh yes, entitlement, that fashionable word people sling around to try to brand opposing viewpoints as unreasonable. I suppose holding ZOS to their word of not having an intrusive cash shop is entitled? Nobody is denying the reality (or maybe necessity) of the cash shop. The issue is how they're going about promoting it.
I suppose using the argument 'oh if only you understood how it was before B2P you unlearned child' argument is somehow less cliche.
Sorry, but I agree here. I tested the game out in beta and refused to be a part of it during that time. Now I see so much of this "Back in my day -- miles barefoot uphill in snow" crap. Beating a dead horse will not bring your precious sub-based system back, and you guys know it.
nerevarine1138 wrote: »I just have to ask:
What is it about these messages that makes people so angry? Why is it this particular form of messaging that you find so hard to ignore? Or are we really just looking for reasons to complain about a completely innocuous practice?
ZOS_GinaBruno wrote: »We want to make sure everyone is aware that the Senche-Leopard is available
LordSkyKnight wrote: »(Cackles) This is what you all wanted by dropping the subscription and going with a cash shop. Enjoy!
(Laughs while walking away)
Wut?
We wanted nothing of the kind. ZOS sprung that one on us like Ambush.
Know what you're talking about before you post please.
ZOS_GinaBruno wrote: »Hey guys, thanks for your feedback. We want to make sure everyone is aware that the Senche-Leopard is available - and only for a short time - so nobody misses out on the opportunity. We only plan on messaging this once per day, and want to hit each language (EN, DE, and FR) as these are multilingual megaservers.
This was pretty clear when I opened the LAUNCHER.
No need to ruin game immersion with obnoxious advertisements for something we are already made aware of when opening the launcher.
kthxbye
ZOS_GinaBruno wrote: »Hey guys, thanks for your feedback. We want to make sure everyone is aware that the Senche-Leopard is available - and only for a short time - so nobody misses out on the opportunity. We only plan on messaging this once per day, and want to hit each language (EN, DE, and FR) as these are multilingual megaservers.
nerevarine1138 wrote: »I just have to ask:
What is it about these messages that makes people so angry? Why is it this particular form of messaging that you find so hard to ignore? Or are we really just looking for reasons to complain about a completely innocuous practice?
ZOS_GinaBruno wrote: »Hey guys, thanks for your feedback. We want to make sure everyone is aware that the Senche-Leopard is available - and only for a short time - so nobody misses out on the opportunity. We only plan on messaging this once per day, and want to hit each language (EN, DE, and FR) as these are multilingual megaservers.
I don't recall any complaints when there were system messages posted about bot banning. Everything about that was the same, the words were just different.
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.