blackevil86 wrote: »i am male but rarely play male chars. mostly because i know i'm gonna be looking at my char quite a lot, from many perspectives and as a male irl i prefer looking at females. in game or real. so i have to agree that the armour could look more sex oriented. the way it is now, males look squishy and for females, u need to be quite close to see its a damn female. Some skin wouldn't hurt and tbh its just a visual feature. If you're so much into realism, go to the nearest forest dressed in anything but "heavy armour" and try killing a damn wolf with a knife. or a pack for that matter... then repeat that bare naked. would really like to know if there would be any difference lol.
Atm ESO is the only game where my main is male. And with for example the barbaric medium armour, he got more exposed skin than any female i saw in game. But still has the same amount of armour as he would with a lets say redguard medium set which covers almost every inch and makes u look like a power ranger.
And since they introduced the crown store and cosmetic costumes, they could at least put some effort into it and make REAL cosmetic upgrades. Or else the whole male population will soon be dressed in wedding dresses that a female wouldn't wear not even for free. BRIDEMANFEST FTW!
So yes, pls ZOS make some drastic changes to the gear! I wanna have a hot female alt atleast
Wintersage wrote: »I would like more masculine light armor, myself. I'm tired of wearing dresses.
I don't know any actual RL females who want to run around in the game showing off cleavage and midriffs and letting everything hang out on their female characters, but I'm sure they do exist. If their need for attention in the game is that great, I say let them have their lingerie. Leave the armor alone though, please. I happen to like putting armor on my characters that looks like it is made for protection and not for a soft *** audition.
The solution to this is costumes and clothing. And male characters should be able to wear them too, just like the wedding dress.
liammozzb16_ESO wrote: »ViciousWayz wrote: »liammozzb16_ESO wrote: »bellanca6561n wrote: »We, as a community, really had quite a fierce argument over this when Redguard light was "lost" and Orc heavy was changed.
To enter the world of Elder Scrolls is, in some ways, to engage a cult with some very specific sensibilities. I would call it World of Landmines if ESO is your first exposure to it.
Lots of things you simply cannot discuss such as males and females being physically equal despite men have much, MUCH more muscle mass in their characters. Or noting the practical absurdity of heavy armor cups for breasts in the first place, exposed chests aside.
Asian games are viewed as low brow by many yet it's a different view - in many ways the original view - of elves as bewitchers that was offloaded to the Daedra in this lore. Folks accept the Dark Seducer or Golden Saint costumes or The Encasement of Anguish because they accept the bewitcher role in that context.
And legs must be covered. This one still puzzles me.
After being told to "go **** yourself sideways" in NA EP RP guild chat I gave up and quit ESO RP. I'm not of this clan and no longer aspired to be a member. It's a dog whistle to me. I know they're hearing something - a sound is broadcast - but I can never hear it.
I still post screenshots of the old Redguard light from time to time but this subject has no rational basis to it and cannot be discussed.
Fashion has never been rational. It's an aesthetic sensibility, rooted in culture and human desire bounded by mores. Dangerous ground.
It has nothing to do with any of that for me. It's all about practicality, if you are wearing heavy armour but only your breasts and crotch and waist is covered, then you are not properly attired for combat and should face lowered armour value to show it.
You also shouldn't be able to go invisible, since you know.. that's not realistic. Or put your hands together a heal people... because let's face it... it's not medicine nor professional medical care. Your reasoning has no place in a fantasy game. You are entitled to it of course, but it has no reasoning. People run around as SKELETONS... technically 1 hit they should fall apart since there is none of the flesh parts holding it in tact. Fantasy game = not bound to the rules of the real world.
Hello mr straw man.
VictoriaRachel wrote: »ViciousWayz wrote: »You also shouldn't be able to go invisible, since you know.. that's not realistic. Or put your hands together a heal people... because let's face it... it's not medicine nor professional medical care. Your reasoning has no place in a fantasy game. You are entitled to it of course, but it has no reasoning. People run around as SKELETONS... technically 1 hit they should fall apart since there is none of the flesh parts holding it in tact. Fantasy game = not bound to the rules of the real world.
While not bound by the rules of the real world, it is still bound by the rules of it's own world.
Tamriel has armour value. In Tamriel you are more protected in full plate then a light robe. This is all part of it's own rules. Therefore, if you only cover you intimates with the plate your armour value should be lower by it's own rules.
Zershar_Vemod wrote: »There are other types of MMOs for "feminine" armor OP.
MornaBaine wrote: »Heavy armor needs to LOOK like armor...meaning it needs to provide coverage. Medium armor, consisting mostly of leather, could easily go either way, depending on where/when it's being worn. More "tribal" looking styles originating in temperate to hot climes might indeed be rather revealing. So a range of looks is needed there. Light "armor" on the other hand are typically mage robes made of CLOTH. They are not typically INTENDED to protect PHYSICALLY against damage (and indeed are pretty terrible for that unless augmented by magic) so there is really no requirement for "coverage" making them all look like nun's habits. A wide range of looks from full coverage to scanty IS called for there.
ViciousWayz wrote: »Also, I get why some people want their "immersion"... but this is an MMO, not single player. If it were, then we'd each be the only hero running around. There is nothing wrong with giving people options. We have to see everyone's pets, fugly characters half the time, men in bridal gowns now, skeletons, goblins, now draug, etc...all who are "barely" protected...yet their gear underneath those disguises is what protects them. You can justify this from a number of different angles, there's no good argument against it.
Rune_Relic wrote: »MornaBaine wrote: »Heavy armor needs to LOOK like armor...meaning it needs to provide coverage. Medium armor, consisting mostly of leather, could easily go either way, depending on where/when it's being worn. More "tribal" looking styles originating in temperate to hot climes might indeed be rather revealing. So a range of looks is needed there. Light "armor" on the other hand are typically mage robes made of CLOTH. They are not typically INTENDED to protect PHYSICALLY against damage (and indeed are pretty terrible for that unless augmented by magic) so there is really no requirement for "coverage" making them all look like nun's habits. A wide range of looks from full coverage to scanty IS called for there.
OR....we could let people wear what they like....AND...
...put them on #ignoreupgrade if we find them personally offensive
alas pvp
Although we could have client only costumes..that only you actually see
But they begs the question...are they for personal pleasure or flaunting ?
liammozzb16_ESO wrote: »I would like to point out one thing here. Armour isn't masculine or feminine. It servers a function and looks the way it does to suit that purpose.
I hate to use real world examples but would you ware a skimpy heat *** suit to go study a volcano? Or a slimy hazmat suit in a plague outbreak?
HaldaAinur wrote: »I for one would like macho and pretty armor to appear. I don't mean boobs and butts huggers- just flattering, and decorated armor, for both sexes.
The armor we currently have is flattering, but sometimes we want something a little more grandoise, a little more flashy. Add a few flower patterns, spiky armor and such. I can think of plenty of ways to make girly heavy armor- ornate patterning/carvings in the metal, belts with more elegant designs, jewlerry you can actually see, nymph and tribal style costumes. Why not sell pattern/skin packs that you can apply to armor the same way you do dyes? Something as small as that can completely change a look. I like how so many people in this thread immediately assumed OP was demanding cleavage windows and lingerie...
liammozzb16_ESO wrote: »I would like to point out one thing here. Armour isn't masculine or feminine. It servers a function and looks the way it does to suit that purpose.
I hate to use real world examples but would you ware a skimpy heat *** suit to go study a volcano? Or a slimy hazmat suit in a plague outbreak?
What function do the robes in this game serve in relation to your example?
And why can't they be more feminine and serve the exact same purpose? : o
If you all hate it so much to give "real world examples", why the heck do you do it? Just stop it. No need to do things you hate. I promise, it will all be good even without them.liammozzb16_ESO wrote: »I hate to use real world examples but...