jelliedsoup wrote: »Sad thing is zos probably believe the sorcs who say they're not OP.
To the sorcs out there; if you recall the time of dk domination you guys are like that.
9/10 times i die to frag, curse or overload. The good thing is they all hit at the same time. Well to be honest it's not so great for me.
I realise that it must be great for you, but it is bad for the game people will just leave or reroll sorcs. Both are bad for the game.
Sorcs are the best cry babies ever!
Forum beast mode bullsh*tters
Sorc op end of.
Septimus_Magna wrote: »Sorcs are the best cry babies ever!
Forum beast mode bullsh*tters
Sorc op end of.
DKs and Templars can tank 10 enemies single targeting them and do decent damage with their build but a fleeing sorc is OP?
DKs used to be incredibly OP, thats why their skill is crap and thats why they feel weak right now.
All they needed to do was invasion > talons > fire breath > whip (5x) and basically everyone would die, meanwhile no one could hit them with scales up and if their health would drop they would pop GDB or any ultimate and be full health again.
Sorcs are definitely in a good place right now but not nearly as OP as all the crybabies are claiming. Go fight Abraxus and tell me that Templars are weak, go fight Tactia and tell me NBs are weak or go fight Doggie and tell me DKs are weak. Its such bullsh*t, just learn to play and learn to counter other classes/builds. Each class is OP if you know what you're doing.
Septimus_Magna wrote: »Sorcs are the best cry babies ever!
Forum beast mode bullsh*tters
Sorc op end of.
DKs and Templars can tank 10 enemies single targeting them and do decent damage with their build but a fleeing sorc is OP?
DKs used to be incredibly OP, thats why their skill is crap and thats why they feel weak right now.
All they needed to do was invasion > talons > fire breath > whip (5x) and basically everyone would die, meanwhile no one could hit them with scales up and if their health would drop they would pop GDB or any ultimate and be full health again.
Sorcs are definitely in a good place right now but not nearly as OP as all the crybabies are claiming. Go fight Abraxus and tell me that Templars are weak, go fight Tactia and tell me NBs are weak or go fight Doggie and tell me DKs are weak. Its such bullsh*t, just learn to play and learn to counter other classes/builds. Each class is OP if you know what you're doing.
Don't quote doggie he mad qq right now lololololol
Septimus_Magna wrote: »Septimus_Magna wrote: »Sorcs are the best cry babies ever!
Forum beast mode bullsh*tters
Sorc op end of.
DKs and Templars can tank 10 enemies single targeting them and do decent damage with their build but a fleeing sorc is OP?
DKs used to be incredibly OP, thats why their skill is crap and thats why they feel weak right now.
All they needed to do was invasion > talons > fire breath > whip (5x) and basically everyone would die, meanwhile no one could hit them with scales up and if their health would drop they would pop GDB or any ultimate and be full health again.
Sorcs are definitely in a good place right now but not nearly as OP as all the crybabies are claiming. Go fight Abraxus and tell me that Templars are weak, go fight Tactia and tell me NBs are weak or go fight Doggie and tell me DKs are weak. Its such bullsh*t, just learn to play and learn to counter other classes/builds. Each class is OP if you know what you're doing.
Don't quote doggie he mad qq right now lololololol
But he will beat most players nonetheless.
Area51Visitor wrote: »The only problem is shield stacking with macros. It's obvious have the players are doing it. Other than that, the sorc class seems just fine.
jelliedsoup wrote: »Sad thing is zos probably believe the sorcs who say they're not OP.
To the sorcs out there; if you recall the time of dk domination you guys are like that.
9/10 times i die to frag, curse or overload. The good thing is they all hit at the same time. Well to be honest it's not so great for me.
I realise that it must be great for you, but it is bad for the game people will just leave or reroll sorcs. Both are bad for the game.
Septimus_Magna wrote: »Sorcs are the best cry babies ever!
Forum beast mode bullsh*tters
Sorc op end of.
DKs and Templars can tank 10 enemies single targeting them and do decent damage with their build but a fleeing sorc is OP?
DKs used to be incredibly OP, thats why their skill is crap and thats why they feel weak right now.
All they needed to do was invasion > talons > fire breath > whip (5x) and basically everyone would die, meanwhile no one could hit them with scales up and if their health would drop they would pop GDB or any ultimate and be full health again.
Sorcs are definitely in a good place right now but not nearly as OP as all the crybabies are claiming. Go fight Abraxus and tell me that Templars are weak, go fight Tactia and tell me NBs are weak or go fight Doggie and tell me DKs are weak. Its such bullsh*t, just learn to play and learn to counter other classes/builds. Each class is OP if you know what you're doing.
Don't quote doggie he mad qq right now lololololol
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
the only thing that needs to be fixed about sorcs is the buggy behaviour of beeing stuck into fight for hours after attacking them negating any option to get rid of them by either stealthing or riding away leaving you vulnurable to their harassement but beside that i do not see anything i cant compeed with on either my NB or DK (my temp is healing optimized and simply do not do enough dmg :P)
Septimus_Magna wrote: »Sorcs are the best cry babies ever!
Forum beast mode bullsh*tters
Sorc op end of.
[...]
Sorcs are definitely in a good place right now but not nearly as OP as all the crybabies are claiming. Go fight Abraxus and tell me that Templars are weak, go fight Tactia and tell me NBs are weak or go fight Doggie and tell me DKs are weak. Its such bullsh*t, just learn to play and learn to counter other classes/builds. Each class is OP if you know what you're doing.
Septimus_Magna wrote: »Sorcs are the best cry babies ever!
Forum beast mode bullsh*tters
Sorc op end of.
DKs and Templars can tank 10 enemies single targeting them and do decent damage with their build but a fleeing sorc is OP?
DKs used to be incredibly OP, thats why their skill is crap and thats why they feel weak right now.
All they needed to do was invasion > talons > fire breath > whip (5x) and basically everyone would die, meanwhile no one could hit them with scales up and if their health would drop they would pop GDB or any ultimate and be full health again.
Sorcs are definitely in a good place right now but not nearly as OP as all the crybabies are claiming. Go fight Abraxus and tell me that Templars are weak, go fight Tactia and tell me NBs are weak or go fight Doggie and tell me DKs are weak. Its such bullsh*t, just learn to play and learn to counter other classes/builds. Each class is OP if you know what you're doing.
Septimus_Magna wrote: »Sorcs are the best cry babies ever!
Forum beast mode bullsh*tters
Sorc op end of.
DKs and Templars can tank 10 enemies single targeting them and do decent damage with their build but a fleeing sorc is OP?
DKs used to be incredibly OP, thats why their skill is crap and thats why they feel weak right now.
All they needed to do was invasion > talons > fire breath > whip (5x) and basically everyone would die, meanwhile no one could hit them with scales up and if their health would drop they would pop GDB or any ultimate and be full health again.
Sorcs are definitely in a good place right now but not nearly as OP as all the crybabies are claiming. Go fight Abraxus and tell me that Templars are weak, go fight Tactia and tell me NBs are weak or go fight Doggie and tell me DKs are weak. Its such bullsh*t, just learn to play and learn to counter other classes/builds. Each class is OP if you know what you're doing.
DK's and Templars cant tank 10 enemies of the same skill level.
They can tank 10 noobs.
I know sorcs who could probably 1 shot every one of the kind of players you mention and not have to tank them.
mike.gaziotisb16_ESO wrote: »Septimus_Magna wrote: »Sorcs are the best cry babies ever!
Forum beast mode bullsh*tters
Sorc op end of.
DKs and Templars can tank 10 enemies single targeting them and do decent damage with their build but a fleeing sorc is OP?
DKs used to be incredibly OP, thats why their skill is crap and thats why they feel weak right now.
All they needed to do was invasion > talons > fire breath > whip (5x) and basically everyone would die, meanwhile no one could hit them with scales up and if their health would drop they would pop GDB or any ultimate and be full health again.
Sorcs are definitely in a good place right now but not nearly as OP as all the crybabies are claiming. Go fight Abraxus and tell me that Templars are weak, go fight Tactia and tell me NBs are weak or go fight Doggie and tell me DKs are weak. Its such bullsh*t, just learn to play and learn to counter other classes/builds. Each class is OP if you know what you're doing.
Don't quote doggie he mad qq right now lololololol
That's just doggie though, he's been QQ'ing since March 2014.
Try having him in group for over an hour see how long it takes before your mouse pointer starts to hover over the "mute" button
Septimus_Magna wrote: »Sorcs are the best cry babies ever!
Forum beast mode bullsh*tters
Sorc op end of.
[...]
Sorcs are definitely in a good place right now but not nearly as OP as all the crybabies are claiming. Go fight Abraxus and tell me that Templars are weak, go fight Tactia and tell me NBs are weak or go fight Doggie and tell me DKs are weak. Its such bullsh*t, just learn to play and learn to counter other classes/builds. Each class is OP if you know what you're doing.
Mostly good post but fighting the first 2 would just lead to more qq about Sorcs - no offense.
I would really like to see Templar and DK with magicka builds being able to kite better - not as well as NB or Sorc, since they have are already build to survive melee better, but now that they can't do it in light, it's a bit lame not giving them any kiting tools.
Besides that, the Ball of lighting morph should get a nerf, it makes for so boring gameplay. That's not new with 1.6, but before in most situations Streak was better to have, with ultimate generation, cc, damage, break cloak and only few Sorcs with many not even using a Staff.
If there would be only one Ball, always refreshing at the new position when you recast and absorbing only 2-4 projectiles, it owuld be more fun fighting Sorcs again, as a Sorc myself.
DK's and Templars cant tank 10 enemies of the same skill level.
They can tank 10 noobs.
I know sorcs who could probably 1 shot every one of the kind of players you mention and not have to tank them.
mike.gaziotisb16_ESO wrote: »]
DK's and Templars cant tank 10 enemies of the same skill level.
They can tank 10 noobs.
I know sorcs who could probably 1 shot every one of the kind of players you mention and not have to tank them.
Every glass cannon can unload an obscene amount of burst on an unsuspecting victim if they catch them unaware. A good NB coming from stealth can cut through my 11k shield and 20k health in under 1" too. I know a certain NB who claims he can unload 40k of burst on unsuspecting victims.
Fighting a 1v1 against somebody is totally different though. Nobody can just 1-shot good players on a 1v1, or they wouldn't be good players. These things are mutually exclusive you see.
mike.gaziotisb16_ESO wrote: »]
DK's and Templars cant tank 10 enemies of the same skill level.
They can tank 10 noobs.
I know sorcs who could probably 1 shot every one of the kind of players you mention and not have to tank them.
Every glass cannon can unload an obscene amount of burst on an unsuspecting victim if they catch them unaware. A good NB coming from stealth can cut through my 11k shield and 20k health in under 1" too. I know a certain NB who claims he can unload 40k of burst on unsuspecting victims.
Fighting a 1v1 against somebody is totally different though. Nobody can just 1-shot good players on a 1v1, or they wouldn't be good players. These things are mutually exclusive you see.
I am sorry:) I have no idea how this has any relevance to what I said lol.
Unless you are backing my statement up with this one which would make some sense.
Septimus_Magna wrote: »
That would be a massive buff actually.
mike.gaziotisb16_ESO wrote: »
Only last BoL active would be a buff. No longer leaving a trail of balls for people to follow (never mind reduce the clutter on the screen)
Absorbing only two projectiles (light attack + crushy) would be a huge nerf though. I didn't even agree with the Scales nerf in the first place, let alone something like that for BoL.
mike.gaziotisb16_ESO wrote: »
Only last BoL active would be a buff. No longer leaving a trail of balls for people to follow (never mind reduce the clutter on the screen)
Absorbing only two projectiles (light attack + crushy) would be a huge nerf though. I didn't even agree with the Scales nerf in the first place, let alone something like that for BoL.
I bolt escape enough that that wouldn't really impact me but 4 absorbs would be fine by me as long as they could guarantee me it would actually work.
One of the two main bugs in BoL is cause by the presence of multiple balls being active at once. Once the first Ball dissipates, the second one does not become active. I actually like leaving a "trail of balls"...otherwise how will my prey find me?
I think people really need to consider that BoL was already massively nerfed in 1.6 by the fact that heavy attacks (which are magickal projectiles) now always go through BoL.
I bolt escape enough that that wouldn't really impact me but 4 absorbs would be fine by me as long as they could guarantee me it would actually work.
One of the two main bugs in BoL is cause by the presence of multiple balls being active at once. Once the first Ball dissipates, the second one does not become active. I actually like leaving a "trail of balls"...otherwise how will my prey find me?
I think people really need to consider that BoL was already massively nerfed in 1.6 by the fact that heavy attacks (which are magickal projectiles) now always go through BoL.
mike.gaziotisb16_ESO wrote: »
Only last BoL active would be a buff. No longer leaving a trail of balls for people to follow (never mind reduce the clutter on the screen)
Absorbing only two projectiles (light attack + crushy) would be a huge nerf though. I didn't even agree with the Scales nerf in the first place, let alone something like that for BoL.
I bolt escape enough that that wouldn't really impact me but 4 absorbs would be fine by me as long as they could guarantee me it would actually work.
One of the two main bugs in BoL is cause by the presence of multiple balls being active at once. Once the first Ball dissipates, the second one does not become active. I actually like leaving a "trail of balls"...otherwise how will my prey find me?
I think people really need to consider that BoL was already massively nerfed in 1.6 by the fact that heavy attacks (which are magickal projectiles) now always go through BoL.
Septimus_Magna wrote: »Sorcs are the best cry babies ever!
Forum beast mode bullsh*tters
Sorc op end of.
DKs and Templars can tank 10 enemies single targeting them and do decent damage with their build but a fleeing sorc is OP?
DKs used to be incredibly OP, thats why their skill is crap and thats why they feel weak right now.
All they needed to do was invasion > talons > fire breath > whip (5x) and basically everyone would die, meanwhile no one could hit them with scales up and if their health would drop they would pop GDB or any ultimate and be full health again.
Sorcs are definitely in a good place right now but not nearly as OP as all the crybabies are claiming. Go fight Abraxus and tell me that Templars are weak, go fight Tactia and tell me NBs are weak or go fight Doggie and tell me DKs are weak. Its such bullsh*t, just learn to play and learn to counter other classes/builds. Each class is OP if you know what you're doing.