^ TrollSorcerer feedback: Sorc is OP. Need nerf to ballance. And remove lolshieldstacking BS
^ Troll
^ TrollArconSeptim wrote: »#Stifflerforthewin how are you all guys in the thread? You enjoy to torture the dev team? lol
4m radius, smallest aoe in the game.Guys, I have a sorc and can appreciate concerns for lightning splash, but since it ticks 0.5 sec instead of 1 sec it's actually the highest damage non ulti dot in 1.6. With basic magicka spec it does 1k dps when most dots do 500 and ulti do 1500.
Its damage isnt bad and it's an important synergy with scoria which is a key to good dps m
6% increase to spell damage stat, that's not 6% damage boost to spell abilities.I like the changes. If you think about the Sorc change with Expert mage it will increase our damage on spells such as force shock, crystal shards, pet damage etc by 6% if we have 3 sorcs spells for example on our bar aswell. I am keen to test this.
I believe a lot of people took Eric's description out of context.
Sorcs do have the most controllable burst rotation in the game, even though they lack a hard hitting spammable. That's why the Morph "Crystal Shards" is there in the first place.
A Sorc has so many option to proc that buff, that shards virtually becomes "spammable" Thus un-interruptible AND it has a cc to it.
Secondly, we do have an entire tree devoted to constant damage, which equates to an ability, the pets. While not optimal since you have to spend more slots.
Now I will say, that I believe, that CS should only be able to proc off offensive abilities. Bolting/bubbling and whatnot should in now way proc that buff, imo.
And just to clarify, currently in 1.5 Wrecking Blow/Snipe/Crystal Shards all have nearly the same cast time, suffer from the same interruption weakness. Yet you only hear Sorcs say "That's not viable to hard cast" Keeping in mind only CS has the ability to become instant cast, and does more damage than ANY class ranged ability. Now in 1.6 Wrecking blow received an uninterruptable buff (as all melee abilities should be)
As to the bubble nerf, we will have to wait for the patch notes to see what was really changed, and if it went too far or not.
have you read most of the sorcs threads / posts? most abilities dont proc CS anymore ..... saying that it becomes virtually "spammable" is so much bs
they need to either gives us a spammable dps skill like NBs can spam ambush and w/e other high hitting skill, like DKs that spam 700-800 dmg whips for days, or change CS to instant cast ....
buffing useless abilities like lightning splash isnt going to fix sorcs .... not even close for sustained dps, some dude can just proc the synergy and there goes ur dumb lil lightning field
Turning useless abilities into something useful is exactly the way to go.
Also I want to see those DKs hitting for 700-800 dmg whips and the NBs doing damage with Ambush spam .
buffing lightning splash doesnt make it useful ...
and if you've never seen those numbers from whip in pvp on live then i don't know tafak you been playing man
it means they're buffing a useless ability that no one uses caus it has a 4 meter radius and you can just side step out of it, sustain dmg my ass
Teargrants wrote: »4m radius, smallest aoe in the game.Guys, I have a sorc and can appreciate concerns for lightning splash, but since it ticks 0.5 sec instead of 1 sec it's actually the highest damage non ulti dot in 1.6. With basic magicka spec it does 1k dps when most dots do 500 and ulti do 1500.
Its damage isnt bad and it's an important synergy with scoria which is a key to good dps m
Ground targeted means time loss from casting it.
Example:I like the changes. If you think about the Sorc change with Expert mage it will increase our damage on spells such as force shock, crystal shards, pet damage etc by 6% if we have 3 sorcs spells for example on our bar aswell. I am keen to test this.
ArconSeptim wrote: »#Stifflerforthewin how are you all guys in the thread? You enjoy to torture the dev team? lol
One question I have for the Dev team is WHERE is the Sorceress that they depict on the Trailers? She is by no means a Pet manager and shows VERY destructive powers yet is nothing like an actual Sorcerer within the game. Those video's are VERY misleading letting consumers believe they can create a character like that. The lightning spells we have do very little damage when they should be the exact opposite. Those should be the most destructive spells. I'm not saying that we should be able to blow holes in keeps but it would be nice IMO if we could actually kill ONE THING with using just a couple of Lightning spells while NOT having to rely on skills outside the class line.
Make CS an instant cast spell but reduce damage and remove the knockdown. Make Encase more reliable for CC. Double or Triple the base damage for Storm Calling abilities. There's a lot they could do to make a Sorcerer without pets a more desireable character for PVE, PVP and all End Game content.
One question I have for the Dev team is WHERE is the Sorceress that they depict on the Trailers? She is by no means a Pet manager and shows VERY destructive powers yet is nothing like an actual Sorcerer within the game. Those video's are VERY misleading letting consumers believe they can create a character like that.
I can confirm, Expert Mage does not make a noticeable change. And the bonus of Mage's guild abilities gives me more extra damage than Expert Mage.
I myself don't care for the higher cost of stormcalling abilities, it's not a big deal if you see it in game. But the new Expert Mage is rather a nerf in my opinion. Less cost is still better than this tiny buff
And to be honest, my power is almost wasted. I don't know, if I can carry on fighting for Sorcerers. I think, ZoS and our enemies have won. There is only 1 last hope: ESO live happened earlier last week and they already knew about the changes to lightning splash and Expert Mage. So this means, 1.6.3 was as good as finished.
We brought up many good ideas just last week. So maybe this is going to make it into 1.6.4. If this is not the case, we have to admit our loose.
@Derra @ezareth_ESO @Vis @XEVENEX @Snip : my fellow Sorcs, hug me, I need you
Sadly sorcerer seems to be the least effective class at stamina DPS and tanking, so I don't see much use in switching to 2H and S&B now.
I think that the 1.6 ranking will be somewhere around this in PVE endgame content:
Magicka DPS:
Dragonknight >= Templar >= Nightblade > Sorcerer
Stamina DPS:
Templar > Dragonknight >= Nightblade > Sorcerer
Healing:
Templar > Nightblade >> Sorcerer >> Dragonknight
Tanking:
Dragonknight > Templar > Nightblade >> Sorcerer
Rejoice! We're not the worst healers!
I can confirm, Expert Mage does not make a noticeable change. And the bonus of Mage's guild abilities gives me more extra damage than Expert Mage.
I myself don't care for the higher cost of stormcalling abilities, it's not a big deal if you see it in game. But the new Expert Mage is rather a nerf in my opinion. Less cost is still better than this tiny buff
And to be honest, my power is almost wasted. I don't know, if I can carry on fighting for Sorcerers. I think, ZoS and our enemies have won. There is only 1 last hope: ESO live happened earlier last week and they already knew about the changes to lightning splash and Expert Mage. So this means, 1.6.3 was as good as finished.
We brought up many good ideas just last week. So maybe this is going to make it into 1.6.4. If this is not the case, we have to admit our loose.
@Derra @ezareth_ESO @Vis @XEVENEX @Snip : my fellow Sorcs, hug me, I need you
I love how some of the Sorcs, complain and just swear that their class is the only one who have issues dealing with certain mechanics.
If you honestly don't think other classes have the same "Rock/Paper/Scissors" meta to deal with, I don't know what to say.
And while I am at it, I'm going to mention that I do play a Sorc, and don't have most of the issues some folks on here are complaining about.
This really is all about "The grass is greener" on the other classes.
Fact is, Sorcs have an amazing took kit. While your playstyle may have been effected in 1.6. We have to tools to adjust.
I can confirm, Expert Mage does not make a noticeable change. And the bonus of Mage's guild abilities gives me more extra damage than Expert Mage.
I myself don't care for the higher cost of stormcalling abilities, it's not a big deal if you see it in game. But the new Expert Mage is rather a nerf in my opinion. Less cost is still better than this tiny buff
And to be honest, my power is almost wasted. I don't know, if I can carry on fighting for Sorcerers. I think, ZoS and our enemies have won. There is only 1 last hope: ESO live happened earlier last week and they already knew about the changes to lightning splash and Expert Mage. So this means, 1.6.3 was as good as finished.
We brought up many good ideas just last week. So maybe this is going to make it into 1.6.4. If this is not the case, we have to admit our loose.
@Derra @ezareth_ESO @Vis @XEVENEX @Snip : my fellow Sorcs, hug me, I need you
*hug* Maybe we should create a support group? OSA - Outraged Sorcerers Anonymous? Or better! OSO Outraged Sorcerers Online!
Merlin13KAGL wrote: »You play a Sorc and don't have the issues of the class, huh?Merlin13KAGL wrote: »I love how most of the non-Sorc answers to how to fix our F'd up Class Skills involves countering with a specific Weapon Skill.
"Your class skills aren't broken, just don't use class skills."
FFS.
I love how some of the Sorcs, complain and just swear that their class is the only one who have issues dealing with certain mechanics.
If you honestly don't think other classes have the same "Rock/Paper/Scissors" meta to deal with, I don't know what to say.
And while I am at it, I'm going to mention that I do play a Sorc, and don't have most of the issues some folks on here are complaining about.
This really is all about "The grass is greener" on the other classes.
Fact is, Sorcs have an amazing took kit. While your playstyle may have been effected in 1.6. We have to tools to adjust.
Please screenshot the class heal you, alone, received?
Please enlighten us how other classes have to rely primarily on particular weapons in order to be functional?
Please indicate the 3 skills in the other class lines that take 6 slots on your bar?
We're not saying other classes don't have to deal with certain mechanics issues - perhaps you should take that argument to those threads, hmm?
I think you mistake "I played a Sorc" for "I play a Sorc."
I can confirm, Expert Mage does not make a noticeable change. And the bonus of Mage's guild abilities gives me more extra damage than Expert Mage.
I myself don't care for the higher cost of stormcalling abilities, it's not a big deal if you see it in game. But the new Expert Mage is rather a nerf in my opinion. Less cost is still better than this tiny buff
And to be honest, my power is almost wasted. I don't know, if I can carry on fighting for Sorcerers. I think, ZoS and our enemies have won. There is only 1 last hope: ESO live happened earlier last week and they already knew about the changes to lightning splash and Expert Mage. So this means, 1.6.3 was as good as finished.
We brought up many good ideas just last week. So maybe this is going to make it into 1.6.4. If this is not the case, we have to admit our loose.
@Derra @ezareth_ESO @Vis @XEVENEX @Snip : my fellow Sorcs, hug me, I need you