while this was true in 1.5, and probably is still holds true for med/heavy armor users in 1.6 - it is most definetly NOT true for light armor users in 1.6.Chewing through 10k health is much harder than chewing through 10k shields.
People are worried about shields but neglect to discuss the "the lady" passive that grants 80% stamina cost reduction for 8 seconds after breaking out of any cc...... that stacked with already stamina cost reduction means using any form of cc against a stamina character will result in your death.
let that sink in for a second....
EDIT: medium armor characters will have 100% stamina cost reduction.....yea.....absorb that info for a sec
isn't that like 120 points into just that constellation alone?
People are worried about shields but neglect to discuss the "the lady" passive...
Good point.
A lot of the shields kerfuffle is due to people viewing magicka-sorcs as targets, not as characters. People expect 'wizards' to be squishy, and it's disappointing when you close on one and they don't explode into gibs.
The view is somewhat different from inside the bathrobe
while this was true in 1.5, and probably is still holds true for med/heavy armor users in 1.6 - it is most definetly NOT true for light armor users in 1.6.Chewing through 10k health is much harder than chewing through 10k shields.
since the health pool can be critted and is subject to various proc-effects, while shields can not - and at the same time light armor offers something in the range of 5% damage mitigation...
in 1.6 shield-HP are actually MORE valuable then health HP, for light armor users, in PvP (they are roughly equal in value for PvE).
That said - if sorcerer were to loose their ability to "insanely stack shields", I'm not exactly sure what they are supposed to do to survive instead? (and the shields are only "insane" in 1v1... once 3 people start hitting those shields, they melt very, VERY fast - and since shield stackers have no HP pool, an external healer can't save them...)
(magicka nightblades kinda are in that situation already, but at least they have the options of HoTs (*lol*) or going stamina/medium armor)
Make the shields smaller and slightly more costly. Make them unstackable (one shield overwrites the next).
If you are shielding for survival, you should be able to do this still, but not indefinitely.
Problem solved?
Shielding should exist in the game as a defensive mechanism, sure, but they are over the top in their 1.6 state.
while this was true in 1.5, and probably is still holds true for med/heavy armor users in 1.6 - it is most definetly NOT true for light armor users in 1.6.Chewing through 10k health is much harder than chewing through 10k shields.
since the health pool can be critted and is subject to various proc-effects, while shields can not - and at the same time light armor offers something in the range of 5% damage mitigation...
in 1.6 shield-HP are actually MORE valuable then health HP, for light armor users, in PvP (they are roughly equal in value for PvE).
That said - if sorcerer were to loose their ability to "insanely stack shields", I'm not exactly sure what they are supposed to do to survive instead? (and the shields are only "insane" in 1v1... once 3 people start hitting those shields, they melt very, VERY fast - and since shield stackers have no HP pool, an external healer can't save them...)
(magicka nightblades kinda are in that situation already, but at least they have the options of HoTs (*lol*) or going stamina/medium armor)
I dunno, they could invest in hp, or wear some pieces of HA, or otherwise diversify their build beyond stacking magicka and crit to the moon...
Besides no one is really suggesting wholesale nerfs to shields, just toning them down a bit, maybe so if you build a glass cannon you don't end up with a tank.
It is though. Say you have 50% spell crit, thats 25% more dps that you cant get on shields. They still take full damage from everything else. With light armor and champion passives, point for point health is still MUCH stronger than shields. Hell you couldnt crit health in 1.5 either due to impenetrable, so that comparison doesnt work here.
Immovable still gives CC immunity for 5 seconds last time I checked. A sorc with 30k magicka can do a lot of harm in 5 seconds....
@Morvul, that's easy. Then it becomes Elder Knights & Archers Online.That said - if sorcerer were to loose their ability to "insanely stack shields", I'm not exactly sure what they are supposed to do to survive instead? (and the shields are only "insane" in 1v1... once 3 people start hitting those shields, they melt very, VERY fast - and since shield stackers have no HP pool, an external healer can't save them...)
(magicka nightblades kinda are in that situation already, but at least they have the options of HoTs (*lol*) or going stamina/medium armor)
dont forget insane dmg, mobility (through shadows), and in combination with kills through insane dmg awesome heals.while this was true in 1.5, and probably is still holds true for med/heavy armor users in 1.6 - it is most definetly NOT true for light armor users in 1.6.Chewing through 10k health is much harder than chewing through 10k shields.
since the health pool can be critted and is subject to various proc-effects, while shields can not - and at the same time light armor offers something in the range of 5% damage mitigation...
in 1.6 shield-HP are actually MORE valuable then health HP, for light armor users, in PvP (they are roughly equal in value for PvE).
That said - if sorcerer were to loose their ability to "insanely stack shields", I'm not exactly sure what they are supposed to do to survive instead? (and the shields are only "insane" in 1v1... once 3 people start hitting those shields, they melt very, VERY fast - and since shield stackers have no HP pool, an external healer can't save them...)
(magicka nightblades kinda are in that situation already, but at least they have the options of HoTs (*lol*) or going stamina/medium armor)
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
LMAO. It is now abusive that Sorc's refuse to just die.darkknightfkb16_ESO wrote: »A certain combination of skills are running riot over players and people are abusing it to their full ability.
Your DPS is high against shields !
Because shields don't have armor and spells resistance. That means, you're hitting with full power.
But I agree, shield stacking is a problem and at the same time, the only way for light armor users to survive.
Merlin13KAGL wrote: »LMAO. It is now abusive that Sorc's refuse to just die.darkknightfkb16_ESO wrote: »A certain combination of skills are running riot over players and people are abusing it to their full ability.
Your DPS is high against shields !
Because shields don't have armor and spells resistance. That means, you're hitting with full power.
But I agree, shield stacking is a problem and at the same time, the only way for light armor users to survive.
Merlin13KAGL wrote: »LMAO. It is now abusive that Sorc's refuse to just die.darkknightfkb16_ESO wrote: »A certain combination of skills are running riot over players and people are abusing it to their full ability.
Merlin13KAGL wrote: »LMAO. It is now abusive that Sorc's refuse to just die.darkknightfkb16_ESO wrote: »A certain combination of skills are running riot over players and people are abusing it to their full ability.
sabresandiego_ESO wrote: »Shields shouldn't stack. Just make it so only one shield (the strongest) can be active at a time.
Stacking shields is not the problem. If you remove shield stacking, then people will slot just 1 shield, like hardened ward and spam that repeatedly. With high magicka and high magicka regen, the same problem will remain. Shields should remain stackable. The problem here is that these shields should not be scaling off magicka, which is the same stat sorcs are using to min max their dps. There needs to be tradeoffs.
cozmon3c_ESO wrote: »I hate that shields are stackable, always have. I avoided it when it was popular and still did pretty well. But now the only way to survive in 1.6 is to sheild stack as a LA user. I feel this stifles build diversity but so does everyone and there mother hitting like mack trucks. Both would need to be fixed/balanced at the same time if any change were to happen. you will make LA sorc not as competitive or even make it an obsolete choice as a sorc if they are not balanced together.
People are afraid of Unchained or infamous 80% cost reduction already. Yeah better be afraid I will get that awesome passive really fast
sabresandiego_ESO wrote: »Shields shouldn't stack. Just make it so only one shield (the strongest) can be active at a time.
Stacking shields is not the problem. If you remove shield stacking, then people will slot just 1 shield, like hardened ward and spam that repeatedly. With high magicka and high magicka regen, the same problem will remain. Shields should remain stackable. The problem here is that these shields should not be scaling off magicka, which is the same stat sorcs are using to min max their dps. There needs to be tradeoffs.
Hey Sabre my favorite prey
This idea is stupid in my opinion. Templar shields can be scaled of health, but not the Sorcerer shield O.o Templars are meant to be very tanky. (health)
But Sorcs are meant to use magic and making their shield a health scaled shield is just stupid.
Shield stacking IS an issue and this must be solved. I would even dare to say, that they should slightly increase the strenght of single shields (but it's not a must) reducing shield strenght and increasing the costs is a mistake. Believe me: as soon as all thee shield stackers can't stack 1 shield+ healing ward, everything is going to be fine.
sabresandiego_ESO wrote: »Shields shouldn't stack. Just make it so only one shield (the strongest) can be active at a time.
Stacking shields is not the problem. If you remove shield stacking, then people will slot just 1 shield, like hardened ward and spam that repeatedly. With high magicka and high magicka regen, the same problem will remain. Shields should remain stackable. The problem here is that these shields should not be scaling off magicka, which is the same stat sorcs are using to min max their dps. There needs to be tradeoffs.
Hey Sabre my favorite prey
This idea is stupid in my opinion. Templar shields can be scaled of health, but not the Sorcerer shield O.o Templars are meant to be very tanky. (health)
But Sorcs are meant to use magic and making their shield a health scaled shield is just stupid.
Shield stacking IS an issue and this must be solved. I would even dare to say, that they should slightly increase the strenght of single shields (but it's not a must) reducing shield strenght and increasing the costs is a mistake. Believe me: as soon as all thee shield stackers can't stack 1 shield+ healing ward, everything is going to be fine.
shield stacking isnt an issue. People needed to find ways around the person stacking is the issue. Someone compared it to the op broken permablockcasting la using DK sword and shield combo.....its nothing like that.
Someone who focused only on magicka and reduced spell cost has a HUGE flaw that people seem to just ignore. CC! Freaking use it my god. CC them, watch them break out or dodge roll. They get to do it, twice MAYBE three times. No stamina means they are at the mercy of you dealing damage to them, which means broken shields which means no recasting which means dead sorc since they are glass cannon.
This seriously is a L2P issue...... I can agree that light attacks on the shield SHOULD restore ultimate, DoTs should work but ONLY drain the shield NOT the health since it is a damage shield and a DoT IS damage.
Start trying CC out.......promise you will destroy the sorcs. Unless you suck then you can sit here and cry for nerfs. If you cc them with no stamina and you still cant break through their shields and kill them in the time it takes for your cc to wear off then reassess your gear and dps.
Not trying to flame anyone so please dont take it that way. People hate shield stacking but ignore the fact that it literally has a HUGE downside. I mean come on people lol
Thejollygreenone wrote: »Also, nice strawman argument.
darkknightfkb16_ESO wrote: »You are mitigating DoTs, ult generation, execute procs and various other things while gaining about 20k damage shields and having a huge magicka pool to power an impressive dps.
Just because the system is broken doesn't mean you aren't the one responsible for abusing it.
And here comes the 'discussions' part. Nah I'm out *** this noise.