Merlin13KAGL wrote: »@istateresNo fix for the horse problems?
Am I the only one who's horse attributes of storage are not working? (i.e. my skill is +50, but none of that is adding to my bag capacity!)
When you first log into a character, you have to go to the stable and select your horse from your collection, I believe. Then your capacity should reflect the upgrades.
Since the horse you had no live does not exist anymore (it got morphed), when you first log it, it seems you have no horse until you pick it up again.
Hope this helps. (It's what I had to do to get it to snap out of it.)
This is... rather saddening to me as a full heavy armor user.ZOS_GinaBruno wrote: »Immovable: This ability now grants crowd-control immunity for 5 seconds instead of the full duration of the ability. The maximum rank of this ability and its morphs now lasts for 15 seconds.
wanderlustx5 wrote: »Or just have a semi costly way (say 20K gold) to change your race. Then no one can say its unfair because you get choice or race.
If you want an idea for what kinds of vampire powers there are out there read Immortal Blood.
ZOS_JessicaFolsom wrote: »
This is for PVP kills, in general. The Ultimate Combat Frenzy grants was reduced from 25 to 20 at Rank II.
Does this mean Death Stroke is essentially useless in PvP now? The skill increases the ultimate you gain from kills, so if there is no ultimate to gain (apart from NPCs) why would anyone use this? (Like I have been for months)
eventide03b14a_ESO wrote: »I got 1 LOL for this comment so far, but I'm really not sure why. I took a template sorcerer and pretty much just ate my way through the mobs in Craglorn. I did this with very little set up and no points spent in the champion system. The pets now taunt, Daedric Curse now causes pets to do more damage to the target, ward seems to be as good as it was before. Please let me know if I missed something.eventide03b14a_ESO wrote: »Well sorcerers got a huge boost. The daedric summoning line now has a lot more synergy and the pets seem like they don't actually suck anymore.
Don't know how you did that. Did the same thing and couldn't survive any pack of monsters until I switched to full heavy armor. Light armor wearers are just dead now without tank. Experimented with all setups the pets were dead before they could do any good.
Have to use a VR14 Template from upper left corner of character creation screen, until the next patch goes out.Just went in to test 1.6.1 (I did test 1.6). All my characters are GONE! Starting fresh from the wailing prison with a new intro. Is this happening to anyone else?
pete5210b14_ESO wrote: »HolyDragon wrote: »Things I like to see in future patches:
Armor:
I am sure you are still tweaking this out but when I did go on my Templar in full light Seducers/Warlock armor, it was crazy squishy while not giving enough bonuses as a caster to penetrate damage or regenerate my magicka to compensate against melee heavy armored players. If you have heavy armor of course it should give you a ton of armor points. Light armor just seems a bit weak atm for spell casters imo. Of course I did not test this out as much as I should. I'm sure someone will post something about this.
Holydragon
Light armor is supposed to be squishy. You wouldn't go up against a bear in the woods with a robe on, no, you'd be in Heavy Steel Armor.....but then why would ANYONE go up against a bear in the woods? That is just silly in my opinion.
xsorusb14_ESO wrote: »Frost resist is useless
Just went in to test 1.6.1 (I did test 1.6). All my characters are GONE! Starting fresh from the wailing prision with a new intro. Is this happening to anyone else?
Merlin13KAGL wrote: »Anybody watch the latest trailer (full length?)
Where, pray tell, are the abilities the stormcaller uses? It's not all fire, fire, fire.
I'd love to have the lightning version of chains/whiplash...
Merlin13KAGL wrote: »Anybody watch the latest trailer (full length?)
Where, pray tell, are the abilities the stormcaller uses? It's not all fire, fire, fire.
I'd love to have the lightning version of chains/whiplash...