Point being that there has been different scalings now based on some data collectors. And they yell big nerf... and my personal feeling while actually playing the game and not comparing numbers is that I feel bit more powerful than before.
I don't put very much stock in personal feels.
It's a useful metric for some things, but when measuring character power, I'll take hard numbers, thanks. : )
Based on numbers how can you say is your char better or worse than before when the numbers are not exactly comparable.
Of course they are exactly comparable, the ratios of how the stats were actually boosted (instead of exactly x10) have been floating around the forums since 1.6.
It's also very easy to compare one's character sheet data on live as compared to PTS, then look through the Champion System to take into account any missing passives. Then you can have a pretty clear idea of whether your relative character power has gone up or down.
Not that how a game "feels" isn't important; it is. It's just not a very good metric for determining exactly how your character measures up.
"I can do 12k DPS sustained, self-buffed." tells me a lot more than "I can kill things pretty fast".
By the same token "It takes me 20 seconds less time on average per mob to kill these VR10 mobs w/ a sample size of 100 on PTS" is more telling than "I feel like I kill things faster now"