jamesharv2005ub17_ESO wrote: »
I know people keep saying this but it isnt how it works on PTS. I have earned 70 points on one character only. All the rest of my VR characters have less than 70 points to use. So not all of your characters will have access to all those points.
ZOS_GinaBruno wrote: »Hi guys! For those who feel like the time it takes to gain a Champion Point is too slow, can you let us know exactly where you were playing (which dungeon, questing area, etc)? Thanks!
jamesharv2005ub17_ESO wrote: »
I know people keep saying this but it isnt how it works on PTS. I have earned 70 points on one character only. All the rest of my VR characters have less than 70 points to use. So not all of your characters will have access to all those points.
The_Great_Maldini wrote: »jamesharv2005ub17_ESO wrote: »
I know people keep saying this but it isnt how it works on PTS. I have earned 70 points on one character only. All the rest of my VR characters have less than 70 points to use. So not all of your characters will have access to all those points.
That is incorrect. If one of your characters has earned max VR14 xp, then all characters will get 70 CPs as it is account-wide.
Wolfsspinne wrote: »Cyrodiil:
10 Quests in Cheydinhal
10 Quests in Cropsford
(plus some exploration XP)
Took me 1h 10min on a slow horse.
I earned 500k CP-XP, with enlightenment.
Ugh this is so disappointing. I am regretting leveling up my sorcerer to v3 right now if it takes this long to get a cp. Makes me want to delete her and start over going very slow questing so when this hits the servers I might have half a chance to gain some points.
Are there 70 cp possible per character or 70 total to split between all of your characters? On the live server I have a V14 DK, V3 Sorcerer and a lvl8 NB I just started.
jamesharv2005ub17_ESO wrote: »The_Great_Maldini wrote: »jamesharv2005ub17_ESO wrote: »
I know people keep saying this but it isnt how it works on PTS. I have earned 70 points on one character only. All the rest of my VR characters have less than 70 points to use. So not all of your characters will have access to all those points.
That is incorrect. If one of your characters has earned max VR14 xp, then all characters will get 70 CPs as it is account-wide.
I know thats how its supposed to work but its not how its working on PTS. At least for me.
3rdwardhobocub18_ESO wrote: »At this point I will say that CP levels are way too high or CP gain is way too low in non-enlightened play. This wouldn't be a problem if the Champion system was just extra progression on top of what we had before. But with the nerf to a lot of our base stats this is a poor replacement just to catch up to where we were.
prototypefb wrote: »Can any1 test how long it takes currently on PTS to earn 1 CP while you do RP, or craft gear?
Why is XP only viable way to earn CP?
There is no balance, fix it, please, ZOS
you wonder how? there you go, check option 3, you're welcome!
starkerealm wrote: »prototypefb wrote: »Can any1 test how long it takes currently on PTS to earn 1 CP while you do RP, or craft gear?
Why is XP only viable way to earn CP?
There is no balance, fix it, please, ZOS
you wonder how? there you go, check option 3, you're welcome!
You will basically never earn CP from engaging in the Justice System, right now. That pays out more experience than RPing or crafting.
If crafting items applied their XP (and enlightenment) to your CP progression... that would be different, and actually make the writs useful to players... but, right now... not so much.
Please share why you think it's ridiculous. I can understand opinions where people have played normally for 4 hours and gained maybe 100k in CP exp so it would take them 16 hours to gain 1 point playing normally. Which also means that if they are not vr14 yet it takes them 40 hours to gain vr lvl.
prototypefb wrote: »Can any1 test how long it takes currently on PTS to earn 1 CP while you do RP, or craft gear?
Why is XP only viable way to earn CP?
There is no balance, fix it, please, ZOS
you wonder how? there you go, check option 3, you're welcome!
So confused. Are the cp only awarded on vet characters? If so I have a V14 which when 1.6 goes live I get 70 cp for that one. I have a V3 and V1 so do I get cp for each of those? I know it won't be 70, it will be based on the V level. If I do get cp for each vet I have then I would have say 70 + X + X = ? total cp points to spend account wide, either on one character or split between all three?
Wolfsspinne wrote: »aprototypefb wrote: »Can any1 test how long it takes currently on PTS to earn 1 CP while you do RP, or craft gear?
Why is XP only viable way to earn CP?
There is no balance, fix it, please, ZOS
you wonder how? there you go, check option 3, you're welcome!
Why do you need a MMO to RP in the first place?
Especially one that has so few RP elements as ESO.
There is a huge difference between RP and RPG that some don't seem to get.
The "G" - it stands for "game".
A game is defined to be "a form of competitive activity (...) played according to rules".
-> definition
Rules, those a the things that restrict you in whatever way the game designer wants.
Every game revolves around it's rules. Actually those rules are where the fun comes from.
Imagine chess if I could play like this on my first move: "See this pawn? He's an assassine and kills your king just like that. Checkmate."
Or imagine chess in a "fair" world, where every piece is a king.
Ether of those two would make playing the game pointless, because as I said:
games need rules.
I perfectly understand that sometimes you don't want to follow any rules.
But then tell my, why do you want to play a game with it's given rules at the same time?
There are plenty of other platforms, like forums, chats and virtual worlds (second life). Where you are free to do what ever you feel like.
prototypefb wrote: »Wolfsspinne wrote: »aprototypefb wrote: »Can any1 test how long it takes currently on PTS to earn 1 CP while you do RP, or craft gear?
Why is XP only viable way to earn CP?
There is no balance, fix it, please, ZOS
you wonder how? there you go, check option 3, you're welcome!
Why do you need a MMO to RP in the first place?
Especially one that has so few RP elements as ESO.
There is a huge difference between RP and RPG that some don't seem to get.
The "G" - it stands for "game".
A game is defined to be "a form of competitive activity (...) played according to rules".
-> definition
Rules, those a the things that restrict you in whatever way the game designer wants.
Every game revolves around it's rules. Actually those rules are where the fun comes from.
Imagine chess if I could play like this on my first move: "See this pawn? He's an assassine and kills your king just like that. Checkmate."
Or imagine chess in a "fair" world, where every piece is a king.
Ether of those two would make playing the game pointless, because as I said:
games need rules.
I perfectly understand that sometimes you don't want to follow any rules.
But then tell my, why do you want to play a game with it's given rules at the same time?
There are plenty of other platforms, like forums, chats and virtual worlds (second life). Where you are free to do what ever you feel like.
ESO is already different mmo(for good or bad, up to you to decide) i believe this CP system will force too much grind(commonly known mmo feature) in the game and instead pigeonhole and bore the crap out of people while doing it.
System should be open not forced.
Wolfsspinne wrote: »Cyrodiil:
10 Quests in Cheydinhal
10 Quests in Cropsford
(plus some exploration XP)
Took me 1h 10min on a slow horse.
I earned 500k CP-XP, with enlightenment.
Thanks for doing this and reporting. Here's the problem for ZOS: if I'm in Cyrodil, I want to be pvp'ing, not doing quests.