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How Long Does it Take You to Get a Champion Point?

  • Shuichi
    Shuichi
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    About 3 hours of pvp'ing last night and no CP. @ZOS_GinaBruno‌ you all are forcing pvp'ers to leave the realm and do things we're not interested in to reach the levels of strength we're used to on the live server. I personally quest and dungeon delve, but the majority of my friends STRICTLY pvp and will not deal with this ridiculous grind.
    Hand of Sithis - Daggerfall Covenant
  • c0rp
    c0rp
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    5 to 6 HOURS of pvp seems to be the norm Gina...
    Force weapon swap to have priority over EVERYTHING. Close enough.
    Make stamina builds even with magicka builds.
    Disable abilities while holding block.
    Give us a REASON to do dungeons more than once.
    Remove PVP AoE CAP. It is ruining Cyrodiil.
    Fix/Remove Forward Camps. They are ruining Cyrodiil.
    Impenetrability needs to REDUCE CRIT DAMAGE. Not negate entire builds.
    Werewolf is not equal to Vamps/Bats.
  • Nestor
    Nestor
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    and in over 2 enlightened hours got maybe 10% of the way to a CP.

    Today I changed pace a bit and did the main quest from start through to Chapter 3.5 - that plus travel encounters, exploration finds plus a couple of random dolmens got me the rest of the way.

    I am doing a leveling character in Live right now, and she is at L36 doing much the same as you did to get 90% of a CP.

    Wow. That's not good. At all.

    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • DeathDealer19
    DeathDealer19
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    you cant do 400k an hour at the spellscar. not solo. and when this hits live, youll have everyone and their mother there sucking the xp. I was just fully enlightened and spent another hour or two questing in bangkori and got about 100k xp. 400k is just too high. plain and simple. Im not gonna be forced to grind crappy spellscar if I ever want a CP that's ridiculous. reduce it to at least 100k and everything is fine. 1 CP a day for a hardcore 6 hour session is too much. what happens to people who don't have all day to sit on the game? they'll never get a thing.
    @DeathDealer19

    GM of We Wipe On Trash
    NA Server AD Faction
    VR14 High Elf Templar
    VR14 High Elf Dragonknight
    VR14 High Elf Sorcerer
    VR14 Imperial Dragonknight
    VR9 Bosmer Nightblade
  • DeathDealer19
    DeathDealer19
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    @‌ZOS_GinaBruno ive tried everything to get xp normally and posted results. 400k is just too much for anyone unless you have 12 hours a day to sit on the game and do mindless grinding. Even grinding its too dang long. please lower XP to 1 CP to like 50-100k. I think that's an obtainable goal.
    @DeathDealer19

    GM of We Wipe On Trash
    NA Server AD Faction
    VR14 High Elf Templar
    VR14 High Elf Dragonknight
    VR14 High Elf Sorcerer
    VR14 Imperial Dragonknight
    VR9 Bosmer Nightblade
  • Sasky
    Sasky
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    Grunim wrote: »
    Everyone also needs to pay attention to whether they were getting the boost from Enlightenment or not. This can really change how long it takes.

    Part of it is there's next to no UI about enlightenment. It should be obvious when you pull up your character sheet whether you're enlightened or not and what your pool is.

    From one run through veteran Wayrest (all VR14, VR12 scaled) I gained roughly 10%. Don't think was enlightened, but that's still abysmally low.

    If they're so worried about people grinding, they should put in some sort of diminishing returns on XP/hr. Don't scale it so grinding is the only way to pull in CP at a half-reasonable rate and everything else is nerfed to the ground.
    Sasky (Zaniira, Daggerfall Covenant)
    Addons: AutoInvite, CyrHUD, Others
  • BergisMacBride
    BergisMacBride
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    Shuichi wrote: »
    About 3 hours of pvp'ing last night and no CP. @ZOS_GinaBruno‌ you all are forcing pvp'ers to leave the realm and do things we're not interested in to reach the levels of strength we're used to on the live server. I personally quest and dungeon delve, but the majority of my friends STRICTLY pvp and will not deal with this ridiculous grind.

    Even if you decrease the amount of XP required for each CP, it is clear that the XP from PvP activities will need to substantially increase to get it on par with PvE activities once the Champion system hits live.

    The PvE vs PvP XP disparity isn't as much of an issue currently since VR levels are capped at 14 and most ardent PvPers grit their teeth, grind it out to VR 14, grind their undaunteds and return to PvP. With an open ended system and what seems like a huge hill to climb just to get back to where we are at 1.5 levels, a good portion of the PvPers will move on to other endeavors rather than face an endless PvE grind....
  • Aletheion
    Aletheion
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    In an effort to find a working end-game PvE sorc build (don't get me started), so granted there is a lot of time going over skills and gears and whatnot, but after spending ~12 hours of gameplay and many of those hours killing in Upper Craglorn (because we don't have combat dummies - please, for the love of Mara give them to us!) killing not only mobs, but repeatable quests and killing environmental bosses I've gained 1 CP and another ~200k XP.

    Crag may have become a grind fest, but can't you just nerf the XP for large groups that are not running trials or DSA? The 1 to 4 man content there is great fun, but if it becomes the worst place in the game for VR14's to gaining Champion Points, no one will run the quests or clear the delves and the end game zone will be reduced to 3 trials and DSA. You might as well walk into the zone and have 4 cave entrances there with signs over them: "Enter Here For AA" "Enter Here For DSA" ...

    I for one love Craglorn, upper and lower, and hate seeing the dramatically reduced XP for playing in the zone that was meant for my VR14 characters.

    -Aletheion
  • Cuyler
    Cuyler
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    Well this initial feedback on the CP/rate is very discouraging.
    Guild: STACK n BURN (gm) PC - NA
    CP 810 18 Maxed Characters:
    "How hard can u guar?" - Rafishul[/spoiler]
  • BalerionBlackDread
    BalerionBlackDread
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    Cyrodiil-All Cropsford quests
    ~One hour, including travel time
    ~54K Experience, including extraneous mob kills
    No enlightenment, no interruptions from pvp
    VR14 Nightblade with all 70 CP spent
  • Glory
    Glory
    Class Representative
    Shuichi wrote: »
    About 3 hours of pvp'ing last night and no CP. @ZOS_GinaBruno‌ you all are forcing pvp'ers to leave the realm and do things we're not interested in to reach the levels of strength we're used to on the live server. I personally quest and dungeon delve, but the majority of my friends STRICTLY pvp and will not deal with this ridiculous grind.

    Even if you decrease the amount of XP required for each CP, it is clear that the XP from PvP activities will need to substantially increase to get it on par with PvE activities once the Champion system hits live.

    The PvE vs PvP XP disparity isn't as much of an issue currently since VR levels are capped at 14 and most ardent PvPers grit their teeth, grind it out to VR 14, grind their undaunteds and return to PvP. With an open ended system and what seems like a huge hill to climb just to get back to where we are at 1.5 levels, a good portion of the PvPers will move on to other endeavors rather than face an endless PvE grind....

    Agreed wholeheartedly.

    It shouldn't take me hours (5+ of average PvP) in PvP to get a champion point when I can grind champion points in 45 minutes.

    I understand that PvP could possibly be exploited for experience grinding, but couldn't you put diminishing returns on experience gained from killing the same character (so no exploiting) and drastically improve the experience gained from killing other players so we don't have to kill a thousand players to get a single champion point?
    mDK will rise again.
    Rebuild Necromancer pet AI.

    @Glorious since I have too many characters to list

    Ádamant

    Strongly against Faction Lock
  • starkerealm
    starkerealm
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    Hi guys! For those who feel like the time it takes to gain a Champion Point is too slow, can you let us know exactly where you were playing (which dungeon, questing area, etc)? Thanks!

    I ran two delves and two quests in Gold Malabar Tor on live last night, with Enlightenment. And that was enough to push my Vet 9 over.

    I think it took about an hour and half.

    While I that would feel fine for leveling... I'm a little concerned that, given how many points can be invested in the champion system, this might actually still be too slow.

    Also, XP gain and Champion XP seem to be radically different values. Not even counting the Enlightenment bonus. That same circuit netted me about 70k XP.

    I have the weird feeling that if this is the desired rate of XP gain for Champion levels... there needs to be other triggers that will award Champion Points, like completing the quests that currently award Skill Points, or Awarding them for completion of some Achievements.
  • starkerealm
    starkerealm
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    Sasky wrote: »
    Grunim wrote: »
    Everyone also needs to pay attention to whether they were getting the boost from Enlightenment or not. This can really change how long it takes.

    Part of it is there's next to no UI about enlightenment. It should be obvious when you pull up your character sheet whether you're enlightened or not and what your pool is.

    From one run through veteran Wayrest (all VR14, VR12 scaled) I gained roughly 10%. Don't think was enlightened, but that's still abysmally low.

    If they're so worried about people grinding, they should put in some sort of diminishing returns on XP/hr. Don't scale it so grinding is the only way to pull in CP at a half-reasonable rate and everything else is nerfed to the ground.

    It actually shows up on your XP bar. If you hover right under it, on the Champion Point progression bar the tooltip will say if you're enlightened towards the next point or not.

    Enlightenment seems to be, once you're enlightened, you get the bonus towards the next full CP. Then it will decide if you're still enlightened or not for the CP after that.
  • LonePirate
    LonePirate
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    Cyrodiil-All Cropsford quests
    ~One hour, including travel time
    ~54K Experience, including extraneous mob kills
    No enlightenment, no interruptions from pvp
    VR14 Nightblade with all 70 CP spent

    There are 9 repeatable quests in Cropsford and 1 non-repeatable quest. The mobs offer negligible XP even though the Seeds of Hope quest sends you into a goblin cave with a lot of mobs. You averaged between 5-6K per quest.

    I completed all 10 of the repeatable Bruma quests yesterday while my VR 14 was enlightened. I received an average of almost 20K per quest (almost 200K total from the quests alone not to mention the accelerated XP from mob kills). Enlightenment makes a massive difference in how much XP you earn.
  • helediron
    helediron
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    HOW does enlightment work exactly? I know .. uh how it works, but what's the formula behind? If i am 16 hours offline, then go grinding monsters, do i have enlightment and when does it stop? Does it stop after few hours, n XP or n kills? If i quest eight hours straight, when does enlightment come back? If i farm flowers in Craglorn without killing anything, do i gather enlightment? If i farm flowers in Craglorn and kill everything, do i gather enlightment? If i dance onna rooftop at Rawl'kha, do i gather enlightment?
    On hiatus. PC,EU,AD - crafting completionist - @helediron 900+ cp, @helestor 1000+ cp, @helestar 800+ cp, @helester 700+ cp - Dragonborn Z Suomikilta, Harrods, Master Crafter. - Blog - Crafthouse: all stations, all munduses, all dummies, open to everyone
  • BalerionBlackDread
    BalerionBlackDread
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    LonePirate wrote: »
    Cyrodiil-All Cropsford quests
    ~One hour, including travel time
    ~54K Experience, including extraneous mob kills
    No enlightenment, no interruptions from pvp
    VR14 Nightblade with all 70 CP spent

    There are 9 repeatable quests in Cropsford and 1 non-repeatable quest. The mobs offer negligible XP even though the Seeds of Hope quest sends you into a goblin cave with a lot of mobs. You averaged between 5-6K per quest.

    I completed all 10 of the repeatable Bruma quests yesterday while my VR 14 was enlightened. I received an average of almost 20K per quest (almost 200K total from the quests alone not to mention the accelerated XP from mob kills). Enlightenment makes a massive difference in how much XP you earn.

    Ya, seems enlightened is the way to go.
  • BalerionBlackDread
    BalerionBlackDread
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    helediron wrote: »
    enlightment? If i dance onna rooftop at Rawl'kha, do i gather enlightment?

    Only if you're nekked!
  • Elder_III
    Elder_III
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    I think you get Enlightenment for not playing. It's supposed to help the people that only can play 5-10 hours a week from falling too far behind.
    Semi retired from the trading aspects of the game.
  • Exstazik
    Exstazik
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    Without Enlightenment bonuse something like this:
    If you can grind alone or with buddy ~ 1 hour=1 CP
    If you play casual...hmm...from 1 hour to 1 day :D
    If you play Roleplaying....weeks
    If you do not want to grind CP your class will be weaker i think for ~35%-40%
  • cjwilke_ESO
    cjwilke_ESO
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    3600 (total possible CP's) * 400,000xp = 1,440,000,000xp. Yes 1.44 BILLION xp required to get all of them. Consider that most quests only give a few thousand and most mobs a few hundred.

    If it truly took about an hour of play to gain a CP that would be 3600 hours of play in ESO...still a lot of dedication. Even half of that would be acceptable, 7200 hours of play. But the rate that it is at now, you do basically all vet content in the game (ranking from VR1 to VR14) and spend 300-500 hours and get 35. I think the amount of xp to gain a CP needs to be 50,000-100,000xp per CP to reach that sweet spot.
  • The_Great_Maldini
    The_Great_Maldini
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    So I did some testing tonight for myself:

    In Spellscar, for the vampire groups around the crystals, I was getting ~4k CP per group WHILE ENLIGHTENED.

    In the tough groups with the Frost Atronach, I was getting ~5k CP per group WHILE ENLIGHTENED.

    I thought that the rate at which I was gaining CP enlightened was appropriate. With an efficient group you could easily get 1 CP per hour. Divide that by 4, and you have your basic rate while not enlightened.

    I was testing out my VR1 in Coldharbour as well, I only did a few quests while not enlightened, and I felt that the rate was equivalent to what I experienced on my VR14 in Craglorn.
  • Mantic0r3
    Mantic0r3
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    even if you could grind 1cp/4h (since you wont have enlightend up all the time) that would be 14400h or 600 days of GRIND , are u kidding me? if you do anything else (meaning,dungeons pvp or whatever the number increases drasticly) thats by no why how the game should be set up -.-
  • The_Great_Maldini
    The_Great_Maldini
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    Well for the casual player, they could have enlightenment up all the time. That would mean that you would divide those numbers by 4. I guess it pays to have a job during the day?
  • Mantic0r3
    Mantic0r3
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    so 150 days of grind, (remember thats not grinding for 150 days but beeing online for 150 days) is ok? since you have a job u will most likely be less online than 3h/day... so it would only take you 1200 days in real time...sure thats fine xD
  • Shadesofkin
    Shadesofkin
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    400k needs to be dropped down to 250k. It takes far too long otherwise. Even if you have quests to do.
    @shadesofkin -NA Server.
    Tier 2 Player.
    MagDK Main forever (even in the bad times)
  • Ysne58
    Ysne58
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    It took me just over 6 hours for the first cp. How about also having inspiration gain from crafting also contribute toward getting cps?
    Edited by Ysne58 on January 30, 2015 4:50AM
  • Syntse
    Syntse
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    Why are people counting how long it would take to get all the points in champion system?

    And that 1 point/hour might be too long. Yes they said it would take about 1 hour to gain CP. Now people have that as a promise. They have never changed their minds, no?

    It's good to talk about and express opinion how ever we really should not take anything they have earlier said granted.
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  • Mantic0r3
    Mantic0r3
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    i post these calculations to show how ridiculous the current state is, its called feedback ;) also they were not based on what zenimax said but on times that were posted here by players.
  • Syntse
    Syntse
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    Mantic0r3 wrote: »
    i post these calculations to show how ridiculous the current state is, its called feedback ;) also they were not based on what zenimax said but on times that were posted here by players.

    Please share why you think it's ridiculous. I can understand opinions where people have played normally for 4 hours and gained maybe 100k in CP exp so it would take them 16 hours to gain 1 point playing normally. Which also means that if they are not vr14 yet it takes them 40 hours to gain vr lvl.
    Syntse Dominion Khajiit Dragonknight Stamina Tank [50]
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  • Mantic0r3
    Mantic0r3
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    not sure whats so hard to understand, if the best possible way to gain cp (grind+enlightend) leads to hundreds of days of ingame time then the required xp is way too high.

    or do u want to still fill up your cp in 3years instead of enjoying the new content which hopefully gets released until then?

    not even thinking about doing fun things instead of the optimal way
    Edited by Mantic0r3 on January 30, 2015 5:44AM
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