SuraklinPrime wrote: »and in over 2 enlightened hours got maybe 10% of the way to a CP.
Today I changed pace a bit and did the main quest from start through to Chapter 3.5 - that plus travel encounters, exploration finds plus a couple of random dolmens got me the rest of the way.
Everyone also needs to pay attention to whether they were getting the boost from Enlightenment or not. This can really change how long it takes.
About 3 hours of pvp'ing last night and no CP. @ZOS_GinaBruno you all are forcing pvp'ers to leave the realm and do things we're not interested in to reach the levels of strength we're used to on the live server. I personally quest and dungeon delve, but the majority of my friends STRICTLY pvp and will not deal with this ridiculous grind.
BergisMacBride wrote: »About 3 hours of pvp'ing last night and no CP. @ZOS_GinaBruno you all are forcing pvp'ers to leave the realm and do things we're not interested in to reach the levels of strength we're used to on the live server. I personally quest and dungeon delve, but the majority of my friends STRICTLY pvp and will not deal with this ridiculous grind.
Even if you decrease the amount of XP required for each CP, it is clear that the XP from PvP activities will need to substantially increase to get it on par with PvE activities once the Champion system hits live.
The PvE vs PvP XP disparity isn't as much of an issue currently since VR levels are capped at 14 and most ardent PvPers grit their teeth, grind it out to VR 14, grind their undaunteds and return to PvP. With an open ended system and what seems like a huge hill to climb just to get back to where we are at 1.5 levels, a good portion of the PvPers will move on to other endeavors rather than face an endless PvE grind....
ZOS_GinaBruno wrote: »Hi guys! For those who feel like the time it takes to gain a Champion Point is too slow, can you let us know exactly where you were playing (which dungeon, questing area, etc)? Thanks!
Everyone also needs to pay attention to whether they were getting the boost from Enlightenment or not. This can really change how long it takes.
Part of it is there's next to no UI about enlightenment. It should be obvious when you pull up your character sheet whether you're enlightened or not and what your pool is.
From one run through veteran Wayrest (all VR14, VR12 scaled) I gained roughly 10%. Don't think was enlightened, but that's still abysmally low.
If they're so worried about people grinding, they should put in some sort of diminishing returns on XP/hr. Don't scale it so grinding is the only way to pull in CP at a half-reasonable rate and everything else is nerfed to the ground.
BalerionBlackDread wrote: »Cyrodiil-All Cropsford quests
~One hour, including travel time
~54K Experience, including extraneous mob kills
No enlightenment, no interruptions from pvp
VR14 Nightblade with all 70 CP spent
LonePirate wrote: »BalerionBlackDread wrote: »Cyrodiil-All Cropsford quests
~One hour, including travel time
~54K Experience, including extraneous mob kills
No enlightenment, no interruptions from pvp
VR14 Nightblade with all 70 CP spent
There are 9 repeatable quests in Cropsford and 1 non-repeatable quest. The mobs offer negligible XP even though the Seeds of Hope quest sends you into a goblin cave with a lot of mobs. You averaged between 5-6K per quest.
I completed all 10 of the repeatable Bruma quests yesterday while my VR 14 was enlightened. I received an average of almost 20K per quest (almost 200K total from the quests alone not to mention the accelerated XP from mob kills). Enlightenment makes a massive difference in how much XP you earn.
i post these calculations to show how ridiculous the current state is, its called feedback also they were not based on what zenimax said but on times that were posted here by players.