BigInGlenumbra wrote: »WillhelmBlack wrote: »At release of the Champion System I thought ooh I can tailor my builds and make them a bit interesting like Skyrim, nice. Then I realised everybody is putting the same points into the same things depending on whether they're stamina or magicka (can't have both!). Few weeks after, thought to myself "bit of a grind this". Now we have XP boosters it all makes sense. It was designed to make money, cheaply and easily. Far cheaper than developing DLC.
If you decide to keep this Champion System, please could you remove it from PvP? I don't get chance to grind I only like the fun parts of the game which are Dungeons and PvP.
Overall, I hate it. Not essential to have fun. Please put some great passives into exciting new skill lines via DLC, which I would happily buy 10 times over if I could.
Thanks for reading.
Agreed, grinding is just dumb and boring. Vast majority don't like it, so it shouldn't exist.
From a PvP perspective, there is one big screw-up. There isn't any efficient tree for mitigating physical damage while there are multiple trees for mitigating magical attacks. Over time, this will make players more and more resistant to magical attack while physical damage will reign even more supreme than it does now.
This will just add more OP'ness to the already OP stamina builds.
On a side note, thaumaturge really needs to go into the apprentice sign.
Novustratum wrote: »Yeah I'll have to agree with the several above me. It's a terrible system and rewards those who:
A) Sit on their ass all day and play ESO because they don't have a job/go to school
Stay up all night long playing until the next morning because they are insomniacs and/or coked out and pounding red bulls.
C) Has a normal work/school schedule but spends EVERY free moment on ESO.
Basically, if you're a player that can only log 2-3 hours any given day, you have no chance to stay afloat, especially more so in pvp. Even worse was allowing PC transfers to console who had even more of a leg up on CP than those of us just starting. if they want to reward players for massive time sinks, give them sparkly new mounts, pets, or free crowns or something. At the very least put a much lower ceiling on CP so there's a decently attainable end in sight and one that makes you have to allocate your CP wisely.
Novustratum wrote: »Yeah I'll have to agree with the several above me. It's a terrible system and rewards those who:
A) Sit on their ass all day and play ESO because they don't have a job/go to school
Stay up all night long playing until the next morning because they are insomniacs and/or coked out and pounding red bulls.
C) Has a normal work/school schedule but spends EVERY free moment on ESO.
Basically, if you're a player that can only log 2-3 hours any given day, you have no chance to stay afloat, especially more so in pvp. Even worse was allowing PC transfers to console who had even more of a leg up on CP than those of us just starting. if they want to reward players for massive time sinks, give them sparkly new mounts, pets, or free crowns or something. At the very least put a much lower ceiling on CP so there's a decently attainable end in sight and one that makes you have to allocate your CP wisely.
This
The champion system as it stand is a terrible idea, i am a new player and i will never be able to catch up, which means i will never be able to fully enjoy this game, i will be past up or unable to compete all because i am new and do not have very many champion points, this is a not a balance, it is far from it, it completely unbalances the entire game
The champion system as it stand is a terrible idea, i am a new player and i will never be able to catch up, which means i will never be able to fully enjoy this game, i will be past up or unable to compete all because i am new and do not have very many champion points, this is a not a balance, it is far from it, it completely unbalances the entire game
honestly ?
so you would like lets say play 2 months and have the same as one guy that played 2 years ? No way m8!
there must be some distinction between newbie and long time Player and thats the cp system. you can easy catch up on gear and stuff, but to get the same amount of cp , well that takes TIME. spend it or be happy with what u get in yor "normal" time allocated
i like the champ system and i would prefer to keep it
I'm not sure about other necroed threads, but this one certainly isn't.XANTITHESISX wrote: »An update on some of these post would be nice. I went through a few of these post only to realize that the OP was Jan 2015 not Jan 2016. Is this thread even relevant anymore?
@WolfWarrior84 This thread is outdated. The information here is relevant for when the Champion System was introduced in early 2015, and has no relation to what is going to happen when Veteran Ranks are removed later this year (2016).
WolfWarrior84 wrote: »lol dam now i just feel stupid thanks for letting me know. is there any information on the new system or are they keeping us in the dark for now?@WolfWarrior84 This thread is outdated. The information here is relevant for when the Champion System was introduced in early 2015, and has no relation to what is going to happen when Veteran Ranks are removed later this year (2016).