Joy_Division wrote: »I amazed after more than 6 months people haven't figured out how to kill let alone handle a DK.
Insurrektion wrote: »"A dominant class is situational i.e. DKs are good against in mass melees, Sorcerers are good at kiting/gank, Nightblades are only good at ganking, Templars are the best healers."
DK's are amazing at everything and have no weaknesses except for the fact they have no gap closer, which is immediately not a problem if they use 1h/s or 2h.
There are no dominant classes, just dominant players.
mike.gaziotisb16_ESO wrote: »Insurrektion wrote: »"A dominant class is situational i.e. DKs are good against in mass melees, Sorcerers are good at kiting/gank, Nightblades are only good at ganking, Templars are the best healers."
DK's are amazing at everything and have no weaknesses except for the fact they have no gap closer, which is immediately not a problem if they use 1h/s or 2h.
Except mobility and escapes, you forgot that quite conveniently. And don't tell me it's not that important. My solo-play killstreak record on my Sorc is 4x that of my DK, because if poop hits the fan Bolt Escape.
elausche_ESO wrote: »mike.gaziotisb16_ESO wrote: »Insurrektion wrote: »"A dominant class is situational i.e. DKs are good against in mass melees, Sorcerers are good at kiting/gank, Nightblades are only good at ganking, Templars are the best healers."
DK's are amazing at everything and have no weaknesses except for the fact they have no gap closer, which is immediately not a problem if they use 1h/s or 2h.
Except mobility and escapes, you forgot that quite conveniently. And don't tell me it's not that important. My solo-play killstreak record on my Sorc is 4x that of my DK, because if poop hits the fan Bolt Escape.
So your DK cannot use Retreating Maneuvers or Elusive Mist? If you want to be able to escape, those two combined work pretty well for all classes. I actually prefer them as my means of escape for my Nightblade, because Dark Cloak lasts 2.9 seconds on the rare occasion it doesn't get instantly broke.
Situational, but this:is nonsense.DKs are good against in mass melees, Sorcerers are good at kiting/gank, Nightblades are only good at ganking, Templars are the best healers.
Sorcs are overall weakest class atm but that would mostly mean equally skilled sorc vs DK/NB -> DK/NB wins (sorc is not bad vs temp), or you won't see many sorcs doing "1vX" . Sorcs have no working heal and stamina problems, have to use streak a lot to be at least mobile. /edit : As I wrote NB lacks in aoe - that is compared to templar and especially DK, sap essence is till much better than all the sorcerer's aoe damage.
NB are strongest class in dueling atm imo and sure they are "good" gankers but they lack in aoe. They have no direct heal and no class shield but the (although broken) cloak and the life drain skills still give them good sustain (not speaking about "gank builds" or similar things some "PvPers" expect to be OP...).
Templar is very good as a stamina build now and crucial in group PvP due to their direct burst heal. Blazing shield gives both aoe and extra sustain and if you dont watch your stamina closely they will stunlock you with Aedric Spear skills.
DK had indeed strong aoe damage and CC and high sustain yet lack in their mobility. A good DK is close to unbeatable, allowing them to survive a long time within an enemy zerg (noobs, not zergballs who at least no what *** they fabricate) and eventually kill some noobs who will then cry in /zone /guild and forum... wings are usually crucial in this.
Sorcerers may be falling behind in dps (I had to switch to OP snipe spam because I don't have another good option), but I do not feel weak as a healer. Sorcerers do not have a direct heal as a class skill, but the magicka bonuses/reductions make heavy armor healing builds viable. The mobility from streak should not be underestimated, as it not only provides distance, but the direction you went is not always obvious. That said, aren't sorcerers supposed to be nuking people?
I think every skill in the game should have this nerf. No more impulse spam, no more reflect spam, no more blazing shield spam, no more sap spam. would add another level of depth to builds. Would also make DKs much more OP but thats beside the point.Pixysticks wrote: »Make reflective scales cost 50% more base magicka if you're casting it back to back like they did with streak. /fixt
Nivzruo_ESO wrote: »DK is at 57% atm. Take the hint devs.
Nivzruo_ESO wrote: »DK is at 57% atm. Take the hint devs.
It is way worse than that. The last two options of each class can be OP in certain situations and no class is OP can be thrown out because we can assume that an equal number of players/class have picked that option. Many DKs would pick either option so their class doesn't get nerfed or they think that they do well on their DK because they are good players. Many non-DKs would pick this option as well because they do quite well themselves, but also think it is skill and/or know they could do even better with a DK. The true breakdown is 186/10/13/6 for DK/Temp/NB/Sorc.
DKs are the dominant class. i dont mean to sound rude, but anyone that thinks otherwise is ignorant of the state of the game. the only thing DKs are not dominant in is healing; which is held by the templars.
DKs can sustain themselves far batter than NBs and sorcerers can, WHILE putting out high DPS. templars have absolute crappy DPS right now. NBs cant sustain themselves as well as a DK due to the fact the class lacks any decent kind of consitently usuable self heal/ any kind of damage shield. and sorcerers are just getting even weaker nowadays.
DKs are the dominant class. i dont mean to sound rude, but anyone that thinks otherwise is ignorant of the state of the game. the only thing DKs are not dominant in is healing; which is held by the templars.
DKs can sustain themselves far batter than NBs and sorcerers can, WHILE putting out high DPS. templars have absolute crappy DPS right now. NBs cant sustain themselves as well as a DK due to the fact the class lacks any decent kind of consitently usuable self heal/ any kind of damage shield. and sorcerers are just getting even weaker nowadays.
Mostly agree, except the Templar dps. That puncturing jab is pretty mean, but that's a no skill one button L2P move.
EU Top 100 Leaderboards Thornblade:
24 DK
24 Sorc
27 NB
25 Templar
Maybe the average Dks performs a bit better than the average player of a another class. But a good player will do great with all classes. Moreover PvP isnt just all about 1vX. I admit that DKs skills may be the best for that although imo NBs and Templars can be good 1vX tanks aswell. But if you really want to be effective you need a group and thats what the game is and should be balanced for. In a group you need all classes. NBs have the best dps and veil of opness, sorcs have negates, the best ultimate by miles ingame without any doubt, Dks have Talons and Banners, Templars are the best healers and the Healing Ultimates keep you alive. You really dont want to miss out any of those.
Pixysticks wrote: »