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VP vs. XP

  • Artorious
    Artorious
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    Cogo wrote: »
    @ZOS_GinaBruno

    Please look at the answers here. People think its a "loss" to play, because they do not get enough exp? They don't loose anything by getting exp.
    They just don't gain massive exp by running around killing the same targets in Craglorn like headless chickens.

    Look at the answers! "I am going to play an alt until this is fixed for veteran players".
    If you give in to this, then these are the whining comments you will get when 1.6 and Champion points comes in.


    Do the numbers. It takes less time to get a rank now then it did before 1.5.
    You are only encouraging "grind"- behavior by saying there will be more exp.

    Any dungeon run gives much more exp now then pre 1.5
    Explore exp gives huge exp boost if you have a lot of explore traits on.
    Cyrodiil gives...a lot (if you are in a large group and do battles)

    Quest exp seams to give a bit more then Veteran points did.

    Please don't dumb down ESO?

    The easier exp and extra skill points that was given in 1.5, was a big concern to a lot of players. Players who don't come to these forum because they are...and I quote "To toxic".

    The exp right now is still to fast, but wasn't the big bad wolf people feared.
    Please consider the bulk of the player base, who is not here on these forums. They are busy having fun in the game.

    Take your own advice, and stop listening to yourself.

    Also, speak for yourself, don't quote what other people want, 'bulk of the playerbase', where do you guys even come from? Lol



  • MornaBaine
    MornaBaine
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    Well yeah I'll just be leveling my lowbie alts til this is fixed.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • ian.williamsb16_ESO
    ian.williamsb16_ESO
    Soul Shriven
    If this is not fixed very soon, I will be unsubscribing. I have spent a load of time questing for virtually no XP, if they fix it, we we get back the XP we have lost, I doubt it
  • akalabethb14_ESO
    akalabethb14_ESO
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    MornaBaine wrote: »
    Well yeah I'll just be leveling my lowbie alts til this is fixed.

    Wait... ZoS just said basically nothing is going to change much. They said you better fix how you level.
  • global_gbb16_ESO
    global_gbb16_ESO
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    I predict the move to the Championship system will be the day after everyone's subscription is renewed. Well played Zenimax, well played.
  • global_gbb16_ESO
    global_gbb16_ESO
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    MornaBaine wrote: »
    Well yeah I'll just be leveling my lowbie alts til this is fixed.

    Wait... ZoS just said basically nothing is going to change much. They said you better fix how you level.

    Well.. I don't have a problem with the mob killings - the exp is fine. My issue is the outrageous EXP cap when you complete a quest. I can kill 2 mobs and receive 818 exp or I can complete a minor quest and receive 499 exp - something isn't right there.

    So if they come good and fix the exp cap on the levels (I believe they mentioned that quest exp caps have been incorrect set at Level 50 and not VR) then I for one will be a happy cookie.
  • thorntk421
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    MornaBaine wrote: »
    Well yeah I'll just be leveling my lowbie alts til this is fixed.

    Wait... ZoS just said basically nothing is going to change much. They said you better fix how you level.

    Well.. I don't have a problem with the mob killings - the exp is fine. My issue is the outrageous EXP cap when you complete a quest. I can kill 2 mobs and receive 818 exp or I can complete a minor quest and receive 499 exp - something isn't right there.

    So if they come good and fix the exp cap on the levels (I believe they mentioned that quest exp caps have been incorrect set at Level 50 and not VR) then I for one will be a happy cookie.

    This..
    As it is right now. Running around killing open world trash mobs is better exp than questing. As a VR4 in a VR5 zone I'm getting around 450xp from ONE trash mob where a minor quest turn in gives 499xp and major 4999xp.
    This makes grinding the best leveling method as the game is right now.
    Quite the opposite of what they wanted to achieve.
  • Guppet
    Guppet
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    MornaBaine wrote: »
    Well yeah I'll just be leveling my lowbie alts til this is fixed.

    Wait... ZoS just said basically nothing is going to change much. They said you better fix how you level.

    Well.. I don't have a problem with the mob killings - the exp is fine. My issue is the outrageous EXP cap when you complete a quest. I can kill 2 mobs and receive 818 exp or I can complete a minor quest and receive 499 exp - something isn't right there.

    So if they come good and fix the exp cap on the levels (I believe they mentioned that quest exp caps have been incorrect set at Level 50 and not VR) then I for one will be a happy cookie.

    Not to rain on your parade too much but this is what they said-

    •The experience that you receive at the conclusion of a particularly difficult quest can reach a limit, and thus gets capped off. While the cap is there intentionally, it was set to level 50 values rather than VR values. This is being adjusted.

    Notice that its only particularly difficult quests that are capped, so most are rewarding the correct amount of xp.
  • global_gbb16_ESO
    global_gbb16_ESO
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    Guppet wrote: »
    MornaBaine wrote: »
    Well yeah I'll just be leveling my lowbie alts til this is fixed.

    Wait... ZoS just said basically nothing is going to change much. They said you better fix how you level.

    Well.. I don't have a problem with the mob killings - the exp is fine. My issue is the outrageous EXP cap when you complete a quest. I can kill 2 mobs and receive 818 exp or I can complete a minor quest and receive 499 exp - something isn't right there.

    So if they come good and fix the exp cap on the levels (I believe they mentioned that quest exp caps have been incorrect set at Level 50 and not VR) then I for one will be a happy cookie.

    Not to rain on your parade too much but this is what they said-

    •The experience that you receive at the conclusion of a particularly difficult quest can reach a limit, and thus gets capped off. While the cap is there intentionally, it was set to level 50 values rather than VR values. This is being adjusted.

    Notice that its only particularly difficult quests that are capped, so most are rewarding the correct amount of xp.

    Yes I did read that and discounted it as being a not completely accurate posting by the mods. The reason for this is that they effectively removed any incentive to do questing at the minor/major level.

    Now from a 99% Zenimax employee perspective they've probably invested decades of man years into the voiceovers/map design/graphics created specifically for quests only to find out all that work is redundant because some "design architect" within Zenimax has decided to exp cap them all and thus put players off from wasting any time on them?

    I wouldn't like to be in the shoes of the people who made that decision. They're annoying both players and employees who invested all of their time into creating those quests.

    The point in all my above waffle ;) is that I suspect/expect to see a rise in the minor quest exp rewards otherwise their strategy is just plain bonkers.
  • Jagath
    Jagath
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    Its really unfortunate that i used to look forward to playing ESO when i got up in the morning but since this patch I have felt more and more like I couldn't be bothered. I just don't see the point as a casual gamer who plays a couple hours a day in playing my V1 DK if I can't hope to gain a level in less than 3-4 weeks even if I "grind" mobs. It is beyond absurd this made it to a live server but I have come to expect nothing less from ZOS. I hope they correct this issue before I lose all will to play and just move on.
  • felinith66
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    So, it went from "gaining VR ranks faster" to "you're gonna have to change your game play if you want to level." From "Play as you want" to "Play the way we want you to play."

    :smile: I think I'm gonna stay, just to see where this is going...
  • c0rp
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    So am I understanding...that Gina basically said nothing is wrong with the XP and we are the ones that are wrong?

    I am sorry but, when your patch notes tell me that my VR leveling is going to improve and be faster, and I log in and it takes 8 times longer, its not me that is wrong. I dont know why I let my sub auto renew yesterday, I wish I had known this. I would just resub when champion system is FINALLY in and this VR BS is gone.
    Force weapon swap to have priority over EVERYTHING. Close enough.
    Make stamina builds even with magicka builds.
    Disable abilities while holding block.
    Give us a REASON to do dungeons more than once.
    Remove PVP AoE CAP. It is ruining Cyrodiil.
    Fix/Remove Forward Camps. They are ruining Cyrodiil.
    Impenetrability needs to REDUCE CRIT DAMAGE. Not negate entire builds.
    Werewolf is not equal to Vamps/Bats.
  • Srugzal
    Srugzal
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    Edited by Srugzal on November 10, 2014 12:25AM
  • Lunerdog
    Lunerdog
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    Srugzal wrote: »
    stunning wrote: »
    Srugzal wrote: »
    Emeliana wrote: »
    f nothing of the kind - then the people who played Veteran Ranks lower than V14 after 1.5 are simply SoL and those XP will be lost for ever...

    It might be nice if the mistake could be fixed... but given the nature of the mistake (perhaps the incorrect coding of an equation that wasn't caught), are you sure you want them digging into your XP....again....? What do you think are the chances that they'll get it right? How would you be able to tell?

    No, I'm afraid that it might be in our best interest to just call this a "lost week," as painful as that thought might be.

    I don't think you get it -- this our fault for not knowing how to play correctly -- this is the way they want it to be -- it's not a lost week -- They are saying that you can quest all u want but at the end of cadwell's quest change after being vr 4 or so and fighting vr9's go and grind for a year and maybe you will get to vr14. But than the champion carp will be here and all this crap will start again

    You reacted to my conclusion without understanding my point. They have admitted that the current XP return is not as much as they intended. It isn't as much as we expected, but that's entirely beside the point.

    I said that, for those who think that ZOS will go back and backfill the broken XP they earned starting with 1.5, correcting the earned values with the right ones: Forget it. Ain't going to happen. This whole week, with the gimped XP, is a write off for us.

    We'll never get it back, because, frankly, they can't be trusted to get the math right, as they have proven again and again. And, as you stated I believe correctly, they don't intend to fix it.



    I rather think Stunnings comment was heavily laced with irony, and you failed to pick up on it ;)

  • Srugzal
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    Edited by Srugzal on November 10, 2014 12:25AM
  • Srugzal
    Srugzal
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    Edited by Srugzal on November 10, 2014 12:25AM
  • Srugzal
    Srugzal
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    Edited by Srugzal on November 10, 2014 12:25AM
  • Guppet
    Guppet
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    Srugzal wrote: »
    Guppet wrote: »
    Valen_Byte wrote: »
    Its like ZOS doesn't understand how to play there own game anymore.

    You did see how often they died in the live stream last night, right? that was not even vet mode.

    What does this have to do with anything? It was a PUG that wiped a lot. So what?

    Are you missing what I responded too? Someone said it does not look like the devs know thir own game, I pointed out that they are pretty poor at it judging by the stream which was a couple of devs, with people they know. It was not in anyway a pug, I suggest you look up what pug means!
  • jeevin
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    Srugzal wrote: »
    Guppet wrote: »
    Valen_Byte wrote: »
    Its like ZOS doesn't understand how to play there own game anymore.

    You did see how often they died in the live stream last night, right? that was not even vet mode.

    What does this have to do with anything? It was a PUG that wiped a lot. So what?

    The devs have been trying to convince us that they do indeed play the game and experience the same pitfalls that we as players do. I think the demonstration here was another "look here we can play too" but as @Guppet posted, it was painfully obvious they don't play.
  • stunning
    stunning
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    I see that the non problem has not been fixed -- So people over the weekend we need to warn player not to be questing in the lower vr zones. Those quest will be lost along with the xp and a lot of very unhappy campers will have to swallow the painful pill of lost xp. They maybe under the believe that what Gina said (that everything is fine and just go ahead and quest) is so wrong and ZOS is not going to let them know
  • Srugzal
    Srugzal
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    Edited by Srugzal on November 10, 2014 12:24AM
  • Srugzal
    Srugzal
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    Edited by Srugzal on November 10, 2014 12:24AM
  • akalabethb14_ESO
    akalabethb14_ESO
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    Edit: nvm
    Edited by akalabethb14_ESO on November 9, 2014 5:01PM
  • stunning
    stunning
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    Lets see what they do in the patch and see how the game plays than -- just need to wait and see -- taking a week off maybe good -- did look at a lot of other games if this is still crap and butt is still sore form the screwing I received thou
  • Ninnghizhidda
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    I will post in this thread again, after reading several more posts and opinions.

    From what I understand, there is the suspicion (?) that this whole new situation is intended, even if the official statement hints to the opposite or is somewhat vague.

    If indeed there is some intention to force a "leveling grind" through the VR levels, or whatever they will become - in any case still good old VR levels until the new system is in, this would be a totally new era for ESO. And it will not be a happy era.

    There was always some degree of grind in ESO, but it was not intolerable in the sense that there is so much to do, if you want to, that going through the levels, even at a slower pace, would not feel like torture. This could be OK even for the "dreaded" VR levels, which let's be honest were never the best experience, the way the whole concept was implemented.

    However, knowing that it would now take several times longer to get through the levels makes the whole task very unattractive, even for players who are not level chasers and go with a slower pace and even stop to admire the environment and immerse in the lore. It is one thing knowing you can eventually get there in 2 months, and another when we are talking 6 or 12 months.

    Quite honestly, I can see little point for enforced "leveling grind", the only thing it achieves is to frustrate players, alienate them, and eventually drive them away. Especially when the rewards going through this long process are not exactly something to feel proud about.

    There are Asian / Korean "grinders" out there who force extreme grinding and very long times to level, except of course when you can get boosts (usually by spending cash), and I thought these were an example to avoid. Even in some of those games though, the consensus is that going through the levels is not the most important process, rather reaching the top level is, and this where the "real grind" takes place (and probably the real spending too).

    On the other hand, having regular "raise level cap" updates, will always mean more level / exp grind, one way or another. This is another way (artificial) to extend the game's life, assuming people will be content to constantly chase the new top level and become "capped".

    I would have thought ESO would make the difference and not fall into this trap, but I guess it already did. Despite all the hype and awesome background and world and endless possibilities. Now, it seems, not only there are "level caps updates" (twice already just within a few months), but the whole journey should become more harrowing.

    I really fail to understand the purpose, maybe I am naive, but I can not quite grasp even the "business plan" behind this. Do they really expect people to pay subs for months and months just to chase the "next level cap" (yeah, alright, accompanied with the next awesome Trial or Arena or whatnot), while they level at a snail's pace? Well, a few might just do, but I am not sure about the many.

    Time shall tell, but, on the other hand, time is running short too. And what we see so far, bugged or intended, is a pretty damn stupid design / plan they got.
  • stunning
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    Lets recap -- they new the vr zones were lvling to slow and put in a patch that made it around 3 times slower -- than they said this had to do with some champion system they are planning to introduce sometime in the future -- than they said that the quests were not giving the correct xp and would be corrected in the up coming patch -- but in the patch they never even tried to correct the broken quests but addressed the mob xp -- but that did not take and they are going to try to fix that soon -- You cannot make this crap up --how can we ever believe they will correct anything -- they just don't seem to give a crap what we say or think or how many player will quit this game did I miss anything ??
  • mrappb14_ESO
    I'm willing to forgive a lot, but this takes the cake. I wish there was a way to get my subscription fee refunded.
  • Nebthet78
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    Stunning... while I agree with your point. Spamming the exact same post on all the related forum threads is not going to make it get fixed any sooner. It just makes people ignore your posts.
    Far too many characters to list any more.
  • stunning
    stunning
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    Nebthet78 wrote: »
    Stunning... while I agree with your point. Spamming the exact same post on all the related forum threads is not going to make it get fixed any sooner. It just makes people ignore your posts.

    While this is true -- I just wanted to make a point and to make sure as many people as I can will see it -- sorry if I offended you
  • Wolfenbelle
    Wolfenbelle
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    I completed Cadwell's Gold with my vr14 Templar on Saturday, then spent some time Sunday chasing a few delves and other things to complete the full Tamriel Trailblazer achievement. My journal confirms that I completed it on 11/9/14. I also completed all the quests and killed all the bosses in the Razak's Wheel dungeon in Bangkorai (and got a cool Dwemer spider pet as a reward when completing the last task of the last quest).

    When all of this effort was completed, my Wykkyd's toolbar showed that my Templar had accumulated about 29% XP on the way toward whatever 100% will be for a vr14. Today, after downloading the patch, my Templar's XP was adjusted DOWN to only 11%, a massive 18 percentage point loss of XP overnight!!! Why? I don't understand what the last patch did to veteran rank XP or what today's patch did.

    That's not all. My alt vr14 Sorcerer's XP is stuck at 99%, which means she's accumulated only 1% and has 99% more to obtain. I've done some quests and a dungeon with her in Deshaan, but the XP she needs is stuck at 99%, meaning I'm getting ZERO XP for those activities. Why? I don't want to repeat Cadwell's with this alt. I only want to level up some skills to try end-game content that I couldn't do while leveling her. Now it looks like that might not be possible.

    This makes no sense. If this is a bug, it should be hot fixed ASAP. If it's intended, then it's truly nuts. What would be the point of doing anything more with a vr14 if the character doesn't earn any veteran's points or experience points?

    My Templar has 7125 achievement points. If I keep chasing achievements with her, will she also be earning XP? If not, why bother doing anything?
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