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Add children to ESO?

  • BBSooner
    BBSooner
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    Just what we need, morons on crappy news channels throwing up decency alerts because ESO let's you kill kids.
  • Venereous44
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    BBSooner wrote: »
    Just what we need, morons on crappy news channels throwing up decency alerts because ESO let's you kill kids.

    That's right.. lets cater to those idiots and start to have them dictate what's in our games.

    The warnings on the box are like a check list for whether the game is any good...

    Violence, check
    Drugs, check.
    Foul language, check
    What!! no killing of kids!?!?

    Its just a stupid taboo anyway.. like sex. We need more sex for sure, right? I mean, who doesn't?

    There are plenty of classics about kids dying.. Lord of the flies? = kids killing kids...
    Edited by Venereous44 on August 11, 2014 10:01PM
  • timidobserver
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    They wouldn't have to be involved in any danger, but it wouldn't hurt anything to have kid npcs walking around in safe locations.
    V16 Uriel Stormblessed EP Magicka Templar(main)
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  • Nestor
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    I would not mind kids in the game to add atmosphere and flavor to the world. Heck, they could even be sources of quests.

    As for harming the kids, no. There is no need for it on any gaming level. It would add nothing to the game play to be able to do this. At all.
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Evergnar
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    There are actually quite a few quests where you have to save minors. You guys must have missed them.
  • Venereous44
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    Nestor wrote: »
    I would not mind kids in the game to add atmosphere and flavor to the world. Heck, they could even be sources of quests.

    As for harming the kids, no. There is no need for it on any gaming level. It would add nothing to the game play to be able to do this. At all.

    This. If it meant they were unharmable to get them in the game.. so be it. I liked the idea of having them for all races too.
  • Nestor
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    I thought those were Miners, you know the ones that dig in rocks for minerals...
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • BBSooner
    BBSooner
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    BBSooner wrote: »
    Just what we need, morons on crappy news channels throwing up decency alerts because ESO let's you kill kids.

    That's right.. lets cater to those idiots and start to have them dictate what's in our games.

    The warnings on the box are like a check list for whether the game is any good...

    Violence, check
    Drugs, check.
    Foul language, check
    What!! no killing of kids!?!?

    Its just a stupid taboo anyway.. like sex. We need more sex for sure, right? I mean, who doesn't?

    There are plenty of classics about kids dying.. Lord of the flies? = kids killing kids...

    Start? It's already happening. Honestly, murdering kids isn't a great platform to fight the structure over.

    That being said, kid NPCs should be in game, it adds depth the adult NPCs.
  • Venereous44
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    BBSooner wrote: »
    BBSooner wrote: »
    Just what we need, morons on crappy news channels throwing up decency alerts because ESO let's you kill kids.

    That's right.. lets cater to those idiots and start to have them dictate what's in our games.

    The warnings on the box are like a check list for whether the game is any good...

    Violence, check
    Drugs, check.
    Foul language, check
    What!! no killing of kids!?!?

    Its just a stupid taboo anyway.. like sex. We need more sex for sure, right? I mean, who doesn't?

    There are plenty of classics about kids dying.. Lord of the flies? = kids killing kids...

    Start? It's already happening. Honestly, murdering kids isn't a great platform to fight the structure over.

    That being said, kid NPCs should be in game, it adds depth the adult NPCs.

    If you're talking about headlines... nothing is new but the headlines. Nothing attracts a perverse curiosity than putting something on a pedestal, good or bad. Making something taboo has only ever generated exactly the opposite response. Our healthiest generations(in terms of violence, not sex) was when there was no PC crowd and kids grew up playing cowboys and indians, killing each other in make believe and shooting out the neighbors windows with BB guns. Kids today have no choice but to grow up twisted with an unhealthy build up of angst that they can never release in todays world.
  • BBSooner
    BBSooner
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    BBSooner wrote: »
    BBSooner wrote: »
    Just what we need, morons on crappy news channels throwing up decency alerts because ESO let's you kill kids.

    That's right.. lets cater to those idiots and start to have them dictate what's in our games.

    The warnings on the box are like a check list for whether the game is any good...

    Violence, check
    Drugs, check.
    Foul language, check
    What!! no killing of kids!?!?

    Its just a stupid taboo anyway.. like sex. We need more sex for sure, right? I mean, who doesn't?

    There are plenty of classics about kids dying.. Lord of the flies? = kids killing kids...

    Start? It's already happening. Honestly, murdering kids isn't a great platform to fight the structure over.

    That being said, kid NPCs should be in game, it adds depth the adult NPCs.

    If you're talking about headlines... nothing is new but the headlines. Nothing attracts a perverse curiosity than putting something on a pedestal, good or bad. Making something taboo has only ever generated exactly the opposite response. Our healthiest generations(in terms of violence, not sex) was when there was no PC crowd and kids grew up playing cowboys and indians, killing each other in make believe and shooting out the neighbors windows with BB guns. Kids today have no choice but to grow up twisted with an unhealthy build up of angst that they can never release in todays world.

    Absolutely agree, all I'm saying is Bethesda pulled kid killing from Skyrim (but iirc never removed the npc dialogue artifacts from the sound clips) because of possible ramifications, probably over market research - so ZOS would likely follow in suit.
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
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    Yes, add them
    I don't understand people wanting to kill pixel children for fun, and some saying it can be even therapeutic to act on their fantasy? wow... hmmm...
    then why not got little further and ask zenimax to add brothels so you can pay for hookers? and don't have gold for hookers? well then that's what *** is for, I mean, it's only crime against pixel beings, right? as long as you're a decent human being in rl, you can be as horrible as you want in game.

    *** is entirely different from murder. We already murder people. There is a 2% conviction rate on *** in america and it is very real for many survivors. I think this should be clear.
    Dear Sister, I do not spread rumors, I create them.
  • Venereous44
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    Kids would be cool.. and I have no issues if they're killable. The coolest NPC in Skyrim was the little vampire girl... so she was killed as part of the story line and came back as undead... it worked. There were several child ghosts too in quests where they died... it was just part of fantasy.

    If they did this, I think maybe 2x or 4x a justice penalty would be in order? Or how about a special badge of notoriety for you PC to go after.... you know you would love that.

    quoting myself here.. I still think that this would be a healthy solution. Increased and/or longer penalty, just like in real life for something heinous that was done. They would probably have to leave out an achievement for it though.
  • RedMiniStapler
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    *** is entirely different from murder. We already murder people. There is a 2% conviction rate on *** in america and it is very real for many survivors. I think this should be clear.

    but it's only crime against pixel being? we have to consider feelings of those rl victims now? if so then how about the feelings of those parents who's kids were killed in rl?
  • AdamBourke
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    Yes, add them
    I think that there should be children. And when they eventually add player housing they should be adoptable - like in skyrim, But with more choice of race, and different personalities.and more than one adoption house (And I don't just mean one per alliance!).

    As for invincibility - they most definitely should be. There are some good arguments in this thread against invulnerability - but I think that the general concept of killing children is abhorrent to so many people - whether they be just images of children or not.

    Children represent the innocence of humanity (mostly) and so even fake computer generated children represent this idea - and I think that enabling someone to attack that ideal without real consequence is a mistake.

    In addition - just because something isn't real - doesn't mean that the emotion attached to that thing isn't. The Elder Scrolls games haven't generally had the most emotional of player-character relationships - but the potential is certainly there, if you look at games like the Last of Us. Along with our tendencies as humans to identify humans in even he vaguest places, the fact that we anthropomorphise many objects and concepts means that while the children might not technically be real - they are more than just pixels on a screen.

    To those who say it is immersion breaking to have kids running around after you totally devastate a location... you are right. I'm not going to avoid that. But I would say that it's better to have invincible kids than no kids at all. But it would be good if the kids maybe ran away when any fighting started, and stayed away for a while - until the area becomes repopulated. You also have to remember, that you won't be able to kill certain npcs and any other players in the area* - so there will still be people wandering around anyway. (*except any players that will be trying to bring you to justice, of course!)

    Oh - and I would like to repeat the bit about the kids being different. Really. There were roughly two kid models in skyrim with two sets of clothes each. (I may exaggerate a little, but not by much!). There should be Elves, Argonians, Khajits, Orcs as well as humans. Different skin colours, different hair colours. Fat ones, skinny ones, tall ones, short ones. happy ones, miserable ones, popular ones, loners. The kind of variety we see in the adult npcs, really!

    TL;DR: Kids Yes, Adoption Yes, Invulnerable Yes - we're human, also its not as immersion breaking as in skyrim anyway.
    PS4 - EU

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  • Beerbill
    Beerbill
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    Yes, add them
    AdamBourke wrote: »
    TL;DR: Kids Yes, Adoption Yes, Invulnerable Yes - we're human, also its not as immersion breaking as in skyrim anyway.

    @AdamBourke‌ well i understand that some people don't want to see children mass murdering in a game and we should respect that, they should add invulnerable kids but it's only fair that they should go away running and crying when a crime is committed nearby.

    Edited by Beerbill on January 9, 2015 7:38PM
  • Medakon
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    No, don't add them
    I vote no. Yes it would be okey ti have this, but don't waste money on these kind of stuff, we need content to play/ bug fixes before they should start thinking about this.
    Medakon - Legendary Super Hero Professional Assassin Nightblade from Tamriel who do different stuff B)
  • Faugaun
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    Yes, add them
    What about family lineages where if you hangout with an individual character of the opposite gender too much then the female will have an NPC baby....(what they got pregnant is Sims....just saying)....these NPC babies could stay at player housing or be sent to the orphanage....and of course since there will be good supplies of babies they can grow older and after a certain age lose their immortality....ok yeah its a coding nightmare I bet....but entertaining to me....wondering if argonians lay eggs or have live young???
  • Gidorick
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    Yes, add them
    Looks like someone's been practicing NecroThreadcy!

    EDIT: I think everyone would be ok with unattackable, intimidate-able, interactive kids.
    Edited by Gidorick on January 9, 2015 7:57PM
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  • Morshire
    Morshire
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    Malpherian wrote: »
    Lynx7386 wrote: »
    Intent is part of the crime.

    There is absolutely no moral or ethical ground to stand on here. It's not real therefore it doesn't matter if it's a kangaroo, a Cultist or a baby. It's all fantasy. You can have intent to kill a fantasy child/hippo/cultist/bandit/hooker all you want. and Then do it. You are not committing a crime because it's "NOT REAL", nd has 0 effect on anyone but your "In game character".

    It's when you can not tell the difference and mix reality with fantasy that there is an issue. Like pretending a game shouldn't have killable children because in real life it's sick.

    That, is psychotic, and Delusional. and anyone advocating in game children should be treated with the same moral and ethical respect as RL children have something seriously wrong with them. As in this case it would be obvious they are unable to separate "fantasy" from "reality."

    In order for that to be even remotely valid you'd need to make it immoral to kill cultist, animals and everything else in the game, Else your a delusional hypocritical psychopath.

    And if ZOS did that the game would be unplayable.

    You forgot to add that if they cannot separate "fantasy" from "reality" their problems are not ones that can be fixed, or broken, by a game.

    Follow me if I advance, Kill me if I retreat, Avenge me if I die.

    When this immediate evil power has been defeated, we shall not yet have won the long battle with the elemental barbarities. Another evil, it may be an invisible adversary, will attempt, again, and yet again, to destroy our frail civilization. Is it true, I wonder, that the only way to escape a war is to be in it?

    If I die, you are forgiven, If I live, I will kill you.
  • Morshire
    Morshire
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    AdamBourke wrote: »
    Children represent the innocence of humanity (mostly) and so even fake computer generated children represent this idea - and I think that enabling someone to attack that ideal without real consequence is a mistake.

    Sorry had to cut that down. (And add the joke that is begging me to throw in) Are you sure? I got 2 grandkids I would love to send to your house for a couple of days. THEN we can revisit this topic. >:)

    Edited by Morshire on January 9, 2015 8:05PM
    Follow me if I advance, Kill me if I retreat, Avenge me if I die.

    When this immediate evil power has been defeated, we shall not yet have won the long battle with the elemental barbarities. Another evil, it may be an invisible adversary, will attempt, again, and yet again, to destroy our frail civilization. Is it true, I wonder, that the only way to escape a war is to be in it?

    If I die, you are forgiven, If I live, I will kill you.
  • Zorrashi
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    Yes, add them
    Yeah add kids. Add them in all cities, and hopefully of all races. Really livens up the place, especially if I see/hear some child-parent or child-child interaction.

    The issue arises when they are able to be harmed or killed. I would highly prefer it that if kids are killable in any way, that it done via quest or some other story-related instance where their death is used as a story telling device rather than just a pastime.

    The quest where there is a fire and you were not quick enough. The one where a child is lost in a forest after their parents died from a bandit raid. The one where a child is infested or brainwashed by daedra and you might have to put him out of his misery ....so long as children are not weapon fodder, children can help add real depth to ESO.

    But of course, this is just my preference. If it turns out that we will have to deal with no children, or just have invincible ones, then that's fine too.
  • MornaBaine
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    Yes, add them
    I fail to see why adding children to the game is even remotely controversial. As I've already mentioned, they were in a FAR more violent game and no one even even mentioned the idea of them being a problem. They're a detail of world immersion. They're unkillable, like many other types of NPCs. Done.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • eventide03b14a_ESO
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    Yes, add them
    I say add them. With that said, keep them invincible. I can't tell if the OP is joking or if they are just a psychopath.
    :trollin:
  • Gidorick
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    Yes, add them
    I say add them. With that said, keep them invincible. I can't tell if the OP is joking or if they are just a psychopath.

    He seems sincere. No sarcastic winks or tongues sticking out.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

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  • Cillion3117
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    Yes, add them
    Kids, even invincible ones would make it more immersive.
  • HeroOfNone
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    No, don't add them
    I have to say no at this time as it's a political landmine that ZOS could easily step on if not handled right. If it also somehow prevented other updates to include more realistic violence and blood, I would be pretty bummed.

    Not against the concept, but I'd have see it before getting behind it. Hopefully without and violence, drugs, or sexual under tones that concerns most of us.
    Herfi Driderkitty of the Aldmeri Dominion
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  • Slurg
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    I think it would be nice to see little ones (non-attackable) running around in some cities and towns and on quiet country estates. But not in the places that are quest hubs for Daedric invasions, plagues, necromancy and the like. And maybe not certain spots in Windhelm with all the drunks stumbling about. Keep the kiddies safe.
    Happy All the Holidays To You and Yours!
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  • Chuggernaut
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    Yes, add them
    Why the ***** **** **** ** ***** **** ** do you need children?

    B/c the multiple man-child missions are creepy!
    My comrades have returned. I erect the spine of gratitude. You are a hero today. - Bura-Natoo
  • kieso
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    Yes, add them
    I say add them because you know, immersion and stuff. Just make them un-killable.
  • Antiquity
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    No, don't add them
    I hope all of the people who wouldn't want them to be killable never read Lord of the Flies, or many great classic works of literature. Don't play Fallout 1 or 2, either. So many great writers, developers, and movie directors would probably be locked up and their works destroyed, if you guys had your way.

    That said, children shouldn't be added in my opinion for two reasons: 1) If they were added they'd more than likely be invincible, which would be weird with other npcs becoming mortal soon; 2) I feel as though there are far larger issues at hand with game mechanics etc.

    Edit: Someone beat me to LotF. But lets lock up Nicholson for his role in The Shining, too! Maybe Stephen King for writing it, as well.
    Edited by Antiquity on January 9, 2015 9:24PM
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