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This game is great, but not many realize it.

  • Mr.Turtlesworth
    Mr.Turtlesworth
    ✭✭✭✭
    It is a matter of opinion really.

    I told my friends to avoid it since they are not TES fans to begin with and outside its name and lore the game has nothing to offer really.

    Only reason i stay around and bet they will add something good is because im a huge TES fan myself.

    I've never been an elder scrolls fan in my life... I think I may have played a couple hours of skyrim but that's it... I'm having tons of fun in this game. One of the best mmos I've ever played. Actually it is the best mmo I've played ( besides for WOTLK In WoW which I have great memories in ) If you are looking for an MMO this is by far the best and has the most potential out of any mmo right now. If you are looking for a single player game then it won't be right for you.
    I r robot
    hear me roar
  • Omnevolus
    Omnevolus
    ✭✭✭
    LrdRahvin wrote: »

    Omnevolus wrote: »
    Hilgara wrote: »
    Omnevolus wrote: »
    Hilgara wrote: »
    Cyanhide wrote: »
    Hilgara wrote: »
    I'm doing a lot more PvP now and enjoying it. A lot of the problems it had have been resolved. Unfortunately I fear it maybe be a little late. Its much harder to draw people back to a game than for a second time than it is at launch. I really can't understand why big AAA titles just don't understand this. I know they have shareholders and accountants to appease but surely even they can see that retaining that massive wave of optimism at the launch of a game is far easier than launching a sub par game and frantically trying to fix it post launch while the optimism turns to disappointment and you player base all leave for something else.

    No matter how much effort you put in then its too late. You will never have that mass of people trying your game ever again in its history. it's a make or break opportunity.

    Aww c'mon quit it already, the game has been out for 3 months! When will you people understand this is normal. Honestly think about it 3 months.

    If we would be 12 months further, and it was still in a bad shape, okay then there would be room for discussion. But 3 months?

    The game has barely been released, even final fantasy had a total reboot and it still going strong, did they went the F2P route?

    Its not an opinion its fact. The game is losing players at a phenomenal rate. The success of an MMO relies on how many of the massive numbers they can retain at launch. Especially one charging a sub. Wildstar isn't even a particularly good game but more people are playing it than are playing ESO.

    This is simply untrue.

    SMH

    More people are playing WS right now than ESO. That's a fact and I posted a link. Denying a fact doesn't stop if from being a fact.

    As another poster already said, "flavor of the month." As I already said, "Actually, these are normal and predictable trends. The only difference in this case, is everyone is making a much bigger deal out of it than is necessary. Exponentially so." And as raptr said, "note that these rankings are only based on hours played by those who use Raptr for each play session."

    Also, Raptr, nor anyone else, does not have actual numbers for ESO, so these results are merely speculative, based on a very small sample size, and not even occupying the proper context to make an extrapolated assertion such as yours.

    I've never even heard of raptr, much less use it. It is not representative of any "fact." Not even close.

    And this: "The success of an MMO relies on how many of the massive numbers they can retain at launch."

    Is not true either. A universal for this speculation does not exist, as it does not apply to every MMO that has ever come out. Many successful MMO's have seen their subscriber base rise MUCH higher than launch, even up to years after release.

    "I've never even heard of raptr" says the guy who quotes statements from Raptr :o

    Liar, liar pants on fire >:)

    .....He provided a link, smart guy...LOL
  • Mr.Turtlesworth
    Mr.Turtlesworth
    ✭✭✭✭
    Omnevolus wrote: »
    LrdRahvin wrote: »

    Omnevolus wrote: »
    Hilgara wrote: »
    Omnevolus wrote: »
    Hilgara wrote: »
    Cyanhide wrote: »
    Hilgara wrote: »
    I'm doing a lot more PvP now and enjoying it. A lot of the problems it had have been resolved. Unfortunately I fear it maybe be a little late. Its much harder to draw people back to a game than for a second time than it is at launch. I really can't understand why big AAA titles just don't understand this. I know they have shareholders and accountants to appease but surely even they can see that retaining that massive wave of optimism at the launch of a game is far easier than launching a sub par game and frantically trying to fix it post launch while the optimism turns to disappointment and you player base all leave for something else.

    No matter how much effort you put in then its too late. You will never have that mass of people trying your game ever again in its history. it's a make or break opportunity.

    Aww c'mon quit it already, the game has been out for 3 months! When will you people understand this is normal. Honestly think about it 3 months.

    If we would be 12 months further, and it was still in a bad shape, okay then there would be room for discussion. But 3 months?

    The game has barely been released, even final fantasy had a total reboot and it still going strong, did they went the F2P route?

    Its not an opinion its fact. The game is losing players at a phenomenal rate. The success of an MMO relies on how many of the massive numbers they can retain at launch. Especially one charging a sub. Wildstar isn't even a particularly good game but more people are playing it than are playing ESO.

    This is simply untrue.

    SMH

    More people are playing WS right now than ESO. That's a fact and I posted a link. Denying a fact doesn't stop if from being a fact.

    As another poster already said, "flavor of the month." As I already said, "Actually, these are normal and predictable trends. The only difference in this case, is everyone is making a much bigger deal out of it than is necessary. Exponentially so." And as raptr said, "note that these rankings are only based on hours played by those who use Raptr for each play session."

    Also, Raptr, nor anyone else, does not have actual numbers for ESO, so these results are merely speculative, based on a very small sample size, and not even occupying the proper context to make an extrapolated assertion such as yours.

    I've never even heard of raptr, much less use it. It is not representative of any "fact." Not even close.

    And this: "The success of an MMO relies on how many of the massive numbers they can retain at launch."

    Is not true either. A universal for this speculation does not exist, as it does not apply to every MMO that has ever come out. Many successful MMO's have seen their subscriber base rise MUCH higher than launch, even up to years after release.

    "I've never even heard of raptr" says the guy who quotes statements from Raptr :o

    Liar, liar pants on fire >:)

    .....He provided a link, smart guy...LOL

    Never even heard of raptr.. These can't be accurate to how many people are actually playing each game.
    I r robot
    hear me roar
  • Omnevolus
    Omnevolus
    ✭✭✭
    Cyanhide wrote: »
    Add to this list:
    Flying.
    Underwater exploration.
    Player made content
    Dailies
    Manufacturing and trading
    Ships

    The list can go on.

    My god you people are awfull! I read the comments,

    WoW launch was a mess, people who actually were in WoW will agree and say it was far from perfect as everyone make it seem.

    WoW came out with little to no content, most of this stuff was introduced via expansion packs. Which came a lot slower then a month after launch.
    The list SteveB is giving is basically Archage. And a bit of Ryzom/Anarchy Online, but I doubt most of you will know those last games.

    Most of this list are post-launch features. The content drop we get every month is larger then any other mmo out there, yes even Wildstar, their first drop is Strain, 2 rehashed zones, 1 extra armour a few house items and that's it. The difference is, they hype it up so much, people believe its a "content" drop.

    I really wish some of you would hop to another mmo and feel the difference.
    More people are playing WS right now than ESO. That's a fact and I posted a link. Denying a fact doesn't stop if from being a fact.

    That's a fact( and I won't deny that), but you took this fact to prove ESO will go F2P and is going downhill. And that is wrong and twisting "facts". This proves nothing, this just proves people wanted to see the new flavor. Some will return, some won't, the same will happen when the new WoW expansion will come.

    Its the natural course of every mmo.

    @ williamburr2001b14_ESO

    That list you gave is bullox, yes you can find all these features in differentmmo's but name me one that has them all.

    And half that stuff you posted was post-launch features where people had to wait for months.


    You guys are expecting the impossible, this isn't a damn singleplayer.
    Most of the things on that list are industry standard. The only thing I listed that was niche was the Exemplar/Sidekick system from City of Heroes. Not all of these features are in all MMOs, but there is only one MMO that is missing all of these features.

    What has them all? Warcraft, for one. Star Wars the Old Republic. Rift. Wildstar. Neverwinter. Lord of the Rings Online. Everquest. Every Japanese and Korean MMORPG. So many more... ESO itself is not a new game, it was developed over 4 years, with about a year in closed/open beta....

    stop attacking the motives of people who want to see more features implemented. They're coming, but how they get prioritized depends on the perceived level of interest and importance. If you want to bury your head in the sand and not express you wants, that's your choice. Let the rest of us get to work without you being a pill about it.
    Omnevolus wrote: »
    LrdRahvin wrote: »

    Omnevolus wrote: »
    Hilgara wrote: »
    Omnevolus wrote: »
    Hilgara wrote: »
    Cyanhide wrote: »
    Hilgara wrote: »
    I'm doing a lot more PvP now and enjoying it. A lot of the problems it had have been resolved. Unfortunately I fear it maybe be a little late. Its much harder to draw people back to a game than for a second time than it is at launch. I really can't understand why big AAA titles just don't understand this. I know they have shareholders and accountants to appease but surely even they can see that retaining that massive wave of optimism at the launch of a game is far easier than launching a sub par game and frantically trying to fix it post launch while the optimism turns to disappointment and you player base all leave for something else.

    No matter how much effort you put in then its too late. You will never have that mass of people trying your game ever again in its history. it's a make or break opportunity.

    Aww c'mon quit it already, the game has been out for 3 months! When will you people understand this is normal. Honestly think about it 3 months.

    If we would be 12 months further, and it was still in a bad shape, okay then there would be room for discussion. But 3 months?

    The game has barely been released, even final fantasy had a total reboot and it still going strong, did they went the F2P route?

    Its not an opinion its fact. The game is losing players at a phenomenal rate. The success of an MMO relies on how many of the massive numbers they can retain at launch. Especially one charging a sub. Wildstar isn't even a particularly good game but more people are playing it than are playing ESO.

    This is simply untrue.

    SMH

    More people are playing WS right now than ESO. That's a fact and I posted a link. Denying a fact doesn't stop if from being a fact.

    As another poster already said, "flavor of the month." As I already said, "Actually, these are normal and predictable trends. The only difference in this case, is everyone is making a much bigger deal out of it than is necessary. Exponentially so." And as raptr said, "note that these rankings are only based on hours played by those who use Raptr for each play session."

    Also, Raptr, nor anyone else, does not have actual numbers for ESO, so these results are merely speculative, based on a very small sample size, and not even occupying the proper context to make an extrapolated assertion such as yours.

    I've never even heard of raptr, much less use it. It is not representative of any "fact." Not even close.

    And this: "The success of an MMO relies on how many of the massive numbers they can retain at launch."

    Is not true either. A universal for this speculation does not exist, as it does not apply to every MMO that has ever come out. Many successful MMO's have seen their subscriber base rise MUCH higher than launch, even up to years after release.

    "I've never even heard of raptr" says the guy who quotes statements from Raptr :o

    Liar, liar pants on fire >:)

    .....He provided a link, smart guy...LOL

    Never even heard of raptr.. These can't be accurate to how many people are actually playing each game.

    That's exactly what I said. And what raptr said, more or less.
    Edited by Omnevolus on July 12, 2014 3:06AM
  • Omnevolus
    Omnevolus
    ✭✭✭
    It is a matter of opinion really.

    I told my friends to avoid it since they are not TES fans to begin with and outside its name and lore the game has nothing to offer really.

    Only reason i stay around and bet they will add something good is because im a huge TES fan myself.

    I've never been an elder scrolls fan in my life... I think I may have played a couple hours of skyrim but that's it... I'm having tons of fun in this game. One of the best mmos I've ever played. Actually it is the best mmo I've played ( besides for WOTLK In WoW which I have great memories in ) If you are looking for an MMO this is by far the best and has the most potential out of any mmo right now. If you are looking for a single player game then it won't be right for you.

    Amen, brotha.
  • Orimas
    Orimas
    ✭✭
    For all the people arguing with the angry masses i give you a piece of advice: stop, it isn't going to work.

    Zos could add every imaginable piece of content ever put in any mmo, every feature and customization, could pay them $1,000,000 dollars a year to play the game, give them a programmable mechanical hand with self lubricating lotion that would attach to their computer and would jerk them off just the way they like it whenever they get an achievement in game........

    You know what they would do? They would say the lotion is wrong for their skin type and ask why they only got 1 million dollars a year and not 2 million.

    What is the point of this highly unlikely scenario in this post? That there is a group of posters on every mmo forum that will never be happy no matter what the devs do, damned if they do, damned if they don't.
    Edited by Orimas on July 12, 2014 5:54AM
  • Enkil
    Enkil
    ✭✭✭✭✭
    Wow.. That a personal fantasy u just shared? TMI
  • Orimas
    Orimas
    ✭✭
    No, just using humor to make a point.There will always be a subset of the angry on any mmo forum that will never be happy no matter what the devs of the game do. This does not mean i believe every angry post is irrelevant, some provide needed feedback on the game, although my personal opinion is the constructive feedback posts are few and far between, most are just angry vent posts. In both cases it is pretty useless to argue with them and try to change their mind.
    Edited by Orimas on July 12, 2014 6:04AM
  • Mr.Turtlesworth
    Mr.Turtlesworth
    ✭✭✭✭
    Orimas wrote: »
    For all the people arguing with the angry masses i give you a piece of advice: stop, it isn't going to work.

    Zos could add every imaginable piece of content ever put in any mmo, every feature and customization, could pay them $1,000,000 dollars a year to play the game, give them a programmable mechanical hand with self lubricating lotion that would attach to their computer and would jerk them off just the way they like it whenever they get an achievement in game........

    You know what they would do? They would say the lotion is wrong for their skin type and ask why they only got 1 million dollars a year and not 2 million.

    What is the point of this highly unlikely scenario in this post? That there is a group of posters on every mmo forum that will never be happy no matter what the devs do, damned if they do, damned if they don't.

    I agree with this. Because of the elder scrolls name attached to the title, people had outrageous expectations for an mmo. No there's no use arguing with them. I am just sharing my opinion on the matter... I'm glad this post got pretty big so at least some people can actually see what happens when you use logic.
    I r robot
    hear me roar
  • Schallen
    Schallen
    ✭✭✭
    Are you high.
    Schallen

    Class: Nightblade

    Role: DPS

    Favorite Movie: The Notebook

    Ideal Date: A long walk on the beach followed by a goodnight kiss

    Interested In: Women





  • Mr.Turtlesworth
    Mr.Turtlesworth
    ✭✭✭✭
    Schallen wrote: »
    Are you high.

    Yes but what difference would that make?
    I r robot
    hear me roar
  • Omnevolus
    Omnevolus
    ✭✭✭
    Sorry, Orimas, just can't help myself, despite the wisdom in your words. Besides, this is too good! :)
    Cyanhide wrote: »
    Add to this list:
    Flying.
    Underwater exploration.
    Player made content
    Dailies
    Manufacturing and trading
    Ships

    The list can go on.

    My god you people are awfull! I read the comments,

    WoW launch was a mess, people who actually were in WoW will agree and say it was far from perfect as everyone make it seem.

    WoW came out with little to no content, most of this stuff was introduced via expansion packs. Which came a lot slower then a month after launch.
    The list SteveB is giving is basically Archage. And a bit of Ryzom/Anarchy Online, but I doubt most of you will know those last games.

    Most of this list are post-launch features. The content drop we get every month is larger then any other mmo out there, yes even Wildstar, their first drop is Strain, 2 rehashed zones, 1 extra armour a few house items and that's it. The difference is, they hype it up so much, people believe its a "content" drop.

    I really wish some of you would hop to another mmo and feel the difference.
    More people are playing WS right now than ESO. That's a fact and I posted a link. Denying a fact doesn't stop if from being a fact.

    That's a fact( and I won't deny that), but you took this fact to prove ESO will go F2P and is going downhill. And that is wrong and twisting "facts". This proves nothing, this just proves people wanted to see the new flavor. Some will return, some won't, the same will happen when the new WoW expansion will come.

    Its the natural course of every mmo.

    @ williamburr2001b14_ESO

    That list you gave is bullox, yes you can find all these features in differentmmo's but name me one that has them all.

    And half that stuff you posted was post-launch features where people had to wait for months.


    You guys are expecting the impossible, this isn't a damn singleplayer.

    1. First, you guys seriously need to lose the attitude. A question was asked: "What does ESO not have?" And I gave you an answer, and Steve expanded on that answer. Calling "bollocks" or saying that these things listed somehow don't count is completely inappropriate. Not all of these features are in all MMOs, but there is only one MMO that is missing all of these features.

    2. What has them all? Warcraft, for one. Star Wars the Old Republic. Rift. Wildstar. Neverwinter. Lord of the Rings Online. Everquest. Every Japanese and Korean MMORPG. So many more.

    3. There has been plenty of time to test out features. ESO itself is not a new game, it was developed over 4 years, with about a year in closed/open beta.

    4. Some are on the table here in ESO, others, you can safely bet they're working on.

    5. But yeah, a huge step in not being a detriment to this community, and to the future of this game, would be to stop attacking the motives of people who want to see more features implemented. They're coming, but how they get prioritized depends on the perceived level of interest and importance. If you want to bury your head in the sand and not express you wants, that's your choice. Let the rest of us get to work without you being a pill about it.


    And people wonder why I say the dissenters of this game are unreasonable.

    I don't rightly know, yet here we are confronted with it again, inexplicably by a person who I don't truly believe is a pure dissenter, if definitely an accidental, or part-time one. Yet here it is anyway.

    1. Yes, a random poster asked a loaded question; but notice none of the game's ardent supporters ("FB's" to the unreasonable) chose to answer a hasty, mistaken question, that would cast a negative light on the game. You jumped right on it, though.

    However, the subject of this thread is the subject matter that myself and others have been defending, and using to refute the complaint posts in here, akin to, unfortunately, yours, which takes the form of "...since this game does not have x and y, it is not as good as x, y, and z." No amount of faux-righteous squirming, psych-play, or unfairly inconsiderate accusations changes that.

    This is the subject of the thread:
    ...People are focusing on all the negatives in this game (and to be honest, I can't think of many)...
    ...people don't realize that there is NO perfect mmo.
    ...People are just too damn picky. Thank you Zenimax and Bethesda for making this game...

    He's saying what we've been saying, not what you are not-so-subtly implying. We are defending the game from posts that unfairly, unreasonably, or perhaps in this case (but all the same) unwittingly, aim to attack or undermine it. Let's keep it straight, so as to avoid further dishonest refutations of our respective characters, please.


    2. Even if 100% true (but not quite), so is our point, which several of us, including myself, have brought up multiple times, in no uncertain terms and here for the firm and final time:
    NOT A SINGLE ONE OF THOSE GAMES HAD EVEN A MINORITY OF THOSE FEATURES, MUCH LESS EVEN A SIMPLE MAJORITY OF THEM, A MERE 3 MONTHS AFTER LAUNCH.

    Of course, therein lies the rub:

    You, and many other people here, actually have the shameless temerity to sit here, bald-faced, acting - nay insisting! - like/that they did! Which is patently untrue, by a sight!
    Presumably, to support the obviously untenable position of such a clearly fallacious, and perilously-close-to-dishonest, assertion of ESO's supposed, and proven false (idea that not having these features at launch makes it "bad" or even somehow worse, than other popular MMO's), present level of quality.

    Why you, and others, would want to do this, is beyond me.
    I, and others, have even pointed that out already, multiple times here in this thread, and even in the quotes you used in the very post I'm now replying to. But you're offended by our expressions of frustration? You provoke it!

    I call, 'Crocodile Tears!'
    Omnevolus wrote: »
    Yet here in the third month after release people are actually infuriated, quitting the game!, over the lack of features that most MMO's don't have until well past their first year on the market. I've seen people demanding features here, saying they should have been implemented at launch! lol, that EQ2, for [one] example [out of many/all], and many other games, did not have until their third or fourth year.

    And, ironically, from one of the people you quoted above in the very reply I am now replying to (the similar quote you have above is not the first he'd tried), is this, already imploring:
    Cyanhide wrote: »
    Aww c'mon quit it already, the game has been out for 3 months! When will you people understand this is normal. Honestly think about it, 3 months.

    If we would be 12 months further, and it was still in a bad shape, okay then there would be room for discussion. But 3 months?

    But you're offended at our expressions of frustration? Y'all are just plain wrong.


    3. All the other games you're using as false, smokescreen-comparisons spent years in development before release as well! Sheesh, wow. AND NONE OF THEM, AT 3 MONTHS AFTER RELEASE, HAD EVEN A MINORITY, MUCH LESS A MAJORITY, OF THE FEATURES YOU ARE ALL INSISTING ESO SHOULD HAVE RIGHT NOW!, EVEN THOUGH NO OTHER GAME IN THE HISTORY OF MMO'S HAS EVER MET THAT REQUIREMENT, OR EVEN CAME CLOSE, AT 3 MONTHS AFTER LAUNCH!
    Time to throw this unsubstantiated assertion out with the plain-ole' false one, above.

    I sure hope I'm being clear, AND LOGICAL, enough here.


    4. Yep, you're right here, just like all those other games at 3 months after launch! I think we're good here. :)


    5. Now this: "(...stop attacking the motives of) people who want to see more features implemented"
    ... is clearly not a fully honest portrayal of your motives, as is thoroughly, if ponderously, illustrated (pontificated?) above, and is even more certainly not an honest portrayal of most of the detractors who've dissented for the same reasons, in this thread.


    Tsk tsk.

    You're simply not being fair/reasonable. Much like this cringe-worthy statement: "If you want to bury your head in the sand and not express you wants, that's your choice. Let the rest of us get to work without you being a pill about it."
    ... Which is as malicious as it is deceitful, illustrated exhaustively above as originating from a false, and falsely represented, premise.


    /Sigh. For shame. I sincerely hope that we are done here, now.

    But first,

    --- (a paraphrased hybrid quote of several related statements in here):

    "The problem with the game is not that it is 'unfinished' 3 months after release. It is that so many people feel the need to cry about it."


    P.S.
    You know, it is very possible that all the vocal detractors are what is actually most harmful to this game, if you really think about it. Many of the comments in here suggest it as well.
    They drive people away, convince people to leave, and discourage others from trying it in the first place. I don't say this out of frustration, or anger, or any emotion at all, actually. I even consciously remind myself to be objective, and strive for ways to do so, no matter how I feel.

    It's just becoming clearer and clearer all the time, though, that it is probably a fact.

    I'm willing to bet the left side of my body that if we ran a little experiment where every ESO forum user logged on every day for a couple months, and instead just raved about how wonderful the game is, the subscriber base would increase 10-fold in a month, and 100-fold in 6. I'd even bet they stay, such is the nature of mass-hysteria. The positive, just like this current negative. ;)

    Hell, I bet ZOS would be so grateful, they'd show their appreciation in the form of redoubled effort and much more generous content! Lol

    How much ya wanna bet? :)

    - O
    Edited by Omnevolus on July 13, 2014 3:18PM
  • LrdRahvin
    LrdRahvin
    ✭✭✭✭✭
    Omnevolus wrote: »
    <Giant huge text wall of raving nonsense>

    TL;DR: Nonsensical fanboy stuffz that made gamer Jesus cry o:):'(
    Edited by LrdRahvin on July 12, 2014 6:44AM
  • Omnevolus
    Omnevolus
    ✭✭✭
    LrdRahvin wrote: »
    Omnevolus wrote: »
    <Giant huge text wall of raving nonsense>

    TL;DR: Nonsensical fanboy stuffz that made gamer Jesus cry o:):'(

    ^^^ epitome of inconsequential.
  • LrdRahvin
    LrdRahvin
    ✭✭✭✭✭
    Omnevolus wrote: »
    LrdRahvin wrote: »
    Omnevolus wrote: »
    <Giant huge text wall of raving nonsense>

    TL;DR: Nonsensical fanboy stuffz that made gamer Jesus cry o:):'(

    ^^^ epitome of inconsequential.


    /bullhorn

    Put down the skooma and step away slowly!
  • Enkil
    Enkil
    ✭✭✭✭✭
    LrdRahvin wrote: »
    Omnevolus wrote: »
    <Giant huge text wall of raving nonsense>

    TL;DR: Nonsensical fanboy stuffz that made gamer Jesus cry o:):'(

    My thoughts exactly.. None of that was clear or logical...
  • Omnevolus
    Omnevolus
    ✭✭✭
    LrdRahvin wrote: »
    Omnevolus wrote: »
    <Giant huge text wall of raving nonsense>

    TL;DR: Nonsensical fanboy stuffz that made gamer Jesus cry o:):'(
    Enkil wrote: »
    LrdRahvin wrote: »
    Omnevolus wrote: »
    <Giant huge text wall of raving nonsense>

    TL;DR: Nonsensical fanboy stuffz that made gamer Jesus cry o:):'(

    My thoughts exactly.. None of that was clear or logical...

    Lol

    Clear? Ha ha, not to everyone, I'm sure. I like a bit of whimsy, but I know it's not always easily followed.

    Logical?....Oh man, really? I'm sorry bro. I know a guy who might be able to help you with that, though. But, um, yeah lil-guy, it's logical. I just occasionally like to have some fun when writing, 'cause, you know, it relieves the tedium and the mood's got me tonight. I also hope that whoever has to read it might have more fun too, since both tasks can be doldrums sometimes, que no?

    Oh, and hello again Rahvin! Uh, surprised to see you so soon, though, and displaying your pitiable interpretive "skills" for us again, no less! Ahem, you're commendable, man. Don't let a gaffe get you down, huh! I don't know how you bring yourself to do it, so I'm sure you can take some pride in that...uh, somehow! ;)

    Okay okay, fine, seriously. You guys are right, I apologize. I'm always forgetting those kinds of posts tend to offend the sensibilities of the minimally-literate or shallow types. I'll try not to be so insensitive towards your needs like that, any more. Promise.

    :)
  • Mordria
    Mordria
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    This game gets a bad rap... And honestly I'm not sure why... People are focusing on all the negatives in this game ( and too be honest, I can't think of many except maybe that there's no arena or duel function ), but people don't realize that there is NO perfect mmo. I had fun in WoW, I had fun in a Tera, Perfect World, Last chaos, ect but I can't think of anything that they do better than this game. The speed of updates in this game puts WoW to shame. People are just too damn picky. Thank you Zenimax and Bethesda for making this game and your constant updates and fixes to the game are extremely impressive.

    I completely agree. This is by far the best mmo I've ever played. Like all games it has its bugs but nothing exceptional and nothing that can't be fixed.

    I think they did a fantastic job creating this alive and vivid world. The characters are colorful, some very memorable and I really enjoy doing the quests.

    I know a lot of people say the support isn't good(of course in these forums) but Zen support has helped me every time I've asked for help. I really think this game will have a solid community by the end of the year if not sooner and I'm really looking forward to playing this for a very long time.
    Edited by Mordria on July 12, 2014 9:12AM
  • NadiusMaximus
    NadiusMaximus
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    Fords didn't have seat belts for the first 40 years of its business.
    If I start a car company today, can I tell my buyers" oh, don't worry about seat belts, Ford didn't have them either when they started. "

    No, because they are seen by all people as being required.
    There are certain things that are required in mmos now, that were not 5 or 15 years ago.

    Most of this new fluff will be tomorrows seat belt.

    I love the game, but it does need some basic functions that have been in other games. This is the downfall of many mmos, they launch, they go "oh yeah we are going to do that latter" , by which time it's too late.

    Needed now is true balancing, better trade ( I'm sick of chat spam), different chat channels, better grouping, and a true end game.

    It sucks I completed the "end" fight solo, that's not an mmo. The big bad guy at the end should be a twelve or 20 man fight.
    Edited by NadiusMaximus on July 12, 2014 9:36AM
  • Cyanhide
    Cyanhide
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    Omnevolus wrote: »
    ...

    Are you a lawyer? You quoted me, but not sure if your agreeing or disagreeing lol :smiley:

    Anywho, kudos for righting that stuff down man!
  • stefan.gustavsonb16_ESO
    stefan.gustavsonb16_ESO
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    "Well it is not just to fix bug if fix something you need to see so that thing don't mess something else up so that thing become broken instead"

    If this had been said about balancing issues, I would agree. However, bugs should not be that strongly interdependent on each other. Saying that "we can't just fix this simple quest progression bug because we don't know what other effects it might have" is a sign of a bad software structure in general.

    The logical conclusion is that all these quest bugs are a sign of a larger scale problem: a matter of the quest scripting engine itself having nasty bugs rather than the quest scripts being messed up. This makes me think that we will have to get used to having a selection of quest bugs in this game for the foreseeable future. I have not been hit by more than a half dozen so far, so I can live with it.
  • GreySix
    GreySix
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    This game gets a bad rap... And honestly I'm not sure why...
    Can't speak for others, but for me the main issue are the forced-solo dungeons. While solo play should certainly be facilitated in an MMO, it should never be forced.
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
  • ers101284b14_ESO
    ers101284b14_ESO
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    ✭✭✭
    GreySix wrote: »
    This game gets a bad rap... And honestly I'm not sure why...
    Can't speak for others, but for me the main issue are the forced-solo dungeons. While solo play should certainly be facilitated in an MMO, it should never be forced.

    Same with grouping, but a lot of MMO's have grouped dungeons. The only Dungeons I know of that are forced solo are Main story and Guilds. But there are tons of forced grouping dungeons. Even the public dungeons can be done either way depending on how much of a challenge you want.
  • steveb16_ESO46
    steveb16_ESO46
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    Cyanhide wrote: »

    The list SteveB is giving is basically Archage. And a bit of Ryzom/Anarchy Online, but I doubt most of you will know those last games.

    Actually it's ArcheAge, Star Trek Online, LOTRO, GW2, Aion, Neverwinter, Rift and Conan and SWTOR. You probably need to get out more. Or stay in more. One of the two.

    The question was what do other games have that ESO doesn't.

    The answer is a crap-ton of features.

    And at the risk of upsetting you I'm going to add the NPC party system of STO. And the projects. I've been playing STO for about 3 weeks now and i'm finding new features/gameplay practically every day.

    For better or worse ESO is basically a narrow focus combat game with some crafting thrown in. The PvP could be interesting but so long as the max VR's dominate by default it is not. The questing is interesting, right up to the alternate reality hand-waving nonsense. The crafting is interesting in a limited sort of way. The combat mechanics are interesting but nothing archeage, gw2 and rift don't do better (if only because they actually work).

    ESO could be a good game:
    • If it actually gets a techncal grip and makes features work and stops breaking stuff every patch;
    • If it gets class balance sorted out;
    • If it gets rid of the alternate reality hand-waving nonsense
    • If it stops preventing us grouping with who we want, when we want doing what we want

    ESO is an okay game, it's simply not working hard enough for my money.

    It would have been sensational in 2004 but a simple narrow focus combat grinder (even if it worked and wasn't a perpetual early beta) simply does not cut it as a premium price game in 2014.

    And I think this is something their accountant's spreadsheets are beginning to make clear to them, hence the sudden about face.

    I like a lot about this game. I like the look and I like the faction story and i like the combat when it actually works. But if they want me to keep subbing rather than give my money and time to another game then they simply have to start working harder and more competently for it.

    They need to deliver more and they need to deliver better if they want to be more than a niche game.

    I think it'll settle down and do fine as a niche game. Probably FTP but that's no bad thing if done properly like SWTOR, Rift and STO.
    Edited by steveb16_ESO46 on July 12, 2014 2:01PM
  • steveb16_ESO46
    steveb16_ESO46
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    Azzuria wrote: »
    I think some people had expectations that ESO would be Skyrim 2:

    No - I was expecting a new-gen 2014 MMO, not a 2004 combat grinder.
  • LrdRahvin
    LrdRahvin
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    Cyanhide wrote: »
    Omnevolus wrote: »
    ...

    Are you a lawyer? You quoted me, but not sure if your agreeing or disagreeing lol :smiley:

    Anywho, kudos for righting that stuff down man!

    Nobody is ever sure what the guy says (including himself) because it's gibberish. ;)
  • Dekkameron
    Dekkameron
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    Even now, three months after release there are STILL progress-blocking quest bugs, people are unable to proceed to Coldharbour due to them or else unable to unlock VR content, I can't think of any game I played at launch (5 so far) which were still in that state 3 months later.

    Umm.. i call cowplop on this. Presently there are no broken quests that block you from obtaining VR content.
    - Veteran Combat Librarian -
  • williamburr2001b14_ESO
    Omnevolus wrote: »
    Sorry, Orimas, just can't help myself, despite the wisdom in your words. Besides, this is too good! :)

    (GIANT WALL OF BLECH)

    Look, half those features are in development. There's no use sticking your fingers in your ears and saying "NNNNNRRRRGH DON'T NEEEEED."

    You know why some features are in development? Because as of the last developer-release video, they said that they have people who scour the forums for suggestions for content and feature upgrades.

    At this point you're just flailing around replying to every 2nd or 3rd post, but here's all that needs be said at this point:

    1) ESO is pretty good, as far as MMOs go. It's had some serious downs, and then some ups, and now it could be worth sticking around for.

    2) Features are on their way.

    3) The devs get ideas for features from "complaints" on the forums.

    4) If ESO ever became a perfect game, if it actually was fine completely static, forever and ever and ever, as the "anti-complaint squad" likes to pretend, the programmers would be out of a job.

    5) Rabid fanboy-ism, and even anti-"complaint"-ism, is bad for the game. The devs have straight-out said they use this feedback as a resource, both for ideas for the future, and to identify what players feel is most lacking, and what bugs and imbalances frustrate players the most.

    Whatever you think you're accomplishing with your current behavior, you are assuredly not.
  • Evarwyn
    Evarwyn
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    Refreshing to see a post like this. Thanks.

    Sure the game has room to grow and improve, but its nice to see a little positivity, in a place thats mostly known for blind anger.
  • williamburr2001b14_ESO
    Evarwyn wrote: »
    Refreshing to see a post like this. Thanks.

    Sure the game has room to grow and improve, but its nice to see a little positivity, in a place thats mostly known for blind anger.

    This is the worst attitude. The OP post is not "positive" at all, it's just a passive-aggressive swipe at the large segment of player base that is constantly testing ESO and suggesting fixes and features.

    There's a ton of these posts, and they aren't to add sunshine and rainbows, they're to attack other players, to tell them they're playing the game wrong and preclude them from coming here to talk about bugs, imbalances, and feature/content lack.

    Here's a hint: If you're telling people their motivations, e.g. "No MMO is released perfect," "You expected the wrong thing," "You played it wrong and now don't have anything to do," "You're too picky," "Your expectations are wrong," you are not being a constructive, positive person at all. If you find yourself telling people what "they don't see," or "don't understand," or "just don't get," you're just hiding behind a facade of faux-positivity as an excuse to attack people.

    Here's another hint: You're not helping anyone with that behavior. The devs don't want it. The company doesn't want it. The players using their brains and observational skills here certainly don't want it. This is jerk behavior--attacking people in order to "defend" things. Things are things. They don't need defending. In the meantime, you're being a jerk to people.
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