williamburr2001b14_ESO wrote: »steveb16_ESO46 wrote: »It's good that you're enjoying the game as is. Others aren't. But if you cannot imagine what other games have and this one is currently missing then I really cannot believe you've played many MMO's.
Please do tell what other mmo's have that this one hasn't? I consider myself a mmorpg vet, there is little I haven't touched and I started with DAOC.
Auction House (all of them) - subjective
Multiple Spec (Warcraft, Rift, others) - more specific?
More than one PVP option (all of them) - Not necessarily at launch
Tiered rewards for endgame content (all of them) - ZOS is bringing them in.
Housing (most of them) - Not necessarily at launch.
Sidekick/Exemplar system (City of Heroes (defunct) boy do I miss this feature) - subjective/stylistic
Pet Commands (most MMOs with pets) - rudimentary but now implemented.
Raids (most MMOs) - Trials. Set to expand.
Unique gear (all of them) - bringing them in, but subjective/stylistic
Achievement rewards (most of them) - such as?
More than 1 "heroic"-style dungeon (most of them) - there are at least 15+
PVE/PVP faction "Reputations" (nearly all others) - stylistic
Customize-able UI (nearly all others) - subjective/stylistic
For my money, ESO has the best graphics, most immersive environment, and quite possibly the most potential of any MMO I've seen in the last several years, but let's not get all hyperbolic and claim that it already has everything a good MMO should. There's plenty of room to implement features that other games have, that just increase the quality of play.
I'm doing a lot more PvP now and enjoying it. A lot of the problems it had have been resolved. Unfortunately I fear it maybe be a little late. Its much harder to draw people back to a game than for a second time than it is at launch. I really can't understand why big AAA titles just don't understand this. I know they have shareholders and accountants to appease but surely even they can see that retaining that massive wave of optimism at the launch of a game is far easier than launching a sub par game and frantically trying to fix it post launch while the optimism turns to disappointment and you player base all leave for something else.
No matter how much effort you put in then its too late. You will never have that mass of people trying your game ever again in its history. it's a make or break opportunity.
Aww c'mon quit it already, the game has been out for 3 months! When will you people understand this is normal. Honestly think about it 3 months.
If we would be 12 months further, and it was still in a bad shape, okay then there would be room for discussion. But 3 months?
The game has barely been released, even final fantasy had a total reboot and it still going strong, did they went the F2P route?
Its not an opinion its fact. The game is losing players at a phenomenal rate. The success of an MMO relies on how many of the massive numbers they can retain at launch. Especially one charging a sub. Wildstar isn't even a particularly good game but more people are playing it than are playing ESO.
This is simply untrue.
SMH
More people are playing WS right now than ESO. That's a fact and I posted a link. Denying a fact doesn't stop if from being a fact.
Many successful MMO's have seen their subscriber base rise MUCH higher than launch, even up to years after release.
I'm doing a lot more PvP now and enjoying it. A lot of the problems it had have been resolved. Unfortunately I fear it maybe be a little late. Its much harder to draw people back to a game than for a second time than it is at launch. I really can't understand why big AAA titles just don't understand this. I know they have shareholders and accountants to appease but surely even they can see that retaining that massive wave of optimism at the launch of a game is far easier than launching a sub par game and frantically trying to fix it post launch while the optimism turns to disappointment and you player base all leave for something else.
No matter how much effort you put in then its too late. You will never have that mass of people trying your game ever again in its history. it's a make or break opportunity.
Aww c'mon quit it already, the game has been out for 3 months! When will you people understand this is normal. Honestly think about it 3 months.
If we would be 12 months further, and it was still in a bad shape, okay then there would be room for discussion. But 3 months?
The game has barely been released, even final fantasy had a total reboot and it still going strong, did they went the F2P route?
Its not an opinion its fact. The game is losing players at a phenomenal rate. The success of an MMO relies on how many of the massive numbers they can retain at launch. Especially one charging a sub. Wildstar isn't even a particularly good game but more people are playing it than are playing ESO.
This is simply untrue.
SMH
More people are playing WS right now than ESO. That's a fact and I posted a link. Denying a fact doesn't stop if from being a fact.
steveb16_ESO46 wrote: »Add to this list:
Flying.
Underwater exploration.
Player made content
Dailies
Manufacturing and trading
Ships
The list can go on.
More people are playing WS right now than ESO. That's a fact and I posted a link. Denying a fact doesn't stop if from being a fact.
eventide03b14a_ESO wrote: »it's become unplayable. I have lost interest in PvP because it's already hard enough to fight V12's without trying to do so at 8 FPS. There are still broken quests and the crafted items are constantly broken. So basically:Even our character's abilities are broken. How long did it take them to "fix" the nightblade stealth issue. (I'm not even sure if this is fixed yet.) So then what does work?
- Crafting-Broken
- PvP-Broken
- PvE-Broken
steveb16_ESO46 wrote: »Many successful MMO's have seen their subscriber base rise MUCH higher than launch, even up to years after release.
Quite. Successful MMO's garner not lose subscriptions as a trend and if the trends were not looking bad Zen would not be making such drastic changes so soon.
I hope it works.
Nobody had to convince me to play Skyrim almost every day for three years.
If you like ESO, you play. If you're meh about ESO, you play till something better comes along.
It's that simple, no epiphany required.
Mr.Turtlesworth wrote: »This game gets a bad rap... And honestly I'm not sure why... People are focusing on all the negatives in this game ( and too be honest, I can't think of many except maybe that there's no arena or duel function ), but people don't realize that there is NO perfect mmo. I had fun in WoW, I had fun in a Tera, Perfect World, Last chaos, ect but I can't think of anything that they do better than this game. The speed of updates in this game puts WoW to shame. People are just too damn picky. Thank you Zenimax and Bethesda for making this game and your constant updates and fixes to the game are extremely impressive.
Mr.Turtlesworth wrote: »N... People on YouTube and other forums ( who may or may not have even played the game! ) literally slander this game for reasons that they HEARD or SAW on other forums or YouTube videos; most of which are incorrect accusations ( watch the Angry Joe review for example. Millions of views, 95% likes. While most of the reasons he talked about were fixed or weren't even a problem to begin with.)
Anyway.. I'm just saying it's not fair to slander a game when you haven't played it and/or you have no experience reviewing mmos. *cough* angryjoeshow *cough*
Nox_Aeterna wrote: »I told my friends to avoid it since they are not TES fans to begin with and outside its name and lore the game has nothing to offer really.
Nox_Aeterna wrote: »It is a matter of opinion really.
I told my friends to avoid it since they are not TES fans to begin with and outside its name and lore the game has nothing to offer really.
Nox_Aeterna wrote: »I told my friends to avoid it since they are not TES fans to begin with and outside its name and lore the game has nothing to offer really.
Well if your friends like mmorpgs you gave some pretty bad advice lol. ( emphasis on mmorpg)
Nox_Aeterna wrote: »It is a matter of opinion really.
I told my friends to avoid it since they are not TES fans to begin with and outside its name and lore the game has nothing to offer really.
It's a matter of opinion, really....
So you've done us, and your friends, a disservice.
steveb16_ESO46 wrote: »Many successful MMO's have seen their subscriber base rise MUCH higher than launch, even up to years after release.
Quite. Successful MMO's garner not lose subscriptions as a trend and if the trends were not looking bad Zen would not be making such drastic changes so soon.
I hope it works.
Again with the half ***s baked comments, Zen isn't making drastic changes, Zenimax is doing what every mmorpg does after launch, just at a more rapid tempo.
They aren't changing the game, they listen and watch. Some things work on paper other things don't. We all want ESO to succeed, but every action they take we will burn to the ground?
Veteran change : Bring out the pitchforks
Dye's : Bring out the pitchforks
Class changes : Bring out the pitchforks.
Nox_Aeterna wrote: »Nox_Aeterna wrote: »It is a matter of opinion really.
I told my friends to avoid it since they are not TES fans to begin with and outside its name and lore the game has nothing to offer really.
It's a matter of opinion, really....
So you've done us, and your friends, a disservice.
Nah , quite happy i saved their money.
If this game at some point become something worth recomending , i will tell them ,but that is one big IF.
While i do hope so , reason im betting on this game for so long even after seeing no reason until now to do so.
Nox_Aeterna wrote: »Nox_Aeterna wrote: »It is a matter of opinion really.
I told my friends to avoid it since they are not TES fans to begin with and outside its name and lore the game has nothing to offer really.
It's a matter of opinion, really....
So you've done us, and your friends, a disservice.
Nah , quite happy i saved their money.
If this game at some point become something worth recomending , i will tell them ,but that is one big IF.
While i do hope so , reason im betting on this game for so long even after seeing no reason until now to do so.
You seem to have missed the point.
But coming from someone who essentially just told all of us that all of our statements are opinions but your opinion is irrefutable fact to be disseminated among the masses, I'm not surprised at all.
Nox_Aeterna wrote: »It is a matter of opinion really.
I told my friends to avoid it since they are not TES fans to begin with and outside its name and lore the game has nothing to offer really.
It's a matter of opinion, really....
So you've done us, and your friends, a disservice.
A big chunk of the players that came to this game, came for the PvP part, not the lore, not the Skyrim experience online, not the fluff or hello kitty/my little pony experience.
I suppose for the end user, the experience would be good whether there are only 4 campaigns or 20 campaigns, as long as they are all high population. The problem arises when some campaigns are low population.The first couple months almost all Cyrodiil instances were from medium to heavy/locked load in primetime. Now only 2 instances are even at medium primetime.
williamburr2001b14_ESO wrote: »steveb16_ESO46 wrote: »It's good that you're enjoying the game as is. Others aren't. But if you cannot imagine what other games have and this one is currently missing then I really cannot believe you've played many MMO's.
Please do tell what other mmo's have that this one hasn't? I consider myself a mmorpg vet, there is little I haven't touched and I started with DAOC.
Auction House (all of them)
Multiple Spec (Warcraft, Rift, others)
More than one PVP option (all of them)
Tiered rewards for endgame content (all of them)
Housing (most of them)
Sidekick/Exemplar system (City of Heroes (defunct) boy do I miss this feature)
Pet Commands (most MMOs with pets)
Raids (most MMOs)
Unique gear (all of them)
Achievement rewards (most of them)
More than 1 "heroic"-style dungeon (most of them)
PVE/PVP faction "Reputations" (nearly all others)
Customize-able UI (nearly all others)
For my money, ESO has the best graphics, most immersive environment, and quite possibly the most potential of any MMO I've seen in the last several years, but let's not get all hyperbolic and claim that it already has everything a good MMO should. There's plenty of room to implement features that other games have, that just increase the quality of play.
"And MMOs like Elder Scrolls Online do immersion exceedingly well, better than any other game genre." ...just...no ? I don't have any kind of immesion when i have to walk the waste of nothingness and void every time i change questing place...not even mobs are there ! with poor design i must add too.
Plus all the bugs and stuff really kills any type of immersione i could have had in this game.
Even The Secret world gives, by far, much more immersion than any puny ESO location, and it's not even my favored MMO around.
Nox_Aeterna wrote: »Nox_Aeterna wrote: »Nox_Aeterna wrote: »It is a matter of opinion really.
I told my friends to avoid it since they are not TES fans to begin with and outside its name and lore the game has nothing to offer really.
It's a matter of opinion, really....
So you've done us, and your friends, a disservice.
Nah , quite happy i saved their money.
If this game at some point become something worth recomending , i will tell them ,but that is one big IF.
While i do hope so , reason im betting on this game for so long even after seeing no reason until now to do so.
You seem to have missed the point.
But coming from someone who essentially just told all of us that all of our statements are opinions but your opinion is irrefutable fact to be disseminated among the masses, I'm not surprised at all.
Nope , you are the one that told me my opinion is "wrong":Nox_Aeterna wrote: »It is a matter of opinion really.
I told my friends to avoid it since they are not TES fans to begin with and outside its name and lore the game has nothing to offer really.
It's a matter of opinion, really....
So you've done us, and your friends, a disservice.
Which is ofc stupid , since it cant be , you can just disagree with it.
Like i said , i dont think this game is worth much , if you do , then recomend to your friends all you like , but you can bet i wont to mine :P.
steveb16_ESO46 wrote: »Add to this list:
Flying.
Underwater exploration.
Player made content
Dailies
Manufacturing and trading
Ships
The list can go on.
My god you people are awfull! I read the comments,
WoW launch was a mess, people who actually were in WoW will agree and say it was far from perfect as everyone make it seem.
WoW came out with little to no content, most of this stuff was introduced via expansion packs. Which came a lot slower then a month after launch.
The list SteveB is giving is basically Archage. And a bit of Ryzom/Anarchy Online, but I doubt most of you will know those last games.
Most of this list are post-launch features. The content drop we get every month is larger then any other mmo out there, yes even Wildstar, their first drop is Strain, 2 rehashed zones, 1 extra armour a few house items and that's it. The difference is, they hype it up so much, people believe its a "content" drop.
I really wish some of you would hop to another mmo and feel the difference.More people are playing WS right now than ESO. That's a fact and I posted a link. Denying a fact doesn't stop if from being a fact.
That's a fact( and I won't deny that), but you took this fact to prove ESO will go F2P and is going downhill. And that is wrong and twisting "facts". This proves nothing, this just proves people wanted to see the new flavor. Some will return, some won't, the same will happen when the new WoW expansion will come.
Its the natural course of every mmo.
@ williamburr2001b14_ESO
That list you gave is bullox, yes you can find all these features in differentmmo's but name me one that has them all.
And half that stuff you posted was post-launch features where people had to wait for months.
You guys are expecting the impossible, this isn't a damn singleplayer.
I'm doing a lot more PvP now and enjoying it. A lot of the problems it had have been resolved. Unfortunately I fear it maybe be a little late. Its much harder to draw people back to a game than for a second time than it is at launch. I really can't understand why big AAA titles just don't understand this. I know they have shareholders and accountants to appease but surely even they can see that retaining that massive wave of optimism at the launch of a game is far easier than launching a sub par game and frantically trying to fix it post launch while the optimism turns to disappointment and you player base all leave for something else.
No matter how much effort you put in then its too late. You will never have that mass of people trying your game ever again in its history. it's a make or break opportunity.
Aww c'mon quit it already, the game has been out for 3 months! When will you people understand this is normal. Honestly think about it 3 months.
If we would be 12 months further, and it was still in a bad shape, okay then there would be room for discussion. But 3 months?
The game has barely been released, even final fantasy had a total reboot and it still going strong, did they went the F2P route?
Its not an opinion its fact. The game is losing players at a phenomenal rate. The success of an MMO relies on how many of the massive numbers they can retain at launch. Especially one charging a sub. Wildstar isn't even a particularly good game but more people are playing it than are playing ESO.
This is simply untrue.
SMH
More people are playing WS right now than ESO. That's a fact and I posted a link. Denying a fact doesn't stop if from being a fact.
As another poster already said, "flavor of the month." As I already said, "Actually, these are normal and predictable trends. The only difference in this case, is everyone is making a much bigger deal out of it than is necessary. Exponentially so." And as raptr said, "note that these rankings are only based on hours played by those who use Raptr for each play session."
Also, Raptr, nor anyone else, does not have actual numbers for ESO, so these results are merely speculative, based on a very small sample size, and not even occupying the proper context to make an extrapolated assertion such as yours.
I've never even heard of raptr, much less use it. It is not representative of any "fact." Not even close.
And this: "The success of an MMO relies on how many of the massive numbers they can retain at launch."
Is not true either. A universal for this speculation does not exist, as it does not apply to every MMO that has ever come out. Many successful MMO's have seen their subscriber base rise MUCH higher than launch, even up to years after release.