ZOS_JasonLeavey wrote: »Hey, all. Just as a reminder, we recently announced on our Update 3 API Patch Notes thread for PTS that we're in the early stages of adding PC support for gamepad input. While not enabled yet, this is something we're working on.
Not sure why you felt the need to necro this thread, but I must ask you what leadership you think ESO has that you fear losing?Torkan_the_Warrior wrote: »if ESO does not hurry up and BRING into the game Voice chat like all other new and old MMO's have Everquest II wow and the new winner on the block DESTINY I feel and many others that have to use team speak or Skype we will fall behind as a leader
Seriously integrated voice chat is something that is sort of a staple in MMO's. Not that I have much faith that ZOS could implement it bug free, but come on this isn't a new technology and frankly their chat system is terrible. You cannot have 5 guilds all chatting in the same box and expect to follow the conversation along with zone chat and also play the game. On top of that the guilds are by default all the same color plus you have to remember which guild is /g1 /g2 etc. Just cumbersome really. Successful MMO's make online interaction easy, not tedious.Torkan_the_Warrior wrote: »if ESO does not hurry up and BRING into the game Voice chat like all other new and old MMO's have Everquest II wow and the new winner on the block DESTINY I feel and many others that have to use team speak or Skype we will fall behind as a leader and become a follower game WHEN are we going to see VOICE as a benefit for all Guilds and groups and to make a Community easier and far more enjoyable than tapping words out in text chat that when battles are on or plans being set for such battle WE NEED VOICE
tbasinger1980ub17_ESO wrote: »I understand that armor dye is a staple for games like this but I think there are a couple that are more important to people. One is the ability to fly. Flying systems seem to be very important to people. Wow has had a lot of success with this. Archeage implemented Gliders and even Skyrim had the ability to fly dragons. Flying is usually a higher level ability but it is something a lot of people enjoy. Also people enjoy Houses. A place to belong. A place to customize. Maybe even a place to craft. Skyrim had the ability to add some of the crafting benches to the house so you could craft at home. With houses come Guild Halls. Guilds halls could be like the regular houses or could also be a pvp option. allow guilds to customize their guild Fort or castle and battle against other guilds. I hope these options help improve this game to make it the best MMO it can be. It already has the best game play now lets make it have all the cool eztra's!!
All the more reason for keeping the thread alive, to remind people of the vast numbers of things ZOS have said would happen or were being actively worked on and which have been buried without trace.tbasinger1980ub17_ESO wrote: »I understand that armor dye is a staple for games like this but I think there are a couple that are more important to people. One is the ability to fly. Flying systems seem to be very important to people. Wow has had a lot of success with this. Archeage implemented Gliders and even Skyrim had the ability to fly dragons. Flying is usually a higher level ability but it is something a lot of people enjoy. Also people enjoy Houses. A place to belong. A place to customize. Maybe even a place to craft. Skyrim had the ability to add some of the crafting benches to the house so you could craft at home. With houses come Guild Halls. Guilds halls could be like the regular houses or could also be a pvp option. allow guilds to customize their guild Fort or castle and battle against other guilds. I hope these options help improve this game to make it the best MMO it can be. It already has the best game play now lets make it have all the cool eztra's!!
You realize this thread is like from a year ago right?
And 90% of the stuff they showed of at Quake Con still hasn't been released.
karlgroundsb16_ESO wrote: »Why oh why did you go to the trouble of using a fancy european orchestra and distribute the sound track via iTunes??!!! All that hastle for a a mediocre sound track that could have have been stunning on CD's or better still studio quality 24bit/192KHz... No matter what i try to do - what could be a totally amazing soundtrack, it still sounds like a crap f.m. recording (muffled & cak)
It could have been so much more & I for 1 (or more) would have been more than happy to pay for a quality (non iTunes ***) version....
Some lovely tunes buried in the smog (Auridon Sunrise - Orchestral, would be nice to actually hear it) - sounds better in game than the iTunes version..........!!!
Suggestions: First off i love the game, having said that there are some things ..easy things that will drastically improve all player's exp.
1. PVE difficulty .
This is a huge issue, while the story is good, the combat is no challenge at all. There is no reason to have to make tactical choices based on if your playing solo or in duo/group. You can slap any skills together with any base equipment and be a god. Either a change needs to be made to the overall difficulty or you need to be able to choose an option to level scale quests/dungeons/increase difficultly(this will allow players to customize there experience). (There is the occasional good fight, which is what i would love to see a lot more of)
2. Adding Instance dungeons.
Yes this is an MMO and you expect to see playing roaming the world. But what ends up happening is you walk into a random dungeon and are met with 4 players already inside who have cleared the enemy's and boss away. I cant tell you how often i am in a duo with my brother and i say this phrase" Lets give it 3-4min, 4players just ran through" My suggestion is add an option that each dungeon (All Dungeons) that requires you to zone, Can be played Public (default) or in a Instance (solo/group). When You go to zone in it should prompt you with a choice.
These are my thoughts, love to hear yours. thank you for your time.
Suggestions: First off i love the game, having said that there are some things ..easy things that will drastically improve all player's exp.
1. PVE difficulty .
This is a huge issue, while the story is good, the combat is no challenge at all. There is no reason to have to make tactical choices based on if your playing solo or in duo/group. You can slap any skills together with any base equipment and be a god. Either a change needs to be made to the overall difficulty or you need to be able to choose an option to level scale quests/dungeons/increase difficultly(this will allow players to customize there experience). (There is the occasional good fight, which is what i would love to see a lot more of)
2. Adding Instance dungeons.
Yes this is an MMO and you expect to see playing roaming the world. But what ends up happening is you walk into a random dungeon and are met with 4 players already inside who have cleared the enemy's and boss away. I cant tell you how often i am in a duo with my brother and i say this phrase" Lets give it 3-4min, 4players just ran through" My suggestion is add an option that each dungeon (All Dungeons) that requires you to zone, Can be played Public (default) or in a Instance (solo/group). When You go to zone in it should prompt you with a choice.
These are my thoughts, love to hear yours. thank you for your time.
Paulington wrote: »karlgroundsb16_ESO wrote: »Why oh why did you go to the trouble of using a fancy european orchestra and distribute the sound track via iTunes??!!! All that hastle for a a mediocre sound track that could have have been stunning on CD's or better still studio quality 24bit/192KHz... No matter what i try to do - what could be a totally amazing soundtrack, it still sounds like a crap f.m. recording (muffled & cak)
It could have been so much more & I for 1 (or more) would have been more than happy to pay for a quality (non iTunes ***) version....
Some lovely tunes buried in the smog (Auridon Sunrise - Orchestral, would be nice to actually hear it) - sounds better in game than the iTunes version..........!!!
I would suggest you read this link @karlgroundsb16_ESO as it clearly illustrates why 24/192 is pointless and nothing but a waste of hard drive space.