As long as achievements aren't used as content locks the IDC about them so you'd be welcome to any you got, if you're so sad you need something like that to feel good about yourself.Well all the arguing in the previous few pages only reaffirms to me that MMO's need an individualized difficulty setting. Not just for the hardcore but also the self professed casuals. Although I think the achievements should be for those who decide to make it harder hehe.
Oooh! Rogue setting - you have only one life. You die? Start a new character. No wayshrines... no respec... what you see is what you get.Another idea I throw out in every MMO but never even gets a response but I will always keep trying: a difficulty setting at character creation with some nice achievements for playing through the levels this way. Solo games of all types have this, going back to the '80s I daresay, I don't understand why MMO's can't get this.
Zeni, could you please make it so the skill points I acquired applied account-wide so I won't have to suffer through the same quests with a new character to level it up!?
I enjoyed them the first time through, sure,... but I'd like to try a different class and am finding that I cannot bring myself to do it all over again.
gotta love game design mentality: "we acknowledge the VR system is bad and need reworking ... so we are giving you more of the same next patch"
ZOS_JessicaFolsom wrote: »Thanks for sharing your thoughts, concerns, and questions with us, everyone. We're working on gathering answers for you, and providing more details about the VR rank increase and will post everything early next week.
ZOS_JessicaFolsom wrote: »Thanks for sharing your thoughts, concerns, and questions with us, everyone. We're working on gathering answers for you, and providing more details about the VR rank increase and will post everything early next week.
ZOS_JessicaFolsom wrote: »Thanks for sharing your thoughts, concerns, and questions with us, everyone. We're working on gathering answers for you, and providing more details about the VR rank increase and will post everything early next week.
I think the main complaint about V1-12 is too mush of a grind is because the majority of players do grind it on 3 bosses in craglorn and then QQ about. Yes you can grind veteran exp 1000% faster in craglorn with a group of 12 players just farming the 3 bosses. But you do not have to do that if you don't want to.
They are working on removing most of this barrier to grouping by reducing the amount of quest phasing and trying to put you in the same phase as your group leader if you're just helping out.@ZOS_JessicaFolsom
if you try to do a quest with anyone in this game your a totally *** if you did not pickup the quest and did the entire quest chain to gather. And even if you did the game slapped you in the face and told you that "you cant do that in a group you idiot" most of the time by not updating the quest objectives for every one in the group. So if you fix that the questing areas would have been allot more fun to do in a group.
ZOS_JessicaFolsom wrote: »Thanks for sharing your thoughts, concerns, and questions with us, everyone. We're working on gathering answers for you, and providing more details about the VR rank increase and will post everything early next week.
My biggest concern is, are veteran dungeons intended to be as difficult as they are? If a group understands the fights there is no reason they should be wiping 10 times on a boss and ultimately giving up. How can a trash mob hit me for 2k with an ability when I only have 1600 health? Plus this one mob is in pack with 7 other mobs that also hit very hard. Veteran dungeons need a lot of work as the current difficulty is discouraging.
If trash mobs or boss adds did less dmg in veteran dungeons the dungeons might be more enjoyable. The way the game is with the tank not being able to hold aggro on everything means that in fights with multiple targets you cannot have said targets doing ridiculous amounts of dmg because it is nearly impossible for a squishy group member to live through it.
ZOS_JessicaFolsom wrote: »Thanks for sharing your thoughts, concerns, and questions with us, everyone. We're working on gathering answers for you, and providing more details about the VR rank increase and will post everything early next week.