Gargragrond wrote: »I just wish there will be some challenging solo-content in some form. Right now I feel there's a gap between solo-quests that seem relatively easy (barring the occasional storm attronach) and dungeons etc. group content that you can't really solo. It's always fun to see how far you can push your toon with all those expensive toys and skills, and it's quite rewarding when you learn to do something that you thought was impossible at first.
I guess the main line could be nerfed if too many people get stuck and unable to progress, but why not include some difficult (but optional) side quests. Or solo-trials or something. It wouldn't hurt if the rewards were a bit better for the harder stuff as well - nowadays I get more excited by a lootable nightstand than a boss treasure chest, and picking few flowers nets you more money than killing a cave full of trolls.
forthewinn2 wrote: »Personally I think veteran content is fine the way it is, so I decided to take off my armor and interview some veteran mobs, here a V10 Troll shares his thoughts on the upcoming nerfs.
Needless to say he's pretty upset.........
I felt that slap through the screen, my face , my poor face .
yelloweyedemon wrote: »congratulations whinners, now vet will not be an achievement but a hand me like all the other levels. Now, everyone will be VR 12 and end game content will come to fast.
Either that or it will take longer, they will make them weaker and drop the experience, I am unsure which route it will go
V12 stopped being an achievement when they allowed any player above lvl 50 to enter Craglorn.
Disgraceful . Weak. Pathetic . Gutless
You can delete these posts but that is my description of your decision to do this. I loved that you made it difficult and you forget that the largest demographic playing games isn't kids and their consoles but 30+ . You will ruin this game beyond compare . Just like WoW did
I'm 36 and do I want all my gaming to be challenging?... no. I get off from work tired of stuff, do I want to use my brain even more to handle difficult content. Sometimes yes but most often I prefer not to except for occasions. Well this might differ from person to person but I need to use my brain in the work so I'm not so keen on continuing to overload it with difficult content.
I do hope though that when I want to, I have the choice to do so.
This must have been the dumbest post I've ever seen. If you don't wanna use your brain, feel free to un-subscribe and go play any single-player game on easy mode. The rest of the players should not be given baby content because someone is too tired to play. Also why people feel the need to tell us about their lives? This is a game. We do not care how much everyone is working, and how many hours per week.
Your current argument is that you want easier content, that does not require you to even think, because you are too tired.
Seriously?!
yelloweyedemon wrote: »congratulations whinners, now vet will not be an achievement but a hand me like all the other levels. Now, everyone will be VR 12 and end game content will come to fast.
Either that or it will take longer, they will make them weaker and drop the experience, I am unsure which route it will go
V12 stopped being an achievement when they allowed any player above lvl 50 to enter Craglorn.
Disgraceful . Weak. Pathetic . Gutless
You can delete these posts but that is my description of your decision to do this. I loved that you made it difficult and you forget that the largest demographic playing games isn't kids and their consoles but 30+ . You will ruin this game beyond compare . Just like WoW did
I'm 36 and do I want all my gaming to be challenging?... no. I get off from work tired of stuff, do I want to use my brain even more to handle difficult content. Sometimes yes but most often I prefer not to except for occasions. Well this might differ from person to person but I need to use my brain in the work so I'm not so keen on continuing to overload it with difficult content.
I do hope though that when I want to, I have the choice to do so.
This must have been the dumbest post I've ever seen. If you don't wanna use your brain, feel free to un-subscribe and go play any single-player game on easy mode. The rest of the players should not be given baby content because someone is too tired to play. Also why people feel the need to tell us about their lives? This is a game. We do not care how much everyone is working, and how many hours per week.
Your current argument is that you want easier content, that does not require you to even think, because you are too tired.
Seriously?!
Maybe I should have been bit more specific. Blocking, dodging, moving the basic stuff is not something I need to put too much my mind into. Also choosing skills that 'hmm that looks nice and useful' mentality. But if I need to put my whole character on drawing board and start to draw strategy guide for myself to handle basic trash is bit too much to require.
So you are saying that since I'm gamer who like ES lore and like to experience that with my friends online I should not be playing ES MMO. MMO is only for those who like to min-max and do detailed strategies to win tough bosses or pvp.
Like I said if I choose to challenge myself I can have that option by going to tough dungeon or fight tough boss. But I should not be constantly challenging my self while doing basic content.
VR12 Nightblade here, solo'd all the way to VR10 then grinded Craglorn to VR12.
VR content already does not require grouping, except for Anchors and open group dungeons.
How do people believe VR content is hard? Sure it can seem like a grind because of how much VR XP is required to level so the people aren't getting their breadcrumbs nearly as frequently, but...idk, I had fun and it was -not- hard.
I wish they would not make it easier.
yelloweyedemon wrote: »congratulations whinners, now vet will not be an achievement but a hand me like all the other levels. Now, everyone will be VR 12 and end game content will come to fast.
Either that or it will take longer, they will make them weaker and drop the experience, I am unsure which route it will go
V12 stopped being an achievement when they allowed any player above lvl 50 to enter Craglorn.
Disgraceful . Weak. Pathetic . Gutless
You can delete these posts but that is my description of your decision to do this. I loved that you made it difficult and you forget that the largest demographic playing games isn't kids and their consoles but 30+ . You will ruin this game beyond compare . Just like WoW did
I'm 36 and do I want all my gaming to be challenging?... no. I get off from work tired of stuff, do I want to use my brain even more to handle difficult content. Sometimes yes but most often I prefer not to except for occasions. Well this might differ from person to person but I need to use my brain in the work so I'm not so keen on continuing to overload it with difficult content.
I do hope though that when I want to, I have the choice to do so.
This must have been the dumbest post I've ever seen. If you don't wanna use your brain, feel free to un-subscribe and go play any single-player game on easy mode. The rest of the players should not be given baby content because someone is too tired to play. Also why people feel the need to tell us about their lives? This is a game. We do not care how much everyone is working, and how many hours per week.
Your current argument is that you want easier content, that does not require you to even think, because you are too tired.
Seriously?!
Maybe I should have been bit more specific. Blocking, dodging, moving the basic stuff is not something I need to put too much my mind into. Also choosing skills that 'hmm that looks nice and useful' mentality. But if I need to put my whole character on drawing board and start to draw strategy guide for myself to handle basic trash is bit too much to require.
So you are saying that since I'm gamer who like ES lore and like to experience that with my friends online I should not be playing ES MMO. MMO is only for those who like to min-max and do detailed strategies to win tough bosses or pvp.
Like I said if I choose to challenge myself I can have that option by going to tough dungeon or fight tough boss. But I should not be constantly challenging my self while doing basic content.
fromtesonlineb16_ESO wrote: »Maybe, you know, they looked at the FACTS .. like perhaps the numbers of players who reach 50(1) and then give up, leading to the empty VR zones most of us admit exist, even though some refused to because they feared ZOS would do just what they're doing.dean_steusloffub17_ESO wrote: »ZOS_JessicaFolsom wrote: »Hi everyone,
Starting next week on Monday, July 7th, you’ll see the first significant change we’re making to the Veteran System. We’re implementing some balance changes to content in post-50 zones that will make it much more like the content from levels 1-50.
I'm scared. Unfortunately, since the majority of the people that post do so because they don't like something, that is what a good portion of changes and tweaks are based on.
What isn't taken into consideration is the number of people that LIKE the challenge. I'm sure we'll be hearing from them shortly (as in when the changes go into effect).
fromtesonlineb16_ESO wrote: »Yes, clearly the majority of posters on here dislike VR as it is, but I seriously doubt ZOS simply took the view of posters here .. we are after all a highly self-selecting statistically invalid population from which to gather views .. when making this, or any other, decision.
ZOS_JessicaFolsom wrote: »Hi everyone,
We want you to know we’ve been listening to your suggestions and concerns, but more importantly, we want to tell you what we’re doing about them. Today, we have an update from the ESO Dev Team to share with you.
fromtesonlineb16_ESO wrote: »In fact it's patently obvious they DO listen elsewhere .. otherwise Craglorn and COH wouldn't exist, because hardly anyone posting here was asking for such elitiist content yet ZOS created it.
yelloweyedemon wrote: »Also, everyone should be able to play an MMO. But just because it is for everyone, it doesn't mean that the difficulty must be for 10 year olds. You have all the way from 1 to 50 and then untill at least Veteran 3, where the content is facerolling easy. I don't see why people feel the need to complain because they don't like the "challenge", and so ruin it for everyone else. (By making it easy for babies).
EDIT: Sadly this is what games like WoW have done to the MMO playerbase. Ten years ago people would say that veteran content is rather easy. Now they are crying like they are having their characters naked wielding a spoon.
So after all the moaning from so called fans of the game about the lack of group content to play with their friends in guilds they are now going to make the group content easier so they can solo it.
The veteran ranks are not a leveling experience they are there just as a icing on the cake, the leveling experience is ended when a player hits level 50/ After that you just increase the softcap on stats and skill points
I liked the troll slapping pic, so I thought I'd share this one as well. This was with 2000 spell resist with my armor on fighting V6 trash mobs:
Alphashado wrote: »
That being said, the reason so many people are frustrated is because the current structure feels like a making a normal MMO progression 3x harder at lvl 17 of a lvl 50 cap game. Imagine you were playing an MMO where the lvl cap was 50. Then imagine at lvl17, all of the quest and progression content got ramped up to a "one mistake and you are dead" difficulty setting.
ZOS_JessicaFolsom wrote: »Hi everyone,
We want you to know we’ve been listening to your suggestions and concerns, but more importantly, we want to tell you what we’re doing about them. Today, we have an update from the ESO Dev Team to share with you.
AlienDiplomat wrote: »VR12 Nightblade here, solo'd all the way to VR10 then grinded Craglorn to VR12.
VR content already does not require grouping, except for Anchors and open group dungeons.
How do people believe VR content is hard? Sure it can seem like a grind because of how much VR XP is required to level so the people aren't getting their breadcrumbs nearly as frequently, but...idk, I had fun and it was -not- hard.
I wish they would not make it easier.
Ruin the game because a few fire standers refuse to adapt their "play how I want" style?
dean_steusloffub17_ESO wrote: »ZOS_JessicaFolsom wrote: »Hi everyone,
We want you to know we’ve been listening to your suggestions and concerns, but more importantly, we want to tell you what we’re doing about them. Today, we have an update from the ESO Dev Team to share with you.AlienDiplomat wrote: »VR12 Nightblade here, solo'd all the way to VR10 then grinded Craglorn to VR12.
VR content already does not require grouping, except for Anchors and open group dungeons.
How do people believe VR content is hard? Sure it can seem like a grind because of how much VR XP is required to level so the people aren't getting their breadcrumbs nearly as frequently, but...idk, I had fun and it was -not- hard.
I wish they would not make it easier.
Ruin the game because a few fire standers refuse to adapt their "play how I want" style?
I like the term "fire standers", and I think I shall incorporate that into my vernacular.
I wish I had a better pic to share, I've been hit by as much as 2500 by these incendiary guys.
I wish I had a better pic to share, I've been hit by as much as 2500 by these incendiary guys.
AlienDiplomat wrote: »VR12 Nightblade here, solo'd all the way to VR10 then grinded Craglorn to VR12.
VR content already does not require grouping, except for Anchors and open group dungeons.
How do people believe VR content is hard? Sure it can seem like a grind because of how much VR XP is required to level so the people aren't getting their breadcrumbs nearly as frequently, but...idk, I had fun and it was -not- hard.
I wish they would not make it easier.
I really don't know what the hell they are thinking either. Who are they actually listening to? Because it isn't the majority of their paying customer base.
Ruin the game because a few fire standers refuse to adapt their "play how I want" style? If people want to play badly, why should we cater to that as a legit style? That just makes the hole game bad (like WoW)!
The last couple days I have been sleeping through veteran content wondering if I will have to give myself a lobotomy to enjoy the game if they make it any easier.
This feels like a cheap shortcut to class balancing, which isn't really the issue since ANYONE can use CC and ranged, but refuse to, so they break the game.
I am afraid they will now attack DK's and Sorcerers and destroy all our fun tricks to create "artificial difficulty" to try and appease us now that they are catering to fire standers.
MAYBE they could have added some more interesting CC to NB and Templar, but they already have options that seem more than sufficient. That is ALL that would have been needed though. Then those classes could adapt just like everybody else.
When I entered veteran as a Sorcerer, I did not have ANY crowd control on my bars. I had relied on heals and wards to live, which no longer worked.
But instead of coming on the forums and crying like a child for them to ruin the game because it was too hard what did I do? I ADAPTED.
What a tragedy ZOS wouldn't provide some guides and interviews to help people adapt their spec, and add some new spells or interesting morphs (like more than two morphs for Volcanic Rune that might look cooler for other classes), instead of rushing to make things even easier than they are.
I sincerely hope that come monday ALL they change is the difficulty of boss encounters in INSTANCED SOLO QUESTS ONLY, and say "that is what we meant by adjusting solo play.
That would be an out to not wreck the game and give everyone the impression the company is just one more that will cater to the crybabies and ruin the fun like WoW and every other MMO.
Where is the sense of accomplishment if I never really fear that if I screw up I will actually die?
Jade_Knightblazerb14_ESO wrote: »Alphashado wrote: »
That being said, the reason so many people are frustrated is because the current structure feels like a making a normal MMO progression 3x harder at lvl 17 of a lvl 50 cap game. Imagine you were playing an MMO where the lvl cap was 50. Then imagine at lvl17, all of the quest and progression content got ramped up to a "one mistake and you are dead" difficulty setting.
Where can I play this MMO at? Been looking for this for a long time now...
Jade_Knightblazerb14_ESO wrote: »Soon Fire will no longer deal damage to characters, in fact it will heal and give Exp + Title.