I_killed_Vivec wrote: »The bank is different - it's sharing things between friends. It's not sharing achievements - I can give you a thing, I can't give you an achievement because you haven't done it.
My main doesn't dye items for my lower characters - they aren't quite that vain
I_killed_Vivec wrote: »It doesn't make sense to me that characters should share any achievements (I'm not saying that it doesn't make sense, just not to my way of thinking).
And it doesn't make sense to me that "some" should be shared when others shouldn't.
Fishing is an example - one character achieving master angler has to visit ALL zones, which is not possible without progression, hence the achievement. The achievement is lessened if multiple characters are used to fish in non-VR zones.
Crafting - it seems logical that only the character that can do the crafting has the achievement.
Skyshards, exploration, dolmens, delves... how does it make sense for a character to have these "awards" if it hasn't been there and done that?
As I said, it doesn't make sense to me, but then maybe I have a peculiar take on achievements, awards and dyes - the only dye I've ever used is Coldharbour Ash Black.
paulsimonps wrote: »
paulsimonps wrote: »
I know its old, but if I post à new thread, people will say that this topic was already discussed... Also found this poll interesting.
Achievements - yes, titles - not. Everybody is happy.
The_Sadist wrote: »SuraklinPrime wrote: »I don't want someone's level 3 alt walking around calling themselves 'Covenant Hero' or the equivalent.
If dyes are linked to achievements the character should have to earn them.
Since some are linked to specific choices made by a character that character should have to live with those choices.
Once again, outside of PvP when will your hypothetical veteran rank 12 meet a level 3? And why would you even care? People don't go about bragging about titles, they're purely cosmetic.
And once the character has earned them the dye should be locked to said character with no way to transfer to alts or friends, right? You can only dye your gear and use it on the character who has unlocked the colour.
Um, really? ALL achievements that I've seen can be completed regardless of choice. You may kill the evil mage or let me go, but you're still the hero who saved the day. The mortal choices you make have no impact on static achievements.
Achievements - yes, titles - not. Everybody is happy.
Not so, some of us don't want achievements to be account-wide either. The reasons are doubtless clearly stated here in the previous three years of discussion but in my case it's because my characters are all individual with different approaches so that I don't, for example, want my holy paladin style Templar who studiously avoids the Thieves Guild and Dark Brotherhood content automatically holding achievements from that content because it was done by my Dark Elf assassin style nightblade.
Also, my reason for playing multiple characters is to enjoy the content separately with each one and therefore they each earn their achievements by doing the related content. Ideally for me the CPs and dye unlocks would be character-based too but that would be largely unpopular. Given the different views I think the present system of having some things account-wide and others character-based strikes a fair balance.
However, I wouldn't personally have any problem with a character's achievement sheet holding a separate page listing all the achievements held across the account, although I suspect that those who struggle with performance would complain at the extra performance issues arising from the need to hold the additional data on a character.
paulsimonps wrote: »Achievements - yes, titles - not. Everybody is happy.
Not so, some of us don't want achievements to be account-wide either. The reasons are doubtless clearly stated here in the previous three years of discussion but in my case it's because my characters are all individual with different approaches so that I don't, for example, want my holy paladin style Templar who studiously avoids the Thieves Guild and Dark Brotherhood content automatically holding achievements from that content because it was done by my Dark Elf assassin style nightblade.
Also, my reason for playing multiple characters is to enjoy the content separately with each one and therefore they each earn their achievements by doing the related content. Ideally for me the CPs and dye unlocks would be character-based too but that would be largely unpopular. Given the different views I think the present system of having some things account-wide and others character-based strikes a fair balance.
However, I wouldn't personally have any problem with a character's achievement sheet holding a separate page listing all the achievements held across the account, although I suspect that those who struggle with performance would complain at the extra performance issues arising from the need to hold the additional data on a character.
This makes zero fricking sense. There is no downside to account wide achievements. It helps those that want to play on multiple toons but want to collect all the achievements do so far more easily and doesn't force achievement hunters to play on just one character.
paulsimonps wrote: »Achievements - yes, titles - not. Everybody is happy.
Not so, some of us don't want achievements to be account-wide either. The reasons are doubtless clearly stated here in the previous three years of discussion but in my case it's because my characters are all individual with different approaches so that I don't, for example, want my holy paladin style Templar who studiously avoids the Thieves Guild and Dark Brotherhood content automatically holding achievements from that content because it was done by my Dark Elf assassin style nightblade.
Also, my reason for playing multiple characters is to enjoy the content separately with each one and therefore they each earn their achievements by doing the related content. Ideally for me the CPs and dye unlocks would be character-based too but that would be largely unpopular. Given the different views I think the present system of having some things account-wide and others character-based strikes a fair balance.
However, I wouldn't personally have any problem with a character's achievement sheet holding a separate page listing all the achievements held across the account, although I suspect that those who struggle with performance would complain at the extra performance issues arising from the need to hold the additional data on a character.
This makes zero fricking sense. There is no downside to account wide achievements. It helps those that want to play on multiple toons but want to collect all the achievements do so far more easily and doesn't force achievement hunters to play on just one character.
There is the downside!
It's fine for those who have a main character and only roll alts with a view to doing very little on them except grind the quickest way to 50 in order to enable them to be used in PvP or whatever. It's not fine for those of us who run multiple characters as equal individuals and want to level normally through the game with them, each earning their appropriate achievements rather than being handed them on a plate because a different character has already done them.
paulsimonps wrote: »paulsimonps wrote: »Achievements - yes, titles - not. Everybody is happy.
Not so, some of us don't want achievements to be account-wide either. The reasons are doubtless clearly stated here in the previous three years of discussion but in my case it's because my characters are all individual with different approaches so that I don't, for example, want my holy paladin style Templar who studiously avoids the Thieves Guild and Dark Brotherhood content automatically holding achievements from that content because it was done by my Dark Elf assassin style nightblade.
Also, my reason for playing multiple characters is to enjoy the content separately with each one and therefore they each earn their achievements by doing the related content. Ideally for me the CPs and dye unlocks would be character-based too but that would be largely unpopular. Given the different views I think the present system of having some things account-wide and others character-based strikes a fair balance.
However, I wouldn't personally have any problem with a character's achievement sheet holding a separate page listing all the achievements held across the account, although I suspect that those who struggle with performance would complain at the extra performance issues arising from the need to hold the additional data on a character.
This makes zero fricking sense. There is no downside to account wide achievements. It helps those that want to play on multiple toons but want to collect all the achievements do so far more easily and doesn't force achievement hunters to play on just one character.
There is the downside!
It's fine for those who have a main character and only roll alts with a view to doing very little on them except grind the quickest way to 50 in order to enable them to be used in PvP or whatever. It's not fine for those of us who run multiple characters as equal individuals and want to level normally through the game with them, each earning their appropriate achievements rather than being handed them on a plate because a different character has already done them.
WHAT DO YOU LOSE FROM HAVING THOSE ACHIEVEMENTS ON THOSE TOONS?! Is this about immersion or something? Cause that is a weak argument.
paulsimonps wrote: »paulsimonps wrote: »Achievements - yes, titles - not. Everybody is happy.
Not so, some of us don't want achievements to be account-wide either. The reasons are doubtless clearly stated here in the previous three years of discussion but in my case it's because my characters are all individual with different approaches so that I don't, for example, want my holy paladin style Templar who studiously avoids the Thieves Guild and Dark Brotherhood content automatically holding achievements from that content because it was done by my Dark Elf assassin style nightblade.
Also, my reason for playing multiple characters is to enjoy the content separately with each one and therefore they each earn their achievements by doing the related content. Ideally for me the CPs and dye unlocks would be character-based too but that would be largely unpopular. Given the different views I think the present system of having some things account-wide and others character-based strikes a fair balance.
However, I wouldn't personally have any problem with a character's achievement sheet holding a separate page listing all the achievements held across the account, although I suspect that those who struggle with performance would complain at the extra performance issues arising from the need to hold the additional data on a character.
This makes zero fricking sense. There is no downside to account wide achievements. It helps those that want to play on multiple toons but want to collect all the achievements do so far more easily and doesn't force achievement hunters to play on just one character.
There is the downside!
It's fine for those who have a main character and only roll alts with a view to doing very little on them except grind the quickest way to 50 in order to enable them to be used in PvP or whatever. It's not fine for those of us who run multiple characters as equal individuals and want to level normally through the game with them, each earning their appropriate achievements rather than being handed them on a plate because a different character has already done them.
WHAT DO YOU LOSE FROM HAVING THOSE ACHIEVEMENTS ON THOSE TOONS?! Is this about immersion or something? Cause that is a weak argument.
Kuramas9tails wrote: »@paulsimonps Are you kidding me?
I am doing undaunted on my characters. Undaunted experience grows faster doing achievements in dungeons. If my main already completed them, that SLOWS down my experience gain on my other characters Undaunted leveling.
Achievements on a toon = more experience.