Moonchilde wrote: »This thread has been a strange read. I signed up for this game after beta because I wanted a challenging game, that did not let in destructive F2P hordes. If this game gets easy, or goes F2P, I will likely move on. There has to be challenging games on the market, or another silent majority leaves. I don't know if Zenimax has chosen a 'target market' yet, since the product isn't finished. But I really hope its not the "I click this and win" market. No offense, that is a perfectly valid playstyle, I just think we as players need to know that we found the right game and are getting what we pay for.
The more of these threads I read the more it becomes apparent that some people can't see past the end of their nostrils.
The folks that keep saying it's not to difficult and L2P blah blah blah, if that's the way you like to play then that's fine for you, it's not fine however for others so stop being so damned selfish and try thinking of someone apart from yourself for a change.
Everybody is paying the same amount of money and everybody has the right to play the role that they choose, the way that they choose.
I can mostly cope with the difficulty, but it's so blasted tiresome at times that it becomes pure drudgery and puts some people off playing, me included.
Have difficult content available for those that want it by all means, but there's no reason for every area to be a crapstorm of difficult combat.
The difficulty isn't overtuned. If you're dying on an encounter (assuming you have a group when needed), it's because you're not using the combat mechanics properly.
Is it frustrating to die? Sure, sometimes it is. But is it boring to have a game where players don't feel any sense of accomplishment after a fight because they never had to do anything except stand in front of the enemy and spam the same ability over and over? Absolutely. There is absolutely no encounter in this game that is "too" difficult. Challenge is good, and many of us really prefer having to pay attention when fighting.
Some fights in the 1-50 portion of the game have been difficult and aggravating. But I've stuck with it because I like the overall ES universe — the exploration, the lore and even most of the fights.
Now, though, I've reached Mannimarco in the main storyline and ... well, suffice to say, he's horribly powerful. The battle is rated at level 40, but I'm higher than that, and I'm lucky if I can get him down to 25 percent of his health before he simply outlasts me.
I'm going to try some different approaches, but I've done that several times already with no change to the outcome (defeat). I've got maybe three or four more up my sleeve, but after that, well, heck, I don't know what I'll do. Pointless to keep a sub in a situation like that.
martinhpb16_ESO wrote: »This is an issue that keeps coming up on these forums again and again. If it isn't the biggest make or break issue this game has, it's certainly up there. There are people deserting because of it. I also acknowledge that there are some players seem to like this difficulty (I can't fathom why) but it's really about time ZoS addressed it. Either saying they intend to keep things this level of difficulty or they're going to make it more accessible for average players and tone it down. They know that this is an issue but keep sitting on the fence by alluding to upcoming changes to VR but mention nothing about the difficulty level. I just can't see this working on consoles the way it is now. It's about time ZOS gave us some feedback.
So you don't want any challenge just faceroll everything?
martinhpb16_ESO wrote: »This is an issue that keeps coming up on these forums again and again. If it isn't the biggest make or break issue this game has, it's certainly up there. There are people deserting because of it. I also acknowledge that there are some players seem to like this difficulty (I can't fathom why) but it's really about time ZoS addressed it. Either saying they intend to keep things this level of difficulty or they're going to make it more accessible for average players and tone it down. They know that this is an issue but keep sitting on the fence by alluding to upcoming changes to VR but mention nothing about the difficulty level. I just can't see this working on consoles the way it is now. It's about time ZOS gave us some feedback.
So you don't want any challenge just faceroll everything?
Logical fallacy: Straw Man. Where did Martin argue that he wanted to "faceroll" everything?
edu.journeymanub17_ESO wrote: »Some fights in the 1-50 portion of the game have been difficult and aggravating. But I've stuck with it because I like the overall ES universe — the exploration, the lore and even most of the fights.
Now, though, I've reached Mannimarco in the main storyline and ... well, suffice to say, he's horribly powerful. The battle is rated at level 40, but I'm higher than that, and I'm lucky if I can get him down to 25 percent of his health before he simply outlasts me.
I'm going to try some different approaches, but I've done that several times already with no change to the outcome (defeat). I've got maybe three or four more up my sleeve, but after that, well, heck, I don't know what I'll do. Pointless to keep a sub in a situation like that.
That fight is scripted, just get rid of all adds until the NPC (Abnur Tharn, if I'm not mistaken) tells you to hit him.
Well, wife and I are Level 30, but we're avoiding that, since it's a forced-solo instance.edu.journeymanub17_ESO wrote: »Some fights in the 1-50 portion of the game have been difficult and aggravating. But I've stuck with it because I like the overall ES universe — the exploration, the lore and even most of the fights.
Now, though, I've reached Mannimarco in the main storyline and ... well, suffice to say, he's horribly powerful. The battle is rated at level 40, but I'm higher than that, and I'm lucky if I can get him down to 25 percent of his health before he simply outlasts me.
I'm going to try some different approaches, but I've done that several times already with no change to the outcome (defeat). I've got maybe three or four more up my sleeve, but after that, well, heck, I don't know what I'll do. Pointless to keep a sub in a situation like that.
That fight is scripted, just get rid of all adds until the NPC (Abnur Tharn, if I'm not mistaken) tells you to hit him.
They're talking about the level 40 Mannimarco fight, not the level 20 Castle of Worms.
edu.journeymanub17_ESO wrote: »Some fights in the 1-50 portion of the game have been difficult and aggravating. But I've stuck with it because I like the overall ES universe — the exploration, the lore and even most of the fights.
Now, though, I've reached Mannimarco in the main storyline and ... well, suffice to say, he's horribly powerful. The battle is rated at level 40, but I'm higher than that, and I'm lucky if I can get him down to 25 percent of his health before he simply outlasts me.
I'm going to try some different approaches, but I've done that several times already with no change to the outcome (defeat). I've got maybe three or four more up my sleeve, but after that, well, heck, I don't know what I'll do. Pointless to keep a sub in a situation like that.
That fight is scripted, just get rid of all adds until the NPC (Abnur Tharn, if I'm not mistaken) tells you to hit him.
They're talking about the level 40 Mannimarco fight, not the level 20 Castle of Worms.
charles.cavanaughub17_ESO wrote: »It is probably true, however, that pursuing quests, exploring, and crafting should have the same degree of emphasis that the brutal combat has in the veteran levels. I think the ideal lies in a world where a player can go about doing what he or she wishes and still level up, but there are certain areas where true terror lies, and the rewards for confronting that terror are magnificent!!!
charles.cavanaughub17_ESO wrote: »It is probably true, however, that pursuing quests, exploring, and crafting should have the same degree of emphasis that the brutal combat has in the veteran levels. I think the ideal lies in a world where a player can go about doing what he or she wishes and still level up, but there are certain areas where true terror lies, and the rewards for confronting that terror are magnificent!!!
Some fights in the 1-50 portion of the game have been difficult and aggravating. But I've stuck with it because I like the overall ES universe — the exploration, the lore and even most of the fights.
Now, though, I've reached Mannimarco in the main storyline and ... well, suffice to say, he's horribly powerful. The battle is rated at level 40, but I'm higher than that, and I'm lucky if I can get him down to 25 percent of his health before he simply outlasts me.
I'm going to try some different approaches, but I've done that several times already with no change to the outcome (defeat). I've got maybe three or four more up my sleeve, but after that, well, heck, I don't know what I'll do. Pointless to keep a sub in a situation like that.
martinhpb16_ESO wrote: »So you don't want any challenge just faceroll everything?
Alphashado wrote: »This is tried and true:
Dungeons - Challenging.
Heroic Dungeons - Very Challenging
Raids - Very Challenging
Group objectives in general - Challenging/Very Challenging
Trash mobs and solo quest mobs - low to moderate challenge
Alphashado wrote: »This is tried and true:
Dungeons - Challenging.
Heroic Dungeons - Very Challenging
Raids - Very Challenging
Group objectives in general - Challenging/Very Challenging
Trash mobs and solo quest mobs - low to moderate challenge
And if you want people to "L2P", this is a much better environment for it.