I'm a VR6 Templar who essentially stopped leveling after the holiday massacre patch. Every time I log in and play my fabulous dress wearing baton twirler, I want to kick the family dog!
I hang on in hope that Zenimax will come full circle and deliver on their marketing promise of players playing any class the way they wanted to play that class!
I wanted to be a battle cleric with plate, sword and board / bow!
Instead, Beta and three months player subscription revenue have provided no evidence of game stability, workable solution to bots and class balance.
I dislike Zenimax's failure to be pro-active in balancing and the polarizing of the community that balancing in the negative by nerfing is causing.
Like most players buying into the hype of ESO marketing, we were excited to play an ESO game and had high hopes for this game!
Now I just hope the understandable attrition of dissatisfied customer base does not surpass the event horizon of ESO's relevance.
I already canceled.
Not because I disliked the game (although there were a number of things that drove me nuts) but because I'm old and I was starting to have problems with my wrists and shoulders.
Looks like my days of PC gaming might be over....pretty bummed actually
I fully expected problems with balancing and bugs as we have now in a new MMO. I also fully expect that the bulk will be solved within 6 months after launch (we are still in the 2nd and gotten quite a bit already).
So at earliest I will revisit my choice in the 6th month after launch.
wait...what?
bad poll is bad.
"I plan on sticking around for a long long time and hope ESO never goes FTP(also choose this option if you just plan on staying around a long time and don't care if it goes FTP but you don't mind paying)"
So...that option is for people who hate FTP & hope it never comes.. ALSO it's for people who don't care if it goes FTP????
Why/how are those the same option??
alexandru987eb17_ESO wrote: »I cancelled my subscription but I hope they will resolve most horrible issues and I'll return. Actually the only thing I'm not happy with is unplayable veteran levels. I don't PvP, I don't raid dungeons, don't run trials etc, I just want to enjoy lore and questing, I read and listen every piece of quest information and really enjoy it. But when I need to group with someone to kill 2 archers and one healer just to pass the gate in the fence I'm not happy so I unsubscribed.
Every class can solo 3 veteran NPC`s without danger... its just the player that is the weak link here... or a bad build(again the player).
Get a decent build - either enough CC + DPS to kill them before you are in danger or a healing build that will out last them...
I do agree on one thing tho: they should have made 2 or more difficulties... as some people i see getting milked in VR content while others just kill everything including a lot of the world bosses... different difficulties with different rewards might have fixed that and it would have given the casual player a reason to group and try the higher difficulty while allowing veteran MMO players to just solo in the harder difficulty mode for better loot.
Maybe in time...
Probably just a simple issue of a stamina build. I know that is my problem. Melee stamina heavy armor=no win against 3+ vets. I understand now that dress and staff is best, but at VR4, I couldn't be bothered to level light armor from lvl 3 and work on a magic build, a complete turn around from my current style. It's easier to learn how to play by just rerolling something else and doing dress/staff on them to learn the play style. Otherwise I will die, a lot. Every class has a magic based build to combat 3 VR mobs. It isn't just us players that are the issue and you can't really blame someone who is a stamina build that had no problems from 1-VR3 being a stamina build for not being able to beat VR mobs anymore. It's the basic problem of Stamina builds hitting a brick wall of uselessness and it being hard to come back with a magic build after playing the entire time with a once viable dual wield or 1h/s stamina build. It isn't the player's fault for never using magic. It's an ignorance issue. We figured the game would be balanced so that stam and magic builds would be viable. We were wrong. Difficulty lvl would be an interesting option though, I think a "Become a magic based build" button would be even more helpful though. lvling up light armor from 1-5 to 50 and using magic abilities still at lvl 1 when you are at VR4 isn't really a useful option for me at this point.