wllstrt75b14_ESO wrote: »You can do a vet level in a few hours. Heck I know guys that grind 2 levels In 4 hours. How is this too hard?
Perhaps zos should make an easy button for those that whine and want stuff on a silver platter.
A good grind group can move the bar pretty fast, it seems. I was farming some leather at vr1 and an aoe group showed up. Just wanting to get the drops I joined in since they were killing everything. Like 5 or 6 of us in a large group. Picked up like anywhere from 1/5 to 1/4 of VR1 in 15 mins or so with them. And that wasn't really trying.
If you found the right spot and had a good group I'm sure you can grind vet levels pretty fast.
Not to derail the thread. But how would you guys do veteran ranks if you could choose? Like. What would you do different? [Note this is a honest question.]
A good grind group can move the bar pretty fast, it seems. I was farming some leather at vr1 and an aoe group showed up. Just wanting to get the drops I joined in since they were killing everything. Like 5 or 6 of us in a large group. Picked up like anywhere from 1/5 to 1/4 of VR1 in 15 mins or so with them. And that wasn't really trying.
If you found the right spot and had a good group I'm sure you can grind vet levels pretty fast.
Again, that's... "fun"?
but the VR grind from 1-10 is just unecessary, tacked on, filler content, turned into "veteran content" - because players in beta expressed an interest in being able to do the other faction storylines without needing to roll another character.
but now, everybody that does want to experience any max level adventure zone gameplay, either on their mains or on an alt, has to play through the entire 1-50 quest content 3 times, or grind like a mo-fo for 25-30 hours.
as i said on... page 7 (http://forums.elderscrollsonline.com/discussion/101675/dear-zos-veteran-levels-are-killing-eso-please-wake-up-to-this/p7)
VR content should be rolled back to VR2.
cadwells almanac should be optional content, not mandatory.
craglorn should be 50-VR2. (see the post for full details)
it might suck for V12's to be rolled back, but it's gonna suck way worse when ESO eventually goes F2P because the veteran content is bloated unnecessarily.
edit: also have to laugh how you say it's elders scrolls, it's about the journey, but you also admit to "rushing" all the vet content.
i loved 1-50 and i'm even rolling alts to enjoy it again and make different decisions, but i really came to ESO to see how the endgame works out - so far, it's not working out. not if i'm expected to "rush" VR1-10 to be on an even footing in pvp, or to find groups for craglorn without feeling like i am being carried.
Altissimus wrote: »Your player base is declining. I know this, because all of my friends and all of my guilds are saying the same thing.
Xp gain is too slow. Incentives are too little. Only some specific class/builds are working in Vet play.
Xp gain is too slow: it takes hours of game play to move the bar. Quest rewards are too little. Mob kills are arduous, and reward little.
Incentives are too little: VR3 to VR4...so what. The mobs, however, gain loads more HP. We gain...............nothing. No skill point towards a decent vet-based unlock. No power boost. No significant unlock of higher-tier gear. Nothing. Where's the incentive to do the ggggggrrrrrrriiiiiiinnnnnnnnnddddddddddddddddddddddd? You're missing the basic MMO equation here: effort must be met with reward.
Only some specific classes: "play the way you want to play" doesn't work into Vet zones. You. Can. NOT. Solo. Vet. Play. on any build, unless you take 2-3 times as long and use potions etc. There are maybe 2-3 builds in the entire game that can solo effectively...pre 1.1.2 nerfs, anyway.
THIS is where your efforts should be focused. The "oh, we're working on bots and gold spammers" excuse is old, and you've demonstrated insufficient progress to justify this.
I can't make this message clear enough: if you don't address more of what the players are wanting, and soon, you won't have to worry about bots and spammers any more because they'll realise there's no players to sell to.
ZOS_JessicaFolsom wrote: »Hey folks,
We want you to know that we've seen all your feedback and concerns about Veteran Levels, Veteran Content, end-game character progression options, and we're in the process of planning some changes and improvements. We hope to be able to share our plans with you very soon (maybe in the next Road Ahead letter.)
The reason you are "gated," as you put it, from the higher VR content at lower VR is for the same reason you were "gated" from it when you were level 10 in your first regular zone....You haven't progressed enough for the end game content yet. Does this even need to be explained?
EvilEmpire wrote: »For me, it's not the grind that was the problem. I have thus far enjoyed the VR content, even if it was somewhat tedious.
I'm a DK sword and board, hvy armor, stamina build. Since the patch, I'm so squishy that it's not even funny. I ditched 2h, then bow, once I passed VR3 because I just wasn't sustainable. I play Solo, and with sword/sheild combo, I was able to work through till now (VR7).
The problem I have is that now I can't solo anything. I just tried playing again, and with 2200 life, overcapped Armor and Spell resist, a Watcher in Tribunal with 6k life just destroyed me a few hits (with me using all my buffs, and wearing my crafted epic/legendary gear). My death cap said the last 4 hits were all 600-800 damage.
Block seems to be pointless now. Where before, I could at least mitigate damage, now my shield seems to do nothing.
So my problem is that I feel like I've wasted my entire play time since pre-release. If I want to continue to play solo (except for the typical grouping for Dolmen, World Boss, Dungeon), I have to become a cookie cutter DK with light armor and a Restro/Destro staff. I'm working on my 8th trait on Hvy Armor research, have lvl 50 2h, 1h/shield, and Bow (plus 50 in hvy armor and med armor because I wear 5hvy+2med). All of the above mentioned seems like a waste now. I don't want to wear light armor and use a staff. If I wanted that ***, I'd have rolled a Sorc.
It's gotten to the point now where I don't really want to play. If I didn't already buy a 6month sub, I'd just cancel. It has just become so un-fun for me. I feel worse for my gf who plays a hvy armor, sword and board templar. She's already abandoned hvy armor and is leveling a staff, but I just refuse to start over AGAIN (already essentially did that went I ditched 2h, then bow). I'm so broke now that I can't even afford a respec. My gf chewed through the 50k I sent her just repairing and buying more soul gems to fill (VR3 content). Then I sent her more to respec. I've chewed through 10k in repair costs alone yesterday. Now I don't even have enough to respec myself, but that's okay, because I have no idea what to respec to. All of the weapon classes/melee I have worked on, and want to play with, are no longer valid in Vet. I don't like being forced to group in order to kill trash mobs, nor do I like being wrangled into having to do a FoTM build to stay survivable. I was looking forward to PvP, but ***, if I can't even kill trash mobs, how can I expect to be competitive in PvP?
Just because you don't want to play the game to its full potential doesn't mean others should have their endgame shortened and made easier by just being able to skip ahead to the final endgame content whenever you want. Sorry if that's not what you want to hear but a lot of us like a challenge and something to work towards, not reasons to skip over everything.
but the VR grind from 1-10 is just unecessary, tacked on, filler content, turned into "veteran content" - because players in beta expressed an interest in being able to do the other faction storylines without needing to roll another character.
but now, everybody that does want to experience any max level adventure zone gameplay, either on their mains or on an alt, has to play through the entire 1-50 quest content 3 times, or grind like a mo-fo for 25-30 hours.
as i said on... page 7 (http://forums.elderscrollsonline.com/discussion/101675/dear-zos-veteran-levels-are-killing-eso-please-wake-up-to-this/p7)
VR content should be rolled back to VR2.
cadwells almanac should be optional content, not mandatory.
craglorn should be 50-VR2. (see the post for full details)
it might suck for V12's to be rolled back, but it's gonna suck way worse when ESO eventually goes F2P because the veteran content is bloated unnecessarily.
edit: also have to laugh how you say it's elders scrolls, it's about the journey, but you also admit to "rushing" all the vet content.
i loved 1-50 and i'm even rolling alts to enjoy it again and make different decisions, but i really came to ESO to see how the endgame works out - so far, it's not working out. not if i'm expected to "rush" VR1-10 to be on an even footing in pvp, or to find groups for craglorn without feeling like i am being carried.
I needed to quote this as this is actually a wonderful post with a great way to solve a lot of what I just posted about.
ZOS should look at this as a solution to the issue here. @ZOS_JessicaFolsom
Allow your players to make the choice of what they do. Stop the gates or improve character progression to reward people for doing that content.
fiachsidhe wrote: »Don't get me wrong. Leveling from 1-50 was some of the most enjoyable questing I've experienced since The Secret World. But the Veteran levels are just not fun to me.
The problem is the design was terrible. Zenimax took a sandbox game and made a themepark mmorpg. Copy pasting what works in other games and forcing tham all into their own and hoping the game succeeds on them and the pre-installed fanbase.
infraction2008b16_ESO wrote: »Just because you don't want to play the game to its full potential doesn't mean others should have their endgame shortened and made easier by just being able to skip ahead to the final endgame content whenever you want. Sorry if that's not what you want to hear but a lot of us like a challenge and something to work towards, not reasons to skip over everything.
I don't think people are saying they want a fast track button, they are saying they want an alternative route to having to do another two factions in a linear fashion before they reach the real endgame. Reaching vet should be all about choices, not an extension of the levelling grind.
darthbelanb14_ESO wrote: »I average a level in an hour of play, and that's with me goofing around.
The funny thing is people will complain either way, whether leveling is too fast or slow.
infraction2008b16_ESO wrote: »Just because you don't want to play the game to its full potential doesn't mean others should have their endgame shortened and made easier by just being able to skip ahead to the final endgame content whenever you want. Sorry if that's not what you want to hear but a lot of us like a challenge and something to work towards, not reasons to skip over everything.
I don't think people are saying they want a fast track button, they are saying they want an alternative route to having to do another two factions in a linear fashion before they reach the real endgame. Reaching vet should be all about choices, not an extension of the levelling grind.