
ToddIngram wrote: »Maximus_Mordred wrote: »Hi ZOS,
Stop doing this, the majority of your PvP base does not want this washed game mode. We don’t want to contribute anything to your “testing” because we are against it. Frankly, it’s a waste of time. With all the good that’s being done recently in the studio this is the remaining outlier of a team clinging to one last bad decision. It feels like we’re just being reminded to stay skeptical of the PvP dev team’s vacuum decision making philosophy.
*edit*
Can we test PvE Vengeance on April 20th too?
Speak for yourself, after the endless years of nonstop ballgroups and bombers destroying PvP for all but the biggest sweatlords I am so looking forward to this.
Seeing the angry little forum bubble throwing a tantrum when they can't get carried by their sets to crush PvErs and clueless zergs to give themselves a fragile sense of power and superiority over others is never not music to my ears. The fact is that they have never, at any point represented the majority of PvPers. If ZOS did literally the exact polar opposite of what the chronically online "PvP" population here demanded then Cyrodiil today would be a much better place.
Not many times I support ZOS' stance on PvP but got to say, this is one of them.
As one of those PvP players who "throws a tantrum when I can't get carried by my sets to crush PvErs and clueless zergs to give myself a fragile sense of power and superiority over others" I will be taking vengeance week off. You see, I'm not a fan of the toxic PvE community that continuously make statements like the one from you I've quoted.
I've put in the time to be good at live Cyrodiil PvP. I'm not going to help ZOS throw all my years of time and effort into the trash bin.
Zodiarkslayer wrote: »It Back when there was no sticker book and no option to use transmutation stones to recreate a piece of equipment, I would've agreed.
But these days it is really comfortable to organise inventory. Well, at least for me with my 12 character non ESO+ account. There are just a couple of habits that one needs to cultivate and there will never be any inventory bloat.
1) Know your build's gear. Don't experiment, that's what the PTS is for.
2) Use the sticker book, don't hoard gear. With 1500 transmute crystals it is possible to make 60 pieces of gear at once. That is 5 characters!
3) Get all the free storage space. Bank (240), Inventory (200 per character, 10 characters are free), Storage Chests (360).
4) Use motives, plans and recipes when you get them. Sell them at once, if you know them.
5) Use up your consumable materiels. Craft potions, glyphs and food to sell them on guild stores. The good ones sell like candy. The others mostly sell as raw mats for good gold. Only the provisioning mats that are not used for commonly used food and for daily crafting writs need to be sold to regular merchants, 5 gold apiece.
6) Use Houses for storing furnishings, not the bank.
7) Hoarding is bad for mental health. Sell like crazy! Use Master Merchant or Tamriel Trade Centre to know real value and fill up all of your 30 slots in every one of your guilds.
Remember: The bank inventory is limited to 240 slots, but the amount of gold is limited to 2.1 billion.
There is more, ofc. But these are the most important.
TX12001rwb17_ESO wrote: »Would it have been so bad to just make all the class mastery buffs simple Weapon/Spell Power buffs based on how underperforming the class is on live?