Brace yourself for an influx of pvers about to give you their wisdom on why Vengeance is better
Is Greyhost disabled again? Please say it isn’t
If they would stop doing these tests (as the very vocal anti-Vengeance players demand it), what should ZOS be doing instead? If the answer is nothing, then you've pretty much doomed Cyrodiil for everyone.
Erickson9610 wrote: »When Vengeance becomes permanent in Update 50, you should be able to queue in there instantly and then PvP in there while waiting for the queue for Gray Host. Update 49 added the ability to queue for other Cyrodiil/IC campaigns while you're already in one.
I like both Vengeance and Gray Host. I hope ZOS adds Werewolf to Vengeance soon, preferably some time after we get the reworked Werewolf in Update 50.
tomofhyrule wrote: »Brace yourself for an influx of pvers about to give you their wisdom on why Vengeance is better
Is Greyhost disabled again? Please say it isn’t
It is disabled again, for that week only.
It has also been confirmed that permaVengeance will drop in U50 alongside Grey Host as the two options
Vengeance has been confirmed to be coming as a permanent feature alongside GH with update 50, and they've even gone as far as making a large number of the "rewards" offered through the new PVP progression system vengeance-specific.
Still can't help but believe this is a terrible misstep in what is otherwise a stellar year for the studio. I've seen some people in favor of vengeance, but far more seem opposed, especially within the PVP community itself. As far as population goes, the last vengeance test was practically dead on PC NA after the first night, with GH having more players on it every single evening even when considering the different population caps.
I find myself wishing they'd have scrapped this altogether and focused their PVP-related efforts on improving the existing content, as well as further developing the upcoming mid-size zone and reward system.
If they would stop doing these tests (as the very vocal anti-Vengeance players demand it), what should ZOS be doing instead? If the answer is nothing, then you've pretty much doomed Cyrodiil for everyone.
Gray Host took a PvP community of thousands and reduced it to dozens.Would rather have them doing nothing then splitting the shrinked community even more
moderatelyfatman wrote: »tomofhyrule wrote: »Brace yourself for an influx of pvers about to give you their wisdom on why Vengeance is better
Is Greyhost disabled again? Please say it isn’t
It is disabled again, for that week only.
It has also been confirmed that permaVengeance will drop in U50 alongside Grey Host as the two options
Will Blackreach still be up? It's going to really suck if there is nowhere for people to go if there is a queue to get into GH.
tomofhyrule wrote: »moderatelyfatman wrote: »tomofhyrule wrote: »Brace yourself for an influx of pvers about to give you their wisdom on why Vengeance is better
Is Greyhost disabled again? Please say it isn’t
It is disabled again, for that week only.
It has also been confirmed that permaVengeance will drop in U50 alongside Grey Host as the two options
Will Blackreach still be up? It's going to really suck if there is nowhere for people to go if there is a queue to get into GH.
They said that only Vengeance and GH would be the options.
They did say that they'd look at adding a new campaign if the population demanded it, and gave the example of if both Vengeance and GH had long queues to get in. I do think a more realistic scenario is that GH has an hourslong queue and Vengeance is still at one bar, but they didn't say anything about that case.
tomofhyrule wrote: »moderatelyfatman wrote: »tomofhyrule wrote: »Brace yourself for an influx of pvers about to give you their wisdom on why Vengeance is better
Is Greyhost disabled again? Please say it isn’t
It is disabled again, for that week only.
It has also been confirmed that permaVengeance will drop in U50 alongside Grey Host as the two options
Will Blackreach still be up? It's going to really suck if there is nowhere for people to go if there is a queue to get into GH.
They said that only Vengeance and GH would be the options.
They did say that they'd look at adding a new campaign if the population demanded it, and gave the example of if both Vengeance and GH had long queues to get in. I do think a more realistic scenario is that GH has an hourslong queue and Vengeance is still at one bar, but they didn't say anything about that case.
Is this in the stream? I’d like to watch it when I am not stuck at work.
tomofhyrule wrote: »tomofhyrule wrote: »moderatelyfatman wrote: »tomofhyrule wrote: »Brace yourself for an influx of pvers about to give you their wisdom on why Vengeance is better
Is Greyhost disabled again? Please say it isn’t
It is disabled again, for that week only.
It has also been confirmed that permaVengeance will drop in U50 alongside Grey Host as the two options
Will Blackreach still be up? It's going to really suck if there is nowhere for people to go if there is a queue to get into GH.
They said that only Vengeance and GH would be the options.
They did say that they'd look at adding a new campaign if the population demanded it, and gave the example of if both Vengeance and GH had long queues to get in. I do think a more realistic scenario is that GH has an hourslong queue and Vengeance is still at one bar, but they didn't say anything about that case.
Is this in the stream? I’d like to watch it when I am not stuck at work.
Right around the 18:30 mark
I don't do cyro, but I think it's a bad idea to only have GH as a normal cyro. I've seen what the queue times are at prime time, especially on the weekends. Queues can be upwards to an hour or two. Queue times are only going to get worse when U50 drops when people will be able to use their non DK pure class builds again. I imagine a lot of players aren't going to be happy that their only options are IC or BGs if they want to play regular PvP while they wait for GH. Blackreach was always the hold over and what also enabled people to play their characters from other factions. With that gone, I do think there's going to be a lot of problems. At the very least, Blackreach should stay and just get rid of Ravenwatch and Icereach.
tomofhyrule wrote: »tomofhyrule wrote: »moderatelyfatman wrote: »tomofhyrule wrote: »Brace yourself for an influx of pvers about to give you their wisdom on why Vengeance is better
Is Greyhost disabled again? Please say it isn’t
It is disabled again, for that week only.
It has also been confirmed that permaVengeance will drop in U50 alongside Grey Host as the two options
Will Blackreach still be up? It's going to really suck if there is nowhere for people to go if there is a queue to get into GH.
They said that only Vengeance and GH would be the options.
They did say that they'd look at adding a new campaign if the population demanded it, and gave the example of if both Vengeance and GH had long queues to get in. I do think a more realistic scenario is that GH has an hourslong queue and Vengeance is still at one bar, but they didn't say anything about that case.
Is this in the stream? I’d like to watch it when I am not stuck at work.
Right around the 18:30 mark
I haven't played Vengeance yet but plan to try it on April 20th. What are the issues with it? Is it unfun? Is it because you're progression isn't included? Etc
I imagine this is a very important test for when crossplay is finally introduced because while the PvP community is small there are still niches that exist on each platform. And combining those niches will allow for the possibility of the larger scale cap that Vengeance offers.
Really hoping between the Veterancy system, the planned mid sized zone, and crossplay that PvP's population sees a significant increase. Something we all want. And if that is the case then Vengeance would be necessary.
CatalinaWineMixer2 wrote: »The current state of PvP is due to constant nerfs, ruining sets, ruining/nerfing our characters, Subclassing and placing what's left of what was once a fun and vibrant PvP comunity above the rest of the entire Eso population. We all talk about how it used to be. Most of the people who do have quit PvP. Some of the new players look at us like we are telling a fairytale when we speak of it. It’s been going on for ten years. We need change. Vengeance is a part of this and there are many looking forward to it.
Vengeance has been confirmed to be coming as a permanent feature alongside GH with update 50, and they've even gone as far as making a large number of the "rewards" offered through the new PVP progression system vengeance-specific.
Still can't help but believe this is a terrible misstep in what is otherwise a stellar year for the studio. I've seen some people in favor of vengeance, but far more seem opposed, especially within the PVP community itself. As far as population goes, the last vengeance test was practically dead on PC NA after the first night, with GH having more players on it every single evening even when considering the different population caps.
I find myself wishing they'd have scrapped this altogether and focused their PVP-related efforts on improving the existing content, as well as further developing the upcoming mid-size zone and reward system.
MincMincMinc wrote: »Vengeance has been confirmed to be coming as a permanent feature alongside GH with update 50, and they've even gone as far as making a large number of the "rewards" offered through the new PVP progression system vengeance-specific.
Still can't help but believe this is a terrible misstep in what is otherwise a stellar year for the studio. I've seen some people in favor of vengeance, but far more seem opposed, especially within the PVP community itself. As far as population goes, the last vengeance test was practically dead on PC NA after the first night, with GH having more players on it every single evening even when considering the different population caps.
I find myself wishing they'd have scrapped this altogether and focused their PVP-related efforts on improving the existing content, as well as further developing the upcoming mid-size zone and reward system.
They picked up on the notion of there needs to be a better entry into pvp because the old school concept of under50 into nocp into vet pvp doesnt work now that people level to cp160 within a week and only see population in the main campaign.
My biggest gripe is why did they do the vengeance perk system in such a goofy way. Why confuse new players even more by making a new convoluted system to learn? If I was designing vengeance I would have just made the perk system LOOK like fake gear unlocks and slottable gear only in pvp. They could have made essentially vengeance only gear that was basic noproc stat gear and simple stat gear effects like clever alchemist. A basic gear campaign like this actually could have been a good learning environment that is low investment. They could even redesign the alliance vendors and such to accommodate the new vengeance gear and etc.
Subclassing was probably already planned to get them through the class reworks so players had the cop-out where if they didn't have a DK they could still slot the OP meta dk skills on their character.
It seems like the "performance" aspect of the test was abandoned as we have seen that the DK and 2handed changes were already on their way a while ago. Meaning they began reworking way before any vengeance data was digested to make decisions off of. We never even tested interactions of set bonuses or stats with vengeance skills.....why would you start redesigning all of the skills in the game before you even knew how to design them to avoid performance issues with the rest of your systems?
The zos brass just put pvp on the backburner again like they have done every time in the past when they "fixed" cyrodil by reducing the player population cap. They could have chosen streamlined skills with light animations with no lag and 900 player full population cyrodil........ But instead they decided to turn the game into a hack and slash experience with Flamboyant overdone VFX complicated 5 paragraph proc skills and low server population lag >> need to reduce cyro population again >> Cyro is too big for 300 already, so we need a mini cyrodil so we can reduce the population again.
At a certain point we will see pve start to lag out and zos wont know what to do because they just kept digging the hole deeper.