AcadianPaladin wrote: »While the ideas here to make leveling scrying/excavation a bit less painful are indeed welcome and helpful, I agree with OP that both skills level too slowly.
And to redeem every free and premium tier reward, you need less than 20K. (And if you are just redeeming free tier, it's more like 10K.) So 25-42K total possible. When you need only 10-20K. So in that context, missing 15 from missing a day is mostly background noise
This suggests they have decided to restore Caches for those who ask (for those affected by the current currency-expiry-not-clearly-communicated-in-game situation at least). That might be reading too much into the response though.[...] I understand you are reaching out about opening your Cache of Tome Points and wish to have them restored. I'll do my best to help get this resolved for you.
In order for us to best assist you, please provide the following information:
- How many Cache of Tome Points have you opened?
- How many of the opened Cache of Tome Points do you wish to be resotred?
As soon as we have this info, we will investigate this issue for you further and be back in touch as soon as possible. [...]
JeroenB
Erickson9610 wrote: »When Vengeance becomes permanent in Update 50, you should be able to queue in there instantly and then PvP in there while waiting for the queue for Gray Host. Update 49 added the ability to queue for other Cyrodiil/IC campaigns while you're already in one.
I like both Vengeance and Gray Host. I hope ZOS adds Werewolf to Vengeance soon, preferably some time after we get the reworked Werewolf in Update 50.
agelonestar wrote: »agelonestar wrote: »Very disappointing.
2025 was a total write-off. It looks like 2026 will be too. Where's a new content? I mean real content, not just some added quests or updated systems? If you're a long term player, there's nothing new here.
What would you like to have seen content wise?
I understand the desire from a studio perspective to move away from a crushing schedule - and I'm not saying the changes being made aren't welcome. That said, let's be honest - most of what we're seeing is a change/upgrade to existing game structures, with a few quests and bit and pieces thrown in.
Where's the new zone to explore? The new architecture? The furnishing that goes with it? The stories? The new characters? What about new classes, new skill lines, new weapons, new races..... anything actually NEW?
When I think about the breadth and scope of what was delivered with - for example - Summerset, versus what came out last year and what appears to be planned for this year, there is just no comparison. There is a distinct lack of new content. Period. But your pricing structure won't reflect that.
So just a few things to follow up on. Thank you for providing your thoughts on some of the content we showed today.
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What about new classes, new skill lines, new weapons, new races
The team is in the middle of the class refresh, so these are out of scope for time being. Once we get through a good portion of these, we can get back to working on items like this. But they are things we would like to get to in the next few years.