BasP
Just ask speedrun dot com to add a menu navigation category if navigating menus is so important part of your gameplay.heimdall14_9 wrote: »In a competitive environment, those 'tasks'—preparation, fast menu navigation, and build knowledge—are what separate a veteran from a novice. When you use a script like WW to close that gap, you aren't 'getting back to playing faster'; you are letting a tool handle the skill-based portion of your preparation.
You can do more with armory than with WW. This here demonstrates that you have no clue what WW even is.heimdall14_9 wrote: »ZOS created the Armory System to provide a balanced way to manage builds. Choosing to ignore that official system in favor of an automated script isn't 'improving' the game—it’s choosing to let the game be played for you.
You keep telling us this. How is your 19 emperor titles in any way, shape or form related to this conversation?heimdall14_9 wrote: »I prefer to be the one behind the 19 Emperor titles, not a clanker."
Kickimanjaro wrote: »heimdall14_9 wrote: »The Responsibility Gap: If a mechanic is 'tedious,' ZOS has a responsibility to fix it for everyone—including the millions of players on Xbox and PlayStation who don't have access to third-party automation. By allowing PC players to bypass these mechanics with scripts, ZOS is creating a fundamental imbalance in the game's integrity.
Would you be fine with this if console addons were at parity with PC addons for these functions?