






Hi ZOS,
Stop doing this, the majority of your PvP base does not want this washed game mode. We don’t want to contribute anything to your “testing” because we are against it. Frankly, it’s a waste of time. With all the good that’s being done recently in the studio this is the remaining outlier of a team clinging to one last bad decision. It feels like we’re just being reminded to stay skeptical of the PvP dev team’s vacuum decision making philosophy.
*edit*
Can we test PvE Vengeance on April 20th too?
MSattrtand wrote: »I'm concerned about this part:ZOS_JessicaFolsom wrote: »Class Mastery
- General Feedback and Suggestions [Feedback]: We're aware that certain classes are [...] too far ahead
To me, this reads like: "We're going to nerf Sorcs because their trial dummy parses are too high."
Current Sorc parses are extremely cheesy. They rely on Banner and the status knife, both of which inflate dummy numbers but also buff the rest of the group in real content. In actual fights, you usually won’t run Overload - you’ll use Atro instead, which lowers your personal DPS but increases group DPS. Without Overload, Signet becomes worse, so you'd swap it out and lose even more personal damage. And if you're the only Sorc in the group, you'll be running Mastery, which again lowers your personal DPS while giving the group 3% WPD/SPD.
What does it mean? Sorc is not that OP in actual content, especially since it has no cleave.
Another problem I want to address is the DPS disparity between multi-classed and pure-classed builds. From this week's patch notes:...its primary goal is to lessen the gap between subclassing and “pure” or “mono-classing.”
Let’s establish a baseline: an Arc/NB/Plar Runeblades build parses 173k on live. This build is unaffected on PTS; it has high single‑target and low cleave. The obvious conclusion: no pure class with strong innate cleave (DK, Cro, beaming Arc) should parse higher. Conversely, no pure class with weak innate cleave (Sorc, NB, Warden, Runeblades Arc) should parse lower. Plar is borderline since its spammable has a decent cleave. All of this assumes parses without excessive cheese.
So, here are my (unpopular) thoughts on each class:
- Sorc - needs a nerf. 206k ST DPS is too high. Even a less cheesy setup hits ~185k, which is still too much.
- Warden - very strange case. It parses too high with Signet (cheese), but its sustain is terrible. Without Signet, it’s around 172k, which is ok. Maybe it's a little bit low, considering it was the least popular DD. No idea how to balance it without killing Signet.
- DK - needs a nerf. Dummy DPS is inflated by Heat Shock, which also buffs the whole group in content. Even without Heat Shock, it has too high ST-damage whilst having great innate cleave.
- Plar - fine as is.
- NB - needs a buff. Low cleave and low ST right now.
- Cro - needs a buff. It can parse well with double‑bash Goliath and triple Ghostly Embrace stacking, but without this cheese, it's weak.
- Arc - beaming Arc is fine. Runeblades Arc is not - it deserves buffs due to low cleave. Easiest fix: give Runeblades some unique synergy with Splattering Disjunction.
Sorry if this kills someone’s fun, but power creep needs to be controlled.