LatentBuzzard wrote: »I'm going to disagree with that take a bit. The big FOMO with the daily login rewards was missing out on a particular one, like Day 7, 14, or 21. The rewards toward the end of the month were usually the same from month to month: gold, AP, Tel Var, and upgrade mats. If you get right down to the nitty-gritty, every day that you don't log in means you're missing out on something, whether that be rewards for daily crafting writs, rewards for daily pledges, rewards from BGs/Cyrodiil/IC, loot from dungeons/arenas/Trials, or whatever. Heck, you even lose a day of those Hireling mails if you don't log in. 15/30/45/etc. Tome Points should not be making or breaking anyone's game, so why stress over it or be upset about its existence?
Nothing in the daily rewards was making or breaking anyone's game. Not the houses, not the DLCs, not the costumes, nothing. That's completely irrelevant though as FOMO isn't tied to the subjective importance of an item, only that you have a limited window in which to receive that item and after that you can't. ZOS said they were getting rid of the daily rewards to reduce the feeling of having to do chores and FOMO and then turned right around and introduced the exact same mechanic. It shows that they haven't changed and this whole "we want to be different and do better by the players act" is exactly that, an act.
Premium Tamriel Tome (paid)
Grants the ability to unlock the Season’s premium rewards upon purchase.
That line is all that needs being said. It's from the official source scroll down to "opening the page"
https://www.elderscrollsonline.com/en-us/news/post/69141
"Grants the ability", not unlocks the rewards immediately, simply the ability to get those rewards. You're right, that line is all that needs being said. Pretty clear to me.
You can always tell who don't pay anyrhing, the free players.
And "grants the ability to unlock" if you pay. That's how it sounds meaning if you don't pay you don't get.tthst ability. Padantic and symantics. You are choosing to to read it like a person who doesn't pay.
If you mean you opened all you caches you should definitely file a support ticket. This info was not clear and it's a new system, people will make mistakes and it's on them to make that right.lookstwice wrote: »AlwaysDancing wrote: »If any of my currency ever expires, that will be the last moment I play this game.
Yeah very bummed I will loosing nearly 19k points.
thejadefalcon wrote: »So the Premium Tome Token doesn't unlock the Premium Tome?
^^ This. So much this. ^^Elvenheart wrote: »
I agree with this, because still in all my reading about this up until today I still haven’t seen where it says we can only carry over 2,000 Tome points, I’ve only seen that mentioned here on the forums. Even having any limit in place like that is rather disheartening, it reminds me of the 12 ticket limit we had before.
msetten
SilverBride wrote: »twisttop138 wrote: »SilverBride wrote: »Players of different levels and skills and gear and builds have always been in the same world fighting the same enemies in every single game I have ever played. This is not a difficulty setting issue. It is just how MMOs work.
As for players set on Vestige teaming up with those set on Adventure for faster kills and better rewards... this is what happens with Carries now.
I do have doubts though about how well it will work just because I think the new will wear off very quickly and there will be few players even using it.
This could be applied to everything that's put into an mmorpg though. I have doubts about new zones because the new will wear off and there will be few players even questing there to help with world bosses.
I too have some doubts but this is what they could do. I doubt very much it has anything to do with not wanting to separate players, really, even if that's the mouth sounds they made. I think they don't have the team anymore to do something bigger. A debuff slider is the easiest route. That's ok. They're giving a much requested feature with as little drain on deb time as possible, and we should try to be happy for that. More time to work on other stuff.
A much requested feature by the same handful of players in the pinned overland thread, some of which stated they haven't even played in a long time.
A feature is also very different from a new zone and story that can be played again on alts, and will have new players playing through the content. Whereas just having cats and bears take longer to defeat while playing in overland can and will become tedious.
Vedova