The other classes just need similar passes.
Until then there is zero reason to complain. You have access to both DKs and subclassing.
I play PvP.
I don't play DK, but I play against them, and there's clearly a difference compared to other classes.
I don't use subclassing for most of my PvP characters (only healers in battlegrounds, but not in Cyrodiil).
What you don't understand is that I'm not saying DKs aren't fun to play; they're probably very fun. But if your definition of fun is that you now easily crush other classes, then we have different definitions. We can easily make slight adjustments that allow for a slight rebalancing; we're not going to wait 150 years for all the classes to be rebalanced, that's ridiculous.
Note that I have two DK characters that I've tested, of course, and yes, I've noticed the change. It's completely different.
I maintain that this rework needs to be slightly modified.Using a DK subclass on your character makes you a DK in this discussion.WE'RE NOT ALL DKS!
I'd only add that the mats-in-dungeon thing would highly depend on which dungeon and how many guaranteed mats, because I really don't want any rehash, ever, of Mora's glass eyeballs in Scrivener's Hall. One of the most annoying things they've ever done regarding materials, helped only by the fact that they're now also attainable by chance via IA... another dungeon, and endless at that -_- I don't really want to do either.
There are two kinds of PvPer. Those who scream for nerfs when they don't like whatever killed them, and those of us who know the flavour of the month will eventually change, and in the interim will focus on learning to counter and beat the current top meta builds.The DKs don't want to change anything.
But don't come crying when the new sorcerer one-shots you.
Cin_Vhetin wrote: »Rishikesa108 wrote: »
What are you talking about, no logic? There IS logic, even if you don't like it or agree with it. Whether it's people or animals, it's still A GAME. Neither real people nor real animals are being harmed in any way.
Aren't dogs and cats pixels too?
Why can't these animals be killed if reality has nothing to do with it, if it's just a game, if they're all just pixels?
Why are obscene acts like teabagging strictly and rightly prohibited if they're just pixels doing things to other pixels?
It's true, we're in a video game, but in reality, there are people behind the keyboards, with feelings.
The pixels are realistic, and we're playing in an immersive environment.
I don't find anything strange in feeling disgusted at killing innocent creatures who can't even defend themselves.
I find it weirder when someone does it without even a flinch.
The difference between pixels is whether or not there is a real person using those pixels as a depiction/avatar of themselves, then it becomes player vs player which is why there are all kinds of rules regarding interactions within that context. Pixels that are not avatars of real people do not have the same rules, nor should they or we would not have a game at all. Imagine the protests for the trampled rights of lich, imps, or Molag Bal, real life protesters all lined up outside Zenimax HQ.
BretonMage wrote: »No argument there. I happen to dislike the tendency to armchair psychoanalyse strangers so common on social media these days, so that's not what I'm doing here. People can have different reasons for doing or enjoying the things they do.
Some of us enjoy being somewhat immersed in our fantasy world, though of course this being an MMO, we share the space with those who just see targets to aim at. Which is expected. However I don't really need to be lectured that these are just pixels by the latter group. I mean, obviously I know that, but I pay to experience a fantasy world, so I'd like to be able to enjoy it in one of the intended ways and without judgement or condescension.
Hi ZOS,
Stop doing this, the majority of your PvP base does not want this washed game mode. We don’t want to contribute anything to your “testing” because we are against it. Frankly, it’s a waste of time. With all the good that’s being done recently in the studio this is the remaining outlier of a team clinging to one last bad decision. It feels like we’re just being reminded to stay skeptical of the PvP dev team’s vacuum decision making philosophy.
*edit*
Can we test PvE Vengeance on April 20th too?
Basically, your best option is to participate as early as it goes live, and spam dmg aoes en masse.
If all PvPers and their grannies show up and help testing whether the cap of 6 will or will not melt down the servers, we might be done with that test in a couple of days.
Boycotts are pointless now, Vengeance will go live, so if you want to have GH back faster then help test this change.
Not to mention that this test is perhaps the most important - in a megazerg environment such as Vengeance we need bombing more than ever, and a cap of 3 on dmg aoe is ridiculous beyond belief.
Ah yes, that’s right…. Hancho always has a reason or incentive for us to play Vengeance, in this case it’s so we can get GH back faster lol. What a joke. No thanks, hope they limit your AoEs to one person and yall can enjoy those Megabanger battles you mentioned at 61fps.
katanagirl1 wrote: »So far it has been much more time for me than the old endeavors and I think I am on page 4 of the tome now. I do a lot of different game activities, but farming world bosses and overland creatures is not it either. If I continue to engage with the game in this manner I will begin to loathe logging in and play some other game where I don’t have a chore list.