SilverBride wrote: »I don't know when the focus went from stopping bad behaviors to telling people to just accept and deal with them, but this doesn't bode well for society.
I have a similar issue with wasps - even though I can one-shot most of them, I still find myself going around them whenever possible! I really, REALLY don't like wasps! I tell myself they're just pixels, but I still go around them!
Oblivion_Protocol wrote: »BigPlays420 wrote: »I’ve personally never seen it, and I’ve been hit by this gank plenty of times without ever feeling like I got desynced, and I play on fairly high ping myself, around 150–200 ms. Until actual proof is shown, I don’t think anyone is exploiting anything here if the argument is just “server desync,” especially when desync affects nearly every part of PvP whenever the servers are struggling.
The much simpler explanation is that the gank’s one-GCD potential is just ridiculous, even into fairly tanky specs. More often than not, that is probably what people are dying to.
“I’ve never personally contracted cancer, so until you show me footage of someone slowly dying in a hospital bed, I don’t think anyone is getting sick from it.”
That’s what these “I’ve never seen it, so it doesn’t exist” arguments sound like. Which is funny because if you type “ESO desync” into the search bar on YouTube, the second result is a Crushing Shock ganker build video from a well-known veteran content creator who literally says the combo can cause desync about three minutes into the video.
Yes, the combo can kill people easily on its own. I’m not arguing that point. And the desync doesn’t always happen. But the combo creates a scenario where desync is far more likely to happen due to the high amount of calculations from up to 10 instances of damage occurring in a single GCD.
Maximus_Mordred wrote: »ToddIngram wrote: »Maximus_Mordred wrote: »Hi ZOS,
Stop doing this, the majority of your PvP base does not want this washed game mode. We don’t want to contribute anything to your “testing” because we are against it. Frankly, it’s a waste of time. With all the good that’s being done recently in the studio this is the remaining outlier of a team clinging to one last bad decision. It feels like we’re just being reminded to stay skeptical of the PvP dev team’s vacuum decision making philosophy.
*edit*
Can we test PvE Vengeance on April 20th too?
Speak for yourself, after the endless years of nonstop ballgroups and bombers destroying PvP for all but the biggest sweatlords I am so looking forward to this.
Seeing the angry little forum bubble throwing a tantrum when they can't get carried by their sets to crush PvErs and clueless zergs to give themselves a fragile sense of power and superiority over others is never not music to my ears. The fact is that they have never, at any point represented the majority of PvPers. If ZOS did literally the exact polar opposite of what the chronically online "PvP" population here demanded then Cyrodiil today would be a much better place.
Not many times I support ZOS' stance on PvP but got to say, this is one of them.
As one of those PvP players who "throws a tantrum when I can't get carried by my sets to crush PvErs and clueless zergs to give myself a fragile sense of power and superiority over others" I will be taking vengeance week off. You see, I'm not a fan of the toxic PvE community that continuously make statements like the one from you I've quoted.
I've put in the time to be good at live Cyrodiil PvP. I'm not going to help ZOS throw all my years of time and effort into the trash bin.
LOL, I've been pvping in cyro since 2015 and am grand overlord. But nice try at reading the situation anyway. Enjoy your time off.
Maximus_Mordred wrote: »Hi ZOS,
Stop doing this, the majority of your PvP base does not want this washed game mode. We don’t want to contribute anything to your “testing” because we are against it. Frankly, it’s a waste of time. With all the good that’s being done recently in the studio this is the remaining outlier of a team clinging to one last bad decision. It feels like we’re just being reminded to stay skeptical of the PvP dev team’s vacuum decision making philosophy.
*edit*
Can we test PvE Vengeance on April 20th too?
Speak for yourself, after the endless years of nonstop ballgroups and bombers destroying PvP for all but the biggest sweatlords I am so looking forward to this.
Seeing the angry little forum bubble throwing a tantrum when they can't get carried by their sets to crush PvErs and clueless zergs to give themselves a fragile sense of power and superiority over others is never not music to my ears. The fact is that they have never, at any point represented the majority of PvPers. If ZOS did literally the exact polar opposite of what the chronically online "PvP" population here demanded then Cyrodiil today would be a much better place.
Not many times I support ZOS' stance on PvP but got to say, this is one of them.