
SummersetCitizen wrote: »“Free” re-rolls are limited. This is a new way to extract money.
For more context, here is a compilation of data so far – including some from players' posts within this same thread:
https://moonpile.tumblr.com/post/808642600457338880/info-treasure-map-antiquities-leads-02-2026
Respect the 1v1.
mrfrontman wrote: »I've had enough of Akamai ruining our game, pushing our ping far beyond anything it should be near. I am putting a halt on purchasing ANY crowns, renewing my ESO Plus membership or doing any sort of Crown sales at all until Akamai is removed. Players need to start standing up to this crap, if you're not going to bring a positive experience to customers, we simply won't be your customers anymore, it's as simple as that.
If you are with me, simply leave a reply saying "I am with you" to show ZoS we are not going to stand for this.
BS. You really ask to remove the protection ? Without protection we dont get any ping at all. And Akamai is the industry leader. Sad state of gaming but thats it. Or do you want ZOS pay bitcoin every week for "data protection services" ?
Op its silly that you believe your sub means anything to them, i have 3 friends all PVP players that have bought 200-300+ of these new crates to get the opal steed they sit on 3k to 6k crown gems at the moment, people that can will still spend a ton of money on this u dont change anything im sorry to break it to you
mrfrontman wrote: »They can't expect us to enjoy the game with this much ping, I don't understand how anyone in their right mind would see any logic in bringing something back that caused so many issues. They got rid of it, it should have been left that way. They know how many times we've already complained about it yet after a good run and good feedback of a lag free game without Akamai, they decide to bring it back. It makes no sense.
Maybe its just me being an Aussie but that ping looks good to me, on a good day even before the latest update, normally sitting at double the ping value you have shown in your screenshot, on a bad day 999+
People are playing the game with much worse ping then you are, not saying it's right, just adding my 2 cents but reserving my sympathy for when your connection starts to come close to what I and many others have to deal with.
The servers are in a sad state that when your showing what is a crap ping for you, that still looks good to many others playing this game.
killed_Persephone wrote: »Sorry for OoT...mrfrontman wrote: »
May I ask which addon you are using for showing the inventory/bank space next to the rates?
I am saying I wont play a game that does not work.
I dont care about people who spend 150$ + on crates... I had friends who do hard drugs and gamble, I just removed myself from their lives. And learn from their mistakes.
I just know what is good for me and my Self Respect when paying for a product. The second I am displeased with it I stop and move on, its that simple.
Each dollar makes a difference, the worst the performance is in game the less people will spend on it.. its that simple.
You keep mistaking not subbing with expecting something to change. It's simply not paying for something that's defective. If it becomes the new normal I can't even play this for free.you all think your month worth of sub means something to this company, there are dozens of people who buy 200+ crates each time a new batch come out, its sad y'all are so naive
I agree, you’re 100% right on a lot of this here.
I think part of the reason you’re seeing so much Mag Sorc input is that if we’re talking about the fundamental class identity, Sorc falls more into a Magicka lore than a Stam one. This could be one of the bigger reasons why Sorc never got proper Stam attention or allocation.
I’m not opposed to an expansion of Stam focused skills for Sorc, but, I will say that this opens the door to much bigger problem when it comes to any class where range DPS is a core part of the class identity, and that is Stam has become a FAR too over prioritized resource, especially in PvP, to a much lesser degree in PvE but PvP is a big part of end game ESO content and Sorc has to be viable in both PvE & PvP.
The problem with Stam is that it gravitates around melee skills which have a much lower accuracy threshold and therefore a higher reliability of strike than ranged DPS where reticle & hit detection in both PvP & PvE is atrocious.
Further, Stam based builds see their damage scaling tied to the same resource that’s used as primary counter play for evasion, damage mitigation, and break free. Mag based builds can’t break free from CC using Magicka, nor can they dodge with Magicka. A Stam player that can allocate resource into the Stam pool gets both the extra ability to block, dodge, & break free sustain all while having their damage scale off that resource, that’s a 2 for 1 benefit that Mag doesn’t get. And currently it’s not though Mag scaling is higher than Stam scaling to account for this.
So if we’re going to talk about expanding resources for Stam based Sorcs we need to really talk about and make sure we’re including some sort of utility passive or Skill that enables Mag based Sorcs to keep pace in light of the growing priority Stam has in combat; otherwise we risk Sorc pivoting to Stam based a baseline in order to be competitive which greatly affects the class.
We want to be inclusive of play styles but not to the point that they ever undermine the fundamental of the class, unless, we’re going to redefine the class.
One idea might be that Sorc skills work similar to how some of the Arc skills work whereby the scaling is based off of your max resource (either Mag or Stam). In this way a player can select a skill and utilize its function and have it run off of their main resource, and, the game can scale so that Stam isn’t continuously over prioritized.
Agreed. I'd also like to add that most Stamina skills are melee, thus they have a 10% damage bonus, resulting in higher damage than magic skills. Stamina also has a faster regeneration rate than magic .
And many magic skills are forcibly tied to healing and resource effects. Therefore, for the sake of balance (at least to appear balanced in the spreadsheet), these magic skills are often weaker than Stamina skills. This isn't limited to Sorc; it includes other classes like Punctuating Sweep, Endless Fury, Burning Embers, etc. This further widens the damage gap between Stamina and magic skills, which is why Stamina builds are the mainstream in PvE.
If each class's spam skills and at least one burst skill were based on the Highest/Lowest Max Resource, like Arc, I think it would help increase build diversity and optimize some niche playstyles.
NxJoeyD
tsaescishoeshiner wrote: »It's a very useful skill—I'm not able to see a yellow glow on my skill bar with a lot happening in combat, and we should be looking at the battle, not our skills, with how fast-paced ESO is. It may not be your preference, but I wish they would add this to reaching 3 Crux (without using an addon).
ines2015