I totally respect Kevin's position on this, he's a Community Manager and can only post what he's been told and given clearance to post. He's not a technical guy, and therein lies the problem as this is a purely technical thread dealing with a purely technical issue.
I feel that what is needed now is for one of the technical guys dealing with this issue to be authorised to come here and post regular updates on what they've already done, what they're doing currently, what else they are considering doing, and just how critical and common their logs show this issue to be.
Otherwise things are just going to carry on the same, no information and an occasional Community Manager update that contains no real update at all.
I totally respect Kevin's position on this, he's a Community Manager and can only post what he's been told and given clearance to post. He's not a technical guy, and therein lies the problem as this is a purely technical thread dealing with a purely technical issue.
I feel that what is needed now is for one of the technical guys dealing with this issue to be authorised to come here and post regular updates on what they've already done, what they're doing currently, what else they are considering doing, and just how critical and common their logs show this issue to be.
Otherwise things are just going to carry on the same, no information and an occasional Community Manager update that contains no real update at all.
I said something along these lines 5 months ago.
KaironBlackbard wrote: »smackinhippies wrote: »I don't know why people keep bringing up add-on's as a possible source of the issue, it's clearly not and seem like an attempt to muddy the thread. BOTH console platforms are having the same exact issues with lag, rubber-banding, skills misfiring, and disconnects this whole time and they don't have add-ons. Not to mention numerous PC players have the issue with or without them.
If PC and Console are run on the same hardware, even if they can't play together, then infothieving addons (like Bandits UI) can be compromising the connection.
@ZOS_Kevin how come the updates have just stopped. How many weeks/months does it take to get leadership to answer some questions? The "vibe" for many months has been that ZoS is just waiting for this thread to die down so it's not a problem you all have to address anymore. Continued lack of action and failure to really address anything 7 months in is not helping shift that narrative.
If we wanted the thread to die, we would have closed the thread months ago, so please know that we are working on this. No one wants this to go unanswered. I just had a meeting with a new set of engineers yesterday who are now taking lead on this investigation. They are reviewing data that we have gotten from you to see if they need anything else to aid their efforts. As for the questions, will circle back with the team who is taking point answering them.
We just don't have any current update outside of what we have given already. Trust me, once I have new information, this thread will be the first to know.
kyle.wilson wrote: »I totally respect Kevin's position on this, he's a Community Manager and can only post what he's been told and given clearance to post. He's not a technical guy, and therein lies the problem as this is a purely technical thread dealing with a purely technical issue.
I feel that what is needed now is for one of the technical guys dealing with this issue to be authorised to come here and post regular updates on what they've already done, what they're doing currently, what else they are considering doing, and just how critical and common their logs show this issue to be.
Otherwise things are just going to carry on the same, no information and an occasional Community Manager update that contains no real update at all.
I said something along these lines 5 months ago.
The first couple years the dev team posted frequently on the forums. Some change culturally made it to the point that the interactions with ZOS has become infrequent with little information.
At least Kevin is seen around daily. For the last couple years it's seems to have been a mod only forum outside of patch notes.
There needs to be some kind of change that requires all team leads to have an active and open presence on the forums.
@ZOS_Kevin @ZOS_BrianWheeler @ZOS_RichLambert @ZOS_RobGarrett @ZOS_BobbyWeir
"It just works" Todd Howard
KaironBlackbard wrote: »@ZOS_Kevin how come the updates have just stopped. How many weeks/months does it take to get leadership to answer some questions? The "vibe" for many months has been that ZoS is just waiting for this thread to die down so it's not a problem you all have to address anymore. Continued lack of action and failure to really address anything 7 months in is not helping shift that narrative.
If we wanted the thread to die, we would have closed the thread months ago, so please know that we are working on this. No one wants this to go unanswered. I just had a meeting with a new set of engineers yesterday who are now taking lead on this investigation. They are reviewing data that we have gotten from you to see if they need anything else to aid their efforts. As for the questions, will circle back with the team who is taking point answering them.
We just don't have any current update outside of what we have given already. Trust me, once I have new information, this thread will be the first to know.
One Idea: Temporarily ban the use of Bandits UI for a month and see if anything is fixed.
There might also be others like it causing strain on the hardware due to reaching through it to grab information to display to its user. Also I feel like there should be a setting to deny others addons from doing that.
I had to have a random tank disable his Bandits addon because it was autopinging and causing a strain on my machine.
If that also fixes the consoles having issues... There must be server overlap or something, even though there's no crossplay.
Just a thought.
If it has no effect, unban it so people don't cry bloody murder about it.
KaironBlackbard wrote: »KaironBlackbard wrote: »smackinhippies wrote: »I don't know why people keep bringing up add-on's as a possible source of the issue, it's clearly not and seem like an attempt to muddy the thread. BOTH console platforms are having the same exact issues with lag, rubber-banding, skills misfiring, and disconnects this whole time and they don't have add-ons. Not to mention numerous PC players have the issue with or without them.
If PC and Console are run on the same hardware, even if they can't play together, then infothieving addons (like Bandits UI) can be compromising the connection.
I don't use bandits UI.
A random guy joined my group finder and practically crashed my game.
I had to have him sort through his Addons until my game stabilized.
The one he disabled was Bandits UI.