ZOS, Massive Spike in Ping/LAG in Recent Days - What Gives?

  • LadyGP
    LadyGP
    ✭✭✭✭✭
    Yeah this game has gotten to such a disgusting state and the amount of time it takes to get even the most basic update from ZoS is just.... insanely unacceptable if I'm being blunt.
    Will the real LadyGP please stand up.
  • silky_soft
    silky_soft
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    So after maintenance.

    Because melee heavy attacks are not heatseaking from range they are still broken. Ambush is constantly pooping instead of moving, even from close range with no Z interference. My skills are still not going to the tab highlighted player and some random person that's off the screen.

    Had a good one today when a nb direct 90 to my right came out of cloak and my ice staff shot him instead of the guy in melee range.
    Here $15, goat mount please. Not gambling or paying 45 : lol :
    20% base speed for high ping players.
    Streak moves you faster then speed cap.
    They should of made 4v4v4v4 instead of 8v8.
  • KaironBlackbard
    KaironBlackbard
    ✭✭✭
    Imperial City is dead on Xbox.
    Pact toon went in and got 800 tel var easy as pie. Not a single player in the sewers.

    Aldmeri on PC on the other hand... Ran into half a dozen players roaming the sewers. One guy even followed me almost to the center trisection of the sewers.

    Both are the CP variants.
  • silky_soft
    silky_soft
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    Just did a bg and was getting micro sutters. Like when you use eso to take a screenshot and it locks up your whole pc. 3 Other people in the game reported the same. This didnt happen before the patch.
    Here $15, goat mount please. Not gambling or paying 45 : lol :
    20% base speed for high ping players.
    Streak moves you faster then speed cap.
    They should of made 4v4v4v4 instead of 8v8.
  • Seravi
    Seravi
    ✭✭✭✭✭
    Just canceled my subscription. Ten years and it's now over. Hope they fix this for you guys/gals.
  • Destai
    Destai
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    ZOS_Kevin wrote: »
    LadyGP wrote: »
    Any updates on this? I know you were still working on an update @ZOS_Kevin to get the other questions answered.

    No update yet. I've been told folks are reviewing questions to answer, but nothing else.

    Where are they with getting our questions answered? Again, just looking for a status on what's been previously tested, what's being currently testing, and what the internal priority/severity is. Can we please get that in a status update? These are pretty standard fare questions in the professional world. If you're actively working on something, it should be pretty straightforward to detail what that effort is.
    Edited by Destai on 13 November 2024 20:44
  • CrazyKitty
    CrazyKitty
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    Seravi wrote: »
    Just canceled my subscription. Ten years and it's now over. Hope they fix this for you guys/gals.

    I cancelled after over 8 years of continuous sub when U35 went live. It made me realize how little I was getting out of the sub to begin with, and took a lot of the edge off of dealing with so many bugs and AI generated customer service.
  • Sarannah
    Sarannah
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    davidtk wrote: »
    I think I have to try to play again after a long time on NA server.
    I stopped just because of a lot of problems with lags and non-functioning abilities.

    I've had the experience of having ability lags in ESO where simply the ability wouldn't fire, the lightning staff wouldn't fire either (some LA and most of HA). Everything else like other MMOs and stuff worked fine. Only ESO had a problem.
    I thought it was a problem with either the game or my ISP. I had a router from Asus RT-AC58U V2 (when the wife made pars on dummy unplayable for both, disconnects) and from Tenda AC-10 (ability lags and occasional disconnects but playable pars or trials together), so for the needs of my own big home network (little nerd home so) I was looking for a better router and went the route of an expensive Mikrotik. All the problems with the ESO disappeared. Even loading screen are shorter.
    I honestly don't fully understand it, anyway I'm playing on an EU server where everything works miraculously.
    Anyway my devices can't be compared to each other, I still have to try traceroute to NA and EU servers and try to play on NA server.
    Have suggested getting a gaming router to many players having issues already, if they have those types of issues. But noone ever believes the solutions I give them, giving some poor excuses like "other programs work fine" or "my specs are higher than recommended". Not realizing they are comparing apples to oranges, and that MMO's and gaming is a whole other beast.

    Checked the specs on these Mikrotik routers and the other two you listed, and unlike your previous two these Mikrotik routers all have RAM(and cpu)! Meaning they are actually gaming routers!
    The difference between these types of gaming routers and other routers comes down to this: The ESO client expects data in realtime, to show it on your screen directly and to know you are connected to the server. This goes for both internet data as well as graphical data. In the case of internet data, if the ESO client does not receive this data it will disconnect you, thinking you are no longer connected to the ESO server. When your router cannot process the packetload(internet data) fast enough or at all, it will discard the packets or stop sending them. Meaning the ESO client will not receive the data it should have received and expected to receive. The ESO client not receiving the data it needs/wants, means the client thinks you are no longer connected, and will disconnect you. By disconnecting you, the ESO client forces you to re-login, syncing the client with the server again.
    Now the gaming router: When the gaming router gets overloaded with too many packets(internet data), instead of discarding those packets or not sending those packets to the ESO client at all, it will put them in queue(RAM) for sending to the ESO client. Due to adding these to a queue for sending, it will slightly increase your ping under (very) high packetloads, but it will not disconnect you. Afterall, the ESO client expects latency and will always still receive those packets. Due to the client constantly still receiving all the packets it needs, it has no reason to disconnect you. But under heavy load and extreme load, your ping will go up slightly(30-50ms), due to your packets being placed in a queue and being sent a little 'late'.
    Note: Your second router disconnected you fewer times, because it had better specs. Meaning even under high load, it performed somewhat better than your first router. The lag you noticed, were the packets being sent to the ESO client too late, but they were mostly still being received by the client. Causing some delays and the occasional disconnect still, but overall a better experience than with your first router.

    MMO's and gaming requires strong gaming routers, gaming routers should be a recommended spec for ESO(and other games).

    PS: Do with this information what you must/want!
    PPS: Do not forget to assign bandwidth for each device, to prevent one device choking another's connection.
    PPPS: A fast connection is not a stable connection, these are two different things.
    Edited by Sarannah on 13 November 2024 22:38
  • LadyGP
    LadyGP
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    Sarannah wrote: »
    davidtk wrote: »
    I think I have to try to play again after a long time on NA server.
    I stopped just because of a lot of problems with lags and non-functioning abilities.

    I've had the experience of having ability lags in ESO where simply the ability wouldn't fire, the lightning staff wouldn't fire either (some LA and most of HA). Everything else like other MMOs and stuff worked fine. Only ESO had a problem.
    I thought it was a problem with either the game or my ISP. I had a router from Asus RT-AC58U V2 (when the wife made pars on dummy unplayable for both, disconnects) and from Tenda AC-10 (ability lags and occasional disconnects but playable pars or trials together), so for the needs of my own big home network (little nerd home so) I was looking for a better router and went the route of an expensive Mikrotik. All the problems with the ESO disappeared. Even loading screen are shorter.
    I honestly don't fully understand it, anyway I'm playing on an EU server where everything works miraculously.
    Anyway my devices can't be compared to each other, I still have to try traceroute to NA and EU servers and try to play on NA server.
    Have suggested getting a gaming router to many players having issues already, if they have those types of issues. But noone ever believes the solutions I give them, giving some poor excuses like "other programs work fine" or "my specs are higher than recommended". Not realizing they are comparing apples to oranges, and that MMO's and gaming is a whole other beast.

    Checked the specs on these Mikrotik routers and the other two you listed, and unlike your previous two these Mikrotik routers all have RAM(and cpu)! Meaning they are actually gaming routers!
    The difference between these types of gaming routers and other routers comes down to this: The ESO client expects data in realtime, to show it on your screen directly and to know you are connected to the server. This goes for both internet data as well as graphical data. In the case of internet data, if the ESO client does not receive this data it will disconnect you, thinking you are no longer connected to the ESO server. When your router cannot process the packetload(internet data) fast enough or at all, it will discard the packets or stop sending them. Meaning the ESO client will not receive the data it should have received and expected to receive. The ESO client not receiving the data it needs/wants, means the client thinks you are no longer connected, and will disconnect you. By disconnecting you, the ESO client forces you to re-login, syncing the client with the server again.
    Now the gaming router: When the gaming router gets overloaded with too many packets(internet data), instead of discarding those packets or not sending those packets to the ESO client at all, it will put them in queue(RAM) for sending to the ESO client. Due to adding these to a queue for sending, it will slightly increase your ping under (very) high packetloads, but it will not disconnect you. Afterall, the ESO client expects latency and will always still receive those packets. Due to the client constantly still receiving all the packets it needs, it has no reason to disconnect you. But under heavy load and extreme load, your ping will go up slightly(30-50ms), due to your packets being placed in a queue and being sent a little 'late'.
    Note: Your second router disconnected you fewer times, because it had better specs. Meaning even under high load, it performed somewhat better than your first router. The lag you noticed, were the packets being sent to the ESO client too late, but they were mostly still being received by the client. Causing some delays and the occasional disconnect still, but overall a better experience than with your first router.

    MMO's and gaming requires strong gaming routers, gaming routers should be a recommended spec for ESO(and other games).

    PS: Do with this information what you must/want!
    PPS: Do not forget to assign bandwidth for each device, to prevent one device choking another's connection.
    PPPS: A fast connection is not a stable connection, these are two different things.

    I'm using Ubiquiti enterprise lvl gear - it's not my network and I'm getting these issues. ESO is 100% prioritized over everything on my network and I was getting these issues. I tried a $500 gaming router (my ubiquiti setup is about $5000 fwiw) and had the same issue. I even tried dumb-osh routers.. still an issue. Tried two different isps.. still an issue. Tried 3 different pcs (one was W10) still an issue. Tried AMD and Intel... still an issue.

    This is a zos thing and they legit are just waiting on this thread to die down. After.. 7 months now its clear they have no idea whats causing it.. no desire to give us a true update... and no urgency for that matter.
    Will the real LadyGP please stand up.
  • LadyGP
    LadyGP
    ✭✭✭✭✭
    Seravi wrote: »
    Just canceled my subscription. Ten years and it's now over. Hope they fix this for you guys/gals.

    Bravo. I felt such a relief when my partner and I cancelled ours after... 6ish? straight years of it.
    Will the real LadyGP please stand up.
  • Sarannah
    Sarannah
    ✭✭✭✭✭
    ✭✭✭
    LadyGP wrote: »
    Sarannah wrote: »
    davidtk wrote: »
    I think I have to try to play again after a long time on NA server.
    I stopped just because of a lot of problems with lags and non-functioning abilities.

    I've had the experience of having ability lags in ESO where simply the ability wouldn't fire, the lightning staff wouldn't fire either (some LA and most of HA). Everything else like other MMOs and stuff worked fine. Only ESO had a problem.
    I thought it was a problem with either the game or my ISP. I had a router from Asus RT-AC58U V2 (when the wife made pars on dummy unplayable for both, disconnects) and from Tenda AC-10 (ability lags and occasional disconnects but playable pars or trials together), so for the needs of my own big home network (little nerd home so) I was looking for a better router and went the route of an expensive Mikrotik. All the problems with the ESO disappeared. Even loading screen are shorter.
    I honestly don't fully understand it, anyway I'm playing on an EU server where everything works miraculously.
    Anyway my devices can't be compared to each other, I still have to try traceroute to NA and EU servers and try to play on NA server.
    Have suggested getting a gaming router to many players having issues already, if they have those types of issues. But noone ever believes the solutions I give them, giving some poor excuses like "other programs work fine" or "my specs are higher than recommended". Not realizing they are comparing apples to oranges, and that MMO's and gaming is a whole other beast.

    Checked the specs on these Mikrotik routers and the other two you listed, and unlike your previous two these Mikrotik routers all have RAM(and cpu)! Meaning they are actually gaming routers!
    The difference between these types of gaming routers and other routers comes down to this: The ESO client expects data in realtime, to show it on your screen directly and to know you are connected to the server. This goes for both internet data as well as graphical data. In the case of internet data, if the ESO client does not receive this data it will disconnect you, thinking you are no longer connected to the ESO server. When your router cannot process the packetload(internet data) fast enough or at all, it will discard the packets or stop sending them. Meaning the ESO client will not receive the data it should have received and expected to receive. The ESO client not receiving the data it needs/wants, means the client thinks you are no longer connected, and will disconnect you. By disconnecting you, the ESO client forces you to re-login, syncing the client with the server again.
    Now the gaming router: When the gaming router gets overloaded with too many packets(internet data), instead of discarding those packets or not sending those packets to the ESO client at all, it will put them in queue(RAM) for sending to the ESO client. Due to adding these to a queue for sending, it will slightly increase your ping under (very) high packetloads, but it will not disconnect you. Afterall, the ESO client expects latency and will always still receive those packets. Due to the client constantly still receiving all the packets it needs, it has no reason to disconnect you. But under heavy load and extreme load, your ping will go up slightly(30-50ms), due to your packets being placed in a queue and being sent a little 'late'.
    Note: Your second router disconnected you fewer times, because it had better specs. Meaning even under high load, it performed somewhat better than your first router. The lag you noticed, were the packets being sent to the ESO client too late, but they were mostly still being received by the client. Causing some delays and the occasional disconnect still, but overall a better experience than with your first router.

    MMO's and gaming requires strong gaming routers, gaming routers should be a recommended spec for ESO(and other games).

    PS: Do with this information what you must/want!
    PPS: Do not forget to assign bandwidth for each device, to prevent one device choking another's connection.
    PPPS: A fast connection is not a stable connection, these are two different things.

    I'm using Ubiquiti enterprise lvl gear - it's not my network and I'm getting these issues. ESO is 100% prioritized over everything on my network and I was getting these issues. I tried a $500 gaming router (my ubiquiti setup is about $5000 fwiw) and had the same issue. I even tried dumb-osh routers.. still an issue. Tried two different isps.. still an issue. Tried 3 different pcs (one was W10) still an issue. Tried AMD and Intel... still an issue.

    This is a zos thing and they legit are just waiting on this thread to die down. After.. 7 months now its clear they have no idea whats causing it.. no desire to give us a true update... and no urgency for that matter.
    There are many more reasons that can cause disconnects, but this is one solution for those who are affected in this exact way. Never said that solution would work for everyone. It was actually more of an explanation by the way, to explain why that person was no longer having issues.

    You could have a bad connection, broken hardware/cables, bad ISP, bad wi-fi connection(use cabled for gaming), maybe an overlooked wrong (network) setting, rebuilding/refinding the connection automatically, network congestion, packets discarding faulty, or your computer itself is unable to handle the load given to it in time, etc.

    It comes down to, there is sooo much that can affect a connection. And these are all things that need to be checked. (Another example: There is a reason why youtube preloads videos or parts of a video nowadays, because many people have a fast connection, but not a stable one. They would get lag/delay/stutter if they were to watch videos in realtime, like in the old days of the internet. Despite them having a fast connection.)

    Many players/people do not realize their connection is actually unstable, untill they run into issues like disconnects/lag/delays.

    That said, there is/could actually be something wrong with the server that does on rare occassions give a 999+ ping spike. Like once every 4-5 days. But for those having constant disconnect issues, they should keep trying to troubleshoot. Especially if you can narrow down when it is happening.

    PS: I have been online for 6+ hours at a time this week, with no issues at all. (PC EU)
    PPS: I'm using a gaming router which was 80€ at the time, it's many years old now. TP-link AC 1750.
    Edited by Sarannah on 14 November 2024 09:32
  • HazierBlue
    HazierBlue
    ✭✭✭
    Is my character animation getting stuck, holding one arm with a dagger up for a few seconds mid combat part of this issue? The game is borderline unplayable with this problem.
  • manukartofanu
    manukartofanu
    ✭✭✭✭
    HazierBlue wrote: »
    Is my character animation getting stuck, holding one arm with a dagger up for a few seconds mid combat part of this issue? The game is borderline unplayable with this problem.

    Most likely, yes.
  • LadyGP
    LadyGP
    ✭✭✭✭✭
    Sarannah wrote: »
    LadyGP wrote: »
    Sarannah wrote: »
    davidtk wrote: »
    I think I have to try to play again after a long time on NA server.
    I stopped just because of a lot of problems with lags and non-functioning abilities.

    I've had the experience of having ability lags in ESO where simply the ability wouldn't fire, the lightning staff wouldn't fire either (some LA and most of HA). Everything else like other MMOs and stuff worked fine. Only ESO had a problem.
    I thought it was a problem with either the game or my ISP. I had a router from Asus RT-AC58U V2 (when the wife made pars on dummy unplayable for both, disconnects) and from Tenda AC-10 (ability lags and occasional disconnects but playable pars or trials together), so for the needs of my own big home network (little nerd home so) I was looking for a better router and went the route of an expensive Mikrotik. All the problems with the ESO disappeared. Even loading screen are shorter.
    I honestly don't fully understand it, anyway I'm playing on an EU server where everything works miraculously.
    Anyway my devices can't be compared to each other, I still have to try traceroute to NA and EU servers and try to play on NA server.
    Have suggested getting a gaming router to many players having issues already, if they have those types of issues. But noone ever believes the solutions I give them, giving some poor excuses like "other programs work fine" or "my specs are higher than recommended". Not realizing they are comparing apples to oranges, and that MMO's and gaming is a whole other beast.

    Checked the specs on these Mikrotik routers and the other two you listed, and unlike your previous two these Mikrotik routers all have RAM(and cpu)! Meaning they are actually gaming routers!
    The difference between these types of gaming routers and other routers comes down to this: The ESO client expects data in realtime, to show it on your screen directly and to know you are connected to the server. This goes for both internet data as well as graphical data. In the case of internet data, if the ESO client does not receive this data it will disconnect you, thinking you are no longer connected to the ESO server. When your router cannot process the packetload(internet data) fast enough or at all, it will discard the packets or stop sending them. Meaning the ESO client will not receive the data it should have received and expected to receive. The ESO client not receiving the data it needs/wants, means the client thinks you are no longer connected, and will disconnect you. By disconnecting you, the ESO client forces you to re-login, syncing the client with the server again.
    Now the gaming router: When the gaming router gets overloaded with too many packets(internet data), instead of discarding those packets or not sending those packets to the ESO client at all, it will put them in queue(RAM) for sending to the ESO client. Due to adding these to a queue for sending, it will slightly increase your ping under (very) high packetloads, but it will not disconnect you. Afterall, the ESO client expects latency and will always still receive those packets. Due to the client constantly still receiving all the packets it needs, it has no reason to disconnect you. But under heavy load and extreme load, your ping will go up slightly(30-50ms), due to your packets being placed in a queue and being sent a little 'late'.
    Note: Your second router disconnected you fewer times, because it had better specs. Meaning even under high load, it performed somewhat better than your first router. The lag you noticed, were the packets being sent to the ESO client too late, but they were mostly still being received by the client. Causing some delays and the occasional disconnect still, but overall a better experience than with your first router.

    MMO's and gaming requires strong gaming routers, gaming routers should be a recommended spec for ESO(and other games).

    PS: Do with this information what you must/want!
    PPS: Do not forget to assign bandwidth for each device, to prevent one device choking another's connection.
    PPPS: A fast connection is not a stable connection, these are two different things.

    I'm using Ubiquiti enterprise lvl gear - it's not my network and I'm getting these issues. ESO is 100% prioritized over everything on my network and I was getting these issues. I tried a $500 gaming router (my ubiquiti setup is about $5000 fwiw) and had the same issue. I even tried dumb-osh routers.. still an issue. Tried two different isps.. still an issue. Tried 3 different pcs (one was W10) still an issue. Tried AMD and Intel... still an issue.

    This is a zos thing and they legit are just waiting on this thread to die down. After.. 7 months now its clear they have no idea whats causing it.. no desire to give us a true update... and no urgency for that matter.
    There are many more reasons that can cause disconnects, but this is one solution for those who are affected in this exact way. Never said that solution would work for everyone. It was actually more of an explanation by the way, to explain why that person was no longer having issues.

    You could have a bad connection, broken hardware/cables, bad ISP, bad wi-fi connection(use cabled for gaming), maybe an overlooked wrong (network) setting, rebuilding/refinding the connection automatically, network congestion, packets discarding faulty, or your computer itself is unable to handle the load given to it in time, etc.

    It comes down to, there is sooo much that can affect a connection. And these are all things that need to be checked. (Another example: There is a reason why youtube preloads videos or parts of a video nowadays, because many people have a fast connection, but not a stable one. They would get lag/delay/stutter if they were to watch videos in realtime, like in the old days of the internet. Despite them having a fast connection.)

    Many players/people do not realize their connection is actually unstable, untill they run into issues like disconnects/lag/delays.

    That said, there is/could actually be something wrong with the server that does on rare occassions give a 999+ ping spike. Like once every 4-5 days. But for those having constant disconnect issues, they should keep trying to troubleshoot. Especially if you can narrow down when it is happening.

    PS: I have been online for 6+ hours at a time this week, with no issues at all. (PC EU)
    PPS: I'm using a gaming router which was 80€ at the time, it's many years old now. TP-link AC 1750.

    I'm glad you have been online with no issues. Given the fact this thread is 7 months going with 77+ pages clearly there is an issue. There are even network admins in this thread who have issues.

    Yes, I'm fully aware network connections generally are unstable. I've ran PingPlotter 24/7 for literally a week playing ESO tracking multiple servers, including my ISPs IP and was able to determine there was only an issue with ZOS IPs and it wasn't a network wide issue.

    Appreciate the big explanation post but coming in and saying you're not having issues literally helps no one here who has been having an issue for 7 months.

    Where are we at @ZOS_Kevin. Frustration with this and lack of substantive updates have peaked (which I didn't think they could get higher).
    Will the real LadyGP please stand up.
  • LadyGP
    LadyGP
    ✭✭✭✭✭
    HazierBlue wrote: »
    Is my character animation getting stuck, holding one arm with a dagger up for a few seconds mid combat part of this issue? The game is borderline unplayable with this problem.

    Yup. 100%
    Will the real LadyGP please stand up.
  • silky_soft
    silky_soft
    ✭✭✭✭✭
    Not to mention melee heavy attacking going no where while my weapon are inside of enemy player. But I'm constantly stuck in a state of no animation because of being deliberately lag cc by chain stun into point blank dragon leaps or scatter shots.

    After this occurs I then am also desync from the game where I'm around corner for a significant amount of time being hit by projectiles through the walls. Like I'm still on the other side of the wall.
    Here $15, goat mount please. Not gambling or paying 45 : lol :
    20% base speed for high ping players.
    Streak moves you faster then speed cap.
    They should of made 4v4v4v4 instead of 8v8.
  • gamerguy757
    gamerguy757
    ✭✭✭✭✭
    Was just kicked from the game November 14, 12:05am. Cloudrest trail just nonstop lagging. Maybe I should just go play Skyrim
  • YandereGirlfriend
    YandereGirlfriend
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    ✭✭✭✭✭
    PC-NA Grey Host was absolutely melting down tonight, ugh!
  • LadyGP
    LadyGP
    ✭✭✭✭✭
    lh2hcmc6efin.png
    Will the real LadyGP please stand up.
  • KaironBlackbard
    KaironBlackbard
    ✭✭✭
    Bandits User Interface for some reason is causing autopings and causes allies to lag out.
    I was doing Fang Lair and had to have our tank disable one of his addons (ended up being Bandits user interface) because of auto pings and I was receiving lag with him in the party.
    Pings stopped, I got lag free.
  • LadyGP
    LadyGP
    ✭✭✭✭✭
    Bandits User Interface for some reason is causing autopings and causes allies to lag out.
    I was doing Fang Lair and had to have our tank disable one of his addons (ended up being Bandits user interface) because of auto pings and I was receiving lag with him in the party.
    Pings stopped, I got lag free.

    Good info for those new people that come to this thread. Always remove all your add ons and see if there is an issue.

    I know for most of us we have this issue with no add ons still.
    Will the real LadyGP please stand up.
  • Rkindaleft
    Rkindaleft
    ✭✭✭✭✭
    Bandits User Interface for some reason is causing autopings and causes allies to lag out.
    I was doing Fang Lair and had to have our tank disable one of his addons (ended up being Bandits user interface) because of auto pings and I was receiving lag with him in the party.
    Pings stopped, I got lag free.

    It's good you stopped your issues but it's not addon related. There's lots of people on console who don't have access to addons that are affected by this. Some of the people I know who were affected by it resolved it by no longer logging in.

    The developers are probably just waiting for the time where the thread will drop off the front page to be forgotten. I don't think we're going to get any more updates apart from the "no new information yet." The thread is close to 7 months old and I feel like if they could find the issue they would have already.

    Edited by Rkindaleft on 17 November 2024 19:52
    https://youtube.com/@rkindaleft PlayStation NA. I upload parses and trial POVs sometimes.
    6/9 Trial Trifecta achievements.
    Tick Tock Tormentor | Immortal Redeemer | Gryphon Heart | Godslayer | Dawnbringer | Planesbreaker

    Scores:
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  • manukartofanu
    manukartofanu
    ✭✭✭✭
    Rkindaleft wrote: »
    Bandits User Interface for some reason is causing autopings and causes allies to lag out.
    I was doing Fang Lair and had to have our tank disable one of his addons (ended up being Bandits user interface) because of auto pings and I was receiving lag with him in the party.
    Pings stopped, I got lag free.

    It's good you stopped your issues but it's not addon related. There's lots of people on console who don't have access to addons that are affected by this. Some of the people I know who were affected by it resolved it by no longer logging in.

    Probably just waiting for the time where the thread will drop off the front page to be forgotten. I don't think we're going to get any more updates apart from the "no new information yet." The thread is close to 7 months old and I feel like if they could find the issue they would have already.


    Why not? In this particular case, it could be related to the addon. I had to uninstall Bandits about three months ago. This doesn’t solve all the issues with the topic for everyone, but for someone, the information that there are problems not only in the game itself but also in a specific addon might be helpful.
  • YandereGirlfriend
    YandereGirlfriend
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    ✭✭✭✭✭
    Rkindaleft wrote: »
    Bandits User Interface for some reason is causing autopings and causes allies to lag out.
    I was doing Fang Lair and had to have our tank disable one of his addons (ended up being Bandits user interface) because of auto pings and I was receiving lag with him in the party.
    Pings stopped, I got lag free.

    It's good you stopped your issues but it's not addon related. There's lots of people on console who don't have access to addons that are affected by this. Some of the people I know who were affected by it resolved it by no longer logging in.

    Probably just waiting for the time where the thread will drop off the front page to be forgotten. I don't think we're going to get any more updates apart from the "no new information yet." The thread is close to 7 months old and I feel like if they could find the issue they would have already.


    Why not? In this particular case, it could be related to the addon. I had to uninstall Bandits about three months ago. This doesn’t solve all the issues with the topic for everyone, but for someone, the information that there are problems not only in the game itself but also in a specific addon might be helpful.

    Tell me more about Bandits.

    There are several in my PvP group who run it and lag has been off the charts recently while playing with them.

    This isn't to distract from the obvious issues going on with the server itself. But this is an interesting tidbit.
  • oldbobdude
    oldbobdude
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    I had the issue today after a few days not having any. Press movement key and freeze for about 5 seconds repeat. Lasted just over 2 minutes. At Vivec City wayshrine. Getting old ZOS.
  • manukartofanu
    manukartofanu
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    Rkindaleft wrote: »
    Bandits User Interface for some reason is causing autopings and causes allies to lag out.
    I was doing Fang Lair and had to have our tank disable one of his addons (ended up being Bandits user interface) because of auto pings and I was receiving lag with him in the party.
    Pings stopped, I got lag free.

    It's good you stopped your issues but it's not addon related. There's lots of people on console who don't have access to addons that are affected by this. Some of the people I know who were affected by it resolved it by no longer logging in.

    Probably just waiting for the time where the thread will drop off the front page to be forgotten. I don't think we're going to get any more updates apart from the "no new information yet." The thread is close to 7 months old and I feel like if they could find the issue they would have already.


    Why not? In this particular case, it could be related to the addon. I had to uninstall Bandits about three months ago. This doesn’t solve all the issues with the topic for everyone, but for someone, the information that there are problems not only in the game itself but also in a specific addon might be helpful.

    Tell me more about Bandits.

    There are several in my PvP group who run it and lag has been off the charts recently while playing with them.

    This isn't to distract from the obvious issues going on with the server itself. But this is an interesting tidbit.

    I can't provide any details. As I mentioned, I removed this addon because I got tired of waiting for bug fixes that appeared after the spring and summer updates. Recently, another game update came out, and it might have changed something as well. Questions should be directed to the authors, if they're still playing.
  • KaironBlackbard
    KaironBlackbard
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    LadyGP wrote: »
    Bandits User Interface for some reason is causing autopings and causes allies to lag out.
    I was doing Fang Lair and had to have our tank disable one of his addons (ended up being Bandits user interface) because of auto pings and I was receiving lag with him in the party.
    Pings stopped, I got lag free.

    Good info for those new people that come to this thread. Always remove all your add ons and see if there is an issue.

    I know for most of us we have this issue with no add ons still.

    Does that include being completely and utterly alone with no one else in the server using add ons? (Best places to test probably being archive or private dungeon runs entered via wayshrine.)
    Why do I say that?
    I entered Fang Lair via wayshrine, thus completely solo. No issues.
    No one in guild wants to join, so I initiate group finder.
    After a bit, I get al ally. No problems. We take out a couple bosses.
    Halfway, we double back to grab eidetic books. Tank joins us. My gameplay gets fried.
    I have a tough time on the next boss, but we survived. I'm the healer.
    I let tank know about his auto pinging and ask him what addons he's got. He starts disabling them one at a time, most had no impact. When the pings went away, he said the one disabled was Bandits User Interface. Not only did the pings stop, by my connection was restored as well.
    Just because you are having problems doesn't necessarily mean it's your system's issue, could be an ally's system, which was the case in my instance.
    Why Bandits User Interface was doing that, I have no clue. I've also never heard of it so anyone who knows, you got a guess?
  • Muriel_La_Strega
    Muriel_La_Strega
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    After patch my problems are solved. Obviously was not a problems of my connection
  • Sarannah
    Sarannah
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    ✭✭✭
    LadyGP wrote: »
    Bandits User Interface for some reason is causing autopings and causes allies to lag out.
    I was doing Fang Lair and had to have our tank disable one of his addons (ended up being Bandits user interface) because of auto pings and I was receiving lag with him in the party.
    Pings stopped, I got lag free.

    Good info for those new people that come to this thread. Always remove all your add ons and see if there is an issue.

    I know for most of us we have this issue with no add ons still.

    Does that include being completely and utterly alone with no one else in the server using add ons? (Best places to test probably being archive or private dungeon runs entered via wayshrine.)
    Why do I say that?
    I entered Fang Lair via wayshrine, thus completely solo. No issues.
    No one in guild wants to join, so I initiate group finder.
    After a bit, I get al ally. No problems. We take out a couple bosses.
    Halfway, we double back to grab eidetic books. Tank joins us. My gameplay gets fried.
    I have a tough time on the next boss, but we survived. I'm the healer.
    I let tank know about his auto pinging and ask him what addons he's got. He starts disabling them one at a time, most had no impact. When the pings went away, he said the one disabled was Bandits User Interface. Not only did the pings stop, by my connection was restored as well.
    Just because you are having problems doesn't necessarily mean it's your system's issue, could be an ally's system, which was the case in my instance.
    Why Bandits User Interface was doing that, I have no clue. I've also never heard of it so anyone who knows, you got a guess?
    Looked into this, and on: https://www.esoui.com/downloads/info1643-BanditsUserInterface.html there is the following warning about using bandits UI in the description:
    Important:
    - NEVER use more than one add-on with ultimate sharing or you will be kicked from server. (Stats, DPS sharing in Bandits UI, Ultimate sharing in Raid Notifier, Taos Group Ultimate, Hodor Reflexes, etc.)
    - Do not use different add-ons with the same function. (Notifications in Bandits UI, Raid Notifier, Blackrose Prison Helper, Asylum Tracker, etc.)
    - Do not use several different UI add-ons at the same time.
    Maybe players ignore those warnings. Notice the "will be kicked from server" part! (This also shows this add-on causes unnecessary strain on the server, otherwise players should never be kicked when using it.)

    Another thing I feel ZOS should do, is allow players to restrict other player's their add-ons taking data from them. Though I do not have any issues with lag/delay/connection loss, there is also the privacy thing to consider. Other players have no reason to nose into anything I am doing, and I should be able to turn this off from my side. A simple option "Do not allow fellow player add-ons access to my account data. Yes/No" would be best. I'm not even sure why this isn't an option yet.

    For the record, I am not saying everyone who keeps getting kicked from the server is having issues with this add-on. But this info may help the ones that this does affect.

    PS: Despite me being against add-ons entirely, I will always try to help others.
    PPS: More and more players are using add-ons without even knowing what those add-ons do exactly. This can lead to all kinds of issues.

    Edit: Is it maybe possible that if player A uses banditsUI, and Player B has one of the 'clashes with BanditsUI' add-ons, that these can cause both players to lag/delay/disconnect? That could explain so many players having issues.
    Edited by Sarannah on 16 November 2024 14:52
  • KaironBlackbard
    KaironBlackbard
    ✭✭✭
    Sarannah wrote: »
    LadyGP wrote: »
    Bandits User Interface for some reason is causing autopings and causes allies to lag out.
    I was doing Fang Lair and had to have our tank disable one of his addons (ended up being Bandits user interface) because of auto pings and I was receiving lag with him in the party.
    Pings stopped, I got lag free.

    Good info for those new people that come to this thread. Always remove all your add ons and see if there is an issue.

    I know for most of us we have this issue with no add ons still.

    Does that include being completely and utterly alone with no one else in the server using add ons? (Best places to test probably being archive or private dungeon runs entered via wayshrine.)
    Why do I say that?
    I entered Fang Lair via wayshrine, thus completely solo. No issues.
    No one in guild wants to join, so I initiate group finder.
    After a bit, I get al ally. No problems. We take out a couple bosses.
    Halfway, we double back to grab eidetic books. Tank joins us. My gameplay gets fried.
    I have a tough time on the next boss, but we survived. I'm the healer.
    I let tank know about his auto pinging and ask him what addons he's got. He starts disabling them one at a time, most had no impact. When the pings went away, he said the one disabled was Bandits User Interface. Not only did the pings stop, by my connection was restored as well.
    Just because you are having problems doesn't necessarily mean it's your system's issue, could be an ally's system, which was the case in my instance.
    Why Bandits User Interface was doing that, I have no clue. I've also never heard of it so anyone who knows, you got a guess?
    Looked into this, and on: https://www.esoui.com/downloads/info1643-BanditsUserInterface.html there is the following warning about using bandits UI in the description:
    Important:
    - NEVER use more than one add-on with ultimate sharing or you will be kicked from server. (Stats, DPS sharing in Bandits UI, Ultimate sharing in Raid Notifier, Taos Group Ultimate, Hodor Reflexes, etc.)
    - Do not use different add-ons with the same function. (Notifications in Bandits UI, Raid Notifier, Blackrose Prison Helper, Asylum Tracker, etc.)
    - Do not use several different UI add-ons at the same time.
    Maybe players ignore those warnings. Notice the "will be kicked from server" part! (This also shows this add-on causes unnecessary strain on the server, otherwise players should never be kicked when using it.)

    Another thing I feel ZOS should do, is allow players to restrict other player's their add-ons taking data from them. Though I do not have any issues with lag/delay/connection loss, there is also the privacy thing to consider. Other players have no reason to nose into anything I am doing, and I should be able to turn this off from my side. A simple option "Do not allow fellow player add-ons access to my account data. Yes/No" would be best. I'm not even sure why this isn't an option yet.

    For the record, I am not saying everyone who keeps getting kicked from the server is having issues with this add-on. But this info may help the ones that this does affect.

    PS: Despite me being against add-ons entirely, I will always try to help others.
    PPS: More and more players are using add-ons without even knowing what those add-ons do exactly. This can lead to all kinds of issues.

    Edit: Is it maybe possible that if player A uses banditsUI, and Player B has one of the 'clashes with BanditsUI' add-ons, that these can cause both players to lag/delay/disconnect? That could explain so many players having issues.

    All I have are Lorebook, Map Pins, TTC, and their libraries.

    But yes, the don't let other player's addons access my info would be a very good option.
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