The issue isn't consistent either. Some people have no issues, some people have issues, some people it only mildly effects while in the same group and trial. Last night I quit game part way into the trial, restarted the game and didn't have issues the rest of the trial...it's like there's an issue with "certain servers" on the ZOS end of things, or how clients are being handled by the ZOS User servers. So far this weekend being in trials has been completely unplayable.
Except that if you've been looking at a lot of responses to the latest round of info Kevin said was asked for, the problem is on console too.YandereGirlfriend wrote: »This is more ammo for my Just Say No (to Addons) crusade.
Anecdotally, I played in Cyro last night and asked everyone in the group to purge Bandits if they had it. Viola, there wasn't any notable lag (this wasn't remotely an actual A/B test though).
YandereGirlfriend wrote: »This is more ammo for my Just Say No (to Addons) crusade.
Anecdotally, I played in Cyro last night and asked everyone in the group to purge Bandits if they had it. Viola, there wasn't any notable lag (this wasn't remotely an actual A/B test though).
YandereGirlfriend wrote: »This is more ammo for my Just Say No (to Addons) crusade.
Anecdotally, I played in Cyro last night and asked everyone in the group to purge Bandits if they had it. Viola, there wasn't any notable lag (this wasn't remotely an actual A/B test though).
Today I experienced about a 5 min rollback in Fargrave. I did my dumping and trading at the bank, then talked to Madam Whim, then ran to the plaza and was checking my journal. There was a lag spike and I got kicked to login. When I got back in I was back at the bank and my quest phase was rolled back.
There are no addons that can do that, that’s exclusively server side desync. This is a zeni problem.
I also highly doubt it's possible for Person A to have an addon and for that to affect what Person B is running. That's because addons are client side,
YandereGirlfriend wrote: »This is more ammo for my Just Say No (to Addons) crusade.
Anecdotally, I played in Cyro last night and asked everyone in the group to purge Bandits if they had it. Viola, there wasn't any notable lag (this wasn't remotely an actual A/B test though).
Today I experienced about a 5 min rollback in Fargrave. I did my dumping and trading at the bank, then talked to Madam Whim, then ran to the plaza and was checking my journal. There was a lag spike and I got kicked to login. When I got back in I was back at the bank and my quest phase was rolled back.
There are no addons that can do that, that’s exclusively server side desync. This is a zeni problem.
MedicInTheWild wrote: »10 Days no update, Feels like the normal.
Not to say Kevin is to blame, I feel its the folks he is waiting on for the response to give fault.
I wish they would just focus on performance for the next year, feel they could sell more stuff if people could actually use the stuff ive already purchased..................................
Maybe the autocast ping is to detect nearby players, so it can pull data from them.KaironBlackbard wrote: »I also highly doubt it's possible for Person A to have an addon and for that to affect what Person B is running. That's because addons are client side,
Bandits pulls information from ally's systems to let its user know in greater detail the status of allies.
This causes a strain not only on the server but also on allies' systems.
Not everyone has GB speeds, let alone 100MB speeds.
Still don't know what's causing it to autocast ping though.
They say it's a universal everything addon so could be part of that.
What exactly do you mean that it pulls system info? Because that sounds like something that wouldn't be allowed if ZOS knew about it. I know certain other addons have been banned by doing things they weren't supposed to be able to. There's no way people should have access to something that pulls info from another player's actual computer if you're talking stuff like processor, RAM, H/SDD info, etc.KaironBlackbard wrote: »I also highly doubt it's possible for Person A to have an addon and for that to affect what Person B is running. That's because addons are client side,
Bandits pulls information from ally's systems to let its user know in greater detail the status of allies.
This causes a strain not only on the server but also on allies' systems.
Not everyone has GB speeds, let alone 100MB speeds.
Still don't know what's causing it to autocast ping though.
They say it's a universal everything addon so could be part of that.
What exactly do you mean that it pulls system info? Because that sounds like something that wouldn't be allowed if ZOS knew about it. I know certain other addons have been banned by doing things they weren't supposed to be able to. There's no way people should have access to something that pulls info from another player's actual computer if you're talking stuff like processor, RAM, H/SDD info, etc.KaironBlackbard wrote: »I also highly doubt it's possible for Person A to have an addon and for that to affect what Person B is running. That's because addons are client side,
Bandits pulls information from ally's systems to let its user know in greater detail the status of allies.
This causes a strain not only on the server but also on allies' systems.
Not everyone has GB speeds, let alone 100MB speeds.
Still don't know what's causing it to autocast ping though.
They say it's a universal everything addon so could be part of that.
My friend who used to play calls ESO a money machine.... and it's hard to refute that when we're now seeing things like companions locked behind the crown store and not included in the already smaller than average chapters that we pay a triple A game price for. Honestly won't be surprised if we see ToT decks there next.Currently this MMO is just operating with a minimal number of people to avoid accidents, just place products in the Crown store and make a few coins.
Auberon1983 wrote: »New PS5/NA woes
Twice now the game has hard froze on me while in a dungeon/arena (normal Dread Cellar and nDSA). Not the system freezing, mind, just the game. Guildmates and I could still talk over PSN chat, and I had to hard close the game.
Also, more frequently, upon loading the game, I'll instead be met with a black screen. The music is still playing, but no game. Again, this requires a hard close.
Obviously no add ons are involved
I watch the monthly counts on steam trend down and I worry about this game. Next drop following current pattern takes them to low numbers they've not had since 2018
I watch the monthly counts on steam trend down and I worry about this game. Next drop following current pattern takes them to low numbers they've not had since 2018
I watch the monthly counts on steam trend down and I worry about this game. Next drop following current pattern takes them to low numbers they've not had since 2018
moderatelyfatman wrote: »I watch the monthly counts on steam trend down and I worry about this game. Next drop following current pattern takes them to low numbers they've not had since 2018
In some ways it's worse because at least in 2018 you had a higher percentage of the playerbase who were long term players. You can easily repopulate with an experienced playerbase since you still have a well of knowlege to draw from. If we keep losing good tanks and healers like we are doing now, who will train the new generation?
[snip]
KaironBlackbard wrote: »I watch the monthly counts on steam trend down and I worry about this game. Next drop following current pattern takes them to low numbers they've not had since 2018
They are at their lowest count in years and people are still having problems? I suppose it's not server overload then....