My friends list is now suddenly half inactive with people last being logged into the game 4+ days ago. They’ve all gone to a new game and if that game successfully keeps their attention, there is little to no chance half my friends are coming back to play ESO.
ZOS... you need to give people a reason to play your game. There have been no announcements and no indication through years of content releases that brand new PVP content is going to be released. Without anything new to play, discover, or learn, then people have absolutely no incentive to come back to your game.
Are you going to release some new PVP content soon? If not, say goodbye forever to a large chunk to your long time player base.
New World is geared towards PVP players, it's a different game to ESO so no surprise PVP players are trying it out. That being said, I'm PVE and I am also trying out NW. I'm not leaving ESO but I wanted a second game to play to add some diversity to my gaming experience and I'm quite enjoying it. I don't think one game can be 'all' to everyone, most that try end up failing.
It's too early yet to see how New World will fare - as others have said 'it's new' so too early to panic but even if people do end up not coming back - that is expected given ESO's age.
JJOtterBear wrote: »TequilaFire wrote: »I didn't buy ESO to have it be exactly like an Elder Scrolls game.
I would play one of the ES solo games if I wanted that.
well then, go do that? Stop trying to turn ESO into a PvP hellscape. There are plenty of other games out there that would cater to your needs. this is why people feel so sour towards PvP'ers. [snip]
Kidgangster101 wrote: »New World is geared towards PVP players, it's a different game to ESO so no surprise PVP players are trying it out. That being said, I'm PVE and I am also trying out NW. I'm not leaving ESO but I wanted a second game to play to add some diversity to my gaming experience and I'm quite enjoying it. I don't think one game can be 'all' to everyone, most that try end up failing.
It's too early yet to see how New World will fare - as others have said 'it's new' so too early to panic but even if people do end up not coming back - that is expected given ESO's age.
The reason why eso looses a lot of people that pvp though, is simply what op said. This game was originally end game pvp.not much pve content. They dropped ic and nothing new except bg for pvp.
So a game that was designed for pvp turned into mainly only pve forces people to quit weather there's a game to play or not. Legit I stopped for ff14 because I figured if I'm gonna play pve stuff might as well go with the game that has more balances, less lag, harder content.
alanmatillab16_ESO wrote: »
Just out of interest what makes you think PVPers are a large chunk of the player base? The loudest certainly.
What do they do if they don't do end game contents or PvP? Everyone would run out of quests at some point...
Kidgangster101 wrote: »New World is geared towards PVP players, it's a different game to ESO so no surprise PVP players are trying it out. That being said, I'm PVE and I am also trying out NW. I'm not leaving ESO but I wanted a second game to play to add some diversity to my gaming experience and I'm quite enjoying it. I don't think one game can be 'all' to everyone, most that try end up failing.
It's too early yet to see how New World will fare - as others have said 'it's new' so too early to panic but even if people do end up not coming back - that is expected given ESO's age.
The reason why eso looses a lot of people that pvp though, is simply what op said. This game was originally end game pvp.not much pve content. They dropped ic and nothing new except bg for pvp.
So a game that was designed for pvp turned into mainly only pve forces people to quit weather there's a game to play or not. Legit I stopped for ff14 because I figured if I'm gonna play pve stuff might as well go with the game that has more balances, less lag, harder content.
My friends list is now suddenly half inactive with people last being logged into the game 4+ days ago. They’ve all gone to a new game and if that game successfully keeps their attention, there is little to no chance half my friends are coming back to play ESO.
ZOS... you need to give people a reason to play your game. There have been no announcements and no indication through years of content releases that brand new PVP content is going to be released. Without anything new to play, discover, or learn, then people have absolutely no incentive to come back to your game.
Are you going to release some new PVP content soon? If not, say goodbye forever to a large chunk to your long time player base.
PC NA Primetime as of now....
RIP ESO PVP
2014 - 2021
"Insert epitaph here"
Eso was launched as a PVP centric MMO.
Since 2014 many of the original devs left the team.
Now ESO is more PVE and fashion MMO game.
The original concept disappeared.
I agree that PvP is at the center of the game since that is the location of Cyrodiil.
I would disagree that it was PvP centric. 90% or more of the map was PvE at launch. Most of the energy developing the game, outside of combat, was PvE quest writing requires significant work. A large portion of the cost was voice acting and Zenimax went after some big names for that as well. It would seem odd that most of the cost and most of the work was PvE related but the game is a PvP centric game. If ESO was every a PvP centric game we would have seen PvP everywhere instead of one limited area.
The three-banner war was a big part of advertising the game but that war is woven into the PvE stories so it is not a PvP centric theme.
If it actually worked though, ESO would be the hands down best PVP game on the market. I find that "most" PVE players, of which I was one until I tried Cyrodiil, have huge misconceptions about PVP here, based on some experience they had in some other game in the past. The combat system, goals, size, sieging, lack of loss for dying, all come together to make this the best PVP since DAOC, which was the only other game I enjoyed PVPing in. ESO is very similar to DAOC in this respect, except a lot bigger and better... if it only worked.
JJOtterBear wrote: »
well then, go do that? Stop trying to turn ESO into a PvP hellscape. There are plenty of other games out there that would cater to your needs. this is why people feel so sour towards PvP'ers. [snip]
master_vanargand wrote: »This is an ESO crisis.
If ignored, the disease will gradually get worse and it will be too late.
ZoS didn't give people what they wanted.
Please listen to our request more.
Eso was launched as a PVP centric MMO.
Since 2014 many of the original devs left the team.
Now ESO is more PVE and fashion MMO game.
The original concept disappeared.
I agree that PvP is at the center of the game since that is the location of Cyrodiil.
I would disagree that it was PvP centric. 90% or more of the map was PvE at launch. Most of the energy developing the game, outside of combat, was PvE quest writing requires significant work. A large portion of the cost was voice acting and Zenimax went after some big names for that as well. It would seem odd that most of the cost and most of the work was PvE related but the game is a PvP centric game. If ESO was every a PvP centric game we would have seen PvP everywhere instead of one limited area.
The three-banner war was a big part of advertising the game but that war is woven into the PvE stories so it is not a PvP centric theme.
If it actually worked though, ESO would be the hands down best PVP game on the market. I find that "most" PVE players, of which I was one until I tried Cyrodiil, have huge misconceptions about PVP here, based on some experience they had in some other game in the past. The combat system, goals, size, sieging, lack of loss for dying, all come together to make this the best PVP since DAOC, which was the only other game I enjoyed PVPing in. ESO is very similar to DAOC in this respect, except a lot bigger and better... if it only worked.
If it actually worked is a little general. If speaking of the performance of the game itself I suggest there are still issues such as balance. The balance between classes but also the immense diversity of builds that work in PvP.
Cyrodiil is very similar to DAOC because it is very much based on it. It is what you get when the person hired to run the company happened to have been the Executive Producer for DOAC when Trials of Atlantis and Catacombs were released. Firor was with DOAC for several years. However, many things in the ESO architecture vary greatly from ESO which is obvious in both performance and more. Some of which you are talking about with performance.
BalticBlues wrote: »We always had the lag, not much has changed here.DUTCH_REAPER wrote: »I don’t think it was proc sets. It’s the lag, it’s skillz not firing off and disconnects.
But lately, PvP is going down the drain:
1st, PvP people got fed up about GETTING BOMBED left and right.
2nd, PvP people got fed up not knowing if GEAR BONUSES are WORKING OR NOT.
3rd and final nail, PvP people are fed up about GETTING DARK CONVERGED left and right.
Dark Convergence, Hrothgar, Plaguebreaker etc. have become a PLAGUE in PVP.
PvP got so bad with it, some of the very best ESO players said "RIP PVP".
"The Ultimate Desaster when it comes to balancing"
starting at 6:00, about Hrothgar at 7:10, result at 8:40:
"Sets like Hrothgar have no counter [...] all skill is eliminated from the game"
https://www.youtube.com/watch?v=xSXfVPel38I
The new PvP Proc sets are worse than the Ball Groups they should prevent.
ZOS decided to fight the pest with cholera.
But now we have to handle both, the pest AND the cholera.
Moreover, Ball Groups got even worse using the cholera themselves...
I really wonder how ZOS wants to clean up this PvP Proc Plague recently created.
Pvp on PC/EU is still very much alive. on primetime both Gray Host and Ravenwatch are locked or close to that. It seems that even though NW have had some effect in EU to, its not large. As far as I can judge the last update had a larger negative impact on the pvp population on the PC/EU server.
I do agree though that ZOS should give PVP more thought.
myskyrim26 wrote: »master_vanargand wrote: »This is an ESO crisis.
If ignored, the disease will gradually get worse and it will be too late.
ZoS didn't give people what they wanted.
Please listen to our request more.
ESO is a PVE game now. More and more players joing every day. PVP crisis? Maybe. As a pure PVE player, I don't care, at all.