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MagBlade Theorycrafting Changes Thread

  • HowlKimchi
    HowlKimchi
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    HaruKamui wrote: »
    I know I've teased people about leaving magnb, but man... I might be leaving soon myself the class is just broken

    Really? What’s giving you a hard time?

    Personally... it’s just too unforgiving compared to other classes. My experience is: Outrun your shade? Dead. Low stamina? Dead.Get caught without shade up? Dead. Healing is lackluster, damage is decent, tankiness is nonexistent. From the amount of frustration on here I don’t think I’m the only one, especially with the stam sorc dizzy/onslaught and Templar Metas. They outclass the magblade in mobility, survivability, and damage. I’m still toying with magblade because stam isn’t much better and cba to roll another class.

    I will be trying out your build though, I like the idea behind it and troll king will hopefully help with healing. Do you run brp resto? Assuming so, just wondering.
    I agree that magblades are more unforgiving. Very tight window for offense and defense. The trade off is you get to do shade getaways which is probably the best escape when combined with cloak if successful. That and ganking the less skilled is easily possible even on a setup not meant for ganking (because of cloak).

    Brp resto would be nice but im using a resto staff with magicka recovery as the 2pc bonus. I think it’s equally viable. The newly buffed 2pc willpower could also be nice to buff the hots and ward.
    Edited by HowlKimchi on 17 September 2019 01:59
    previously @HaruKamui but I outgrew my weeb phase (probably)

    PC/NA - EP - Howl Bragi/Howl Kimchi
  • Iskiab
    Iskiab
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    I’m a bit discouraged as well. Survivability will be an issue, even though lots of stuns have been removed from the game.

    If you’re a solo player I wouldn’t be worried; use that new set with a speed boost when you have a damage shield, BRP resto/harness magicka, plus caluurion or something like that and you’ll be fine. Bombers will do well too.

    Where magblades will have issues is BGs and group play. They improved potions on PTS and magblades will be locked into using sp/crit/magicka pots because there’s no access to those buffs outside pots now. You can try inner light and sap but... good luck with weak self healing and defense nerfs.

    I think I might move onto a tankier class. Magblades seem like they’ll be a solo specialist class and be weak in all group play, even in BGs. I think BG pvp will be dominated by DKs, Wardens and Templars post patch so might as well devote my resources to changing mains.
    Edited by Iskiab on 17 September 2019 03:21
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • fred4
    fred4
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    HaruKamui wrote: »
    I know I've teased people about leaving magnb, but man... I might be leaving soon myself the class is just broken

    Really? What’s giving you a hard time?

    It's just the class has lost its flare to me. In small groups is next to useless, and solo I feel like I'm role-playing open world duels. It's been pigeon holed into just cloak and single target. I'm finding increasingly hard to do anything outside of cloak, I just get gapclosed and pummeled because everyone knows the mag blades squishy. I can't build tankier because I will never be able to kill anyone. I can't cloak effectively anymore even with snare removal I'm just so much slower than everyone else in a range setup. I can't abuse shade like I used to because the cost increase will leave me mag drained. I could go melee but burst is reliant on calu and full damage sets to kill anything. Then I'm melee range with squish gear on and get blown up. I thought brp resto and healing ward would help but the shield melts before I even get healed. The dot meta negates all my hots and I just melt out of cloak. Sorcs and temps just laugh at cloak along with everyone running detect pots now.

    It's just lost what it was for me. I used to go from a cloak style, to a shielding faux sorc with its own flare, to the up front heavy armor brawler, and they were all totally viable setups. Now it's just cloak abuse or get pummeled.

    Lol sorry for the essay but it was a frustrating day in cyro for me, and reading the patch notes we get nothing but a couple more nerfs again
    Sorry to hear that. Just one thing: I always use Dampen, then Healing Ward, to protect the Ward. Shields still melt, but I certainly would not use Healing Ward on it's own is all I wanted to say.

    From my point of view, because I committed to melee magblade such a long time ago, things have only gotten better. Caluu and Zaan brought the upfront burst. RAT allowed switching from 2H (Forward Momentum) to destro for much better light attacks. Lotus Fan gained Minor Vulnerability, which buffs the procs.

    My video was under fairly ideal conditions, without a really good player among the targets. I do feel like my build is limited, but since I have not gotten comfortable with any other build to the same degree, I can't really compare.
  • fred4
    fred4
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    Iskiab wrote: »
    I’m a bit discouraged as well. Survivability will be an issue, even though lots of stuns have been removed from the game.

    If you’re a solo player I wouldn’t be worried; use that new set with a speed boost when you have a damage shield, BRP resto/harness magicka, plus caluurion or something like that and you’ll be fine. Bombers will do well too.

    Where magblades will have issues is BGs and group play. They improved potions on PTS and magblades will be locked into using sp/crit/magicka pots because there’s no access to those buffs outside pots now. You can try inner light and sap but... good luck with weak self healing and defense nerfs.

    I think I might move onto a tankier class. Magblades seem like they’ll be a solo specialist class and be weak in all group play, even in BGs. I think BG pvp will be dominated by DKs, Wardens and Templars post patch so might as well devote my resources to changing mains.
    Hmm. I have not studied the patch notes in such detail yet, but I feel my build really comes into it's own in a duo or small group, provided the other player(s) know how to survive. Because the Caluu burst is instant (more or less) you're well placed to focus targets from cloak that have taken damage from your mate(s). That's when you jump in with Lotus Fan and it can be absolutely devastating.

    The big problem is that, when you successfully cloak, your partner takes all the heat. They have to be a good player, possibly a 1vXer. Random partners often just die, as the nightblade hangs back in cloak, looking for an opening. On the other hand, if your partner is hanging on, still doing some damage occasionally, that's when having a nightblade in the group is really effective to finish people off and stop the LoSing from becoming endless. I try to be more active to take away some heat from my partner, but it's difficult. In some ways it's easier to play solo and hop from target to target, looking for the easy kills. I also have this notion that you don't stay at the scene of the crime. If you stay in one spot for too long, more and more of your opponents catch on and they become liable to focus you.

    I don't like Battlegrounds. I pushed myself to be very active in that IC clip and it was easy during the event, but a cloaking playstyle has something deliberate and surgical about it. Battlegrounds - at least Death Match - rewards lots of kills and doesn't punish deaths nearly enough for my taste. It doesn't really suit my playstyle.
  • HowlKimchi
    HowlKimchi
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    imo the magblade stopped being an unreliable class when RAT snare immunity was introduced
    Edited by HowlKimchi on 17 September 2019 09:03
    previously @HaruKamui but I outgrew my weeb phase (probably)

    PC/NA - EP - Howl Bragi/Howl Kimchi
  • HowlKimchi
    HowlKimchi
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    I also agree fred that magblades are great partners for tanky players. my usual duo partner plays a stam warden and we have an agreement that when things become to sticky for me I can full disengage with shade and cloak while he goes full defensive so I can comeback and burst the hell out of the weakest of the enemies.
    previously @HaruKamui but I outgrew my weeb phase (probably)

    PC/NA - EP - Howl Bragi/Howl Kimchi
  • GhostofDatthaw
    GhostofDatthaw
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    HaruKamui wrote: »
    I also agree fred that magblades are great partners for tanky players. my usual duo partner plays a stam warden and we have an agreement that when things become to sticky for me I can full disengage with shade and cloak while he goes full defensive so I can comeback and burst the hell out of the weakest of the enemies.

    Thats normally how I play with my buddy in a duo also, the problem I have is when there is like 4-5 of us and we try to take of bigger prey. They are all running high mobility Stam toons and pull to chokes for ult dumps. While I sit back with single target and soul harvest. Once you try to take on the 10-15 player range imo is where magnb really struggles
  • GhostofDatthaw
    GhostofDatthaw
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    fred4 wrote: »
    HaruKamui wrote: »
    I know I've teased people about leaving magnb, but man... I might be leaving soon myself the class is just broken

    Really? What’s giving you a hard time?

    It's just the class has lost its flare to me. In small groups is next to useless, and solo I feel like I'm role-playing open world duels. It's been pigeon holed into just cloak and single target. I'm finding increasingly hard to do anything outside of cloak, I just get gapclosed and pummeled because everyone knows the mag blades squishy. I can't build tankier because I will never be able to kill anyone. I can't cloak effectively anymore even with snare removal I'm just so much slower than everyone else in a range setup. I can't abuse shade like I used to because the cost increase will leave me mag drained. I could go melee but burst is reliant on calu and full damage sets to kill anything. Then I'm melee range with squish gear on and get blown up. I thought brp resto and healing ward would help but the shield melts before I even get healed. The dot meta negates all my hots and I just melt out of cloak. Sorcs and temps just laugh at cloak along with everyone running detect pots now.

    It's just lost what it was for me. I used to go from a cloak style, to a shielding faux sorc with its own flare, to the up front heavy armor brawler, and they were all totally viable setups. Now it's just cloak abuse or get pummeled.

    Lol sorry for the essay but it was a frustrating day in cyro for me, and reading the patch notes we get nothing but a couple more nerfs again
    Sorry to hear that. Just one thing: I always use Dampen, then Healing Ward, to protect the Ward. Shields still melt, but I certainly would not use Healing Ward on it's own is all I wanted to say.

    From my point of view, because I committed to melee magblade such a long time ago, things have only gotten better. Caluu and Zaan brought the upfront burst. RAT allowed switching from 2H (Forward Momentum) to destro for much better light attacks. Lotus Fan gained Minor Vulnerability, which buffs the procs.

    My video was under fairly ideal conditions, without a really good player among the targets. I do feel like my build is limited, but since I have not gotten comfortable with any other build to the same degree, I can't really compare.

    Yeah I get what you mean about protecting the ward With a shield but there it's a bar space problem for me. I thought I could protect it with clock but it doesn't work as well on practice as it does theory. I think I'm gonna try a high recovery build like suggested because I'm bogged down in the brp/spinner setup.
  • fred4
    fred4
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    HaruKamui wrote: »
    I also agree fred that magblades are great partners for tanky players. my usual duo partner plays a stam warden and we have an agreement that when things become to sticky for me I can full disengage with shade and cloak while he goes full defensive so I can comeback and burst the hell out of the weakest of the enemies.

    Thats normally how I play with my buddy in a duo also, the problem I have is when there is like 4-5 of us and we try to take of bigger prey. They are all running high mobility Stam toons and pull to chokes for ult dumps. While I sit back with single target and soul harvest. Once you try to take on the 10-15 player range imo is where magnb really struggles
    I totally agree. I find it impossible to do anything against large(r) organised groups, who are probably on Discord, move as one and alternate between hanging back and ulti-dumping everyone. I might stay at range, meekly firing Swallow Soul, but even that is dangerous should you read the situation wrong and they suddenly push in your direction. In many ways I prefer doing the melee stalker / ganker thing, because I'm already in cloak and off to the side or behind them, rather than standing with my faction mates in front of them.

    On the other hand, I have always seen this as a limitation of my build. Might a bomb build be better against 10-15 player guild groups? I've never tried. If not an outright bomb build, then just something more AOE focused? I guess the problem is you're just better off with other classes, in that case. Sap Essence is very "meh" compared to Sweeps or Shalks.
    Edited by fred4 on 17 September 2019 15:44
  • fred4
    fred4
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    fred4 wrote: »
    HaruKamui wrote: »
    I know I've teased people about leaving magnb, but man... I might be leaving soon myself the class is just broken

    Really? What’s giving you a hard time?

    It's just the class has lost its flare to me. In small groups is next to useless, and solo I feel like I'm role-playing open world duels. It's been pigeon holed into just cloak and single target. I'm finding increasingly hard to do anything outside of cloak, I just get gapclosed and pummeled because everyone knows the mag blades squishy. I can't build tankier because I will never be able to kill anyone. I can't cloak effectively anymore even with snare removal I'm just so much slower than everyone else in a range setup. I can't abuse shade like I used to because the cost increase will leave me mag drained. I could go melee but burst is reliant on calu and full damage sets to kill anything. Then I'm melee range with squish gear on and get blown up. I thought brp resto and healing ward would help but the shield melts before I even get healed. The dot meta negates all my hots and I just melt out of cloak. Sorcs and temps just laugh at cloak along with everyone running detect pots now.

    It's just lost what it was for me. I used to go from a cloak style, to a shielding faux sorc with its own flare, to the up front heavy armor brawler, and they were all totally viable setups. Now it's just cloak abuse or get pummeled.

    Lol sorry for the essay but it was a frustrating day in cyro for me, and reading the patch notes we get nothing but a couple more nerfs again
    Sorry to hear that. Just one thing: I always use Dampen, then Healing Ward, to protect the Ward. Shields still melt, but I certainly would not use Healing Ward on it's own is all I wanted to say.

    From my point of view, because I committed to melee magblade such a long time ago, things have only gotten better. Caluu and Zaan brought the upfront burst. RAT allowed switching from 2H (Forward Momentum) to destro for much better light attacks. Lotus Fan gained Minor Vulnerability, which buffs the procs.

    My video was under fairly ideal conditions, without a really good player among the targets. I do feel like my build is limited, but since I have not gotten comfortable with any other build to the same degree, I can't really compare.

    Yeah I get what you mean about protecting the ward With a shield but there it's a bar space problem for me. I thought I could protect it with clock but it doesn't work as well on practice as it does theory. I think I'm gonna try a high recovery build like suggested because I'm bogged down in the brp/spinner setup.
    I chose to stick with Healing Ward, because I tested it and it heals you more than Rapid Regeneration at low health. You could try the latter, but then you would be missing a shield altogether.

    ... You've probably already read my spiel on where to get regen from (Atro / drinks, not armor sets) and how much I love the high stam regen from Fisheye Rye ...
  • HowlKimchi
    HowlKimchi
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    I tend to avoid organized ball groups. Like what's the point of trying to fight them? Generally the 1vXers also ignore these ball groups and look for fights elsewhere.

    I also use Healing Ward even though im not a high max magicka build. the hot is very high and is easy to benefit from with cloak.
    fred4 wrote: »
    ... You've probably already read my spiel on where to get regen from (Atro / drinks, not armor sets) and how much I love the high stam regen from Fisheye Rye ...

    Stam recovery is great <3 I have 1200 on mine.
    Edited by HowlKimchi on 17 September 2019 16:01
    previously @HaruKamui but I outgrew my weeb phase (probably)

    PC/NA - EP - Howl Bragi/Howl Kimchi
  • ScruffyWhiskers
    ScruffyWhiskers
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    So Spinners or that New Moon Acolyte 481 spell power? Prob going to get nerfed.
  • HowlKimchi
    HowlKimchi
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    So Spinners or that New Moon Acolyte 481 spell power? Prob going to get nerfed.

    probably front barring moon acolyte if nothing is changed. All my high cost defensive skills that generally dont scale with spell damage are on the back bar anyway.

    This is the set for reference:
    ews6fc364kxi.png

    Will have to see if sustain becomes an issue because of the 5% cost increase and the total lack of magicka bonuses on the set though.
    Edited by HowlKimchi on 17 September 2019 17:07
    previously @HaruKamui but I outgrew my weeb phase (probably)

    PC/NA - EP - Howl Bragi/Howl Kimchi
  • ScruffyWhiskers
    ScruffyWhiskers
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    HaruKamui wrote: »
    I tend to avoid organized ball groups. Like what's the point of trying to fight them? Generally the 1vXers also ignore these ball groups and look for fights elsewhere.

    Yeah, I sometimes lay down some meatbags but you are absolutely correct. No point. And I feel bad encouraging new players and pugs to go at them like they had a chance. This game sometimes. I tell you. I think I might be taking another break. I told myself I wouldn't have high expectations for this update and try and stay positive. I don't even think that MagBlade got hit very hard especially the annoying way I like to play. The cripple and lotus nerfs are silly though. Especially since nobody complained before the entropy and soul trap buffs.

    But man, I don't know. It's hard to get excited. Maybe it's just me though.

  • Insco851
    Insco851
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    HaruKamui wrote: »
    So Spinners or that New Moon Acolyte 481 spell power? Prob going to get nerfed.

    probably front barring moon acolyte if nothing is changed. All my high cost defensive skills that generally dont scale with spell damage are on the back bar anyway.

    This is the set for reference:
    ews6fc364kxi.png

    Will have to see if sustain becomes an issue because of the 5% cost increase and the total lack of magicka bonuses on the set though.

    Might as well look at the three PC as another recovery glyph need on the jewls and THEN see if this set makes sense compared to others.
  • WacArnold
    WacArnold
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    HaruKamui wrote: »
    I know I've teased people about leaving magnb, but man... I might be leaving soon myself the class is just broken

    Really? What’s giving you a hard time?

    It's just the class has lost its flare to me. In small groups is next to useless, and solo I feel like I'm role-playing open world duels. It's been pigeon holed into just cloak and single target. I'm finding increasingly hard to do anything outside of cloak, I just get gapclosed and pummeled because everyone knows the mag blades squishy. I can't build tankier because I will never be able to kill anyone. I can't cloak effectively anymore even with snare removal I'm just so much slower than everyone else in a range setup. I can't abuse shade like I used to because the cost increase will leave me mag drained. I could go melee but burst is reliant on calu and full damage sets to kill anything. Then I'm melee range with squish gear on and get blown up. I thought brp resto and healing ward would help but the shield melts before I even get healed. The dot meta negates all my hots and I just melt out of cloak. Sorcs and temps just laugh at cloak along with everyone running detect pots now.

    It's just lost what it was for me. I used to go from a cloak style, to a shielding faux sorc with its own flare, to the up front heavy armor brawler, and they were all totally viable setups. Now it's just cloak abuse or get pummeled.

    Lol sorry for the essay but it was a frustrating day in cyro for me, and reading the patch notes we get nothing but a couple more nerfs again

    I understand how you feel man. Especially on top of all that we are out here trying to line up combos and get everything just right to put dents in people and you have classes like temps who can practically kill people with jab and sweep spam. Not to mention throwing onslaught on top of that for stam.

    Xbox One - North American - Ebonheart Pact
    Anti-Pop Lv 50 Magicka Nightblade Dark Elf
    WacArnold Lv 50 Magicka Templar Argonian
  • GhostofDatthaw
    GhostofDatthaw
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    fred4 wrote: »
    fred4 wrote: »
    HaruKamui wrote: »
    I know I've teased people about leaving magnb, but man... I might be leaving soon myself the class is just broken

    Really? What’s giving you a hard time?

    It's just the class has lost its flare to me. In small groups is next to useless, and solo I feel like I'm role-playing open world duels. It's been pigeon holed into just cloak and single target. I'm finding increasingly hard to do anything outside of cloak, I just get gapclosed and pummeled because everyone knows the mag blades squishy. I can't build tankier because I will never be able to kill anyone. I can't cloak effectively anymore even with snare removal I'm just so much slower than everyone else in a range setup. I can't abuse shade like I used to because the cost increase will leave me mag drained. I could go melee but burst is reliant on calu and full damage sets to kill anything. Then I'm melee range with squish gear on and get blown up. I thought brp resto and healing ward would help but the shield melts before I even get healed. The dot meta negates all my hots and I just melt out of cloak. Sorcs and temps just laugh at cloak along with everyone running detect pots now.

    It's just lost what it was for me. I used to go from a cloak style, to a shielding faux sorc with its own flare, to the up front heavy armor brawler, and they were all totally viable setups. Now it's just cloak abuse or get pummeled.

    Lol sorry for the essay but it was a frustrating day in cyro for me, and reading the patch notes we get nothing but a couple more nerfs again
    Sorry to hear that. Just one thing: I always use Dampen, then Healing Ward, to protect the Ward. Shields still melt, but I certainly would not use Healing Ward on it's own is all I wanted to say.

    From my point of view, because I committed to melee magblade such a long time ago, things have only gotten better. Caluu and Zaan brought the upfront burst. RAT allowed switching from 2H (Forward Momentum) to destro for much better light attacks. Lotus Fan gained Minor Vulnerability, which buffs the procs.

    My video was under fairly ideal conditions, without a really good player among the targets. I do feel like my build is limited, but since I have not gotten comfortable with any other build to the same degree, I can't really compare.

    Yeah I get what you mean about protecting the ward With a shield but there it's a bar space problem for me. I thought I could protect it with clock but it doesn't work as well on practice as it does theory. I think I'm gonna try a high recovery build like suggested because I'm bogged down in the brp/spinner setup.
    I chose to stick with Healing Ward, because I tested it and it heals you more than Rapid Regeneration at low health. You could try the latter, but then you would be missing a shield altogether.

    ... You've probably already read my spiel on where to get regen from (Atro / drinks, not armor sets) and how much I love the high stam regen from Fisheye Rye ...

    I've been stuck on btb for so long because in my tunnel vision it's the best way to get high stats. But even with btb, atro and 1 infused recovery glyph I'm only at like 1.8k which is ok but still seem to have trouble sustaining. I really think being a lizard does more harm than good for me because a Breton would help me out in sustain alot, but that means I need to give zos more money.... Btb did work well for me last patch with spinner, pirate and dark cloak, and before that I was a shackle guy, liked to pair it with either julianos or necro.

    I just get fixated on certain sets sometimes and fail to see thier downsides
    Edited by GhostofDatthaw on 17 September 2019 21:28
  • Iskiab
    Iskiab
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    fred4 wrote: »
    fred4 wrote: »
    HaruKamui wrote: »
    I know I've teased people about leaving magnb, but man... I might be leaving soon myself the class is just broken

    Really? What’s giving you a hard time?

    It's just the class has lost its flare to me. In small groups is next to useless, and solo I feel like I'm role-playing open world duels. It's been pigeon holed into just cloak and single target. I'm finding increasingly hard to do anything outside of cloak, I just get gapclosed and pummeled because everyone knows the mag blades squishy. I can't build tankier because I will never be able to kill anyone. I can't cloak effectively anymore even with snare removal I'm just so much slower than everyone else in a range setup. I can't abuse shade like I used to because the cost increase will leave me mag drained. I could go melee but burst is reliant on calu and full damage sets to kill anything. Then I'm melee range with squish gear on and get blown up. I thought brp resto and healing ward would help but the shield melts before I even get healed. The dot meta negates all my hots and I just melt out of cloak. Sorcs and temps just laugh at cloak along with everyone running detect pots now.

    It's just lost what it was for me. I used to go from a cloak style, to a shielding faux sorc with its own flare, to the up front heavy armor brawler, and they were all totally viable setups. Now it's just cloak abuse or get pummeled.

    Lol sorry for the essay but it was a frustrating day in cyro for me, and reading the patch notes we get nothing but a couple more nerfs again
    Sorry to hear that. Just one thing: I always use Dampen, then Healing Ward, to protect the Ward. Shields still melt, but I certainly would not use Healing Ward on it's own is all I wanted to say.

    From my point of view, because I committed to melee magblade such a long time ago, things have only gotten better. Caluu and Zaan brought the upfront burst. RAT allowed switching from 2H (Forward Momentum) to destro for much better light attacks. Lotus Fan gained Minor Vulnerability, which buffs the procs.

    My video was under fairly ideal conditions, without a really good player among the targets. I do feel like my build is limited, but since I have not gotten comfortable with any other build to the same degree, I can't really compare.

    Yeah I get what you mean about protecting the ward With a shield but there it's a bar space problem for me. I thought I could protect it with clock but it doesn't work as well on practice as it does theory. I think I'm gonna try a high recovery build like suggested because I'm bogged down in the brp/spinner setup.
    I chose to stick with Healing Ward, because I tested it and it heals you more than Rapid Regeneration at low health. You could try the latter, but then you would be missing a shield altogether.

    ... You've probably already read my spiel on where to get regen from (Atro / drinks, not armor sets) and how much I love the high stam regen from Fisheye Rye ...

    I've been stuck on btb for so long because in my tunnel vision it's the best way to get high stats. But even with btb, atro and 1 infused recovery glyph I'm only at like 1.6k. I really think being a lizard does more harm than good for me because a Breton would help me out in sustain alot, but that means I need to give zos more money....

    I’d stick with lizard. You can get sustain from multiple sources as a magblade, what you can’t get is stamina return from the class toolkit unless you use the other morph of Siphoning Strikes which is a little wonky.

    I’m thinking altmer or lizard is best for magblade these days.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • GhostofDatthaw
    GhostofDatthaw
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    I've had more time than usual to play this week and changed my build a good bit. For now it feels alot more comfortable, only problem is it uses smoked bear haunch which is expensive. I changed it up to spinners inferno and jewels (as always) with 1 infused recovery and 2 swift. I have necro body back out of my bank and I dropped bloodspawn for tk, and I dropped bro resto and went back to vma resto. As far as bars go I changed my back bar a good bit it's, dampen, rapid Regen, shadowy, rat, shade, soul siphon. I completely gave up on brp resto I've found with time if you're dotted up and cast it then cloak, most the time it's a tiny *** heal or is gone. The healing with passive heals, Regen, and swallow soul seem to keep my up fine. Front bar I'm running probably similar to alot, cripple, mercy, fear, swallow, ele drain, soul harvest.
  • fred4
    fred4
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    I meant to ask, are you the "Ghost" of Datthaw, because you unsubscribed, but are still hanging around? I'm currently unsubscribed myself, btw.
  • GhostofDatthaw
    GhostofDatthaw
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    fred4 wrote: »
    I meant to ask, are you the "Ghost" of Datthaw, because you unsubscribed, but are still hanging around? I'm currently unsubscribed myself, btw.

    Lol no, my old forum account was banned. I went on a late night drunken tirade about shadow image being screwed up for so long, old account was just datthaw

    Edit plus that was my last straw. I was big into the lowbie cyro scene for a long time from like t1 until Morrowind. Bwb was a different campaign then with alot of good players and guilds. The forum thread would get pretty toxic and was even shut down alot so I got plenty of warnings. The last thread is still going too btw, 514 pages. I won the 1m gold pool we had for first post on 500
    Edited by GhostofDatthaw on 18 September 2019 00:40
  • stamdammered
    stamdammered
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    I've had more time than usual to play this week and changed my build a good bit. For now it feels alot more comfortable, only problem is it uses smoked bear haunch which is expensive. I changed it up to spinners inferno and jewels (as always) with 1 infused recovery and 2 swift. I have necro body back out of my bank and I dropped bloodspawn for tk, and I dropped bro resto and went back to vma resto. As far as bars go I changed my back bar a good bit it's, dampen, rapid Regen, shadowy, rat, shade, soul siphon. I completely gave up on brp resto I've found with time if you're dotted up and cast it then cloak, most the time it's a tiny *** heal or is gone. The healing with passive heals, Regen, and swallow soul seem to keep my up fine. Front bar I'm running probably similar to alot, cripple, mercy, fear, swallow, ele drain, soul harvest.

    Yeah I haven’t had time to test it yet but I’m basically running the same build you mentioned but have been planning try TK over BS. It seems like a good idea as if I get caught I’m dead anyways, at least with TK if I get away can heal faster and get back in the action. cba to do VMA but it is looking like a better option than BRP with rapid regen
  • HowlKimchi
    HowlKimchi
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    I've had more time than usual to play this week and changed my build a good bit. For now it feels alot more comfortable, only problem is it uses smoked bear haunch which is expensive. I changed it up to spinners inferno and jewels (as always) with 1 infused recovery and 2 swift. I have necro body back out of my bank and I dropped bloodspawn for tk, and I dropped bro resto and went back to vma resto. As far as bars go I changed my back bar a good bit it's, dampen, rapid Regen, shadowy, rat, shade, soul siphon. I completely gave up on brp resto I've found with time if you're dotted up and cast it then cloak, most the time it's a tiny *** heal or is gone. The healing with passive heals, Regen, and swallow soul seem to keep my up fine. Front bar I'm running probably similar to alot, cripple, mercy, fear, swallow, ele drain, soul harvest.

    Welcome to the high recoveries squad
    previously @HaruKamui but I outgrew my weeb phase (probably)

    PC/NA - EP - Howl Bragi/Howl Kimchi
  • jimijac0me
    jimijac0me
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    Out of curiousity what health are you guys running on these builds?
    Guild Leader Rats of Tobruk (RoT) DC PVP Guild
    Jacome Enakis (DC NB)
    Jacome Dibella (DC Sorc)
    Tealc Enakis (DC DK)
    Jacome Lightbringer (DC Templar)
    Jacome Gro-Longenfirm (DC Sorc)
    Baron Humbert Von Gikken (DC Warden)
  • HowlKimchi
    HowlKimchi
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    jimijac0me wrote: »
    Out of curiousity what health are you guys running on these builds?

    27k when using Orzorga's Bear Haunch (I use this when i'm in a group because i need to be more brawly in group fights; also when farming IC)
    21.5k when using Tri recovery drink which is a bit on the low end (I use this when solo-ing because I can afford to use my mobility more to disengage, also much cheaper). I dont feel bad eating a bear haunch while the drink buff is still up.
    Edited by HowlKimchi on 18 September 2019 05:10
    previously @HaruKamui but I outgrew my weeb phase (probably)

    PC/NA - EP - Howl Bragi/Howl Kimchi
  • jimijac0me
    jimijac0me
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    HaruKamui wrote: »
    jimijac0me wrote: »
    Out of curiousity what health are you guys running on these builds?

    27k when using Orzorga's Bear Haunch (I use this when i'm in a group because i need to be more brawly in group fights; also when farming IC)
    21.5k when using Tri recovery drink which is a bit on the low end (I use this when solo-ing because I can afford to use my mobility more to disengage, also much cheaper). I dont feel bad eating a bear haunch while the drink buff is still up.

    Thanks, my experiences are similar!
    Guild Leader Rats of Tobruk (RoT) DC PVP Guild
    Jacome Enakis (DC NB)
    Jacome Dibella (DC Sorc)
    Tealc Enakis (DC DK)
    Jacome Lightbringer (DC Templar)
    Jacome Gro-Longenfirm (DC Sorc)
    Baron Humbert Von Gikken (DC Warden)
  • zammo
    zammo
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    The cripple and lotus nerfs are silly though.

    Look at it another way, all single target DoTs got the same treatment, every class got hurt by that, so across the board we're about equal in that regard. Lotus Fan however now puts minor vulnerability on every target hit, not just the initial target anymore. I have no problem saying that's a decent buff!

    The Shadow Image change however, that is a straight up nerf. I don't think the "adjusted to gap closer / creator standard" reason holds up, as the teleport is not a fixed length. your not always going to travel 22m. Streak for example (unless you aim at scenery) will always give you a set specific distance, and you can plan around that. Depending on how your fight moves around as a Nightblade, shadow image might only move you 1m. You're rarely going to get the full 22m.

  • Jeezye
    Jeezye
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    Uhm regardig the dampen + ward stack. Did I get it right that you cast dampen BEFORE ward to protect it? I always though shield stacking would work FILO, in that the last casted shield is the one getting consumed first.

    I might've done it all wrong lol. Tried a build with absorb missile + ward and wondered how I got no healing
  • HowlKimchi
    HowlKimchi
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    Jeezye wrote: »
    Uhm regardig the dampen + ward stack. Did I get it right that you cast dampen BEFORE ward to protect it? I always though shield stacking would work FILO, in that the last casted shield is the one getting consumed first.

    I might've done it all wrong lol. Tried a build with absorb missile + ward and wondered how I got no healing

    yep dampen first to get heal ticks from healing ward.
    previously @HaruKamui but I outgrew my weeb phase (probably)

    PC/NA - EP - Howl Bragi/Howl Kimchi
  • fred4
    fred4
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    HaruKamui wrote: »
    Jeezye wrote: »
    Uhm regardig the dampen + ward stack. Did I get it right that you cast dampen BEFORE ward to protect it? I always though shield stacking would work FILO, in that the last casted shield is the one getting consumed first.

    I might've done it all wrong lol. Tried a build with absorb missile + ward and wondered how I got no healing

    yep dampen first to get heal ticks from healing ward.

    Which means, if you're spamming, you need to go Dampen -> Ward -> Dampen -> Ward and so on. Always start with Dampen and end with Ward. Of course, if you end up having to do that against good players, you're hanging by a thread, because here comes the CC.

    One of the hardest things for me, when under high pressure, is juggling when to fit in Fear, RAT or Shade and not get stuck spamming shields. This is why the stam sustain is so valuable, because you can fit in a dodge roll within the same GCD as a shield.
    Edited by fred4 on 18 September 2019 10:22
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