thankyourat wrote: »Any one have any success with a solo melee magblade so far this patch? I attempted one that was decent got a few good 1vXs with it. Though I had to flat out run from certain Templar builds lol it’s just no way to beat them with those dots and that bubble.
GhostofDatthaw wrote: »I thought I was going to shelf the magblade this patch but, I just cant play anything else lol.
Tryed necro/curse eater/ troll king. Eh its not so hot, but sometimes its ok. I have alot of trouble vs a couple people using dots or one person only using a dot build. Curse has that 8 sec cool down so a bunch of dots is still gonna add up.
Sustain is rough this patch I have 2k recovery and 46k mag and still run out alot.
Combos are clunky, hard to get a solid burst going. Been alot of times I wish I had impale slotted.
Right now my bars are : degen, shade, mass, swallow, merciless, soul harvest
regen, path, harness, rat, shadowy, soul tether
Eh idk I might go to crafty drop necro get rid of shade (im not very good with shade and mostly dont use the teleport) and use impale or ele drain.
I dont know just playing it tonight in the sewers. Kinda hard to tell alot of new players and zergs.
I would drop path, put degeneration back bar and then throw impale in degenerations slot.
Im not really using harness for my primary defense im stacking hots to mitigate damage. Im only using harness instead of ward because the shield str of harness is the max that ward would ever get and since that heal is about worthless with a small shield i figured i should get full shield always in oh crap situations.
Also now im trying spinner and curse. If that works i may go get the brp restro and then bring back ward.
And if in the end i like the more mag setup i could use btb change my mundus from atro to mage and get the same mag as necro and an open skill slot. For ele or impale, or loose out on 2k mag and go lover for pen that cant be purged.
Just personally i dont like shade i have never used it and have found a way to get out of situations without it. Main problem with it is i double click when i use it and cast it and instantly teleport. I will however miss minor main, and that is my biggest worry not having it.
Stacking hots is indeed very good for magblades and is what I also do. Against a lot of people, making space with cloak and shade and fear all while the hots are ticking is the defensive game plan.
Shade is key though. I'd argue it's the most important magblade skill since it mitigates the most damage by getting you out of the situation.
I think the same, stacking HoTs is nice for mageblades. Though you don't need cloak + shade + fear. Dark cloak + Resolve + blur is more than enough.
Well, I'm playing off healer mageblade this patch and it is really nice when tou get high mitigation while those HoTs start ticking
I think you're building more tanky. I'm still playing the slippery damage dealer variant of magblades, hence the important of shade and cloak for my playstyle.
thankyourat wrote: »So I’m playing a melee build with onslaught and I actually think it’s better than destro/resto for open world Pvp. It just has so much more burst and mobility. it’s actually been fun where destro magblade has become boring and is really just not that good. The biggest problem I’m having with my melee build is that I can’t find away to fit lotus fan on my bar and still take advantage of all the class passives.
thankyourat wrote: »So I’m playing a melee build with onslaught and I actually think it’s better than destro/resto for open world Pvp. It just has so much more burst and mobility. it’s actually been fun where destro magblade has become boring and is really just not that good. The biggest problem I’m having with my melee build is that I can’t find away to fit lotus fan on my bar and still take advantage of all the class passives.
thankyourat wrote: »So I’m playing a melee build with onslaught and I actually think it’s better than destro/resto for open world Pvp. It just has so much more burst and mobility. it’s actually been fun where destro magblade has become boring and is really just not that good. The biggest problem I’m having with my melee build is that I can’t find away to fit lotus fan on my bar and still take advantage of all the class passives.
I started this build but didn’t really find the fun in it. I wasn’t getting kills in BGs with it so kinda scrapped it for open world.
Something that I’m theorizing but never put into practice is actually a Very crit heavy magblade. The reason is dark cloak and siphoning attacks both only scale with hp and crit, while mag and spelldmg don’t really help your defenses - so crit is the optimal way to boost both. Also Torugs enchants might come in handy since they also benefit highly from crit. Lingering pots to provide more sustained healing that uses crit.
I haven’t found a good second set to combine torugs with though that both boosts crit and doest leave your defenses and sustain behind.
StamblaSomething that I’m theorizing but never put into practice is actually a Very crit heavy magblade. The reason is dark cloak and siphoning attacks both only scale with hp and crit, while mag and spelldmg don’t really help your defenses - so crit is the optimal way to boost both. Also Torugs enchants might come in handy since they also benefit highly from crit. Lingering pots to provide more sustained healing that uses crit.
I haven’t found a good second set to combine torugs with though that both boosts crit and doest leave your defenses and sustain behind.
They scale from crit, health and healing % modifiers.
I’ve had the same difficulty so I settled on mechanical acuity and shadow mundus. It’s a good compromise because you can grab crit modifiers and rely on auto crits so your other stats don’t suffer.
New players love skimping on crit resists so it’s somewhat effective, I just need a way to track the mech proc.
after playing a bit on magblade i've come to the conclusion that the class is in a weak spot because of one ability:
impale
this ability is pure garbage. dodged 95% of the time and just not very potent unless the player is afk and nearly dead, it is absolute trash in comparison to the jesus beam of templar. radiant oppression can't be dodged, starts at 50%, scales to nearly 500% dmg... i mean my god.
if impale was made into a good executable, i truly believe this class would instantly be way more viable. the ability to attack from stealth routinely puts victims below 50% 9 times out of 10 just from open. the issue is that the follow up pressure isn't very good and the execute is total garbage.
my two cents
after playing a bit on magblade i've come to the conclusion that the class is in a weak spot because of one ability:
impale
this ability is pure garbage. dodged 95% of the time and just not very potent unless the player is afk and nearly dead, it is absolute trash in comparison to the jesus beam of templar. radiant oppression can't be dodged, starts at 50%, scales to nearly 500% dmg... i mean my god.
if impale was made into a good executable, i truly believe this class would instantly be way more viable. the ability to attack from stealth routinely puts victims below 50% 9 times out of 10 just from open. the issue is that the follow up pressure isn't very good and the execute is total garbage.
my two cents
after playing a bit on magblade i've come to the conclusion that the class is in a weak spot because of one ability:
impale
this ability is pure garbage. dodged 95% of the time and just not very potent unless the player is afk and nearly dead, it is absolute trash in comparison to the jesus beam of templar. radiant oppression can't be dodged, starts at 50%, scales to nearly 500% dmg... i mean my god.
if impale was made into a good executable, i truly believe this class would instantly be way more viable. the ability to attack from stealth routinely puts victims below 50% 9 times out of 10 just from open. the issue is that the follow up pressure isn't very good and the execute is total garbage.
my two cents
I think the class’ main issue is reliance on light attacks. Destro staves sort of suck, you get next to nothing from the passives making DW and 2H attractive.... except it’s harder to build stacks as melee.
In PvE it’s a nonissue because mobs don’t move much or dodge, in pvp it is especially with lag.
Heck even as a healer I’ve dropped a resto staff in some builds. The weapon damage from DW and 2H plus Onslaught is really nice. If DW daggers gave spell crit it’d be even better.
I think the class’ main issue is reliance on light attacks. Destro staves sort of suck, you get next to nothing from the passives making DW and 2H attractive.... except it’s harder to build stacks as melee.
In PvE it’s a nonissue because mobs don’t move much or dodge, in pvp it is especially with lag.
Heck even as a healer I’ve dropped a resto staff in some builds. The weapon damage from DW and 2H plus Onslaught is really nice. If DW daggers gave spell crit it’d be even better.
every class should light attack weave though. destro passives are also amazing and gives way more damage than 2h and DW...
after playing a bit on magblade i've come to the conclusion that the class is in a weak spot because of one ability:
impale
this ability is pure garbage. dodged 95% of the time and just not very potent unless the player is afk and nearly dead, it is absolute trash in comparison to the jesus beam of templar. radiant oppression can't be dodged, starts at 50%, scales to nearly 500% dmg... i mean my god.
if impale was made into a good executable, i truly believe this class would instantly be way more viable. the ability to attack from stealth routinely puts victims below 50% 9 times out of 10 just from open. the issue is that the follow up pressure isn't very good and the execute is total garbage.
my two cents
I think the class’ main issue is reliance on light attacks. Destro staves sort of suck, you get next to nothing from the passives making DW and 2H attractive.... except it’s harder to build stacks as melee.
In PvE it’s a nonissue because mobs don’t move much or dodge, in pvp it is especially with lag.
Heck even as a healer I’ve dropped a resto staff in some builds. The weapon damage from DW and 2H plus Onslaught is really nice. If DW daggers gave spell crit it’d be even better.
every class should light attack weave though. destro passives are also amazing and gives way more damage than 2h and DW...
In PvE yes. In PvE you want the burning effect for flame wall of elements so the increased status effect passive actually matters.
In PvP the status effects are nice but not great, the destro staff passives are more limited than melee weapons and most only apply to destro staff abilities, plus destro staffs give less weapon damage than melee weapons. Main reason for destro is destro staff abilities and ranged light attacks.
brandonv516 wrote: »I think the class’ main issue is reliance on light attacks. Destro staves sort of suck, you get next to nothing from the passives making DW and 2H attractive.... except it’s harder to build stacks as melee.
In PvE it’s a nonissue because mobs don’t move much or dodge, in pvp it is especially with lag.
Heck even as a healer I’ve dropped a resto staff in some builds. The weapon damage from DW and 2H plus Onslaught is really nice. If DW daggers gave spell crit it’d be even better.
every class should light attack weave though. destro passives are also amazing and gives way more damage than 2h and DW...
In PvE yes. In PvE you want the burning effect for flame wall of elements so the increased status effect passive actually matters.
In PvP the status effects are nice but not great, the destro staff passives are more limited than melee weapons and most only apply to destro staff abilities, plus destro staffs give less weapon damage than melee weapons. Main reason for destro is destro staff abilities and ranged light attacks.
I would argue Minor Vulnerability is pretty great. Putting a Shock Enchant on my Destro staff and using Flame Clench is a very strong alternative to Lotus Fan (and keeps you at range if desired).
I think the class’ main issue is reliance on light attacks. Destro staves sort of suck, you get next to nothing from the passives making DW and 2H attractive.... except it’s harder to build stacks as melee.
In PvE it’s a nonissue because mobs don’t move much or dodge, in pvp it is especially with lag.
Heck even as a healer I’ve dropped a resto staff in some builds. The weapon damage from DW and 2H plus Onslaught is really nice. If DW daggers gave spell crit it’d be even better.
every class should light attack weave though. destro passives are also amazing and gives way more damage than 2h and DW...
In PvE yes. In PvE you want the burning effect for flame wall of elements so the increased status effect passive actually matters.
In PvP the status effects are nice but not great, the destro staff passives are more limited than melee weapons and most only apply to destro staff abilities, plus destro staffs give less weapon damage than melee weapons. Main reason for destro is destro staff abilities and ranged light attacks.
I think the class’ main issue is reliance on light attacks. Destro staves sort of suck, you get next to nothing from the passives making DW and 2H attractive.... except it’s harder to build stacks as melee.
In PvE it’s a nonissue because mobs don’t move much or dodge, in pvp it is especially with lag.
Heck even as a healer I’ve dropped a resto staff in some builds. The weapon damage from DW and 2H plus Onslaught is really nice. If DW daggers gave spell crit it’d be even better.
every class should light attack weave though. destro passives are also amazing and gives way more damage than 2h and DW...
In PvE yes. In PvE you want the burning effect for flame wall of elements so the increased status effect passive actually matters.
In PvP the status effects are nice but not great, the destro staff passives are more limited than melee weapons and most only apply to destro staff abilities, plus destro staffs give less weapon damage than melee weapons. Main reason for destro is destro staff abilities and ranged light attacks.
Flame Staff also increases your damage done with single target abilities by 8%. Between that and light attack weaving, it should beat any other damage passives of other weapons.
But yeah DW and 2H (bcoz onslaught) are plausible. I just love destro la weaving so much.
I've uploaded some footage of my build, in case anyone is interested. It's from CP IC:https://www.youtube.com/watch?v=8dxsUVeGGLc&t=4s
The build is most fully described here:
https://forums.elderscrollsonline.com/en/discussion/comment/6312003/#Comment_6312003