So what are you guys thinking about the PTS changes?
TLDR of changes
- impenetrable nerf
- defensive monster set nerfs
- hilariously another NB nerf, but it’s for a niche setup so 99.99% of NBs won’t give a damn, but a nerf nonetheless
- Stam arena weapon sets buffed (BRP DW will be OP)
- Mag weapon sets meh, but there are some maelstrom weapon sets that look like they could be good.
- Mythic items all have pvp applications and will be BiS
Overall? IDK, with crit resistance down plus light armour providing essentially 0 mitigation, maybe crit builds will open up? What do you guys think?
Oh and with mythic items all being 1 piece items, I’m pretty sure the best setups will be 3 willpower + mythic + 2 5 piece sets switching between them based on your weapons. Need a better name for this setup. 5-3-5? Idk
ZOS has broken my build in so many ways there's no way I can work around it. They're not getting another penny from me.
[edit] This isn't an emotional knee-jerk reaction either. I've been on the PTS since it went live trying to piece things together.
What were you running that was effected?
Vampirism is my primary pain point. It's completely non-viable for a magblade past stage 1, and even at stage 1 NB skills likely cost too much. Dark Stalker was the way I made cloak work before. I used sneak quite a bit to help offset the costs of Shadowy Disguise, which is an expensive skill considering half the time it doesn't even work.
It almost seems like the new skill line was designed to make it even harder on NBs that use cloak. Shadowy disguise costs 3553 magicka at stage 2 vampirism (where you need to be if you want to use the Strikes From Shadows passive). It's 3931 at stage 4 — and this is all with the -7% Breton passive.
Swallow Soul costs 2673 now at stage 2 on the build I was using — at stage 4 it's 2943. It's a joke.
How is the class with the worst healing and [arguably] the worst sustain supposed to play as a vampire now? How do are you supposed to heal, Exhilarating Drain?
LMAO at all the people saying that the new vampirism was going to be a buff for magblades.
[edit] NMA is one of the sets I run btw, but I only run it on my front bar so the cost increase was not reflected on the Cloak tooltip.
thankyourat wrote: »So what are you guys thinking about the PTS changes?
TLDR of changes
- impenetrable nerf
- defensive monster set nerfs
- hilariously another NB nerf, but it’s for a niche setup so 99.99% of NBs won’t give a damn, but a nerf nonetheless
- Stam arena weapon sets buffed (BRP DW will be OP)
- Mag weapon sets meh, but there are some maelstrom weapon sets that look like they could be good.
- Mythic items all have pvp applications and will be BiS
Overall? IDK, with crit resistance down plus light armour providing essentially 0 mitigation, maybe crit builds will open up? What do you guys think?
Oh and with mythic items all being 1 piece items, I’m pretty sure the best setups will be 3 willpower + mythic + 2 5 piece sets switching between them based on your weapons. Need a better name for this setup. 5-3-5? Idk
ZOS has broken my build in so many ways there's no way I can work around it. They're not getting another penny from me.
[edit] This isn't an emotional knee-jerk reaction either. I've been on the PTS since it went live trying to piece things together.
What were you running that was effected?
Vampirism is my primary pain point. It's completely non-viable for a magblade past stage 1, and even at stage 1 NB skills likely cost too much. Dark Stalker was the way I made cloak work before. I used sneak quite a bit to help offset the costs of Shadowy Disguise, which is an expensive skill considering half the time it doesn't even work.
It almost seems like the new skill line was designed to make it even harder on NBs that use cloak. Shadowy disguise costs 3553 magicka at stage 2 vampirism (where you need to be if you want to use the Strikes From Shadows passive). It's 3931 at stage 4 — and this is all with the -7% Breton passive.
Swallow Soul costs 2673 now at stage 2 on the build I was using — at stage 4 it's 2943. It's a joke.
How is the class with the worst healing and [arguably] the worst sustain supposed to play as a vampire now? How do are you supposed to heal, Exhilarating Drain?
LMAO at all the people saying that the new vampirism was going to be a buff for magblades.
[edit] NMA is one of the sets I run btw, but I only run it on my front bar so the cost increase was not reflected on the Cloak tooltip.
With the overall defensive nerfs to the game and depending on how good blood frenzy is you might be able to come out of stealth and one shot a bunch of players as a magblade. You might be able to add a sustain set as well to help compensate for the sustain nerf of being a vampire. I know currently on live I run 3 damage sets on a dark elf So my regen is only like 1400 and I still manage to sustain pretty well as long as I use ele drain and siphoning attacks. Vampire will pretty much force you into a cloak based magblade build or even a gank build though. On live I regularly hit over 15k bows so with a big enough damage increase there will be no way for a player to survive.
I do see some potential for vamp magblades. Magblade in general may be better next patch. As a class magblade isn’t really bad. The reason it feels so bad is because it doesn’t fit in the tank meta. If next patch will be a damage meta magblade may have a place in it. Magblade gank builds are going to be very strong I can see that right now. More traditional magblades I’m taking a wait and see approach.
thankyourat wrote: »So what are you guys thinking about the PTS changes?
TLDR of changes
- impenetrable nerf
- defensive monster set nerfs
- hilariously another NB nerf, but it’s for a niche setup so 99.99% of NBs won’t give a damn, but a nerf nonetheless
- Stam arena weapon sets buffed (BRP DW will be OP)
- Mag weapon sets meh, but there are some maelstrom weapon sets that look like they could be good.
- Mythic items all have pvp applications and will be BiS
Overall? IDK, with crit resistance down plus light armour providing essentially 0 mitigation, maybe crit builds will open up? What do you guys think?
Oh and with mythic items all being 1 piece items, I’m pretty sure the best setups will be 3 willpower + mythic + 2 5 piece sets switching between them based on your weapons. Need a better name for this setup. 5-3-5? Idk
ZOS has broken my build in so many ways there's no way I can work around it. They're not getting another penny from me.
[edit] This isn't an emotional knee-jerk reaction either. I've been on the PTS since it went live trying to piece things together.
What were you running that was effected?
Vampirism is my primary pain point. It's completely non-viable for a magblade past stage 1, and even at stage 1 NB skills likely cost too much. Dark Stalker was the way I made cloak work before. I used sneak quite a bit to help offset the costs of Shadowy Disguise, which is an expensive skill considering half the time it doesn't even work.
It almost seems like the new skill line was designed to make it even harder on NBs that use cloak. Shadowy disguise costs 3553 magicka at stage 2 vampirism (where you need to be if you want to use the Strikes From Shadows passive). It's 3931 at stage 4 — and this is all with the -7% Breton passive.
Swallow Soul costs 2673 now at stage 2 on the build I was using — at stage 4 it's 2943. It's a joke.
How is the class with the worst healing and [arguably] the worst sustain supposed to play as a vampire now? How do are you supposed to heal, Exhilarating Drain?
LMAO at all the people saying that the new vampirism was going to be a buff for magblades.
[edit] NMA is one of the sets I run btw, but I only run it on my front bar so the cost increase was not reflected on the Cloak tooltip.
With the overall defensive nerfs to the game and depending on how good blood frenzy is you might be able to come out of stealth and one shot a bunch of players as a magblade. You might be able to add a sustain set as well to help compensate for the sustain nerf of being a vampire. I know currently on live I run 3 damage sets on a dark elf So my regen is only like 1400 and I still manage to sustain pretty well as long as I use ele drain and siphoning attacks. Vampire will pretty much force you into a cloak based magblade build or even a gank build though. On live I regularly hit over 15k bows so with a big enough damage increase there will be no way for a player to survive.
I do see some potential for vamp magblades. Magblade in general may be better next patch. As a class magblade isn’t really bad. The reason it feels so bad is because it doesn’t fit in the tank meta. If next patch will be a damage meta magblade may have a place in it. Magblade gank builds are going to be very strong I can see that right now. More traditional magblades I’m taking a wait and see approach.
thankyourat wrote: »So what are you guys thinking about the PTS changes?
TLDR of changes
- impenetrable nerf
- defensive monster set nerfs
- hilariously another NB nerf, but it’s for a niche setup so 99.99% of NBs won’t give a damn, but a nerf nonetheless
- Stam arena weapon sets buffed (BRP DW will be OP)
- Mag weapon sets meh, but there are some maelstrom weapon sets that look like they could be good.
- Mythic items all have pvp applications and will be BiS
Overall? IDK, with crit resistance down plus light armour providing essentially 0 mitigation, maybe crit builds will open up? What do you guys think?
Oh and with mythic items all being 1 piece items, I’m pretty sure the best setups will be 3 willpower + mythic + 2 5 piece sets switching between them based on your weapons. Need a better name for this setup. 5-3-5? Idk
ZOS has broken my build in so many ways there's no way I can work around it. They're not getting another penny from me.
[edit] This isn't an emotional knee-jerk reaction either. I've been on the PTS since it went live trying to piece things together.
What were you running that was effected?
Vampirism is my primary pain point. It's completely non-viable for a magblade past stage 1, and even at stage 1 NB skills likely cost too much. Dark Stalker was the way I made cloak work before. I used sneak quite a bit to help offset the costs of Shadowy Disguise, which is an expensive skill considering half the time it doesn't even work.
It almost seems like the new skill line was designed to make it even harder on NBs that use cloak. Shadowy disguise costs 3553 magicka at stage 2 vampirism (where you need to be if you want to use the Strikes From Shadows passive). It's 3931 at stage 4 — and this is all with the -7% Breton passive.
Swallow Soul costs 2673 now at stage 2 on the build I was using — at stage 4 it's 2943. It's a joke.
How is the class with the worst healing and [arguably] the worst sustain supposed to play as a vampire now? How do are you supposed to heal, Exhilarating Drain?
LMAO at all the people saying that the new vampirism was going to be a buff for magblades.
[edit] NMA is one of the sets I run btw, but I only run it on my front bar so the cost increase was not reflected on the Cloak tooltip.
With the overall defensive nerfs to the game and depending on how good blood frenzy is you might be able to come out of stealth and one shot a bunch of players as a magblade. You might be able to add a sustain set as well to help compensate for the sustain nerf of being a vampire. I know currently on live I run 3 damage sets on a dark elf So my regen is only like 1400 and I still manage to sustain pretty well as long as I use ele drain and siphoning attacks. Vampire will pretty much force you into a cloak based magblade build or even a gank build though. On live I regularly hit over 15k bows so with a big enough damage increase there will be no way for a player to survive.
I do see some potential for vamp magblades. Magblade in general may be better next patch. As a class magblade isn’t really bad. The reason it feels so bad is because it doesn’t fit in the tank meta. If next patch will be a damage meta magblade may have a place in it. Magblade gank builds are going to be very strong I can see that right now. More traditional magblades I’m taking a wait and see approach.
If you can sustain 1152-1728 health per second with the 20% upcoming healing nerf on the squishiest class with indisputably the worst healing in the game, then maybe you can use Blood Frenzy to eke out enough damage to kill someone. (Personally, I wouldn't be able to do it.) With 1400 regen though, I have a difficult time believing that any of your class abilities will be viable. Swallow Soul was already too expensive — it simply will not work as a spammable any more if you are a vampire. On your Dunmer, it will cost you 2970 per cast.
As far as vampirism "will pretty much force you into a cloak based magblade build," I actually think it will do the complete opposite — I just don't see how a "cloak-based" build can work with vampirism. On your toon (with no cost reduction sets/glyphs) the cost for cloak is 4158.
You don't get to see the detection icon from an attacker. Basically: Sentry set has unlimited range and maybe people are slowly catching on.Is there some kind of glitch with cloak? Sometimes im cloaked and people still seem to see me, not sure if its a detect i didnt see the icon for it. Feels like this has happened before at first i thought i just got caught but i swear this last time i was stealthed and some gap closed me.
One way to get Cloak sustain up is to run Barrier on the Cloak / back bar for the +10% regen passive rather than the ubiquitous Temporal Guard.So what are you guys thinking about the PTS changes?
TLDR of changes
- impenetrable nerf
- defensive monster set nerfs
- hilariously another NB nerf, but it’s for a niche setup so 99.99% of NBs won’t give a damn, but a nerf nonetheless
- Stam arena weapon sets buffed (BRP DW will be OP)
- Mag weapon sets meh, but there are some maelstrom weapon sets that look like they could be good.
- Mythic items all have pvp applications and will be BiS
Overall? IDK, with crit resistance down plus light armour providing essentially 0 mitigation, maybe crit builds will open up? What do you guys think?
Oh and with mythic items all being 1 piece items, I’m pretty sure the best setups will be 3 willpower + mythic + 2 5 piece sets switching between them based on your weapons. Need a better name for this setup. 5-3-5? Idk
ZOS has broken my build in so many ways there's no way I can work around it. They're not getting another penny from me.
[edit] This isn't an emotional knee-jerk reaction either. I've been on the PTS since it went live trying to piece things together.
What were you running that was effected?
Vampirism is my primary pain point. It's completely non-viable for a magblade past stage 1, and even at stage 1 NB skills likely cost too much. Dark Stalker was the way I made cloak work before. I used sneak quite a bit to help offset the costs of Shadowy Disguise, which is an expensive skill considering half the time it doesn't even work.
It almost seems like the new skill line was designed to make it even harder on NBs that use cloak. Shadowy disguise costs 3553 magicka at stage 2 vampirism (where you need to be if you want to use the Strikes From Shadows passive). It's 3931 at stage 4 — and this is all with the -7% Breton passive.
Swallow Soul costs 2673 now at stage 2 on the build I was using — at stage 4 it's 2943. It's a joke.
How is the class with the worst healing and [arguably] the worst sustain supposed to play as a vampire now? How do are you supposed to heal, Exhilarating Drain?
LMAO at all the people saying that the new vampirism was going to be a buff for magblades.
[edit] NMA is one of the sets I run btw, but I only run it on my front bar so the cost increase was not reflected on the Cloak tooltip.
One way to get Cloak sustain up is to run Barrier on the Cloak / back bar for the +10% regen passive rather than the ubiquitous Temporal Guard.So what are you guys thinking about the PTS changes?
TLDR of changes
- impenetrable nerf
- defensive monster set nerfs
- hilariously another NB nerf, but it’s for a niche setup so 99.99% of NBs won’t give a damn, but a nerf nonetheless
- Stam arena weapon sets buffed (BRP DW will be OP)
- Mag weapon sets meh, but there are some maelstrom weapon sets that look like they could be good.
- Mythic items all have pvp applications and will be BiS
Overall? IDK, with crit resistance down plus light armour providing essentially 0 mitigation, maybe crit builds will open up? What do you guys think?
Oh and with mythic items all being 1 piece items, I’m pretty sure the best setups will be 3 willpower + mythic + 2 5 piece sets switching between them based on your weapons. Need a better name for this setup. 5-3-5? Idk
ZOS has broken my build in so many ways there's no way I can work around it. They're not getting another penny from me.
[edit] This isn't an emotional knee-jerk reaction either. I've been on the PTS since it went live trying to piece things together.
What were you running that was effected?
Vampirism is my primary pain point. It's completely non-viable for a magblade past stage 1, and even at stage 1 NB skills likely cost too much. Dark Stalker was the way I made cloak work before. I used sneak quite a bit to help offset the costs of Shadowy Disguise, which is an expensive skill considering half the time it doesn't even work.
It almost seems like the new skill line was designed to make it even harder on NBs that use cloak. Shadowy disguise costs 3553 magicka at stage 2 vampirism (where you need to be if you want to use the Strikes From Shadows passive). It's 3931 at stage 4 — and this is all with the -7% Breton passive.
Swallow Soul costs 2673 now at stage 2 on the build I was using — at stage 4 it's 2943. It's a joke.
How is the class with the worst healing and [arguably] the worst sustain supposed to play as a vampire now? How do are you supposed to heal, Exhilarating Drain?
LMAO at all the people saying that the new vampirism was going to be a buff for magblades.
[edit] NMA is one of the sets I run btw, but I only run it on my front bar so the cost increase was not reflected on the Cloak tooltip.
I use 7x light as it is. I think NB is too crit-centric for that +25% damage, but no crit set to work. Maybe only in no CP and/or with procs, such as Caluurion + Zaan. I think opening with Concealed from Cloak and wearing Stuhn needs to be investigated. Basically Concealed -> Soul Harvest with Balorgh and Stuhn could mitigate practically all resistance. It will also make procs, such as Caluurion and Zaan hit really hard against tanky targets. The flipside is that resistances may become less relevant and people may defend in different ways. For example Pirate Skeleton appears to be viable again. I gave up on trying to make Concealed work. Stunning the correct player in a brawl is hard and an alert player, especially a stamsorc or a pulsing templar (Solar Barrage) or warden (Icy Blast or whatever it's called) tends to counter you.
One way to get Cloak sustain up is to run Barrier on the Cloak / back bar for the +10% regen passive rather than the ubiquitous Temporal Guard.So what are you guys thinking about the PTS changes?
TLDR of changes
- impenetrable nerf
- defensive monster set nerfs
- hilariously another NB nerf, but it’s for a niche setup so 99.99% of NBs won’t give a damn, but a nerf nonetheless
- Stam arena weapon sets buffed (BRP DW will be OP)
- Mag weapon sets meh, but there are some maelstrom weapon sets that look like they could be good.
- Mythic items all have pvp applications and will be BiS
Overall? IDK, with crit resistance down plus light armour providing essentially 0 mitigation, maybe crit builds will open up? What do you guys think?
Oh and with mythic items all being 1 piece items, I’m pretty sure the best setups will be 3 willpower + mythic + 2 5 piece sets switching between them based on your weapons. Need a better name for this setup. 5-3-5? Idk
ZOS has broken my build in so many ways there's no way I can work around it. They're not getting another penny from me.
[edit] This isn't an emotional knee-jerk reaction either. I've been on the PTS since it went live trying to piece things together.
What were you running that was effected?
Vampirism is my primary pain point. It's completely non-viable for a magblade past stage 1, and even at stage 1 NB skills likely cost too much. Dark Stalker was the way I made cloak work before. I used sneak quite a bit to help offset the costs of Shadowy Disguise, which is an expensive skill considering half the time it doesn't even work.
It almost seems like the new skill line was designed to make it even harder on NBs that use cloak. Shadowy disguise costs 3553 magicka at stage 2 vampirism (where you need to be if you want to use the Strikes From Shadows passive). It's 3931 at stage 4 — and this is all with the -7% Breton passive.
Swallow Soul costs 2673 now at stage 2 on the build I was using — at stage 4 it's 2943. It's a joke.
How is the class with the worst healing and [arguably] the worst sustain supposed to play as a vampire now? How do are you supposed to heal, Exhilarating Drain?
LMAO at all the people saying that the new vampirism was going to be a buff for magblades.
[edit] NMA is one of the sets I run btw, but I only run it on my front bar so the cost increase was not reflected on the Cloak tooltip.
Yeah, that's actually something I've been doing for quite a while now. I used to run Purge on my back bar too at one point, until I switched to Siphoning Attacks. This vampire change has completely thrown a monkey wrench into my build. Literally every class is better suited for vampirism now, with the better sustain & self-healing.
I don't understand how ZOS can possibly think this class is even close to being on the same level as the others.
thankyourat wrote: »So what are you guys thinking about the PTS changes?
TLDR of changes
- impenetrable nerf
- defensive monster set nerfs
- hilariously another NB nerf, but it’s for a niche setup so 99.99% of NBs won’t give a damn, but a nerf nonetheless
- Stam arena weapon sets buffed (BRP DW will be OP)
- Mag weapon sets meh, but there are some maelstrom weapon sets that look like they could be good.
- Mythic items all have pvp applications and will be BiS
Overall? IDK, with crit resistance down plus light armour providing essentially 0 mitigation, maybe crit builds will open up? What do you guys think?
Oh and with mythic items all being 1 piece items, I’m pretty sure the best setups will be 3 willpower + mythic + 2 5 piece sets switching between them based on your weapons. Need a better name for this setup. 5-3-5? Idk
ZOS has broken my build in so many ways there's no way I can work around it. They're not getting another penny from me.
[edit] This isn't an emotional knee-jerk reaction either. I've been on the PTS since it went live trying to piece things together.
What were you running that was effected?
Vampirism is my primary pain point. It's completely non-viable for a magblade past stage 1, and even at stage 1 NB skills likely cost too much. Dark Stalker was the way I made cloak work before. I used sneak quite a bit to help offset the costs of Shadowy Disguise, which is an expensive skill considering half the time it doesn't even work.
It almost seems like the new skill line was designed to make it even harder on NBs that use cloak. Shadowy disguise costs 3553 magicka at stage 2 vampirism (where you need to be if you want to use the Strikes From Shadows passive). It's 3931 at stage 4 — and this is all with the -7% Breton passive.
Swallow Soul costs 2673 now at stage 2 on the build I was using — at stage 4 it's 2943. It's a joke.
How is the class with the worst healing and [arguably] the worst sustain supposed to play as a vampire now? How do are you supposed to heal, Exhilarating Drain?
LMAO at all the people saying that the new vampirism was going to be a buff for magblades.
[edit] NMA is one of the sets I run btw, but I only run it on my front bar so the cost increase was not reflected on the Cloak tooltip.
With the overall defensive nerfs to the game and depending on how good blood frenzy is you might be able to come out of stealth and one shot a bunch of players as a magblade. You might be able to add a sustain set as well to help compensate for the sustain nerf of being a vampire. I know currently on live I run 3 damage sets on a dark elf So my regen is only like 1400 and I still manage to sustain pretty well as long as I use ele drain and siphoning attacks. Vampire will pretty much force you into a cloak based magblade build or even a gank build though. On live I regularly hit over 15k bows so with a big enough damage increase there will be no way for a player to survive.
I do see some potential for vamp magblades. Magblade in general may be better next patch. As a class magblade isn’t really bad. The reason it feels so bad is because it doesn’t fit in the tank meta. If next patch will be a damage meta magblade may have a place in it. Magblade gank builds are going to be very strong I can see that right now. More traditional magblades I’m taking a wait and see approach.
If you can sustain 1152-1728 health per second with the 20% upcoming healing nerf on the squishiest class with indisputably the worst healing in the game, then maybe you can use Blood Frenzy to eke out enough damage to kill someone. (Personally, I wouldn't be able to do it.) With 1400 regen though, I have a difficult time believing that any of your class abilities will be viable. Swallow Soul was already too expensive — it simply will not work as a spammable any more if you are a vampire. On your Dunmer, it will cost you 2970 per cast.
As far as vampirism "will pretty much force you into a cloak based magblade build," I actually think it will do the complete opposite — I just don't see how a "cloak-based" build can work with vampirism. On your toon (with no cost reduction sets/glyphs) the cost for cloak is 4158.
The last 2 BG matches I played had 7 and then 8 sorcs — roughly 10 to 14 pets each, not including the constant Atronachs being dropped every 5 seconds. BGs are complete garbage right now and they're only going to get worse.Vermintide wrote: »So it's like ZOS specifically set out to nerf everything I actually liked about my character, LOL.
Oh you like being a badass evil fire mage? Let's take away that racial bonus and also the staff perks, so none of that works for you any more. Oh you like being a vampire? Let's make vampire into the complete opposite of what it was and force you to either cure it or stay level 0 if you want to avoid being horribly gimped. Oh you like having stealth and mobility to make up for your complete squishiness, lack of healing, and generally difficult rotation? Let's just make that next to impossible.
I really don't see how magblade is going to work as anything other than a [snip] sorc next patch. I really hate being the person to QQ about changes but jesus. They really have been merciless on this, just one thing after another.
The last 2 BG matches I played had 7 and then 8 sorcs — roughly 10 to 14 pets each, not including the constant Atronachs being dropped every 5 seconds. BGs are complete garbage right now and they're only going to get worse.Vermintide wrote: »So it's like ZOS specifically set out to nerf everything I actually liked about my character, LOL.
Oh you like being a badass evil fire mage? Let's take away that racial bonus and also the staff perks, so none of that works for you any more. Oh you like being a vampire? Let's make vampire into the complete opposite of what it was and force you to either cure it or stay level 0 if you want to avoid being horribly gimped. Oh you like having stealth and mobility to make up for your complete squishiness, lack of healing, and generally difficult rotation? Let's just make that next to impossible.
I really don't see how magblade is going to work as anything other than a shittier sorc next patch. I really hate being the person to QQ about changes but jesus. They really have been merciless on this, just one thing after another.
The last 2 BG matches I played had 7 and then 8 sorcs — roughly 10 to 14 pets each, not including the constant Atronachs being dropped every 5 seconds. BGs are complete garbage right now and they're only going to get worse.Vermintide wrote: »So it's like ZOS specifically set out to nerf everything I actually liked about my character, LOL.
Oh you like being a badass evil fire mage? Let's take away that racial bonus and also the staff perks, so none of that works for you any more. Oh you like being a vampire? Let's make vampire into the complete opposite of what it was and force you to either cure it or stay level 0 if you want to avoid being horribly gimped. Oh you like having stealth and mobility to make up for your complete squishiness, lack of healing, and generally difficult rotation? Let's just make that next to impossible.
I really don't see how magblade is going to work as anything other than a shittier sorc next patch. I really hate being the person to QQ about changes but jesus. They really have been merciless on this, just one thing after another.
Deathlord92 wrote: »I was thinking about using 5 bright throat and 5 crafty alfiq on my magblade for pvp is it viable 🤔
Deathlord92 wrote: »I was thinking about using 5 bright throat and 5 crafty alfiq on my magblade for pvp is it viable 🤔
For me it's become about whether a patch still enables my playstyle. I know what I like at this stage. Opportunistic, reactive, fast, sustainy characters. Only the means of getting there varies. My nightblade fits it. Funnily enough my stam DK also fits it better than other stam classes on account of Take Flight, which I find extremely opportunistic compared to, say, the warden burst. It's due to the fact that Take Flight is both a gap closer and CC as well as hitting so hard. Stamden has more burst whereas a simple Leap / execute combo is easier to pull off and you can cast around, looking for a suitable target, much like a nightblade would.So has anyone come up with some interesting build ideas yet?
@JeezyeSo has anyone come up with some interesting build ideas yet? I think the vamp skills definitlity open up for some theory crafting.
@JeezyeSo has anyone come up with some interesting build ideas yet? I think the vamp skills definitlity open up for some theory crafting.
Since i'm not gonna buy Greymoor because i don't thik ZOS deserves money from pvpers i made this build with old sets which have been changed in this new chapter: https://en.uesp.net/wiki/Special:EsoBuildData?id=239449
These are the numbers that suit my playstyle and i'm really looking forward to test it.
@JeezyeSo has anyone come up with some interesting build ideas yet? I think the vamp skills definitlity open up for some theory crafting.
Since i'm not gonna buy Greymoor because i don't thik ZOS deserves money from pvpers i made this build with old sets which have been changed in this new chapter: https://en.uesp.net/wiki/Special:EsoBuildData?id=239449
These are the numbers that suit my playstyle and i'm really looking forward to test it.
Commet on your build, I don't really see the benefit of going cloak without speed and with high healing through malu. Amber is amazing now, especially on nightblade.
@JeezyeSo has anyone come up with some interesting build ideas yet? I think the vamp skills definitlity open up for some theory crafting.
Since i'm not gonna buy Greymoor because i don't thik ZOS deserves money from pvpers i made this build with old sets which have been changed in this new chapter: https://en.uesp.net/wiki/Special:EsoBuildData?id=239449
These are the numbers that suit my playstyle and i'm really looking forward to test it.
With the current state of pvp and magblade, its just probably not worth the hastle to invest time and money to figure something out..