Its the same as with the real world these days, no one wants to work to get anything, they just want it handed to them with as little effort on their parts as possible.
IcyDeadPeople wrote: »This whole idea sucks from the start of the 1st whiny thread. I am an alt-aholic, i already have a maxed level toon and when i am not playing him in a group with RL friends i level up my alts, BUT now there are no levels past 50 and CP's are shared per account. So 4 of my alts ranging from VR1 to VR11 will be max level. The VR levels made up 1/2 the game per toon, not thats 1/2 the content gone with nothing to take its place!
Can you explain a bit more? When you say "1/2 the content gone," you meant to say you fear the Cadwell's Silver / Gold / Craglorn quests will not be possible to do after this change?
I mean there is no point, there is no exp to be gained, no progression to accomplish. All there is is running around picking up skyshards and doing only the quest to get SP's......... There is no point to any side quest past lvl 50 at all.
Its the same as with the real world these days, no one wants to work to get anything, they just want it handed to them with as little effort on their parts as possible.
Uriel_Nocturne wrote: »Not that they "aren't possible", but "what's the point?".IcyDeadPeople wrote: »This whole idea sucks from the start of the 1st whiny thread. I am an alt-aholic, i already have a maxed level toon and when i am not playing him in a group with RL friends i level up my alts, BUT now there are no levels past 50 and CP's are shared per account. So 4 of my alts ranging from VR1 to VR11 will be max level. The VR levels made up 1/2 the game per toon, not thats 1/2 the content gone with nothing to take its place!
Can you explain a bit more? When you say "1/2 the content gone," you meant to say you fear the Cadwell's Silver / Gold / Craglorn quests will not be possible to do after this change?
With no levels to strive for. With no upward mobility for your characters, what is there about the other two Alliances that would hold anything for you to achieve?
This change from achieving upwardly mobile character levels (the VR ranks) to a horizontally motivated plateau (the CP's alone) will only bring stagnation and a sense of "what's the point" to the 3/4 of the game that isn't PvP.
IcyDeadPeople wrote: »IcyDeadPeople wrote: »This whole idea sucks from the start of the 1st whiny thread. I am an alt-aholic, i already have a maxed level toon and when i am not playing him in a group with RL friends i level up my alts, BUT now there are no levels past 50 and CP's are shared per account. So 4 of my alts ranging from VR1 to VR11 will be max level. The VR levels made up 1/2 the game per toon, not thats 1/2 the content gone with nothing to take its place!
Can you explain a bit more? When you say "1/2 the content gone," you meant to say you fear the Cadwell's Silver / Gold / Craglorn quests will not be possible to do after this change?
I mean there is no point, there is no exp to be gained, no progression to accomplish. All there is is running around picking up skyshards and doing only the quest to get SP's......... There is no point to any side quest past lvl 50 at all.
The progression is account wide now. Your level is your Champion Rank. Even if you are already at Rank 500, it will take a number of years to max out at Rank 3600. By that time in the event we are all still playing ESO in our assisted living retirement homes I imagine they will likely extend the ranks even further.
.
Add a proper voting system, other then a la "Cuba elections".
Vote on whatever you like, as long as its "this guy".
Veteran ranks removal isn't that much to be bothered about. Plenty of ways to progress and we havnt seen the new progress yet. What system will REPLACE Veteran ranks...is a concern.
Will ZoS be strong enough to make it worth character progress? ZoS gave in on nerfing levels several times, and the nerf to Vet rank zones was outright painful to watch a mass of players with new grinded Vet 14 and had no clue what "Block" was.
My fear is that ESO ends up without a player progress system (endless), which means "ESO-Diablo", where the game starts at "max lvl". And gets boring in a week.
@Fallen_Ray sums it up nicely!
I'd add players personal skill, as a current endless progress system.
RDMyers65b14_ESO wrote: »Mind you, I have 6 vet ranked characters, two who are V16. I am pleased with the removal of the vet ranks. It is about time!!!!
Its the same as with the real world these days, no one wants to work to get anything, they just want it handed to them with as little effort on their parts as possible.
I don't like vet ranks but I do hope they intend to increase level caps over time.
Don't worry, you hit the nail on the head.IcyDeadPeople wrote: »IcyDeadPeople wrote: »This whole idea sucks from the start of the 1st whiny thread. I am an alt-aholic, i already have a maxed level toon and when i am not playing him in a group with RL friends i level up my alts, BUT now there are no levels past 50 and CP's are shared per account. So 4 of my alts ranging from VR1 to VR11 will be max level. The VR levels made up 1/2 the game per toon, not thats 1/2 the content gone with nothing to take its place!
Can you explain a bit more? When you say "1/2 the content gone," you meant to say you fear the Cadwell's Silver / Gold / Craglorn quests will not be possible to do after this change?
I mean there is no point, there is no exp to be gained, no progression to accomplish. All there is is running around picking up skyshards and doing only the quest to get SP's......... There is no point to any side quest past lvl 50 at all.
The progression is account wide now. Your level is your Champion Rank. Even if you are already at Rank 500, it will take a number of years to max out at Rank 3600. By that time in the event we are all still playing ESO in our assisted living retirement homes I imagine they will likely extend the ranks even further.
.
CP cap is 501, which i am at. I know they will increase this at times. That doesnt change the fact that all side quest or anything that does not give SP's is a waste of time now. Just normal play time doing the dailies with only my main, or running dungeons with RL freinds will get me more than enough "built up" CP's to be capped anytime they raise the CP cap. Doesnt change the fact that me leveling an alt is pointless since the CP's are account wide and once i hit 50 its game over. no more advancing this toon.
I hope i am explaining this right, not great with words so sorry if its not coming across right.
Its the same as with the real world these days, no one wants to work to get anything, they just want it handed to them with as little effort on their parts as possible.
Work? This game is not my job. I do not pay to play this game to put a roof over my head and food on my table. This is a game that I am paying to play, to have fun. I've already experienced getting to VR 16 and doing it on multiple characters = not fun.
Add a proper voting system, other then a la "Cuba elections".
Vote on whatever you like, as long as its "this guy".
Veteran ranks removal isn't that much to be bothered about. Plenty of ways to progress and we havnt seen the new progress yet. What system will REPLACE Veteran ranks...is a concern.
Will ZoS be strong enough to make it worth character progress? ZoS gave in on nerfing levels several times, and the nerf to Vet rank zones was outright painful to watch a mass of players with new grinded Vet 14 and had no clue what "Block" was.
My fear is that ESO ends up without a player progress system (endless), which means "ESO-Diablo", where the game starts at "max lvl". And gets boring in a week.
@Fallen_Ray sums it up nicely!
I'd add players personal skill, as a current endless progress system.
ZOS already stated that the replacement of the vet system IS the champion point system
Add a proper voting system, other then a la "Cuba elections".
Vote on whatever you like, as long as its "this guy".
Veteran ranks removal isn't that much to be bothered about. Plenty of ways to progress and we havnt seen the new progress yet. What system will REPLACE Veteran ranks...is a concern.
Will ZoS be strong enough to make it worth character progress? ZoS gave in on nerfing levels several times, and the nerf to Vet rank zones was outright painful to watch a mass of players with new grinded Vet 14 and had no clue what "Block" was.
My fear is that ESO ends up without a player progress system (endless), which means "ESO-Diablo", where the game starts at "max lvl". And gets boring in a week.
@Fallen_Ray sums it up nicely!
I'd add players personal skill, as a current endless progress system.
ZOS already stated that the replacement of the vet system IS the champion point system
@W0lf_z13
Source? (link)
IcyDeadPeople wrote: »IcyDeadPeople wrote: »This whole idea sucks from the start of the 1st whiny thread. I am an alt-aholic, i already have a maxed level toon and when i am not playing him in a group with RL friends i level up my alts, BUT now there are no levels past 50 and CP's are shared per account. So 4 of my alts ranging from VR1 to VR11 will be max level. The VR levels made up 1/2 the game per toon, not thats 1/2 the content gone with nothing to take its place!
Can you explain a bit more? When you say "1/2 the content gone," you meant to say you fear the Cadwell's Silver / Gold / Craglorn quests will not be possible to do after this change?
I mean there is no point, there is no exp to be gained, no progression to accomplish. All there is is running around picking up skyshards and doing only the quest to get SP's......... There is no point to any side quest past lvl 50 at all.
The progression is account wide now. Your level is your Champion Rank. Even if you are already at Rank 500, it will take a number of years to max out at Rank 3600. By that time in the event we are all still playing ESO in our assisted living retirement homes I imagine they will likely extend the ranks even further.
.
CP cap is 501, which i am at. I know they will increase this at times. That doesnt change the fact that all side quest or anything that does not give SP's is a waste of time now. Just normal play time doing the dailies with only my main, or running dungeons with RL freinds will get me more than enough "built up" CP's to be capped anytime they raise the CP cap. Doesnt change the fact that me leveling an alt is pointless since the CP's are account wide and once i hit 50 its game over. no more advancing this toon.
I hope i am explaining this right, not great with words so sorry if its not coming across right.
Its the same as with the real world these days, no one wants to work to get anything, they just want it handed to them with as little effort on their parts as possible.
Work? This game is not my job. I do not pay to play this game to put a roof over my head and food on my table. This is a game that I am paying to play, to have fun. I've already experienced getting to VR 16 and doing it on multiple characters = not fun.
Simple, replace work with effort, time, any number of words that will amount to the same thing. Give me a game that i am not earning anything and i will show you a boring game.
Now, if you have already done these side quests with other alts or your main, well, then there isn't the "new" but that is exactly what vet removal is to address, right?
Its the same as with the real world these days, no one wants to work to get anything, they just want it handed to them with as little effort on their parts as possible.
Work? This game is not my job. I do not pay to play this game to put a roof over my head and food on my table. This is a game that I am paying to play, to have fun. I've already experienced getting to VR 16 and doing it on multiple characters = not fun.
Simple, replace work with effort, time, any number of words that will amount to the same thing. Give me a game that i am not earning anything and i will show you a boring game.
We will still be earning champion points across all veteran ranked characters while we play. Isn't that enough for people who feel the need to work for something in a game??