Forestd16b14_ESO wrote: »Am I the only one wondering what is gonna happen to the skill/attribute points ??
Silver_Strider wrote: »I want to ask something of the people that are upset about the removal of Vet ranks.
Why are you upset?
Level Progression can only take you so far in an MMO. Eventually, the progression via levels would come to an end and then what? From my experience, progress from that point is from gear upgrades, getting better and better gear as time goes on and more gear is added. Doesn't ESO already follow this trend in that once you hit level cap you go and find/craft better gear than what you were previously using? I mean, sure other MMOs had a more restrictive system with their gear as in crafted gear was usually not as good as dropped gear, or that crafted gear had some customization options to make it on par with dropped gear, whereas ESO sort of does the opposite in that crafted gear is usually better or on par with dropped gear but the result is more or less the same.
Uriel_Nocturne wrote: »Not that they "aren't possible", but "what's the point?".IcyDeadPeople wrote: »This whole idea sucks from the start of the 1st whiny thread. I am an alt-aholic, i already have a maxed level toon and when i am not playing him in a group with RL friends i level up my alts, BUT now there are no levels past 50 and CP's are shared per account. So 4 of my alts ranging from VR1 to VR11 will be max level. The VR levels made up 1/2 the game per toon, not thats 1/2 the content gone with nothing to take its place!
Can you explain a bit more? When you say "1/2 the content gone," you meant to say you fear the Cadwell's Silver / Gold / Craglorn quests will not be possible to do after this change?
With no levels to strive for. With no upward mobility for your characters, what is there about the other two Alliances that would hold anything for you to achieve?
This change from achieving upwardly mobile character levels (the VR ranks) to a horizontally motivated plateau (the CP's alone) will only bring stagnation and a sense of "what's the point" to the 3/4 of the game that isn't PvP.
DisgracefulMind wrote: »I don't like the idea of removing Veteran Ranks. I feel that it is going to be done in a disastrous way and lead to many more complaints and imbalances than before. Remember, everyone, max level will now not depend on 16 veteran ranks, it will depend on how much CP you have. This is what worries me. I feel that everyone is excited for this "max level" being given out so quickly, but most are failing to see that we are actually faced with an ever larger grind than before.
Ah well, here's to hoping it goes smoothly. (:
DaveMoeDee wrote: »Uriel_Nocturne wrote: »Not that they "aren't possible", but "what's the point?".IcyDeadPeople wrote: »This whole idea sucks from the start of the 1st whiny thread. I am an alt-aholic, i already have a maxed level toon and when i am not playing him in a group with RL friends i level up my alts, BUT now there are no levels past 50 and CP's are shared per account. So 4 of my alts ranging from VR1 to VR11 will be max level. The VR levels made up 1/2 the game per toon, not thats 1/2 the content gone with nothing to take its place!
Can you explain a bit more? When you say "1/2 the content gone," you meant to say you fear the Cadwell's Silver / Gold / Craglorn quests will not be possible to do after this change?
With no levels to strive for. With no upward mobility for your characters, what is there about the other two Alliances that would hold anything for you to achieve?
This change from achieving upwardly mobile character levels (the VR ranks) to a horizontally motivated plateau (the CP's alone) will only bring stagnation and a sense of "what's the point" to the 3/4 of the game that isn't PvP.
It depends how much time you plan to spend in the game. I love the game, but I'm not going to playDisgracefulMind wrote: »I don't like the idea of removing Veteran Ranks. I feel that it is going to be done in a disastrous way and lead to many more complaints and imbalances than before. Remember, everyone, max level will now not depend on 16 veteran ranks, it will depend on how much CP you have. This is what worries me. I feel that everyone is excited for this "max level" being given out so quickly, but most are failing to see that we are actually faced with an ever larger grind than before.
Ah well, here's to hoping it goes smoothly. (:
Max level already depends on CP.
I just want to know how they are going to compensate people who bothered to get to V16.
hydrocynus wrote: »What's the difference between that argument and the argument that you have to level each of your characters to v16? Why accept going to 50 but not to v16?
Ghanima_Atreides wrote: »hydrocynus wrote: »What's the difference between that argument and the argument that you have to level each of your characters to v16? Why accept going to 50 but not to v16?
Because getting to 50 is the natural levelling experience for a character done in a reasonable amount of time while playing the alliance they were made for; getting to VR16 is a horrendously long, boring grind that either forces you to nonsensically aid your enemy alliances or kill mobs over and over and it discourages many people from levelling alts.
Ghanima_Atreides wrote: »I did read what you wrote, I just don't know why it would be a superior solution. Granted, vastly lowering the amount of XP needed for each VR rank would be an improvement on the current system (and it has been lowered already) but it would still force you into an artificial and largely unfun grind many times over. I suppose those with just one character or a couple wouldn't mind so much, but I have many and only two that are max level because of this.
hydrocynus wrote: »But if you make another alt aren't you going to find it a pain to get from 1 to 50?
adriant1978 wrote: »hydrocynus wrote: »But if you make another alt aren't you going to find it a pain to get from 1 to 50?
No, because 1-50 is the "natural" story for that character in their own alliance. Leveling through the Veteran Ranks requires either Cadwell's Immersion Breakage or grinding.