Maintenance for the week of September 22:
• NA megaservers for maintenance – September 22, 4:00AM EDT (8:00 UTC) - 10:00AM EDT (14:00 UTC)
• EU megaservers for maintenance – September 22, 8:00 UTC (4:00AM EDT) - 14:00 UTC (10:00AM EDT)

Are you happy about VR ranks removed?

  • Forestd16b14_ESO
    Forestd16b14_ESO
    ✭✭✭✭✭
    ✭✭
    Am I the only one wondering what is gonna happen to the skill/attribute points ??
  • Seraseth
    Seraseth
    ✭✭✭✭
    Not much is changing for me - i'm scouting every single zone no matter if it's for VR or CP
    Am I the only one wondering what is gonna happen to the skill/attribute points ??

    They said they'd double up on some previous levels, so you'd get 2 skill points instead of 1 on some levels.
  • Aerius_Sygale
    Aerius_Sygale
    ✭✭✭✭
    Yes! Max level faster - that sounds awesome!
    I'm looking forward to it as the game can now ascend to a more permanent state. 50 Levels, and Champion Points/Ranks. Now if you'll excuse me, I'm going to go and start a howl...
    PS4/PS5, NA | PSN: AeriusSygale | Alliance War Rank 50 (Grand Overlord Grade 2) | CP: 2730+
  • Solid_Metal
    Solid_Metal
    ✭✭✭✭
    I like it, but i'm worried about gameplay and storyline continuity
    i actually really love it, but i wonder what happen with cadwell silver and gold, since they are intended to prolong and leveling vet lvl
    "i will walk through the fog, as i welcome death"
  • Aleraon
    Aleraon
    ✭✭✭✭
    No - i liked having clear xp goals
    While I can understand why many welcome this change I myself was never a fan of the idea and that hasn't changed.

    As I understand it you'll need 160 cp to equip V16 gear and after level 50 you'll gain 10 cp per level so the grind will still be there for some. As I'm already a 150 or so points above the 501 cap it won't affect me much beyond losing the VR title.

    As far as I can see It's just replacing the VR grind for a CP one. Yes people will be able to equip end game gear and more people will have access to trials, but I can see raid leaders wanting people with a certain number of CP, especially when they want those leader board scores.

    The same could happen with dungeons if your CP is too low for a group as we have normal and veteran versions of many dungeons.
    It will be interesting to see what the CP requirements are to enter the new VETERAN mode sanctum and MoL.

    It all depends of course how it's implemented so I guess we'll have to wait and see whether it's been done well or ends up a right royal cluster****. Time will tell.
    (EU/AD) CP501 Razum-dah - Khajiiti Templar Healer
    (EU/AD) CP501 J'Kara Silverclaw - Khajiiti Dragonknight tank
    (EU/AD) CP501 Rajhiin - Khajiiti stamina Nightblade
    (EU/AD) CP501 Draven Corvillian - Breton magicka Nightblade
    (EU/AD) CP501 Sinderian Nightflame - High Elf magicka sorcerer
    (EU/AD) CP501 J'zargo Silverclaw - Khajiit stamina Templar
    (EU/AD) CP501 Ariella Nightshade - High Elf Magicka Nightblade
    (EU/AD) CP501 Ri'shada - Khajiit Stamina Sorcerer
    (EU/AD) LVL29 Valeon Indoril - Dark Elf Magicka Dragonknight
    *The Queen stole this one's moonsugar candies lol*
  • Silver_Strider
    Silver_Strider
    ✭✭✭✭✭
    ✭✭✭
    I like it, but i'm worried about gameplay and storyline continuity
    I want to ask something of the people that are upset about the removal of Vet ranks.
    Why are you upset?

    Level Progression can only take you so far in an MMO. Eventually, the progression via levels would come to an end and then what? From my experience, progress from that point is from gear upgrades, getting better and better gear as time goes on and more gear is added. Doesn't ESO already follow this trend in that once you hit level cap you go and find/craft better gear than what you were previously using? I mean, sure other MMOs had a more restrictive system with their gear as in crafted gear was usually not as good as dropped gear, or that crafted gear had some customization options to make it on par with dropped gear, whereas ESO sort of does the opposite in that crafted gear is usually better or on par with dropped gear but the result is more or less the same.

    I'm more concerned as to how they plan to compensate the VR16s already and how the changes to the system will affect the game (I'm expecting a large number of bugs, glitches, etc but that's the norm with ZOS and their updates anyways.)
    Edited by Silver_Strider on 21 April 2016 02:05
    Argonian forever
  • Sausage
    Sausage
    ✭✭✭✭✭
    Not much is changing for me - i'm scouting every single zone no matter if it's for VR or CP
    I dont know, isnt VR-ranks gonna be replaced with CP, so nothing changes really. Im not even sure why Zen wanted to do this, but I think Ill find out. I bet in the future we have CP-gear grind instead.
    Edited by Sausage on 21 April 2016 02:31
  • DisgracefulMind
    DisgracefulMind
    ✭✭✭✭✭
    ✭✭✭
    No - i liked having clear xp goals
    I don't like the idea of removing Veteran Ranks. I feel that it is going to be done in a disastrous way and lead to many more complaints and imbalances than before. Remember, everyone, max level will now not depend on 16 veteran ranks, it will depend on how much CP you have. This is what worries me. I feel that everyone is excited for this "max level" being given out so quickly, but most are failing to see that we are actually faced with an ever larger grind than before.

    Ah well, here's to hoping it goes smoothly. (:
    Unfortunate magicka warden main.
    PC/NA Server
    Fairweather Friends
    Retired to baby bgs forever. Leave me alone.
  • Annalyse
    Annalyse
    ✭✭✭✭✭
    I hate the change and now i'm demotivated to level
    I want to ask something of the people that are upset about the removal of Vet ranks.
    Why are you upset?

    Level Progression can only take you so far in an MMO. Eventually, the progression via levels would come to an end and then what? From my experience, progress from that point is from gear upgrades, getting better and better gear as time goes on and more gear is added. Doesn't ESO already follow this trend in that once you hit level cap you go and find/craft better gear than what you were previously using? I mean, sure other MMOs had a more restrictive system with their gear as in crafted gear was usually not as good as dropped gear, or that crafted gear had some customization options to make it on par with dropped gear, whereas ESO sort of does the opposite in that crafted gear is usually better or on par with dropped gear but the result is more or less the same.

    It's true that level progression does only take you so far. But for a lot of PvE MMO players, myself included, visible progression is very important as a goal to keep going. Once that is gone, the drive to continue generally disappears as well. This is why I stopped playing my main character halfway through Wrothgar once she reached Vet 16, and turned to levelling an alt, which is how it always works for me in MMOs. With the new change it will just have me dropping alts when they hit level 50, which gives me far less to do.

    It would be nice if they gave an option to choose if you want CP account wide. I would much rather start each alt with no CP just so that I can use that as a levelling system past 50 and not jump to instant max level.

  • acw37162
    acw37162
    ✭✭✭✭✭
    Yes! Max level faster - that sounds awesome!
    Estatic would be the word I would use.
  • DaveMoeDee
    DaveMoeDee
    ✭✭✭✭✭
    ✭✭✭
    Yes! Max level faster - that sounds awesome!
    Ritzey01 wrote: »
    This whole idea sucks from the start of the 1st whiny thread. I am an alt-aholic, i already have a maxed level toon and when i am not playing him in a group with RL friends i level up my alts, BUT now there are no levels past 50 and CP's are shared per account. So 4 of my alts ranging from VR1 to VR11 will be max level. The VR levels made up 1/2 the game per toon, not thats 1/2 the content gone with nothing to take its place!

    Can you explain a bit more? When you say "1/2 the content gone," you meant to say you fear the Cadwell's Silver / Gold / Craglorn quests will not be possible to do after this change?
    Not that they "aren't possible", but "what's the point?".

    With no levels to strive for. With no upward mobility for your characters, what is there about the other two Alliances that would hold anything for you to achieve?

    This change from achieving upwardly mobile character levels (the VR ranks) to a horizontally motivated plateau (the CP's alone) will only bring stagnation and a sense of "what's the point" to the 3/4 of the game that isn't PvP.

    It depends how much time you plan to spend in the game. I love the game, but I'm not going to play
    I don't like the idea of removing Veteran Ranks. I feel that it is going to be done in a disastrous way and lead to many more complaints and imbalances than before. Remember, everyone, max level will now not depend on 16 veteran ranks, it will depend on how much CP you have. This is what worries me. I feel that everyone is excited for this "max level" being given out so quickly, but most are failing to see that we are actually faced with an ever larger grind than before.

    Ah well, here's to hoping it goes smoothly. (:

    Max level already depends on CP.
  • DisgracefulMind
    DisgracefulMind
    ✭✭✭✭✭
    ✭✭✭
    No - i liked having clear xp goals
    DaveMoeDee wrote: »
    Ritzey01 wrote: »
    This whole idea sucks from the start of the 1st whiny thread. I am an alt-aholic, i already have a maxed level toon and when i am not playing him in a group with RL friends i level up my alts, BUT now there are no levels past 50 and CP's are shared per account. So 4 of my alts ranging from VR1 to VR11 will be max level. The VR levels made up 1/2 the game per toon, not thats 1/2 the content gone with nothing to take its place!

    Can you explain a bit more? When you say "1/2 the content gone," you meant to say you fear the Cadwell's Silver / Gold / Craglorn quests will not be possible to do after this change?
    Not that they "aren't possible", but "what's the point?".

    With no levels to strive for. With no upward mobility for your characters, what is there about the other two Alliances that would hold anything for you to achieve?

    This change from achieving upwardly mobile character levels (the VR ranks) to a horizontally motivated plateau (the CP's alone) will only bring stagnation and a sense of "what's the point" to the 3/4 of the game that isn't PvP.

    It depends how much time you plan to spend in the game. I love the game, but I'm not going to play
    I don't like the idea of removing Veteran Ranks. I feel that it is going to be done in a disastrous way and lead to many more complaints and imbalances than before. Remember, everyone, max level will now not depend on 16 veteran ranks, it will depend on how much CP you have. This is what worries me. I feel that everyone is excited for this "max level" being given out so quickly, but most are failing to see that we are actually faced with an ever larger grind than before.

    Ah well, here's to hoping it goes smoothly. (:

    Max level already depends on CP.

    No, it does not. Your gear does NOT depend on your CP. End-game content does not entirely rely on CP. There are many options for lower CP to no CP. When gear starts to depend on CP rank, when dungeon groups ask specifically for CP ranks, when trials start asking for certain CP ranks, the complaining is going to be so, so, SO very bad. Doesn't hurt me, I have well over 800 CP, but it will hurt people trying to get into end-game in the future a lot more than 16 vet levels do now.
    Unfortunate magicka warden main.
    PC/NA Server
    Fairweather Friends
    Retired to baby bgs forever. Leave me alone.
  • Horker
    Horker
    ✭✭✭✭
    I like it, but i'm worried about gameplay and storyline continuity
    Im very wondering how this will affect CP gear. i think that 501+ CP still will be dominating againt no CP at all players, but that should be fair ofc, hard work, more reward.

    but anyway, im very happy that i dont have to level everything to V16, just level 50, done xd i leveled alot toons who are important for me to level 40+ so im insta gib level 50 with CP, i wonder how my V16 molag kena set scales now etc, and i hope they make old awesome sets like warlock, akaviri usefull again, or the set for pet sorcs that give 10% more magicka while pets are active.
    Edited by Horker on 21 April 2016 08:50
    ROSES ARE RED, VIOLETS ARE BLUE, TRINIMAC IS DEAD, MALACATH IS TRUE
  • olsborg
    olsborg
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yes! Max level faster - that sounds awesome!
    Taisynn wrote: »
    I just want to know how they are going to compensate people who bothered to get to V16.

    It was teased about on some live show, that if you have a vet rank character on your account you would be compensated with cp, examples was, a v5 character would get 50 cp, a v16 character would get 160 cp. Only for one (your highest) character tho, not multiple vet rank chars.

    PC EU
    PvP only
  • FloppyTouch
    FloppyTouch
    ✭✭✭✭✭
    ✭✭✭
    No - i liked having clear xp goals
    How about crafting can I use lvl 50 mats now to make maxed gear or will ruby mats be turned into "x" amount cp to craft? :/
  • Obliterate
    Obliterate
    ✭✭✭
    Yes! Max level faster - that sounds awesome!
    Not everyone has the time in real life to make more than one V16 character, players who have that much time are being selfish by wanting to keep the ranks. The casual player does not have the time to get more than one character to V16, it makes sense that if your main has X champion points your alts also have those points, their technically "Veteran Points" which shows you're a veteran player of the game, veteran ranks are unnecessary.
  • Johngo0036
    Johngo0036
    ✭✭✭✭✭
    Not much is changing for me - i'm scouting every single zone no matter if it's for VR or CP
    My answer to that question is that it is implemented properly we, the playerbase and community should not even notice a difference,
    HOWEVER
    i did say if its implemented properly and lets give zenni the benefit of the doubt... hoping to a smooth transition from VR to CP only....
    PC EU Megaserver
    @Johngo0036
    CP900+
    Altmer Magicka Sorcerer |The-Irritable-Witch(DC)
    Orc Stamina Dragonknight | Gru-Bolar(DC)
    Dunmer Magicka Nightblade | Chewbucca(DC)
    Khajit Stamina Nightblade | Gleaming Daggers(DC)
    Altmer Magicka Nightblade | Miss Chewbucca(EP)
    Argonian Magicka Templar | Walks-With-Friends(EP)
    Argonian Templar Healer | Dr Toxic(EP)
    Orc Stamina Sorc | Lady Streaks-Alot(DC)
    Dunmer Magicka DK | Whips-n-Chains(DC)
    Nord Warden | Demi Tank(DC)
    Dunmer Magicka Warden | Crafter-O-Crafts(DC)
    Bosmer Stamplar | Forest-Plump(DC)
    Argonian Hybrid Nb | Men-O-Paws(DC)
    Bosmer Stamblade | 'Maui(AD)
    Altmer Magicka Sorcerer | Mid-Life-Crisis(AD)


  • Gargath
    Gargath
    ✭✭✭✭✭
    I hate the change and now i'm demotivated to level
    I'm highly demotivated for levelling my vets.
    And I regret my gold spent on Ambrosias.
    Nothing more to say in topic :| .
    Edited by Gargath on 21 April 2016 09:17
    PC EU (PL): 14 characters. ESO player since 06.08.2015. Farkas finest quote: "Some people don't think I'm smart. Those people get my fist. But you, I like."
  • Johngo0036
    Johngo0036
    ✭✭✭✭✭
    Not much is changing for me - i'm scouting every single zone no matter if it's for VR or CP
    @Uriel_Nocturne - just been reading your signature... lol...... you an old timer like me... they will have to break my fingers to remove the mouse from my dead and cold hand... lol....

    I am 42 and also started on the atari, comodore..... with a cassette player for games....ooooh and how many times you had to rewind it to get the game to work... .
    PC EU Megaserver
    @Johngo0036
    CP900+
    Altmer Magicka Sorcerer |The-Irritable-Witch(DC)
    Orc Stamina Dragonknight | Gru-Bolar(DC)
    Dunmer Magicka Nightblade | Chewbucca(DC)
    Khajit Stamina Nightblade | Gleaming Daggers(DC)
    Altmer Magicka Nightblade | Miss Chewbucca(EP)
    Argonian Magicka Templar | Walks-With-Friends(EP)
    Argonian Templar Healer | Dr Toxic(EP)
    Orc Stamina Sorc | Lady Streaks-Alot(DC)
    Dunmer Magicka DK | Whips-n-Chains(DC)
    Nord Warden | Demi Tank(DC)
    Dunmer Magicka Warden | Crafter-O-Crafts(DC)
    Bosmer Stamplar | Forest-Plump(DC)
    Argonian Hybrid Nb | Men-O-Paws(DC)
    Bosmer Stamblade | 'Maui(AD)
    Altmer Magicka Sorcerer | Mid-Life-Crisis(AD)


  • Beardimus
    Beardimus
    ✭✭✭✭✭
    ✭✭✭✭✭
    I hate the change and now i'm demotivated to level
    If I'm honest I still don't really get it. At all. Until we have the actual facts on how it works. Surely it's all relative, those with more game time and XP will be better and have better things. Vet ranks / CP's what's the difference? If it's to level Alts faster then why not just reduce the XP needed between levels? Happy to be enlightened but I think we need all the facts to get it
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • adriant1978
    adriant1978
    ✭✭✭✭✭
    ✭✭
    Yes! Max level faster - that sounds awesome!
    As someone who hates Cadwell's Silver/Gold with a passion and has a lot of alts, I am delighted with this change. <3
  • hydrocynus
    hydrocynus
    ✭✭✭✭✭
    Not much is changing for me - i'm scouting every single zone no matter if it's for VR or CP
    I am waiting to see how the gear side of this will work because that is pretty much what will determine whether anything has changed. the main thing about vet levels was unlocking gear tiers. If that is still the case for cp then what has really changed besides leveling faster? There would have been many other simpler ways to allow leveling faster compared to chucking out the whole leveling system. Why is it different in people's minds to level from 1 to 50 compared to V1 to v16 besides the amount of xp required?

    Is the next step for everyone to moan about leveling to 50 and why can't we have all toons at level 50 once we get our first one there? What's the difference between that argument and the argument that you have to level each of your characters to v16? Why accept going to 50 but not to v16? If they just made 50 to 51 the same amount of xp as 49 to 50 wouldn't that be a much simpler solution to this whole damn thing?
    Edited by hydrocynus on 21 April 2016 09:28
    My internet is invalid
  • Ghanima_Atreides
    Ghanima_Atreides
    ✭✭✭✭✭
    Yes! Max level faster - that sounds awesome!
    hydrocynus wrote: »
    What's the difference between that argument and the argument that you have to level each of your characters to v16? Why accept going to 50 but not to v16?

    Because getting to 50 is the natural levelling experience for a character done in a reasonable amount of time while playing the alliance they were made for; getting to VR16 is a horrendously long, boring grind that either forces you to nonsensically aid your enemy alliances or kill mobs over and over and it discourages many people from levelling alts.
    [The Beauty of Tamriel] My collection of ESO screenshots

    Show me a completely smooth operation and I'll show you someone who's covering mistakes. Real boats rock.
  • K4RMA
    K4RMA
    ✭✭✭✭
    Yes! Max level faster - that sounds awesome!
    Taisynn wrote: »
    I just want to know how they are going to compensate people who bothered to get to V16.

    they will be granting players CP per every vet level they have
    nerf mdk
  • hydrocynus
    hydrocynus
    ✭✭✭✭✭
    Not much is changing for me - i'm scouting every single zone no matter if it's for VR or CP
    hydrocynus wrote: »
    What's the difference between that argument and the argument that you have to level each of your characters to v16? Why accept going to 50 but not to v16?

    Because getting to 50 is the natural levelling experience for a character done in a reasonable amount of time while playing the alliance they were made for; getting to VR16 is a horrendously long, boring grind that either forces you to nonsensically aid your enemy alliances or kill mobs over and over and it discourages many people from levelling alts.

    Hmm I see you selectively deleted the second half of my post.

    Did you read what I wrote? I said what is the difference If the amount of xp is the same before and after 50 (or at least increases at the rate before 50)?

    My internet is invalid
  • Ghanima_Atreides
    Ghanima_Atreides
    ✭✭✭✭✭
    Yes! Max level faster - that sounds awesome!
    I did read what you wrote, I just don't know why it would be a superior solution. Granted, vastly lowering the amount of XP needed for each VR rank would be an improvement on the current system (and it has been lowered already) but it would still force you into an artificial and largely unfun grind many times over. I suppose those with just one character or a couple wouldn't mind so much, but I have many and only two that are max level because of this.
    [The Beauty of Tamriel] My collection of ESO screenshots

    Show me a completely smooth operation and I'll show you someone who's covering mistakes. Real boats rock.
  • hydrocynus
    hydrocynus
    ✭✭✭✭✭
    Not much is changing for me - i'm scouting every single zone no matter if it's for VR or CP
    I did read what you wrote, I just don't know why it would be a superior solution. Granted, vastly lowering the amount of XP needed for each VR rank would be an improvement on the current system (and it has been lowered already) but it would still force you into an artificial and largely unfun grind many times over. I suppose those with just one character or a couple wouldn't mind so much, but I have many and only two that are max level because of this.

    But if you make another alt aren't you going to find it a pain to get from 1 to 50?
    My internet is invalid
  • adriant1978
    adriant1978
    ✭✭✭✭✭
    ✭✭
    Yes! Max level faster - that sounds awesome!
    hydrocynus wrote: »
    But if you make another alt aren't you going to find it a pain to get from 1 to 50?

    No, because 1-50 is the "natural" story for that character in their own alliance. Leveling through the Veteran Ranks requires either Cadwell's Immersion Breakage or grinding.
  • Ghanima_Atreides
    Ghanima_Atreides
    ✭✭✭✭✭
    Yes! Max level faster - that sounds awesome!
    hydrocynus wrote: »
    But if you make another alt aren't you going to find it a pain to get from 1 to 50?

    No, because 1-50 is the "natural" story for that character in their own alliance. Leveling through the Veteran Ranks requires either Cadwell's Immersion Breakage or grinding.


    Pretty much what I was preparing to write, only said better. :tongue:
    [The Beauty of Tamriel] My collection of ESO screenshots

    Show me a completely smooth operation and I'll show you someone who's covering mistakes. Real boats rock.
  • hydrocynus
    hydrocynus
    ✭✭✭✭✭
    Not much is changing for me - i'm scouting every single zone no matter if it's for VR or CP
    But if they add a DLC with extra content then that should be the natural progression for the new levels which is why lots of games add levels when they add content and that is what ZoS did on first DLC too.
    My internet is invalid
Sign In or Register to comment.