I'll call you on that... show me the math or some proof of a 3k DPS on any of the 3 other classes that can be sustained indefinitely(or at least several minutes) on a single target.tankqullb16_ESO wrote: »I'm seeing ~550 or so sustained damage from Templars... what are you suggesting others are maintaining?
Also if you want theorycrafting for templar dps... we have maff!
http://tamrielfoundry.com/topic/templar-dps-theorycraft-challenge-win-a-rare-motif/
Someone on there sim'd out a 950 DPS sustained build.
using his math nets you with 1.5k to 3k dps on the 3 other classes... temps are really overpowered :P
Subjective opinions posing as (faith-based) science ruin games. Let the devs run the numbers and earn their living and let us players learn to play within the ruled limitations.metaldrummer1962b14a_ESO wrote: »Whiners ruin games not properly utilized classes that pwn
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
My templar did excellent till lv 50, had no problems leveling, almost no death. The moment i hit VR zone, i spend more than half my time running from shrine to quest spot, just to die again and again. I tried lots different builds but templar does no damage. Skill dmg dont scale with weapon, i can use a legendary weapon or not weapon at all and my punture strike will still say 53 dmg per hit on tool tip. I have to use 4-5 skills just to kill one mob when any mob can easy kill me. Its really frustrating
Cant wait till that Light armor Destro staff build is nerfed . Fing ridiculousSingling out templar for their dps output is hilarious.
I'm a vet 7 templar and i can tell you now the thoery crafted builds for templar dps aren't anything compared to dk and sorc ((mainly fire dk)mainly pulsar destro)
I would really like to know what level you are and if your even in veteran yet.
Not American, rather insulted by the blind assumption we all are.sywilson_ESO wrote: »So let's just nerf every class down to a stiletto and cloth armor...it's the American way right? Lowest common denominator?.
Meh, I just can't get into shooting bolts and fireballs from my fingers. I only like dragging my 2H and swinging it wildly while compensating for lack of DPS with survival heals.
Nox_Aeterna wrote: »Forget all the dps side for a sec.. templars are healers. The only healers. If you put everything into dps.. then you're just another melee. How exactly do you plan to heal your group or fellow players?
Oh.. sorry.. I thought maybe you were a team player.
I hope you are jking.
If you trully think:
1) Templars are the only healers in the game.
2) Templars are usually healers.
Then you should play more and understand how the game works and what builds players are using.
/agree
dylanjaygrobbelaarb16_ESO wrote: »Im a templar and completely disagree with this. If by sun lance he means the first spear ability that hits 4 times and knock-back single target? are you kidding me? its ok, for pre-vet pve, otherwise its garbage. In pvp people just block it and you wast magica, in vet the damage output for magica cost is meh, and even though its instant cast its essentially channeled because everyone can hit you during the1-2 second animation. Prefer some cc anyday. If its the spear shards your talking about, sure that move is great, but its dps isnt high at all, its the aoe/synergy/ single stun that makes it valuable.
have you played this combo and are concerned about balance or do you just see other people casting the move and make a complaint thread? it seems the latter. where have you seen this "GOD" combo? unless its vet zone/vet-dungeon or cryodiil, I suggest saving your judgment until you have some more experience.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"