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Templar The GOD Mode Class
Ok I have seen some posts about people complaining they find it hard to solo with this class. Let me solve all your problems with 2 easy steps.
Put Sun lance (don't know the proper names but all good Templars will know what i'm taking about)
And white fireball that hits up to 3 targets at the same time.
Done your sorted with that you can take on the world now.
oh yeah and have an oh *** heal in your hot bar as well. There you done.
Every Templar I see has this build. Every single one. They shot the white fire ball that hits 3 targets that takes for at least 40% damage for all 3 and then they use sun lance to hit all 3 50% gone. and then do what ever to finish all of them off. All at the same time.
It's just crazy. they use this over and over and over again.
Zenimax I know this has been mentioned in beta and why you haven't done anything about it is beyond me.
Couple of things to consider
1. Templars won't learn the game as fast as they should:
Well why? easy. They don't need to. They don't need CC. they don't need that much defence (even though I know they have nice defence buffs) cos the mobs are dead before they can respond. This leads to using only the I win build. Most player won't bother with anything else. They may have some other moves in the for coolness factor but as long as their I win build is in there they don't need anything else.
2. There are Templars that are super smart.
Some players are natural exploit artists. They will do the math and figure out which builds are 500% optimal. (no fun here just pure efficiency). Watch for the videos of a Templar taking on a raid like what happened in Warhammer online. Once that happens your reputation will go to the toilet. Warhammer never recovered from that.
Interesting enough it was a healer melee class that did the feat. You have been warned.
The solution is simple bring those 2 moves in line with what everyone else has. i'm not saying there isn't other imbalances out there. there probably are. However this is the most obvious one in your game at the moment.
Nerf the cone effect and or nerf the damage on those 2 moves. I heard burning light is also OP but hey tbh I don't know about that one. However I can say I do know about those 2. It's basically a joke at the moment.
However it is not a major problem at the moment.( at the moment) fix it now and you'll be seen as a good judge of balance and proactive. And plus there will be less back lash from the Templars cos we haven't settled into the game yet. Leave it to where they totally start spending large amount of money, time and effort around these moves and you'll get your self in some serious trouble. Cos when they start to do that. You'll see some insanely OP builds which you will have to nerf and the black lash.
Well......
Thanks for you time. Good game though. I'm enjoying it.
P.s what were you thinking with grand healing morph.
you have a choice for 1 extra sec or 6 Mp for person healed. Jesus I have never seen such a waste of a skill point either way you go. 1 sec extra is nothing. 6 mp per person can be nothing but yeah I can see in large scale pvp can be insane. but really to avoid all this . Re-design the morphing said of that skill. Either make it 2 or 3 extra secs and come up with something else for the other option.