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Templar The GOD Mode Class

Mercutio_Montague
Ok I have seen some posts about people complaining they find it hard to solo with this class. Let me solve all your problems with 2 easy steps.

Put Sun lance (don't know the proper names but all good Templars will know what i'm taking about)
And white fireball that hits up to 3 targets at the same time.

Done your sorted with that you can take on the world now.

oh yeah and have an oh *** heal in your hot bar as well. There you done.

Every Templar I see has this build. Every single one. They shot the white fire ball that hits 3 targets that takes for at least 40% damage for all 3 and then they use sun lance to hit all 3 50% gone. and then do what ever to finish all of them off. All at the same time.

It's just crazy. they use this over and over and over again.

Zenimax I know this has been mentioned in beta and why you haven't done anything about it is beyond me.

Couple of things to consider

1. Templars won't learn the game as fast as they should:

Well why? easy. They don't need to. They don't need CC. they don't need that much defence (even though I know they have nice defence buffs) cos the mobs are dead before they can respond. This leads to using only the I win build. Most player won't bother with anything else. They may have some other moves in the for coolness factor but as long as their I win build is in there they don't need anything else.

2. There are Templars that are super smart.

Some players are natural exploit artists. They will do the math and figure out which builds are 500% optimal. (no fun here just pure efficiency). Watch for the videos of a Templar taking on a raid like what happened in Warhammer online. Once that happens your reputation will go to the toilet. Warhammer never recovered from that.
Interesting enough it was a healer melee class that did the feat. You have been warned.


The solution is simple bring those 2 moves in line with what everyone else has. i'm not saying there isn't other imbalances out there. there probably are. However this is the most obvious one in your game at the moment.

Nerf the cone effect and or nerf the damage on those 2 moves. I heard burning light is also OP but hey tbh I don't know about that one. However I can say I do know about those 2. It's basically a joke at the moment.

However it is not a major problem at the moment.( at the moment) fix it now and you'll be seen as a good judge of balance and proactive. And plus there will be less back lash from the Templars cos we haven't settled into the game yet. Leave it to where they totally start spending large amount of money, time and effort around these moves and you'll get your self in some serious trouble. Cos when they start to do that. You'll see some insanely OP builds which you will have to nerf and the black lash.

Well......

Thanks for you time. Good game though. I'm enjoying it.
P.s what were you thinking with grand healing morph.
you have a choice for 1 extra sec or 6 Mp for person healed. Jesus I have never seen such a waste of a skill point either way you go. 1 sec extra is nothing. 6 mp per person can be nothing but yeah I can see in large scale pvp can be insane. but really to avoid all this . Re-design the morphing said of that skill. Either make it 2 or 3 extra secs and come up with something else for the other option.
  • Jarnhand
    Jarnhand
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    Guess this is why some people were level 50 before official release, as far as I have heard they were AOE PvE farming Templars.
    I agree also this needs to be looked into BEFORE it becomes a norm and there will be a huge outcry when it finally is nerfed.
    Take the pain now and be done with it.
  • Veakoth
    Veakoth
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    Singling out templar for their dps output is hilarious.
    I'm a vet 7 templar and i can tell you now the thoery crafted builds for templar dps aren't anything compared to dk and sorc ((mainly fire dk)mainly pulsar destro)

    I would really like to know what level you are and if your even in veteran yet.
  • Nox_Aeterna
    Nox_Aeterna
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    Well , i would be totally ok with them nerfing the templars , but they better nerf the TONS of CCs the others classes got then.
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
  • Veakoth
    Veakoth
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    Get to vet 10 and witness how under powered you feel. The only thing i reakon needs a nerf right now is vampire, 6-12k channel dps with 150% return life drain with a stun no cooldown and can be amplified by things like dragon knight standard. avert your focus from templar's mate, there's much more troubling things around atm.
    as for the exact damage i'm not 100% as it's affected by to many variables but i've seen it one shot veteran boss's from full hp
    Edited by Veakoth on 8 April 2014 10:37
  • ElSlayer
    ElSlayer
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    Ahhh.. finally. First threads about class balance issue have started to showing up.

    Yeah, Templars are pretty tough. Still I've managed to kite them (melee ones) sometimes with Nightblade using Bow and Cripple skill. They are not that unkillable as you make it sound.
    @d0e1ow: There is no singular thing within a game's little ecosystem that will convince you that you hate the game, hate your life, and hate everyone around you faster than the game's official forums will.

    @TaffyIX: Life is too short to get upset by a video game.
  • gimmethecreepsb14_ESO
    I just want to point out to the original poster, build optimization and exploitation of game mechanics are two totally different things.If certain players have found ways to optimize a templar build, that's fine, but don't call them out for exploitation. Exploitation is taking advantage of breakdowns in game mechanics like glitches and bugs. Even if this "god spec" you refer to is overpowered, which I'm not debating on either side of, using the skills that ZO gave you isn't exploitation.
  • thilog
    thilog
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    Forget all the dps side for a sec.. templars are healers. The only healers. If you put everything into dps.. then you're just another melee. How exactly do you plan to heal your group or fellow players?

    Oh.. sorry.. I thought maybe you were a team player.
  • Veakoth
    Veakoth
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    @thilog
    Templar's shouldn't have to heal because they are templar's, they can be played any way ppl want. I also dont understand what you mean by "putting everything into dps" no one has mentioned using more than 2 skills at a time.
  • MorHawk
    MorHawk
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    What were you thinking with grand healing morph.
    you have a choice for 1 extra sec or 6 Mp for person healed. Jesus I have never seen such a waste of a skill point either way you go. 1 sec extra is nothing. 6 mp per person can be nothing but yeah I can see in large scale pvp can be insane. but really to avoid all this . Re-design the morphing said of that skill. Either make it 2 or 3 extra secs and come up with something else for the other option.

    Heh, was wondering how long this would take. People take one look at skills and make judgements before they've even touched endgame.

    I don't know if you've noticed, but skills have eight levels. Four initially, and four post-morph. So yeah, the skill you've got isn't the final version just because you've morphed it.
    Observant wrote: »
    I can count to potato.
    another topic that cant see past its own farts.
    WWJLHD?
  • Veakoth
    Veakoth
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    I will say Eclipse skill in the Templar line is quite hilarious, kills any caster in the game with little to no effort or use of other spells, very amusing in pvp since ppl don't know of it yet and quite effective in general PvE since there is a lot of casters in this game, and it affects quite a lot more skills than you'd think.
  • ElSlayer
    ElSlayer
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    thilog wrote: »
    Forget all the dps side for a sec.. templars are healers.
    OP speaking about Ardent spear Templars and they are not.
    thilog wrote: »
    The only healers.
    Any class can be a healer with restoration staff.
    thilog wrote: »
    If you put everything into dps.. then you're just another melee.
    Ardent Spear Temlar with Bow is not melee.
    thilog wrote: »
    How exactly do you plan to heal your group or fellow players? Oh.. sorry.. I thought maybe you were a team player.
    There should be some proportion between healer and DD roles. I took DD role. What's wrong with that? I'm not working towards achieving team goals as DD?

    It seems like you have shattered perception of this game. 4 fails in one post.
    @d0e1ow: There is no singular thing within a game's little ecosystem that will convince you that you hate the game, hate your life, and hate everyone around you faster than the game's official forums will.

    @TaffyIX: Life is too short to get upset by a video game.
  • Jarnhand
    Jarnhand
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    Had similar/same situation with smite Clerics in daoc. They were the Albion healers, but someone started to spec in damage on them, and they became almost unkillable in some situations, and didnt heal at all, because they were too busy out-damage the true damage dealers.
    What happened was a smite nerf, after then smite Clerics were more or less history.
  • Zeeed
    Zeeed
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    op +1 my room mate as healer solos ALL group mobs with no no problems as they are not resistant to knock back WTF ?? I cant do that on DK with 140 skill points !!!!
  • Veakoth
    Veakoth
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    Sounds to me like your DK doesn't have Dark Talons
  • Kyubi_3002b16_ESO
    Kyubi_3002b16_ESO
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    Veakoth wrote: »
    Get to vet 10 and witness how under powered you feel. The only thing i reakon needs a nerf right now is vampire, 6-12k channel dps with 150% return life drain with a stun no cooldown and can be amplified by things like dragon knight standard. avert your focus from templar's mate, there's much more troubling things around atm.
    as for the exact damage i'm not 100% as it's affected by to many variables but i've seen it one shot veteran boss's from full hp

    Vampire dont need a nerf we already pay for our power with the 50% fire weakness. Vampire spells deals damage but can only be casted ONCE per target not to mention it cannot be used on everything and MANY boss are immune to it. Dont even get me started on nerfing something vampire is perfectly fine where it is right now and if your pissed about the stun then BREAK out? they gave you a wonderfull mechanics to breaking stunlock go use it already.

    If you want nerf something go ahead and nerf DK and Templar damage but dont touch vampirism, the spec itself actualy would need a bugfix to its many effect as stage 4 simply doesnt work.

    One bow to darken the sun
    One bow to unite the clans
    One bow to conquer the world and in darkness drown it...

    - Prophecy of the tyranny of the sun
  • metaldrummer1962b14a_ESO
    Whiners ruin games not properly utilized classes that pwn
  • gimmethecreepsb14_ESO
    thilog wrote: »
    Forget all the dps side for a sec.. templars are healers. The only healers. If you put everything into dps.. then you're just another melee. How exactly do you plan to heal your group or fellow players?

    Oh.. sorry.. I thought maybe you were a team player.

    Quoted for epic fail. Every class can fill every role in TESO. Nightblades, for instance, can make really badass healers. Just because Templars have an easy to see healing line doesn't make them the only healers in this game. furthermore, a Templar can put everything into dps, and not be melee. They can use bows and destruction staff. Please read up on the game before you talk. Or go back to World of Warcraft. Either-or.
  • gimmethecreepsb14_ESO
    People need to realize, this is a game-launch for a major MMO. There will be nerfs and buffs to certain powers and abilities for years to come. I'd expect to see all sorts of modifications. That being said, some people are going to be "really, really good" at building character specs that take advantage of class powers and weapon proficiencies. That's to be expected in a game where you can mix and match skills and abilities. I'm sort of excited to see it happening, despite the fact that mine doesn't seem to be as powerful as some of the ones people are complaining about lol.
  • cazlonb16_ESO
    cazlonb16_ESO
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    Zeeed wrote: »
    op +1 my room mate as healer solos ALL group mobs with no no problems as they are not resistant to knock back WTF ?? I cant do that on DK with 140 skill points !!!!

    Uh, sorry to be so frank, but l2p.

    Use the plethora of multi target fire DoTs the DK has if you need to quickly dispose of groups of little mobs and against story bosses the CC, just like a Templar would.

    Keep in mind that you can switch skills on your hotbars between fights and you are probably expected to do so by the developers.
    Edited by cazlonb16_ESO on 8 April 2014 16:15
  • Ziiko
    Ziiko
    I don't doubt certain builds will be more powerful than others, both initially at launch and at various points in the never ending balance cycle these games go through. But people that coming into a new MMO and laying their World of Warcraft perspective over it make me laugh.
  • Nox_Aeterna
    Nox_Aeterna
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    thilog wrote: »
    Forget all the dps side for a sec.. templars are healers. The only healers. If you put everything into dps.. then you're just another melee. How exactly do you plan to heal your group or fellow players?

    Oh.. sorry.. I thought maybe you were a team player.

    I hope you are jking.

    If you trully think:

    1) Templars are the only healers in the game.

    2) Templars are usually healers.

    Then you should play more and understand how the game works and what builds players are using.
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
  • SuperScrubby
    SuperScrubby
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    Can't say that I've had too much trouble with any class in PvP. Maybe they didn't use this "build" you're speaking of but I enjoy playing my DK and it holds up pretty well in PvP as well as PvE.
  • Natjur
    Natjur
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    Any website that has a few good Templar builds. (Eclipse is funny when a vampire mage try a one shot nuke on you in PVP, just wish it worked on AOE's)
    Edited by Natjur on 9 April 2014 01:00
  • S1D3FX
    S1D3FX
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    thilog wrote: »
    Forget all the dps side for a sec.. templars are healers. The only healers. If you put everything into dps.. then you're just another melee. How exactly do you plan to heal your group or fellow players?

    Oh.. sorry.. I thought maybe you were a team player.


    Getting tired of people classifying Templars as the token healer. Put a resto staff on...well, anyone and you have a healer. Sure, it might not be the best, but to say templars are the only healers is just not true.
  • S1D3FX
    S1D3FX
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    thilog wrote: »
    Forget all the dps side for a sec.. templars are healers. The only healers. If you put everything into dps.. then you're just another melee. How exactly do you plan to heal your group or fellow players?

    Oh.. sorry.. I thought maybe you were a team player.

    I hope you are jking.

    If you trully think:

    1) Templars are the only healers in the game.

    2) Templars are usually healers.

    Then you should play more and understand how the game works and what builds players are using.


    /agree
  • Custos91
    Custos91
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    thilog wrote: »
    Forget all the dps side for a sec.. templars are healers. The only healers. If you put everything into dps.. then you're just another melee. How exactly do you plan to heal your group or fellow players?

    Oh.. sorry.. I thought maybe you were a team player.

    You mean the only single target healers, all other roles will be better filled with nightblade or sorc healer

    Warden Main apparently... 7 Wardens currently, otherwise a healer of every class.
    Mostly active in No CP PVP on EU, blaming the buffbot meta in pve.
    I want to feel like I am saving somebodies life, not like I am carrying amunition for them...
  • Pang
    Pang
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    Can tell OP hasn't actually played the class.

    Templar is my main and its hardly a god mode class. I play a Ranged DPS/Support Staff Templar. With the nerfs to Magicka regen during the final stages of Beta the Templar is no where near as powerful.

    While I would like to see a buff to our magicaka management I think the Templar in its current state is pretty good where its at and in the hands of skilled players is indeed a formidable Class is any role they choose.

    Edited by Pang on 9 April 2014 15:45
  • Sundiego619ub17_ESO
    All classes can be very good at one thing. You name two abilities, that aren't even that great, and you claim this alone makes them OP. Why don't you play Templars and see it. I have seen Nightblade bow slaughter people in PVP and mobs like it was nothing. DK grab people and finish them off almost before a spell. Sorc crit kill someone. If a Templar does a lot of magic it means he is weak in other areas.
  • thilog
    thilog
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    ElSlayer wrote: »
    thilog wrote: »
    Forget all the dps side for a sec.. templars are healers.
    OP speaking about Ardent spear Templars and they are not.
    thilog wrote: »
    The only healers.
    Any class can be a healer with restoration staff.
    thilog wrote: »
    If you put everything into dps.. then you're just another melee.
    Ardent Spear Temlar with Bow is not melee.
    thilog wrote: »
    How exactly do you plan to heal your group or fellow players? Oh.. sorry.. I thought maybe you were a team player.
    There should be some proportion between healer and DD roles. I took DD role. What's wrong with that? I'm not working towards achieving team goals as DD?

    It seems like you have shattered perception of this game. 4 fails in one post.

    I could say the same of your post. You're choosing a healing class and trying to make them into a nuker who can heal himself.

    Using a resto staff is really more of an assist to a templar class, esp as it requires a button then a click in many cases or a button, aim, click.. which is annoying, if you're trying to manage damage control or healing of a group.

    The more time you spend thinking about what you're doing is less time to think about what's going on around you. That never helps the group.

    If you take the DD role.. I doubt you'll ever be in a group. tbh. As for spear, it's not really the op. Unless you're just standing still attacking the same spot along with 10 other players.. if that's your game you're welcome to it.

    What you're essentially trying to do is say it's pointless being a dragonknight, shadowblade or sorc, because you think a templar can be all of them. Good luck with that. And you think i have a shattered perception..
    Edited by thilog on 11 April 2014 06:05
  • thilog
    thilog
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    thilog wrote: »
    Forget all the dps side for a sec.. templars are healers. The only healers. If you put everything into dps.. then you're just another melee. How exactly do you plan to heal your group or fellow players?

    Oh.. sorry.. I thought maybe you were a team player.

    I hope you are jking.

    If you trully think:

    1) Templars are the only healers in the game.

    2) Templars are usually healers.

    Then you should play more and understand how the game works and what builds players are using.

    I thought you were.. next you'll be suggesting that someone with skill in alchemy is a healer.. having a resto staff, does not make you a healer.. think your tank is going to be switching mid combat to heal a mage whilst he's trying to control everything else? I think not. But a templar can do that without even switchin to his resto staff, at the press of a button.
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