I don't know if you are just confused or hating but low level Templars the dps seems to be scaled up a little too high. However, end game content seems to scaled appropriately. You wont be using 2 combos to kill anything as a Templar unless you are very well built for dps including divines and special armor and weapons with glyphs not to mention crit buffs. However, if you want to complain about dps you can easily choose other classes to beat on. Templars seem to be well balanced thus far.
I'm pretty sure the OP has only seen low to mid level pve Templars at work, which is easy for any class. At Veteran level things are very different. The Sorcerer puts out obscene amounts of damage and CC with dark Magic, and insane execution with Mages Fury, the Dragonknight burns huge groups of enemies to a crisp in seconds, and yeah I agree the Nightblade could use some help against groups of enemies, but in return they get insane single target damage. The Templar is by no means more powerful than the other professions, except in the healing role of course. But they aren't better DPSers nor are they better tanks, in fact they are worse at DPS compared to all three other classes, which incidentally was the OP's main gripe. Nightblades, Sorcerers and Dragonknights with the right builds, of which there are several to choose from for each class, simply do a lot more damage than Templars. Eclipse? All a player has to do to avoid it, is not cast any spell for four seconds.. that's a huge magicka waste for the Templar right there, players not understanding a skill mechanic is not a reason to nerf it.
Mercutio_Montague wrote: »You guys coming on here stating I don't know anything....i'm talking nonsense. I haven't seen vet rank.
[.... random text...]
Carry on defending your OP move. it's understandable your that bad you need it.
I don't blame you
Mercutio_Montague wrote: »ok I think it's about time I responded. I waited to respond because I wanted to see this at higher level. I am now vet rank
All these comments
"I'm sure the OP is mid level"
"i'm sure the OP has never played a Templar"
I was just in a dungeon in the vet maps. Guess what same thing. Templar just runs up and owns the living day lights out of 3 mobs without breaking a sweat.
It's just funny. That one sun lance move is just stupid. let's see you can shot and hit 3 mobs at the same time then totally own all 3 with high cone damage. Lol.
Since it's not such a big deal. why do I see Every single Templar with these moves. They all have it on their bar at all times. Seen about 500 Templars at this point. if it's not OP why do every single one of them have it.
There are some moves that I like to have in every build I make. Why because they give me a good edge. But when every Templar feels the need to have those moves in every build they make something is wrong.
As a test Zenimax nerf those 2 moves and just watch how many Templars come out crying stating that their class is now unplayable.
before you start screaming they should do the same thing to me. Sure let them. I use such a wide range of moves they'd have to nerf the game to actually get me to complain.
Just watch the minute that gets nerfed Templars every where cry that they are unplayable.
No need to flame just watch what happens when it gets nerfed.
Mercutio_Montague wrote: »You guys coming on here stating I don't know anything....i'm talking nonsense. I haven't seen vet rank.
1. If I wasn't right scores of you wouldn't be trying to defend your OP class. you have an unfair advantage and you want to keep it that way. understandable. the number of you having those 2 moves as the core of your build is so much this kind of overreaction is expected .
2. This reminds me of the tempest of seth when Age of conan got realeased. (it's not anywhere near as bad but the mentality of the defenders is the same)
For those of you who don't know what i'm talking about i'll tell you. This was another healer class that could literally take on 60+ mobs no problem. For those of you who will cry that's not true and you actually played the class and i'm talking trash I have one thing to say to you
YOU SUCK big time cos IT was easily possible.
Any way I went on the forums and said hey guys this is insane this class is way to powerful. (Sure When Age of conan realeased Balance wasn't even in their closest considerations)
Despite being able to kill 60+ mobs while other classes could only handle 6 at a time. 100 hundreds of people like you came on crying that I got my arse handed to me and I should move on and learn to play.
I must say as a social experiment of how people defend unbalanced systems that are in their favour says more about the human condition than the actual system in place.
Anyway they kept coming and coming insulting and breaking my posts into bits and repling to every portion of it in order to prove they had completely proven me wrong. What a joke.
Carry on defending your OP move. it's understandable your that bad you need it.
I don't blame you
kjetil_s_engenb16_ESO wrote: »Mercutio_Montague wrote: »You guys coming on here stating I don't know anything....i'm talking nonsense. I haven't seen vet rank.
1. If I wasn't right scores of you wouldn't be trying to defend your OP class. you have an unfair advantage and you want to keep it that way. understandable. the number of you having those 2 moves as the core of your build is so much this kind of overreaction is expected .
2. This reminds me of the tempest of seth when Age of conan got realeased. (it's not anywhere near as bad but the mentality of the defenders is the same)
For those of you who don't know what i'm talking about i'll tell you. This was another healer class that could literally take on 60+ mobs no problem. For those of you who will cry that's not true and you actually played the class and i'm talking trash I have one thing to say to you
YOU SUCK big time cos IT was easily possible.
Any way I went on the forums and said hey guys this is insane this class is way to powerful. (Sure When Age of conan realeased Balance wasn't even in their closest considerations)
Despite being able to kill 60+ mobs while other classes could only handle 6 at a time. 100 hundreds of people like you came on crying that I got my arse handed to me and I should move on and learn to play.
I must say as a social experiment of how people defend unbalanced systems that are in their favour says more about the human condition than the actual system in place.
Anyway they kept coming and coming insulting and breaking my posts into bits and repling to every portion of it in order to prove they had completely proven me wrong. What a joke.
Carry on defending your OP move. it's understandable your that bad you need it.
I don't blame you
LOL...you are so full of s h i t ....
I played AoC from ealy closed Beta, and i still play it once in a while. I have all classes maxed, and have done all reasonable content that is in that game. In a almost perfect cycle all classes have been op in AoC. Tempest beein able to take on 60??? mobs at once? in what zone? a low lvl one?.
Check the videos above. My guess would be that you have a terrible build and gear synergy. I was fooling around in the public group dungeon in Coldharbor the other day as lvl48. I could barly take on a group of mobs as a templar, and that was with all the foodbuffs and potions running. Problably dont have the best gear or skill synergy, buy hey...i admit it. I did on the other had see DK's throw themselv in a big broup of mobs and kill'em all with just taking about 20%dmg on the hp-bar. I did see mages nuking said group of mobs without them even getting close to the mage.
I teamed up with a NB that also had troubles, but he admitted to have mostly single target abilitys. He had no problem nuking a boss solo as he proved it while i was standing there ready to heal him if anything went wrong.
So my guess would be that you are full of s.h.i.t and just want other classes to get nerfed.
Mercutio_Montague wrote: »You guys coming on here stating I don't know anything....i'm talking nonsense. I haven't seen vet rank.
[.... random text...]
Carry on defending your OP move. it's understandable your that bad you need it.
I don't blame you
Honestly, learn a bit more about the game before saying stuff is OP. Templars have mediocre dps. Our skills give us a lot of utility that makes farming a bit easier than other classes but we can never farm as crazy as a sorcerer or dragonknight.
Here's a video of a dragonknight solo farming VR dungeons.
https://www.youtube.com/watch?v=5f3Ynqyq4tQ
You can skip to 4mins on this video. It's a sorcerer killing 10-12 monsters in a few seconds without even getting hurt.
https://www.youtube.com/watch?v=BYhx4TeIyEY
Here's another video of a VR sorc with all his points in Health and still practically insta-killing huge packs of monsters.
https://www.youtube.com/watch?v=3uM0f2dxI08
There's no point in arguing about this anymore, templars aren't anywhere comparable to these 2 classes in terms of dps.
So every single player can be more op then templar if he uses destruction staff? Doesnt a templar using aedric spear nerf himself if he also could use destrostaff?
How can something be op if every single player has the option to be more powerful?
If you nerf aedric spear would those players just switch to destrostaff and then even be more powerful? But then its ok cause they are using what everybody else can use too?
And destro is ok cause you do use it too? But you want to nerf people that can use the second best? Cause why?
Thinking is not your strength.
It's their class skills which make the destro staff so powerful, you didn't notice the sorcerer was running a skill to boost his wep damage by 60 and the dk was using a toggle skill that does aoe dmg + regen magicka for each kill?
Weren't you complaining earlier about templars being OP and not learning the game because of OP skills? Then you say you're going to start using the destro staff because it's OP, lol ok.
Mephiston87 wrote: »Templar is easily the weakest class atm, even if specced it cant really do damage check the wrath abilities theyr all crap, every tree in the templars passives are also crap. no idea how this person got this information.
Mephiston87 wrote: »
also 0 magica maintenance.
It's their class skills which make the destro staff so powerful, you didn't notice the sorcerer was running a skill to boost his wep damage by 60 and heals himself for 65% of the dmg everytime he crit, or that the dk was using a toggle skill that does aoe dmg + regen magicka for each kill? A templar trying to do this would run out of magicka really fast. To match them in kill speed, we would have to be spamming solar barrage in between our destro abilities but that would drain our magicka way to fast to keep it up.
Mercutio_Montague wrote: »You Templars really are special. you've turned this thread into a 17.4k viewed thread. crying and defending your OP move.
Mercutio_Montague wrote: »Ok I have seen some posts about people complaining they find it hard to solo with this class. Let me solve all your problems with 2 easy steps.
Put Sun lance (don't know the proper names but all good Templars will know what i'm taking about)
And white fireball that hits up to 3 targets at the same time.
Done your sorted with that you can take on the world now.
oh yeah and have an oh *** heal in your hot bar as well. There you done.
Every Templar I see has this build. Every single one. They shot the white fire ball that hits 3 targets that takes for at least 40% damage for all 3 and then they use sun lance to hit all 3 50% gone. and then do what ever to finish all of them off. All at the same time.
It's just crazy. they use this over and over and over again.
Zenimax I know this has been mentioned in beta and why you haven't done anything about it is beyond me.
Couple of things to consider
1. Templars won't learn the game as fast as they should:
Well why? easy. They don't need to. They don't need CC. they don't need that much defence (even though I know they have nice defence buffs) cos the mobs are dead before they can respond. This leads to using only the I win build. Most player won't bother with anything else. They may have some other moves in the for coolness factor but as long as their I win build is in there they don't need anything else.
2. There are Templars that are super smart.
Some players are natural exploit artists. They will do the math and figure out which builds are 500% optimal. (no fun here just pure efficiency). Watch for the videos of a Templar taking on a raid like what happened in Warhammer online. Once that happens your reputation will go to the toilet. Warhammer never recovered from that.
Interesting enough it was a healer melee class that did the feat. You have been warned.
The solution is simple bring those 2 moves in line with what everyone else has. i'm not saying there isn't other imbalances out there. there probably are. However this is the most obvious one in your game at the moment.
Nerf the cone effect and or nerf the damage on those 2 moves. I heard burning light is also OP but hey tbh I don't know about that one. However I can say I do know about those 2. It's basically a joke at the moment.
However it is not a major problem at the moment.( at the moment) fix it now and you'll be seen as a good judge of balance and proactive. And plus there will be less back lash from the Templars cos we haven't settled into the game yet. Leave it to where they totally start spending large amount of money, time and effort around these moves and you'll get your self in some serious trouble. Cos when they start to do that. You'll see some insanely OP builds which you will have to nerf and the black lash.
Well......
Thanks for you time. Good game though. I'm enjoying it.
P.s what were you thinking with grand healing morph.
you have a choice for 1 extra sec or 6 Mp for person healed. Jesus I have never seen such a waste of a skill point either way you go. 1 sec extra is nothing. 6 mp per person can be nothing but yeah I can see in large scale pvp can be insane. but really to avoid all this . Re-design the morphing said of that skill. Either make it 2 or 3 extra secs and come up with something else for the other option.
gimmethecreepsb14_ESO wrote: »I just want to point out to the original poster, build optimization and exploitation of game mechanics are two totally different things.If certain players have found ways to optimize a templar build, that's fine, but don't call them out for exploitation. Exploitation is taking advantage of breakdowns in game mechanics like glitches and bugs. Even if this "god spec" you refer to is overpowered, which I'm not debating on either side of, using the skills that ZO gave you isn't exploitation.
It is, if they are being used to exploit. You'll soon find out when they nerf them, "because every templar is doing this"
Mercutio_Montague wrote: »You Templars really are special. you've turned this thread into a 17.4k viewed thread. crying and defending your OP move.
I remember when this thread started an thought, naw can't be bothered reading it any more. Then I was told I should check it out after you started posting in it. Now it's great to read. Thank you!
By the way, I'm a Templar.
Mephiston87 wrote: »if he's talking about aedric spear its a very mana consuming ability and one target only. with the morph it can do more damage depending on range. I took it off of the bar because its mana cost/damage is terrible compared to vampires bane.