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Templar The GOD Mode Class

  • zorcian
    zorcian
    Soul Shriven
    thilog wrote: »
    thilog wrote: »
    Forget all the dps side for a sec.. templars are healers. The only healers. If you put everything into dps.. then you're just another melee. How exactly do you plan to heal your group or fellow players?

    Oh.. sorry.. I thought maybe you were a team player.

    I hope you are jking.

    If you trully think:

    1) Templars are the only healers in the game.

    2) Templars are usually healers.

    Then you should play more and understand how the game works and what builds players are using.

    I thought you were.. next you'll be suggesting that someone with skill in alchemy is a healer.. having a resto staff, does not make you a healer.. think your tank is going to be switching mid combat to heal a mage whilst he's trying to control everything else? I think not. But a templar can do that without even switchin to his resto staff, at the press of a button.

    Well said. I had been specing out a Templar for damage but after several dungeons discovered the use of a Templar's healing line in combination with damage can be a great combination in the right hands. Granted you would be a support healer and would main in DPS but it does not hurt to have more heals if you can still keep pace.
  • Mephiston87
    Mephiston87
    ✭✭
    Aedric spear is only 1 target that doesnt change no matter your morph, unless your talking about spear shards? now that ability does low damage but does hit multiple targets tho. maybe your talking about that? find out what theyr using before you start complaining about it. no point arguing about something you think is god mode when you dont even know what it is and what it does.
  • Mercutio_Montague
    Aedric spear is only 1 target that doesnt change no matter your morph, unless your talking about spear shards? now that ability does low damage but does hit multiple targets tho. maybe your talking about that? find out what theyr using before you start complaining about it. no point arguing about something you think is god mode when you dont even know what it is and what it does.

    Lol the spear move doesn't hit one target. I've talked to several Templars who laugh how they can kill 6mobs at the same time with it easy. Seen many Templars just own multiple mobs at the same time with it. Funny thing that really makes the move OP. Is that it seems to do massive damage to all the mobs at the same time.

    you know I believe the person that doesn't know what they are talking about is you. Or better yet as usual your just talking for the sake of saying something. Either way claiming it just hits one target is just sad. I mean is that the best you can come up with. Just an outright lie. Or say there are 2 spear moves that look exactly the same and one does single target damage and the other does cone attack but low damage.
    Edited by ZOS_AmeliaR on 23 April 2014 13:17
  • dakhon
    dakhon
    To be honest i still can't tell which skill you mean.
    We have the melee cone spear skill,biting jabs,not bad but is mainly used as a finisher only.Then the throwing spear,which is very useful as an interrupt but has low damage.Then there is the exploding spear,a skill that you charge to the mobs and do aoe damage,which is really great for leveling,that's what i was using together with reflective light,but when you go in veteran levels,if you charge with that between 3 mobs,the next second you will be dead.
    And finally the spear shards skill is aoe but with very low damage,it can help in a group because it disorients a mob but it's just that.
    So,which one of those is OP? :)
  • Mephiston87
    Mephiston87
    ✭✭
    exactly i think he has been misinformed there is no ability from aedric spear tree that does good damage and hits multiple targets at all not even through morphs. aedris spear is only one target medium damage high cost, spear shards is very low damage AOE medium cost, and jabs is a melee range cone of attacks with very low damage but is relatively cheap mana cost.
  • jmido8
    jmido8
    ✭✭✭
    Aedric spear is only 1 target that doesnt change no matter your morph, unless your talking about spear shards? now that ability does low damage but does hit multiple targets tho. maybe your talking about that? find out what theyr using before you start complaining about it. no point arguing about something you think is god mode when you dont even know what it is and what it does.

    Lol the spear move doesn't hit one target. I've talked to several Templars who laugh how they can kill 6mobs at the same time with it easy. Seen many Templars just own multiple mobs at the same time with it. Funny thing that really makes the move OP. Is that it seems to do massive damage to all the mobs at the same time.

    you know I believe the person that doesn't know what they are talking about is you. Or better yet as usual your just talking for the sake of saying something. Either way claiming it just hits one target is just sad. I mean is that the best you can come up with. Just an outright lie. Or say there are 2 spear moves that look exactly the same and one does single target damage and the other does cone attack but low damage. sigh I actually pity you.

    You realize you don't even know the name of the skill you're talking about right? You can't expect anyone to take you seriously when you don't even know the name of the skill you claim to know so much about.

    You're probably talking about puncturing strikes, which almost every templar morphs into biting jabs, a 4 target frontal attack that adds 70% crit chance on low hp enemies. This move is good because once you get them under 50% (or whatever is considered "low hp"), it gains a huge dps increase. However, to achieve the results you're talking about, you'd have to morph it into puncturing sweep, which lets it hit as many enemies standing in the AoE radius. This morph though takes away the added crit chance, lowering the overall dps by a lot.
  • Mephiston87
    Mephiston87
    ✭✭
    from what he says its something ranged, and i prefer the other morph for jabs never noticed the dmg increase from crits its dmg is low to begin with i reckon lol.
  • Luminant
    Luminant
    Soul Shriven
    It's so dumb when people think that just because templars can put a heal on their bar that they deserve to do less damage. It's pretty pathetic.
  • Kyubi_3002b16_ESO
    Kyubi_3002b16_ESO
    ✭✭✭
    Truth is the reason why everyone play Aedric spear is so they can make a Leonidas then go to the end quest fight the last boss wich likely is the terrifying the unspeakable adoring fan and kick him in the face from the edge of a clift while screaming ''this is Sparta!'' in a full imperial armor set ( I realy need to do that someday)
    One bow to darken the sun
    One bow to unite the clans
    One bow to conquer the world and in darkness drown it...

    - Prophecy of the tyranny of the sun
  • Poposhka
    Poposhka
    Soul Shriven
  • Tankqull
    Tankqull
    ✭✭✭✭✭
    i guess he is talking about puncturing strike morphed to punturing sweep in combination with burning light passive wich adds a 25% chance to proc ~200dmg additionally with its 4 attacks per use vs multiple targets especially undeads in combination with evil hunter (warrior guild additional 350dmg proc that could proc from both) you could deal some immense dmg - but from my experience that has been stealth nerfed and it know procs only once regardless of number of enemys per puncturing strike usage. but anyway the dmg with the "unnerfed"proc was still lower than just using pulse with a firestaff due to its horribly low base dmg ... so i´m still failing to see his op templar skill...
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Garetth
    Garetth
    ✭✭✭✭
    dakhon wrote: »
    To be honest i still can't tell which skill you mean.
    We have the melee cone spear skill,biting jabs,not bad but is mainly used as a finisher only.Then the throwing spear,which is very useful as an interrupt but has low damage.Then there is the exploding spear,a skill that you charge to the mobs and do aoe damage,which is really great for leveling,that's what i was using together with reflective light,but when you go in veteran levels,if you charge with that between 3 mobs,the next second you will be dead.
    And finally the spear shards skill is aoe but with very low damage,it can help in a group because it disorients a mob but it's just that.
    So,which one of those is OP? :)

    I'm not sure why you think the biting jabs skill is a finisher only. My level 48 Templar in Cold Harbor can attack a group of 5 equal level mobs and kill them all just using biting jabs and usually never run out of magic and take very little damage.

    I charge one of the group, (caster if there is one), using one-hand shield ability Invasion, then Power Slam another, then spam Biting Jabs until all are dead. I block when needed, which isn't often cause BJ's keeps them off balance. All attributes points into health, and all magic enchantments on armor, with magic reduction and regen on jewelry. My magic regen is at soft cap at level 48.

  • Mephiston87
    Mephiston87
    ✭✭
    Garethh you will like biting jabs less in the vet areas, the low damage becomes incredibly low lol.
  • Xigence
    Xigence
    Garethh you will like biting jabs less in the vet areas, the low damage becomes incredibly low lol.

    This is simply not true. Enemies typically have more health in the veteran zones, so every ability is going to look as though it does less damage. Even then it can still take out entire groups in two or three uses.

    The AoE isn't as dramatic on Biting Jabs as it is with Puncturing Sweep, but the increased critical chance destroys single targets. Even if the damage on this skill was reduced you're still left with the thing that makes it one of the best skills in the game: the knockback. You can easy stun lock single target enemies until you're out of magicka. On top of that any other melee mobs tend to pile up behind the stunlocked enemy. If they happen to make it through then they just take over as the stunlocked target.

    I walk away from most fights without a scratch because of Biting Jabs, and I only wear light armor. It's just about the only damage move I have left on my bar because it's that effective. With the Warlock set bonus and capped magicka/regen I can spam Biting Jabs over 20 times in a row before I'm out of magicka.

    And that's just one Templar skill. Let's not forget our grossly overpowered heals that have massive range, or our defensive moves to keep us armor capped while still wearing light armor. And have you ever used Eclipse? We literally have a spell that forces caster mobs to commit suicide. Any templar that doesn't think we're overpowered is not utilizing the full potential of the class.

    Edited by Xigence on 23 April 2014 17:21
  • someuser
    someuser
    ✭✭✭✭
    Hi all,

    I've been reading this thread with a bit of a raised eyebrow. As a Templar myself I can say that Puncturing Sweep is a GREAT crowd control skill and can decimate similar level regular mobs. It is, sadly, not a god move.

    Unless I'm in heavy armor (and even then I'm by not means invincible) I find many elite mobs and bosses to be VERY hard to deal with. Case in point, I have a lvl 14 Templar in Stonefalls (Ebonheart Pact). At the Strifeswarm Hive, the lvl 7 elite Kwamas kick my butt and my Puncturing Sweep is next to useless.

    I've been OWNED in many instanced boss fights where I've died over and over again (even in heavy armor) whereas my main (Nightblade) fared much better.

    Yes, you can spam Puncturing Sweep but it has a relatively high magic cost (atleast at lvl 14) and after several times I'm out of magicka... This obviously renders all my healing abilities useless (as they all use magicka)... You can try to mitigate this by training into a weapons tree that utilizes stamina, but then we aren't talking just about Puncturing Sweep anymore.

    AOEs on one side look awesome to those who don't have them, but on the flip side they also have cons (IE high magicka cost which renders other magicka dependent abilities useless and it tends to grab aggro... really bad if you like to be a healer).


    Personally, I think most people who truly feel "underpowered" while solo leveling/PvE'ing either aren't putting enough time into planning out their skills, aren't upgrading their armor/weapons, or just might not be playing the right character trees... Maybe experiment a little... try to re-spec if you find what you have isnt working effectively...


    But for the love of god, don't nerf Templars.
    To make ESO look and feel like a PC MMO check out the following:

    PhinixUI addon-powered interface for ESO
  • Bigblawz
    Bigblawz
    Soul Shriven
    I didn't read all of the comments so maybe I am beating a dead horse here.... but the word defense doesn't have a 'C' in it...
  • Cheveyo
    Cheveyo
    ✭✭✭✭
    I must be doing something wrong, because ever since I stepped into the VR areas, I've been getting owned.

    Every quest boss fight ends up the same way: With me running away, hiding behind any objects I can find, praying for magicka to regen so I can heal myself.

    I've basically been relying on Poison Arrow's DoTs to do damage while I ran.

    I don't even bother pulling out a melee weapon against them, unless I WANT to die.
  • Lenthas
    Lenthas

    also 0 magica maintenance.

    vampire passives 10% magicka regen (which doesn't stack with the summon from sorc tree) so with vampire your the same as a sorc regen without the mana cost

    light armour regen and magicka reduction. Boom your done.

    try and think guys....oh wait you do know about this your just playing possum so you can keep your OP move

    I havent bothered to read beyond this.

    Are you actually serious?

    So ...no I'm not gonna explain how stupid this thing sounds.

    Do you even read what you complain and what your arguments even are?

    What in the actual f***?

    Holy crap, like .. everyone, read this, and what this thread is about...


    If you try to explain further that templar have ANY magicka regen, you are nothing but a *** sir, no sweet talking this time.
  • darkuniab14_ESO
    OP:

    Let me know when you make it off newbie island.

    P.S. to your P.S. - Grand Healing can be stacked on itself :o)
    Edited by darkuniab14_ESO on 25 April 2014 03:41
  • dakhon
    dakhon
    Garetth wrote: »
    dakhon wrote: »
    To be honest i still can't tell which skill you mean.
    We have the melee cone spear skill,biting jabs,not bad but is mainly used as a finisher only.Then the throwing spear,which is very useful as an interrupt but has low damage.Then there is the exploding spear,a skill that you charge to the mobs and do aoe damage,which is really great for leveling,that's what i was using together with reflective light,but when you go in veteran levels,if you charge with that between 3 mobs,the next second you will be dead.
    And finally the spear shards skill is aoe but with very low damage,it can help in a group because it disorients a mob but it's just that.
    So,which one of those is OP? :)

    I'm not sure why you think the biting jabs skill is a finisher only. My level 48 Templar in Cold Harbor can attack a group of 5 equal level mobs and kill them all just using biting jabs and usually never run out of magic and take very little damage.

    I charge one of the group, (caster if there is one), using one-hand shield ability Invasion, then Power Slam another, then spam Biting Jabs until all are dead. I block when needed, which isn't often cause BJ's keeps them off balance. All attributes points into health, and all magic enchantments on armor, with magic reduction and regen on jewelry. My magic regen is at soft cap at level 48.

    As you said,you are 48 and in coldharbour :)
    I was doing the same at that time.
    Try VR3,the damage from it remains pretty much the same,since it scales according to your magicka pool which has caps and not much higher than lvl48,while mobs have about x3 or x4 HP.
    You need about 5 spams of it in order to kill a single mob,so facing a group of mobs that will hit you during those spams,it cant be done.
    I like the skill,it is always on my bar but in VR levels its more about cc and good tactics,since we dont have the AOE capability of a sorc for example.
  • captain_awesome
    captain_awesome
    ✭✭✭
    You guys)

    The Tempest of Set in AOC could never take on 60+ mobs because 60 mobs couldn't hit the Tempest, at least 40 of them would reset. The problem with Tempest of Set at launch and for a year after launch was that it could 1 shot 1 single player consistently. There was a balance issue but not how you describe, which leads me to believe you never understood the core mechanics of the class or the game at all.

    My Templar is V10. The things you claim about the Templar are simply not true.

    Show me some video footage of a V10 Templar using the 3 skills you describe killing multiple V10 mobs with 2 hits. Link it here please.

    Thanks.
    Dominion FTW.
  • robertbmilesb14_ESO
    Bigblawz wrote: »
    I didn't read all of the comments so maybe I am beating a dead horse here.... but the word defense doesn't have a 'C' in it...

    http://www.oxforddictionaries.com/us/words/british-and-american-spelling

    The world is quite big...
  • Drekor
    Drekor
    ✭✭
    exactly i think he has been misinformed there is no ability from aedric spear tree that does good damage and hits multiple targets at all not even through morphs. aedris spear is only one target medium damage high cost, spear shards is very low damage AOE medium cost, and jabs is a melee range cone of attacks with very low damage but is relatively cheap mana cost.

    Biting jabs typically does between 700-1000 damage and it's an AOE. Aedric spear is the name of the skill tree, no ability has that name. In addition we have dark flare which does about 600 damage non-crit and boosts weapon and spell damage of next attack by 55. Oh and we have power of the light which gives us a 10% weapon power boost and basically does 1530 damage every 7s with one cast.

    If you want to AoE you use impulse like everyone else, refill your HP and Stam with repentance after each pull and you stay full. For more fun throw in vamp ult.

    I also managed to kill a 25k HP world boss solo in 15 seconds. How? It's super secret templar powers aka I cast eclipse on a boss and it killed itself while I stood there dancing.
    Edited by Drekor on 28 April 2014 05:56
  • Tankqull
    Tankqull
    ✭✭✭✭✭
    Drekor wrote: »
    Biting jabs typically does between 700-1000 damage and it's an AOE. Aedric spear is the name of the skill tree, no ability has that name. In addition we have dark flare which does about 600 damage non-crit and boosts weapon and spell damage of next attack by 55. Oh and we have power of the light which gives us a 10% weapon power boost and basically does 1530 damage every 7s with one cast.

    please stop making up numbers.
    biting jabs do 4x 50-65dmg (depending on the points spend into stamina) multiply that with 1.5 assuming you crit on every jab and you reach 300dmg vs multiple targets before you count in armorrating wich pretty much take 25-50% of that dmg again. if you are facing a single target wich would double your dmg you are at around 300-400dmg after armor values. wich every other casted or channeld dmg ability does atleast aswell.
    dark flare does ~650points CRIT dmg with 7 light armor pieces(for resipierce) and 40+ points spend into magicka wich collides with the stamina values to even reach half of the dmg to claim your biting jab dmg values.
    have you ever used power of the light? you seem to not have, as it gives your first 5 attacks a 2% bonus thats not accumulating its a plain 2% bonus for 5 attacks (within 7sec) nothing else - maybe its not ment to be working like that but thats what happening.
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Jeddahwe
    Jeddahwe
    ✭✭✭
    DPS Templar in VR content kill time is way below the other classes, so much so several players have quit the class.

    I go to fan sites and Templar sub forum is a ghost town when it comes to DPS threads...

  • Drekor
    Drekor
    ✭✭
    Jeddahwe wrote: »
    DPS Templar in VR content kill time is way below the other classes, so much so several players have quit the class.

    I go to fan sites and Templar sub forum is a ghost town when it comes to DPS threads...
    I'm seeing ~550 or so sustained damage from Templars... what are you suggesting others are maintaining?

    Also if you want theorycrafting for templar dps... we have maff!

    http://tamrielfoundry.com/topic/templar-dps-theorycraft-challenge-win-a-rare-motif/

    Someone on there sim'd out a 950 DPS sustained build.
    Edited by Drekor on 28 April 2014 06:16
  • loechasteb16_ESO
    loechasteb16_ESO
    Soul Shriven
    DK is OP. templar is youst ok i also play templar (just V1) but DK is now my favorite god AoE (dark talons) and other cool abilities based on fire damage
  • monkeymystic
    monkeymystic
    ✭✭✭✭✭
    Biting jabs is very good atm
  • Tankqull
    Tankqull
    ✭✭✭✭✭
    Drekor wrote: »
    I'm seeing ~550 or so sustained damage from Templars... what are you suggesting others are maintaining?

    Also if you want theorycrafting for templar dps... we have maff!

    http://tamrielfoundry.com/topic/templar-dps-theorycraft-challenge-win-a-rare-motif/

    Someone on there sim'd out a 950 DPS sustained build.

    using his math nets you with 1.5k to 3k dps on the 3 other classes... temps are really overpowered :P

    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Cheveyo
    Cheveyo
    ✭✭✭✭
    Jeddahwe wrote: »
    DPS Templar in VR content kill time is way below the other classes, so much so several players have quit the class.

    I go to fan sites and Templar sub forum is a ghost town when it comes to DPS threads...


    So it isn't just me who is contemplating it.

    I've stopped using 90% of my Templar dps abilities and have been doing so much better. I use Sun Shield and Radial Sweep(Ultimate) for melee, and Sun Fire and Nova(Ultimate) for ranged(yes, I've morphed them, but it's easier for non-templar players to figure out what I'm talking about with their non-morphed names).

    I do far more damage using weapon abilities than my Templar ones. Puncturing Strikes just gets me killed. Javelin is situational. Focused Charge means I can't open with ranged weapon attacks, thus reducing my damage done. Spear Shards is useless to me. Solar Flare, Backlash, and Eclipse are entirely situational, but can be useful. I don't even bother with Blinding Light.


    I'm thinking about switching to Dragonknight.
    Edited by Cheveyo on 29 April 2014 04:25
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