Nox_Aeterna wrote: »Forget all the dps side for a sec.. templars are healers. The only healers. If you put everything into dps.. then you're just another melee. How exactly do you plan to heal your group or fellow players?
Oh.. sorry.. I thought maybe you were a team player.
I hope you are jking.
If you trully think:
1) Templars are the only healers in the game.
2) Templars are usually healers.
Then you should play more and understand how the game works and what builds players are using.
I thought you were.. next you'll be suggesting that someone with skill in alchemy is a healer.. having a resto staff, does not make you a healer.. think your tank is going to be switching mid combat to heal a mage whilst he's trying to control everything else? I think not. But a templar can do that without even switchin to his resto staff, at the press of a button.
Mephiston87 wrote: »Aedric spear is only 1 target that doesnt change no matter your morph, unless your talking about spear shards? now that ability does low damage but does hit multiple targets tho. maybe your talking about that? find out what theyr using before you start complaining about it. no point arguing about something you think is god mode when you dont even know what it is and what it does.
Mercutio_Montague wrote: »Mephiston87 wrote: »Aedric spear is only 1 target that doesnt change no matter your morph, unless your talking about spear shards? now that ability does low damage but does hit multiple targets tho. maybe your talking about that? find out what theyr using before you start complaining about it. no point arguing about something you think is god mode when you dont even know what it is and what it does.
Lol the spear move doesn't hit one target. I've talked to several Templars who laugh how they can kill 6mobs at the same time with it easy. Seen many Templars just own multiple mobs at the same time with it. Funny thing that really makes the move OP. Is that it seems to do massive damage to all the mobs at the same time.
you know I believe the person that doesn't know what they are talking about is you. Or better yet as usual your just talking for the sake of saying something. Either way claiming it just hits one target is just sad. I mean is that the best you can come up with. Just an outright lie. Or say there are 2 spear moves that look exactly the same and one does single target damage and the other does cone attack but low damage. sigh I actually pity you.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
To be honest i still can't tell which skill you mean.
We have the melee cone spear skill,biting jabs,not bad but is mainly used as a finisher only.Then the throwing spear,which is very useful as an interrupt but has low damage.Then there is the exploding spear,a skill that you charge to the mobs and do aoe damage,which is really great for leveling,that's what i was using together with reflective light,but when you go in veteran levels,if you charge with that between 3 mobs,the next second you will be dead.
And finally the spear shards skill is aoe but with very low damage,it can help in a group because it disorients a mob but it's just that.
So,which one of those is OP?
Mephiston87 wrote: »Garethh you will like biting jabs less in the vet areas, the low damage becomes incredibly low lol.
Mercutio_Montague wrote: »Mephiston87 wrote: »
also 0 magica maintenance.
vampire passives 10% magicka regen (which doesn't stack with the summon from sorc tree) so with vampire your the same as a sorc regen without the mana cost
light armour regen and magicka reduction. Boom your done.
try and think guys....oh wait you do know about this your just playing possum so you can keep your OP move
To be honest i still can't tell which skill you mean.
We have the melee cone spear skill,biting jabs,not bad but is mainly used as a finisher only.Then the throwing spear,which is very useful as an interrupt but has low damage.Then there is the exploding spear,a skill that you charge to the mobs and do aoe damage,which is really great for leveling,that's what i was using together with reflective light,but when you go in veteran levels,if you charge with that between 3 mobs,the next second you will be dead.
And finally the spear shards skill is aoe but with very low damage,it can help in a group because it disorients a mob but it's just that.
So,which one of those is OP?
I'm not sure why you think the biting jabs skill is a finisher only. My level 48 Templar in Cold Harbor can attack a group of 5 equal level mobs and kill them all just using biting jabs and usually never run out of magic and take very little damage.
I charge one of the group, (caster if there is one), using one-hand shield ability Invasion, then Power Slam another, then spam Biting Jabs until all are dead. I block when needed, which isn't often cause BJ's keeps them off balance. All attributes points into health, and all magic enchantments on armor, with magic reduction and regen on jewelry. My magic regen is at soft cap at level 48.
Mercutio_Montague wrote: »You guys)
I didn't read all of the comments so maybe I am beating a dead horse here.... but the word defense doesn't have a 'C' in it...
Mephiston87 wrote: »exactly i think he has been misinformed there is no ability from aedric spear tree that does good damage and hits multiple targets at all not even through morphs. aedris spear is only one target medium damage high cost, spear shards is very low damage AOE medium cost, and jabs is a melee range cone of attacks with very low damage but is relatively cheap mana cost.
Biting jabs typically does between 700-1000 damage and it's an AOE. Aedric spear is the name of the skill tree, no ability has that name. In addition we have dark flare which does about 600 damage non-crit and boosts weapon and spell damage of next attack by 55. Oh and we have power of the light which gives us a 10% weapon power boost and basically does 1530 damage every 7s with one cast.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
I'm seeing ~550 or so sustained damage from Templars... what are you suggesting others are maintaining?DPS Templar in VR content kill time is way below the other classes, so much so several players have quit the class.
I go to fan sites and Templar sub forum is a ghost town when it comes to DPS threads...
I'm seeing ~550 or so sustained damage from Templars... what are you suggesting others are maintaining?
Also if you want theorycrafting for templar dps... we have maff!
http://tamrielfoundry.com/topic/templar-dps-theorycraft-challenge-win-a-rare-motif/
Someone on there sim'd out a 950 DPS sustained build.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
DPS Templar in VR content kill time is way below the other classes, so much so several players have quit the class.
I go to fan sites and Templar sub forum is a ghost town when it comes to DPS threads...