MISTFORMBZZZ wrote: »PS EU Friday 5:20 pm
and
PS NA Friday at like 11:20 am because of like -6h Time difference.
I just look now how to cancel my eso plus, i will renew it when cross play is implemented, so probably never. Its what it is.
Theist_VII wrote: »After playing Throne and Liberty, it’s so easy to see what ESO’s Game Director would need to do in order to keep the game relevant, but it’s too late.
Zenimax had until the latest round of new MMOs to innovate and they sat on their hands.
Now we’ve got great story, great gameplay, great personalization, and huge open-world PvP the likes of vanilla Cyrodiil… all from a different game.
Did I mention it’s full Crossplay?
Theist_VII wrote: »It won't be "just nothing". It will at that point be likely that I will have to see accounts merged and delete characters. At which juncture I'll just go play something else.
I don't care if you get your console servers merged. Just leave pc servers alone.
I have never in all of my time gaming, seen a company wipe accounts to pave the way for cross-play post-launch.
SerafinaWaterstar wrote: »MISTFORMBZZZ wrote: »PS EU Friday 5:20 pm
and
PS NA Friday at like 11:20 am because of like -6h Time difference.
I just look now how to cancel my eso plus, i will renew it when cross play is implemented, so probably never. Its what it is.
As I said previously, looking at Grey Host at the moment is no indicator as EP have such a huge lead hardly anyone in AD or DC are playing - PLUS there is an event on, and from where I am there are a LOT of players around on PS EU.
ragnarok6644b14_ESO wrote: »Rkindaleft wrote: »ZOS should just add content and STOP these drastic changes/nerfs every 2 months. I'm sick of having to change builds. A lot of ppl will be leaving with U44.
TOO MUCH CHANGE.
I wish I could upvote this more than once.
My group running Dreadsail Reef is likely going to disband when U44 hits because Azureblight getting nerfed means we are going to have to learn and adapt to different strategies on the 2nd boss HM and go through significant re-progression of the trial which will potentially take weeks. The problem with this is that it happens almost every update and it’s extremely exhausting doing these gear and class changes every couple months, take Pyrebrand for example, a new set for Dragonknights which was meta for a short time, gets nerfed after a single patch after people spent hours and hours farming it. Who wants to waste their time doing that over and over again?
Once you combine that with the performance issues which are affecting almost everyone who are running PvE/PvP content, it’s very demoralising.
This is so interesting to me, just as a study of gaming in general.
One might think being forced to adapt and change is a fun and engaging activity, instead of discovering "one weird trick" and then... being done, I guess.
But I am not a Prog group member and am speaking out of my lane.
Twohothardware wrote: »Crossplay between all platforms would make a big difference in boosting active population.
spartaxoxo wrote: »manukartofanu wrote: »Interpreting the requests to fix bugs as demands for less content is quite a stretch, to say the least.
No. Not really. Many of these posts volunteered content as tribute unprompted by the developers and openly stated they'd rather have bug fixes than content. When they first announced they were cutting the content, a lot of us who said this was bad and bug fixing should be happening simultaneously were disagreed with and people said they'd rather have a more polished game than new content.
So, I think there was a pretty clear demand for devs to stop making so much new content and focus on fixing performance.
Sailor_Palutena wrote: »I get the new chapter, beat the story and stop playing until next chapter. I have no will to to start over with alt characters. If this game ever comes to N. Switch 2 with cross-save, I would play there.
MISTFORMBZZZ wrote: »Theist_VII wrote: »After playing Throne and Liberty, it’s so easy to see what ESO’s Game Director would need to do in order to keep the game relevant, but it’s too late.
Zenimax had until the latest round of new MMOs to innovate and they sat on their hands.
Now we’ve got great story, great gameplay, great personalization, and huge open-world PvP the likes of vanilla Cyrodiil… all from a different game.
Did I mention it’s full Crossplay?
Few of my guildmates are playing it, ill do it too on the first of october, cant wait. Aparently its really good
Warhawke_80 wrote: »Sailor_Palutena wrote: »I get the new chapter, beat the story and stop playing until next chapter. I have no will to to start over with alt characters. If this game ever comes to N. Switch 2 with cross-save, I would play there.
That's pretty much the way the game was intended to be played...IMHO
You mean like these?One of zos issues, I think, is they do everything in secret. They spent two years on the new arcarnist class before they announced it, two years redoing BGs before they announced it. We had no idea.
So it looks from the outside they're doing nothing but the very usual, and they know they're busy rebuilding hard things, and so there's a huge disconnect.
They don't help themselves not issuing roadmaps.
One of zos issues, I think, is they do everything in secret. They spent two years on the new arcarnist class before they announced it, two years redoing BGs before they announced it. We had no idea.
So it looks from the outside they're doing nothing but the very usual, and they know they're busy rebuilding hard things, and so there's a huge disconnect.
They don't help themselves not issuing roadmaps.
You mean like these?One of zos issues, I think, is they do everything in secret. They spent two years on the new arcarnist class before they announced it, two years redoing BGs before they announced it. We had no idea.
So it looks from the outside they're doing nothing but the very usual, and they know they're busy rebuilding hard things, and so there's a huge disconnect.
They don't help themselves not issuing roadmaps.
https://www.elderscrollsonline.com/en-us/roadmap
Theist_VII wrote: »MISTFORMBZZZ wrote: »Theist_VII wrote: »After playing Throne and Liberty, it’s so easy to see what ESO’s Game Director would need to do in order to keep the game relevant, but it’s too late.
Zenimax had until the latest round of new MMOs to innovate and they sat on their hands.
Now we’ve got great story, great gameplay, great personalization, and huge open-world PvP the likes of vanilla Cyrodiil… all from a different game.
Did I mention it’s full Crossplay?
Few of my guildmates are playing it, ill do it too on the first of october, cant wait. Aparently its really good
Can confirm.
In my first 24 hours playing T&L I have experienced joy, sadness, anger, and glory. The game has phenomenal character development with great gameplay. Haven’t been this captured by a game in awhile.
PsEU cyrodiil is really sad at the moment, this week ive never seen 3 bars, finding a fight has become harder and harder and zos decides that is a good idea to split the population even more with bgs... It feels like they have given up on what made ESO really special for a lot of us.
You mean like these?One of zos issues, I think, is they do everything in secret. They spent two years on the new arcarnist class before they announced it, two years redoing BGs before they announced it. We had no idea.
So it looks from the outside they're doing nothing but the very usual, and they know they're busy rebuilding hard things, and so there's a huge disconnect.
They don't help themselves not issuing roadmaps.
https://www.elderscrollsonline.com/en-us/roadmap
Darkstorne wrote: »Loss of Q4 zones is the point I mostly stopped playing. Still have yet to buy Gold Road as a result of my loss of interest.
Partly because I loved knowing I was never more than 6 months away from the next exploration content (and if it was a full 6 months away, that meant I was busy playing the zone that had just released, so really it was more like a 3 month wait at worst if I was itching for more exploration content). But also because I thought it was pretty insulting of them to spin that as a positive thing for us. Calling Q4 story DLC "one and done content" that none of us really want. And then simultaneously saying the Q3 dungeon pack is also being replaced with a QoL pass and bug fix focus, as though the devs who work on asset creation, combat design, and narratives are the same devs who work on engine code updates.
And on top of that significant reduction in content, no change to ESO+ pricing. So we drop from two dungeon packs and a Q4 zone to... a single dungeon pack. Makes it pretty clear where their priorities are.
So now I'm trying to figure out if:
1) They're mostly done with ESO, have moved most of their team onto their new MMO, and will just ride out ESO in its current form until we all stop playing it. Or...
2) They're working hard behind the scenes on a big engine and base game update, setting ESO up for another decade of support with a solid refresh like we've seen FF14 receive, and WoW receive multiple times over.
Because it's especially jarring when I take a break to play something like Morrowind, Skyrim, or WoW, then come back to ESO and have to adjust to a lot of really objectively bad systems, some as simple as basic movement animations, and how awful something as simple as jumping feels in this game where it doesn't factor in your current movement speed. Or the low draw distance. The kind of systems you get used to after playing for a while but for new and returning players really stands out as weak.
Instead of making a new thread about crossplay every other week (which is something that has happened lately in the past month), just start a poll to see how many people here in the forums would support that. And make the answers a very simple "Yes" and "No."
ESO_player123 wrote: »Instead of making a new thread about crossplay every other week (which is something that has happened lately in the past month), just start a poll to see how many people here in the forums would support that. And make the answers a very simple "Yes" and "No."
I think those options would have to be either clarified or expanded. For example, I would not support crossplay between PC and consoles if that would mean loss of addons for PC. However, I would support crossplay between consoles since it does not affect PCs.
Einar_Hrafnarsson wrote: »Just a few issues among many more, one of the biggest being permanently increased ping for many players. (I believe they cut some of the server ressources to save costs)
Well, the story is told. They shut every door to tell it further, which was a bad decision if you ask me.method__01 wrote: »so if i understand correct,ZOS have no plans for new content till next year?correct ?
so im forced in Gold Road till next summer? do what exactly ?
I‘d like more story content and zones either.
Also, I am tired of “engine limitations“.
Well, if it‘s not possible now, make it possible.
The game will slowly die if they won‘t manage to increase engine performance.
Population can be shrinking because people have been playing this game for to long now.
For the past 1 or 2 month im only login in to Eso because of my guild if it wasnt for my guild i would probably be afk now.
The game is not bad in my opinion but there is so many more better games out there then doing same old over and over again in Eso.