StaticWave wrote: »Bushido2513 wrote: »StaticWave wrote: »And that goes for everybody in this thread. Clearly I and @MetallicMonk must be wrong since we are the only people who don’t share the same experience as everyone else. We won’t argue against buffing sorc damage anymore. Please continue asking for damage buffs. We will personally enjoy the overbuffed sorc for a whole patch when your wishes are granted 😂
Now now , I think what's probably clear is that you have a different experience that you're ok with that some of us just don't find appealing.
Now it's true there are people that would see sorc of the old days return and hey that's just how people are. But I think it is also clear that there are people who just want sorc to be a bit more applicable to their play style which if done with some care sounds legit to me.
But I'm not really too worried about an over buffed sorc because dks, wardens, and nbs would likely still be able to handle them with perhaps some minor adjustments to how they play and what not.
Doubt it. I can already go toe to toe with Dks and Nbs in my full DoT sorc build. They wont be able to kill me if my dmg gets buffed.
Fight better players ?
Bushido2513 wrote: »StaticWave wrote: »
Doubt it. I can already go toe to toe with Dks and Nbs in my full DoT sorc build. They wont be able to kill me if my dmg gets buffed.
Like I said it would just be a matter of adjustment for them and would depend on what buffs you were given.
Say for instance NB, good luck getting your damage to stick on one that's built to roll, setup for sustain, might use shade, and who even then will still have great damage. Not saying you might not eventually kill them, just the they have options that still mitigate a decent amount of your kit.
DK, do I even need to list the ways in which they can easily boost survival?
Not saying you can't kill these guys, I get kills on them too. Just emphasizing that you could get a buff but that you could easily still be put in a stalemate if either of those classes just decided to build into a bit more or different defense.
I mean an engine guardian closes out sorc but that's fairly the case with NB to some degree as well.
StaticWave wrote: »Bushido2513 wrote: »StaticWave wrote: »And that goes for everybody in this thread. Clearly I and @MetallicMonk must be wrong since we are the only people who don’t share the same experience as everyone else. We won’t argue against buffing sorc damage anymore. Please continue asking for damage buffs. We will personally enjoy the overbuffed sorc for a whole patch when your wishes are granted 😂
Now now , I think what's probably clear is that you have a different experience that you're ok with that some of us just don't find appealing.
Now it's true there are people that would see sorc of the old days return and hey that's just how people are. But I think it is also clear that there are people who just want sorc to be a bit more applicable to their play style which if done with some care sounds legit to me.
But I'm not really too worried about an over buffed sorc because dks, wardens, and nbs would likely still be able to handle them with perhaps some minor adjustments to how they play and what not.
Doubt it. I can already go toe to toe with Dks and Nbs in my full DoT sorc build. They wont be able to kill me if my dmg gets buffed.
Fight better players ?
Bushido2513 wrote: »StaticWave wrote: »Also when I said fine, I meant it isn't bad. Also never said it was in the same league as a NB and DK, but a good player on sorc can fight those 2 classes. Yes they will have to put in more effort, but that's only because sorc's defense is lacking. Sorc damage is very good and can rival those 2 classes.
So maybe the argument is being made the wrong way.
Ok on paper, sorc has the damage. I can give you that.
But there's on paper damage and there's effective damage after you add all the other variables.
What I think is more the issue is the effective damage after you add in resource management, defenses, mitigation, etc.
What I'm saying is, in the current dk, Warden, NB heavy environment sorcs ability to apply that damage in a scenario where players skill and builds are both optimal, has a noticeable gap from damage on paper.
As you're saying a hybrid with sets that fill the gaps does fairly well at this but the problem is other classes don't have those gaps and so they build for even more advantage.
So add more damage or add more defense but either way I think the gap between damage on paper and damage done in common real world scenarios is there.
Also I know this gets even farther out there but it's not as meaningful if you just present a scenario that says look at me hitting for this much. I get that you qualify the target and that makes sense but it's not really meaningful data when there are so many factors in a fight.
Not to say that I don't appreciate the effort but real evidence of anything would require controlled and repeated testing and I am don't expect anyone to do that because there's too much to test.
If you're happy with sorc I can respect that but surely you can see where others might realistically want to close some of those gaps I mentioned?
Bushido2513 wrote: »StaticWave wrote: »
Doubt it. I can already go toe to toe with Dks and Nbs in my full DoT sorc build. They wont be able to kill me if my dmg gets buffed.
Like I said it would just be a matter of adjustment for them and would depend on what buffs you were given.
Say for instance NB, good luck getting your damage to stick on one that's built to roll, setup for sustain, might use shade, and who even then will still have great damage. Not saying you might not eventually kill them, just the they have options that still mitigate a decent amount of your kit.
DK, do I even need to list the ways in which they can easily boost survival?
Not saying you can't kill these guys, I get kills on them too. Just emphasizing that you could get a buff but that you could easily still be put in a stalemate if either of those classes just decided to build into a bit more or different defense.
I mean an engine guardian closes out sorc but that's fairly the case with NB to some degree as well.
ForumBully wrote: »I wouldn't mind this, but then I'd give up Minor Berserk with Camo hunter. I'd almost rather see a flat Crit chance buff on a class passive. I think if we start suggesting named buffs on skills ZoS might put them on something like rune cage or mines and call it a day.
If they wanna give me penetration on curse...I'll take that.
StaticWave wrote: »
And I have stated many times that I support sorc buffs favoring heals and passive rework. Idk how many times I have to repeat myself.
It’s like the majority of sorc mains here just want their class to be OP. I’m sorry but when there’s a level of bias like this I can’t take these suggestions seriously.
StaticWave wrote: »StaticWave wrote: »Bushido2513 wrote: »StaticWave wrote: »And that goes for everybody in this thread. Clearly I and @MetallicMonk must be wrong since we are the only people who don’t share the same experience as everyone else. We won’t argue against buffing sorc damage anymore. Please continue asking for damage buffs. We will personally enjoy the overbuffed sorc for a whole patch when your wishes are granted 😂
Now now , I think what's probably clear is that you have a different experience that you're ok with that some of us just don't find appealing.
Now it's true there are people that would see sorc of the old days return and hey that's just how people are. But I think it is also clear that there are people who just want sorc to be a bit more applicable to their play style which if done with some care sounds legit to me.
But I'm not really too worried about an over buffed sorc because dks, wardens, and nbs would likely still be able to handle them with perhaps some minor adjustments to how they play and what not.
Doubt it. I can already go toe to toe with Dks and Nbs in my full DoT sorc build. They wont be able to kill me if my dmg gets buffed.
Fight better players ?
Also, let’s not forget you were the one to comment this on @MetallicMonk ’s latest 1vX video where he performed exceptionally well on a magsorc:
“Hybridization was the worst thing to happen to eso. Everyone just uses the strongest sets and strongest morphs. Killed every diversity when it came to unique PvP builds. Sorcerer using Vigor completely disinterests me or any stamina ability. Full mag or a no for me.”
I found this comment to be extremely ironic when you literally claimed hybridization killed diversity, when magsorc has been using the same 5 sets for 5 years and the same shield stacking build for 5 years up until recently when it can finally slot more heals and not need to build max magicka.
So is it hybridization that really killed diversity or is it you and many other players who are refusing to accept that the class has more options than it did and just want to restrict it to the same playstyle?
StaticWave wrote: »
Dueling with non-dueling builds is about as controlled as it can get. My master DW build with Cfrag and Curse can trade blows with a DK, NB, or a Warden the 3 classes dominating PvP right now.
I mean what qualifies as a controlled testing environment in your opinion then? Please enlighten me, because apparently my 30k+ duels in Stormhaven and in tournaments don’t qualify as controlled tests.
StaticWave wrote: »
The problem is most people aren’t willing to try new things to truly see if the class is lacking. How many of you tried a healing sorc before hybridization? I know a few who did and got decent 1vXes out of it, even won a lot of 1v1s too. How many of you actually went hybrid this patch? Probably not many judging from the amount of comments asking for shield buffs.
So when you have people who refuse to slot a couple heals complain about magsorc lacking defense, it doesn’t hold a lot of weight. While I’m here wishing that I had a burst heal or a stamina scaling shield so I can sit and face tank a DK, sorcs who refuse to slot heals complain their class is weak. Cmon lol
So many sorcs disagreeing on so many things. Can we all leave this "I do not want buffs" thread and continue in the "do sorcs complain too much" one?
The OP doesn't want buffs I guess but everyone else wants them, big or small. And though his name gets dropped a lot it doesn't seem like Mr Metallic really has anything to say.
StaticWave wrote: »StaticWave wrote: »Lol that’s just basically defining strong pressure. There’s levels to pressure, similar to how there’s level to bursts.
I can face tank a DK and sit at 90% HP indefinitely until I get fossilized and drop to 50% HP from a Whip. Does that mean the DK was just annoying me and not pressuring? No, it meant the DK pressured and forced me to be defensive.
Any class can do that with the right build/skill combination. DoT builds can do it the easiest, but if you have a build with layered bursts, you can also achieve the same effect.
If that's your definition of pressure then your version of pressure has no weight in these discussions.
If I am playing a game and their attacks put me at 90%, then I don't call that pressure, I call them a joke.
Lol sure, we can agree to disagree. I am continuing to pressure most people I fight against. If you think sorc pressure is bad and needs buffing, go ahead. That will only make me and @MetallicMonk stronger as a player lol.
StaticWave wrote: »The problem is most people aren’t willing to try new things to truly see if the class is lacking. How many of you tried a healing sorc before hybridization? I know a few who did and got decent 1vXes out of it, even won a lot of 1v1s too. How many of you actually went hybrid this patch? Probably not many judging from the amount of comments asking for shield buffs.
So when you have people who refuse to slot a couple heals complain about magsorc lacking defense, it doesn’t hold a lot of weight. While I’m here wishing that I had a burst heal or a stamina scaling shield so I can sit and face tank a DK, sorcs who refuse to slot heals complain their class is weak. Cmon lol
StaticWave wrote: »StaticWave wrote: »Lol that’s just basically defining strong pressure. There’s levels to pressure, similar to how there’s level to bursts.
I can face tank a DK and sit at 90% HP indefinitely until I get fossilized and drop to 50% HP from a Whip. Does that mean the DK was just annoying me and not pressuring? No, it meant the DK pressured and forced me to be defensive.
Any class can do that with the right build/skill combination. DoT builds can do it the easiest, but if you have a build with layered bursts, you can also achieve the same effect.
If that's your definition of pressure then your version of pressure has no weight in these discussions.
If I am playing a game and their attacks put me at 90%, then I don't call that pressure, I call them a joke.
Lol sure, we can agree to disagree. I am continuing to pressure most people I fight against. If you think sorc pressure is bad and needs buffing, go ahead. That will only make me and @MetallicMonk stronger as a player lol.
I am not calling Sorcerer pressure a joke at all, I haven't got to the point of PvP were I can make that call.
I am calling your definition of pressure a joke. Saying you putting pressure on them as defined by "Not letting them stay at 100% and keeping them around 90%" is a joke.
That would be like me saying I am putting pressure on a world class strong man's abilities by having him hold my 20oz soda bottle. While technically I might have him using his muscles to grasp it, that isn't putting pressure on them. Same as your definition of pressure you said.
StaticWave wrote: »StaticWave wrote: »Lol that’s just basically defining strong pressure. There’s levels to pressure, similar to how there’s level to bursts.
I can face tank a DK and sit at 90% HP indefinitely until I get fossilized and drop to 50% HP from a Whip. Does that mean the DK was just annoying me and not pressuring? No, it meant the DK pressured and forced me to be defensive.
Any class can do that with the right build/skill combination. DoT builds can do it the easiest, but if you have a build with layered bursts, you can also achieve the same effect.
If that's your definition of pressure then your version of pressure has no weight in these discussions.
If I am playing a game and their attacks put me at 90%, then I don't call that pressure, I call them a joke.
Lol sure, we can agree to disagree. I am continuing to pressure most people I fight against. If you think sorc pressure is bad and needs buffing, go ahead. That will only make me and @MetallicMonk stronger as a player lol.
I am not calling Sorcerer pressure a joke at all, I haven't got to the point of PvP were I can make that call.
I am calling your definition of pressure a joke. Saying you putting pressure on them as defined by "Not letting them stay at 100% and keeping them around 90%" is a joke.
That would be like me saying I am putting pressure on a world class strong man's abilities by having him hold my 20oz soda bottle. While technically I might have him using his muscles to grasp it, that isn't putting pressure on them. Same as your definition of pressure you said.
Edit: If this was setup like Borderlands which has a mechanic called "Health Gate" where it is impossible to 1-shot you so long as you have full health and is required otherwise most things could 1 shot you at higher levels then you might have a point, because at that point, being at 90% isn't much better than being at 5% for those games because anything less than 100% will get you 1-shot by most remotely strong enemies. THEN 90% would be considered pressure.
But on here, health gating isn't a thing and keeping someone at 90% isn't putting pressure on them in any meaningful version of the word.
On this game, if you are just keeping me at 90%, you aren't putting pressure on me, you are trying to troll me or lull me into thinking you are weaker than you are unless you are forcing me to drop all offense and go pure defense spamming defenses and heals to keep myself at 90%. But that would be strong pressure.
Weak pressure would be you keeping them around 50-60% while they are still damaging you between their own heals they keep having to keep up on themselves while doing it.
StaticWave wrote: »I can face tank a DK and sit at 90% HP indefinitely until I get fossilized and drop to 50% HP from a Whip. Does that mean the DK was just annoying me and not pressuring? No, it meant the DK pressured and forced me to be defensive.
unless you are forcing me to drop all offense and go pure defense spamming defenses and heals to keep myself at 90%. But that would be strong pressure.
Turtle_Bot wrote: »StaticWave wrote: »The problem is most people aren’t willing to try new things to truly see if the class is lacking. How many of you tried a healing sorc before hybridization? I know a few who did and got decent 1vXes out of it, even won a lot of 1v1s too. How many of you actually went hybrid this patch? Probably not many judging from the amount of comments asking for shield buffs.
So when you have people who refuse to slot a couple heals complain about magsorc lacking defense, it doesn’t hold a lot of weight. While I’m here wishing that I had a burst heal or a stamina scaling shield so I can sit and face tank a DK, sorcs who refuse to slot heals complain their class is weak. Cmon lol
I've almost exclusively ran heals on a sorc in PvP. The only time I stacked shields was way back when healing ward was massively OP as a burst heal and even then I only played that build for a short period, quickly swapping back to heals. Most of the time, if I'm running shields at all it's only 1 shield and the rest has always been healing.
Healing just fits my playstyle better than shields, mostly because minimum 300+ ping absolutely sucks for maintaining vital short duration defensive buffs all the time without overbuffing, but also because I tend to space out for a second occasionally while playing and won't notice if a short (6s) duration buff falls off for a second or 2 (all fine against bad players, but is brutally punished by good players).
Magsorc defense since U33 has most definitely been lacking, pre U33 it was carried by resto staff. It is in a better spot now that shields actually provide a buffer that usually lasts more than 1 gcd (better than I initially thought it would be) and a couple of external (out of class) changes have helped a lot as well, but it could still use some small tweaks (mostly on passives/major prophecy/savagery) to round it out and see it become a complete and modern class that is fun to play and strong without being OP.
StaticWave wrote: »You disagreed with me yet you said the same thing I said. What????
So basically there is no argument because you didn’t read my comment carefully and was too quick to reply. Okay lol
StaticWave wrote: »You disagreed with me yet you said the same thing I said. What????
So basically there is no argument because you didn’t read my comment carefully and was too quick to reply. Okay lol
I read it as you saying that just being kept below 100% is pressure and then used sitting at 90% as an example.
Until he hit you down to 50% though, he was not pressuring you. He pressured you when he pushed you down to 50% but not when he was just getting you to 90%.
StaticWave wrote: »You disagreed with me yet you said the same thing I said. What????
So basically there is no argument because you didn’t read my comment carefully and was too quick to reply. Okay lol
I read it as you saying that just being kept below 100% is pressure and then used sitting at 90% as an example.
Until he hit you down to 50% though, he was not pressuring you. He pressured you when he pushed you down to 50% but not when he was just getting you to 90%.
So many sorcs disagreeing on so many things. Can we all leave this "I do not want buffs" thread and continue in the "do sorcs complain too much" one?
The OP doesn't want buffs I guess but everyone else wants them, big or small. And though his name gets dropped a lot it doesn't seem like Mr Metallic really has anything to say.
MetallicMonk wrote: »So many sorcs disagreeing on so many things. Can we all leave this "I do not want buffs" thread and continue in the "do sorcs complain too much" one?
The OP doesn't want buffs I guess but everyone else wants them, big or small. And though his name gets dropped a lot it doesn't seem like Mr Metallic really has anything to say.
I specifically said I do want buffs this thread was made mostly because I disagree with the mentality people have of overbuffing everything to insane levels I honestly do think it would be more enjoyable if other aspects of classes like DK and nightblade were toned down. While I do think sorcerer could use some defensive improvements and quality of life passive changes I don't want it to follow suit with those classes and become boring. That was the main point, also because I thought it was a bit funny.
Most people here think damage is fine for the most part. Which I agree with.
That's all. I don't know how it ended up being hand picked clips and comparing damage tooltips...
Sorc needs some sort of extra heal that isn't tied to a pet or resto
Some passives need work too. The sustain passives are quite bad compared to other classes. And the pet tree is useless for most ways of playing sorc.
Bushido2513 wrote: »So anyways to actually have an answer I'd be able to even remotely accept here you'd have to test in combat on 1v1 and 1vx both comprised of enemies you know the exact specs of and who will repeatedly attack you in noted scenarios then test how you are able to respond over several iterations. The key point is that to get anywhere near accurate data you'd have to keep resetting the simulation but keep it the same every time.
This thread is a mess.
Yes, good sorcs do well. I still compete. Last time I played EU I saw Adam Lad doing well as a solo mag sorc. I'm sure others in this thread do.
The point people are making is that you have to be very good to compete with above average players on some other classes. And if a good sorc played one of those classes, it's a massacre.
When I jump between sorc, NB and DK, it's very obvious to me which one struggles more in 1vX. It's night and day.
Most people here think damage is fine for the most part. Which I agree with.
Sorc needs some sort of extra heal that isn't tied to a pet or resto. It doesn't have to be a crazy strong burst heal, but it needs something. Shield, vigor and crit surge isn't as good as a strong burst heal (which every class apart from sorc has), vigor and some additional healing (which most classes have which is almost as high as crit surge, but often work when being defensive). I mean, would any class swap their burst heal for a shield? Nope.
Some passives need work too. The sustain passives are quite bad compared to other classes. And the pet tree is useless for most ways of playing sorc.
That's all. I don't know how it ended up being hand picked clips and comparing damage tooltips...
Anyway, my question is, what is the new shield like? On Xbox so haven't got it yet. Anyone on PC tried it out?
MetallicMonk wrote: »So many sorcs disagreeing on so many things. Can we all leave this "I do not want buffs" thread and continue in the "do sorcs complain too much" one?
The OP doesn't want buffs I guess but everyone else wants them, big or small. And though his name gets dropped a lot it doesn't seem like Mr Metallic really has anything to say.
I specifically said I do want buffs this thread was made mostly because I disagree with the mentality people have of overbuffing everything to insane levels I honestly do think it would be more enjoyable if other aspects of classes like DK and nightblade were toned down. While I do think sorcerer could use some defensive improvements and quality of life passive changes I don't want it to follow suit with those classes and become boring. That was the main point, also because I thought it was a bit funny.