I will say I never understood why light armor would have more roll cost than medium. Might be something they could do is pretty much make medium weapon damage and light magic damage but give them both the ability to sneak, roll, dodge. But I will say that if shields can't be crit, they should not have a dodge chance either.
If they move dodge roll/block party separate stat pool, they have to move shields as well. This way all classes have the same defensive counters but you need to surgically build towards it and accept the lack of damage if you want to dodge roll everywhere, Shield stack 20k shields, block everything.
bulbousb16_ESO wrote: »Azura's Star is the best PvP campaign.
bulbousb16_ESO wrote: »Azura's Star is the best PvP campaign.
About 4 months ago, whenever i heard people say that statement i just thought they were smug players that thought they were better than everyone else, but about a month ago I started playing and OH BOY is it better than trueflame. Less lag, requires skillful play, resource management is more important so the insane one shot burst is almost non existent. Pls remove cp from PvP
bulbousb16_ESO wrote: »Azura's Star is the best PvP campaign.
About 4 months ago, whenever i heard people say that statement i just thought they were smug players that thought they were better than everyone else, but about a month ago I started playing and OH BOY is it better than trueflame. Less lag, requires skillful play, resource management is more important so the insane one shot burst is almost non existent. Pls remove cp from PvP
No, your happy with no CP, thats great...stay in the no cp campaign. Dont force it on others.
bulbousb16_ESO wrote: »Azura's Star is the best PvP campaign.
About 4 months ago, whenever i heard people say that statement i just thought they were smug players that thought they were better than everyone else, but about a month ago I started playing and OH BOY is it better than trueflame. Less lag, requires skillful play, resource management is more important so the insane one shot burst is almost non existent. Pls remove cp from PvP
No, your happy with no CP, thats great...stay in the no cp campaign. Dont force it on others.
I'm ok with this so long as the whining about infinite resources, infinitank, and one shot builds doesn't bring nerfs on things that are perfectly fine in Azuras
thankyourat wrote: »bulbousb16_ESO wrote: »Azura's Star is the best PvP campaign.
About 4 months ago, whenever i heard people say that statement i just thought they were smug players that thought they were better than everyone else, but about a month ago I started playing and OH BOY is it better than trueflame. Less lag, requires skillful play, resource management is more important so the insane one shot burst is almost non existent. Pls remove cp from PvP
No, your happy with no CP, thats great...stay in the no cp campaign. Dont force it on others.
I'm ok with this so long as the whining about infinite resources, infinitank, and one shot builds doesn't bring nerfs on things that are perfectly fine in Azuras
I find it funny that everyone complains about how unbalanced PvP is but doesn't want a change to the main thing making it unbalanced (champion points). Champion points are giving people builds things their class should not have which is messing with the game balance. Something has to change with the champion point system
thankyourat wrote: »bulbousb16_ESO wrote: »Azura's Star is the best PvP campaign.
About 4 months ago, whenever i heard people say that statement i just thought they were smug players that thought they were better than everyone else, but about a month ago I started playing and OH BOY is it better than trueflame. Less lag, requires skillful play, resource management is more important so the insane one shot burst is almost non existent. Pls remove cp from PvP
No, your happy with no CP, thats great...stay in the no cp campaign. Dont force it on others.
I'm ok with this so long as the whining about infinite resources, infinitank, and one shot builds doesn't bring nerfs on things that are perfectly fine in Azuras
I find it funny that everyone complains about how unbalanced PvP is but doesn't want a change to the main thing making it unbalanced (champion points). Champion points are giving people builds things their class should not have which is messing with the game balance. Something has to change with the champion point system
Please close down the No CP campaign please all that has created is a minority of players that are trying to push a certain type of game play on the rest of us... please Balance around CP .... close the no CP campaign down
QuebraRegra wrote: »Please close down the No CP campaign please all that has created is a minority of players that are trying to push a certain type of game play on the rest of us... please Balance around CP .... close the no CP campaign down
The goal should be balance, but I'm not certain that's what "everyone" actually wants
I'm sorry, but I don't see how you can balance around the CP power creep. they're changing somethings in MORROWIND with CP, but overall it's just a broken system of power creep. Maybe if they had made the bonuses more subtle and with more focus on utility, but not with the current percentages.
That said, CP is clearly not the only problem.
MurderMostFoul wrote: »This is how to fix it:
Campaigns - CP
Battlegrounds - No CP
Something for everyone, CP is removed where the problems it creates would be most obvious. It is left in where PvP still has PvE elements and is tied more to the story.
MurderMostFoul wrote: »This is how to fix it:
Campaigns - CP
Battlegrounds - No CP
Something for everyone, CP is removed where the problems it creates would be most obvious. It is left in where PvP still has PvE elements and is tied more to the story.
Pretty much - I prefer no CP in PvP. We shouldnt push it on anyone though. Ideally, we keep CP - and it continuously gets reworked so we can keep it. Today its not good though. Some people play nonCP, some play CP campaigns - on PC NA the nonCP has grown a lot. AD has more players on nonCP now then the main campaign. And if activity remains the other factions will do the same. Its pretty awesome.
NonCP BGs is not to force people into something - its to avoid a broken system honestly. Cant release BGs into an environment and have people trolling a large % of the games. Currently, youd be able to do that.
MurderMostFoul wrote: »This is how to fix it:
Campaigns - CP
Battlegrounds - No CP
Something for everyone, CP is removed where the problems it creates would be most obvious. It is left in where PvP still has PvE elements and is tied more to the story.
Pretty much - I prefer no CP in PvP. We shouldnt push it on anyone though. Ideally, we keep CP - and it continuously gets reworked so we can keep it. Today its not good though. Some people play nonCP, some play CP campaigns - on PC NA the nonCP has grown a lot. AD has more players on nonCP now then the main campaign. And if activity remains the other factions will do the same. Its pretty awesome.
NonCP BGs is not to force people into something - its to avoid a broken system honestly. Cant release BGs into an environment and have people trolling a large % of the games. Currently, youd be able to do that.
MurderMostFoul wrote: »This is how to fix it:
Campaigns - CP
Battlegrounds - No CP
Something for everyone, CP is removed where the problems it creates would be most obvious. It is left in where PvP still has PvE elements and is tied more to the story.
Pretty much - I prefer no CP in PvP. We shouldnt push it on anyone though. Ideally, we keep CP - and it continuously gets reworked so we can keep it. Today its not good though. Some people play nonCP, some play CP campaigns - on PC NA the nonCP has grown a lot. AD has more players on nonCP now then the main campaign. And if activity remains the other factions will do the same. Its pretty awesome.
NonCP BGs is not to force people into something - its to avoid a broken system honestly. Cant release BGs into an environment and have people trolling a large % of the games. Currently, youd be able to do that.
Where did you get your AD numbers... You might have a different source so I'm not trying to flame...
Friday night
-Trueflame was locked yellow with a 15 Q
-Haderous 3 bars on yellow on the weekends none ×2 event weeks they will hit cap during prime time sometimes.
-Azstar was showing cap yellow however I was able to port in
But I do agree non CP has grown but not at the point of non CP... keep in mind there are other platforms.
Most mmorpg players do not want complete Balance because of player progression must still take place in a mmorpg.. if not then we are left with a fantasy counter strike game...
.
MurderMostFoul wrote: »This is how to fix it:
Campaigns - CP
Battlegrounds - No CP
Something for everyone, CP is removed where the problems it creates would be most obvious. It is left in where PvP still has PvE elements and is tied more to the story.
Pretty much - I prefer no CP in PvP. We shouldnt push it on anyone though. Ideally, we keep CP - and it continuously gets reworked so we can keep it. Today its not good though. Some people play nonCP, some play CP campaigns - on PC NA the nonCP has grown a lot. AD has more players on nonCP now then the main campaign. And if activity remains the other factions will do the same. Its pretty awesome.
NonCP BGs is not to force people into something - its to avoid a broken system honestly. Cant release BGs into an environment and have people trolling a large % of the games. Currently, youd be able to do that.
Where did you get your AD numbers... You might have a different source so I'm not trying to flame...
Friday night
-Trueflame was locked yellow with a 15 Q
-Haderous 3 bars on yellow on the weekends none ×2 event weeks they will hit cap during prime time sometimes.
-Azstar was showing cap yellow however I was able to port in
But I do agree non CP has grown but not at the point of non CP... keep in mind there are other platforms.
Most mmorpg players do not want complete Balance because of player progression must still take place in a mmorpg.. if not then we are left with a fantasy counter strike game...
.
QuebraRegra wrote: »Even with NO CPs, there's something else out of balance...
I had been re-enjoying BWB for the last week, but last night several EP character I ran into was capable of tanking ridiculous amounts of damage. I'm not talking about just good tanking, I'm talking about being near invulnerable to 5-7 people beating on a single EP for as much as 5 minutes before the group either started dying or the EP got bored and ran off... or we did.
How can this happen in BWB with NO CP?!?! There's no way, a single person should be able to tank like that.. borkd.
yeah, yeah, I know the 7 random people zerging the 1 guy should just LEARN TO PLAY? LOL!
MurderMostFoul wrote: »This is how to fix it:
Campaigns - CP
Battlegrounds - No CP
Something for everyone, CP is removed where the problems it creates would be most obvious. It is left in where PvP still has PvE elements and is tied more to the story.
Pretty much - I prefer no CP in PvP. We shouldnt push it on anyone though. Ideally, we keep CP - and it continuously gets reworked so we can keep it. Today its not good though. Some people play nonCP, some play CP campaigns - on PC NA the nonCP has grown a lot. AD has more players on nonCP now then the main campaign. And if activity remains the other factions will do the same. Its pretty awesome.
NonCP BGs is not to force people into something - its to avoid a broken system honestly. Cant release BGs into an environment and have people trolling a large % of the games. Currently, youd be able to do that.
I don't know how they would rework cps in its current form. It's cancerous to the development of the game and creates continual power creep. Wrobels only solution is to continuely nerf resource management while raising caps. Unfortunatly, so many people are addicted to cps under the guise of character progression it's hard for zos to do anything else but feed the addiction.
Panda_iMunch wrote: »To be fair, the cp system was doomed from the start. Anyone who has played any game knows that scaling up stats indefinitely dose nothing other than introduce a grind, make enemies one shots for you and them, or make the game stupidly easy.
Guess that's what happens when your try to band wagon off of Skyrim's skill system, you are reminded of how not to do RPGs.
bulbousb16_ESO wrote: »Azura's Star is the best PvP campaign.
About 4 months ago, whenever i heard people say that statement i just thought they were smug players that thought they were better than everyone else, but about a month ago I started playing and OH BOY is it better than trueflame. Less lag, requires skillful play, resource management is more important so the insane one shot burst is almost non existent. Pls remove cp from PvP
No, your happy with no CP, thats great...stay in the no cp campaign. Dont force it on others.