Maintenance for the week of November 18:
[COMPLETE] PlayStation®: EU megaserver for maintenance – November 19, 23:00 UTC (6:00PM EST) - November 20, 17:00 UTC (12:00PM EST) https://forums.elderscrollsonline.com/en/discussion/668861

Look, zos, just remove CPs from PvP

  • technohic
    technohic
    ✭✭✭✭✭
    ✭✭✭✭✭
    Minno wrote: »
    technohic wrote: »
    I will say I never understood why light armor would have more roll cost than medium. Might be something they could do is pretty much make medium weapon damage and light magic damage but give them both the ability to sneak, roll, dodge. But I will say that if shields can't be crit, they should not have a dodge chance either.

    If they move dodge roll/block party separate stat pool, they have to move shields as well. This way all classes have the same defensive counters but you need to surgically build towards it and accept the lack of damage if you want to dodge roll everywhere, Shield stack 20k shields, block everything.

    That sounds boring.
  • Gargis
    Gargis
    ✭✭✭
    CP. No CP. It does not matter.

    You can never have a balanced game w/o a global cool down. Animations are key for a counterpoint aspect of game play.

    If you like it ,play it. If not, don't. If your not happy with the balance, that is fine. But don't complain about shards on the floor while ignoring the elephant it the room.



  • Yubarius
    Yubarius
    ✭✭✭✭
    Azura's Star is the best PvP campaign.

    About 4 months ago, whenever i heard people say that statement i just thought they were smug players that thought they were better than everyone else, but about a month ago I started playing and OH BOY is it better than trueflame. Less lag, requires skillful play, resource management is more important so the insane one shot burst is almost non existent. Pls remove cp from PvP
    • Yubarius - Magicka NB - Flawless Conqueror
    • YubariusX - Magicka Warden - Flawless Conqueror
    • Lord Yubarius - Stamina Sorc - Stormproof - Centurion
    • 'Rubick the Grand Magus - Magicka Sorc
    • Fair Child Tank - Stamina DK
    • Jaruko - Magicka Templar
    • Selthyn Bavailo - Mag DK
    • Bandit-The-Great - Stam Temp





  • Buffler
    Buffler
    ✭✭✭✭✭
    Yubarius wrote: »
    Azura's Star is the best PvP campaign.

    About 4 months ago, whenever i heard people say that statement i just thought they were smug players that thought they were better than everyone else, but about a month ago I started playing and OH BOY is it better than trueflame. Less lag, requires skillful play, resource management is more important so the insane one shot burst is almost non existent. Pls remove cp from PvP

    No, your happy with no CP, thats great...stay in the no cp campaign. Dont force it on others.
  • technohic
    technohic
    ✭✭✭✭✭
    ✭✭✭✭✭
    Buffler wrote: »
    Yubarius wrote: »
    Azura's Star is the best PvP campaign.

    About 4 months ago, whenever i heard people say that statement i just thought they were smug players that thought they were better than everyone else, but about a month ago I started playing and OH BOY is it better than trueflame. Less lag, requires skillful play, resource management is more important so the insane one shot burst is almost non existent. Pls remove cp from PvP

    No, your happy with no CP, thats great...stay in the no cp campaign. Dont force it on others.

    I'm ok with this so long as the whining about infinite resources, infinitank, and one shot builds doesn't bring nerfs on things that are perfectly fine in Azuras
  • thankyourat
    thankyourat
    ✭✭✭✭✭
    technohic wrote: »
    Buffler wrote: »
    Yubarius wrote: »
    Azura's Star is the best PvP campaign.

    About 4 months ago, whenever i heard people say that statement i just thought they were smug players that thought they were better than everyone else, but about a month ago I started playing and OH BOY is it better than trueflame. Less lag, requires skillful play, resource management is more important so the insane one shot burst is almost non existent. Pls remove cp from PvP

    No, your happy with no CP, thats great...stay in the no cp campaign. Dont force it on others.

    I'm ok with this so long as the whining about infinite resources, infinitank, and one shot builds doesn't bring nerfs on things that are perfectly fine in Azuras

    I find it funny that everyone complains about how unbalanced PvP is but doesn't want a change to the main thing making it unbalanced (champion points). Champion points are giving people builds things their class should not have which is messing with the game balance. Something has to change with the champion point system
  • technohic
    technohic
    ✭✭✭✭✭
    ✭✭✭✭✭
    technohic wrote: »
    Buffler wrote: »
    Yubarius wrote: »
    Azura's Star is the best PvP campaign.

    About 4 months ago, whenever i heard people say that statement i just thought they were smug players that thought they were better than everyone else, but about a month ago I started playing and OH BOY is it better than trueflame. Less lag, requires skillful play, resource management is more important so the insane one shot burst is almost non existent. Pls remove cp from PvP

    No, your happy with no CP, thats great...stay in the no cp campaign. Dont force it on others.

    I'm ok with this so long as the whining about infinite resources, infinitank, and one shot builds doesn't bring nerfs on things that are perfectly fine in Azuras

    I find it funny that everyone complains about how unbalanced PvP is but doesn't want a change to the main thing making it unbalanced (champion points). Champion points are giving people builds things their class should not have which is messing with the game balance. Something has to change with the champion point system

    It's because they are relying on the same stuff that making what they are complaining about OP. The people they are complaining about are just doing it better than them
  • Saint_Bud
    Saint_Bud
    ✭✭✭✭
    1.5 PVP Campain Server!!!
    PVP Saint-Bud magicka Templar: AR 49
    PVE Lord Victarion mDK : dro'm-Athra-Destroyer pre Morrowind retired for crafting
    PVE Ramsay-Bolton magicka NB: Voice of Reason Clockwork City Patch retired
    VAA hm/ VHRC hm/ VSO hm/ VMOL hm/ VHOF hm/ VAS hm clear

    Stop playing PVE because its boring, content not disigned for melee players and class balance and sustain is ***
  • Kay1
    Kay1
    ✭✭✭✭✭
    It's called Azura Star, is a campaign for people like you, you're welcome :).
    Edited by Kay1 on 9 April 2017 19:08
    K1 The Big Monkey
  • Durham
    Durham
    ✭✭✭✭✭
    Please close down the No CP campaign please all that has created is a minority of players that are trying to push a certain type of game play on the rest of us... please Balance around CP .... close the no CP campaign down
    PVP DEADWAIT
    PVP The Unguildables
  • QuebraRegra
    QuebraRegra
    ✭✭✭✭✭
    Even with NO CPs, there's something else out of balance...

    I had been re-enjoying BWB for the last week, but last night several EP character I ran into was capable of tanking ridiculous amounts of damage. I'm not talking about just good tanking, I'm talking about being near invulnerable to 5-7 people beating on a single EP for as much as 5 minutes before the group either started dying or the EP got bored and ran off... or we did.

    How can this happen in BWB with NO CP?!?! There's no way, a single person should be able to tank like that.. borkd.

    yeah, yeah, I know the 7 random people zerging the 1 guy should just LEARN TO PLAY? LOL!
  • Durham
    Durham
    ✭✭✭✭✭
    technohic wrote: »
    Buffler wrote: »
    Yubarius wrote: »
    Azura's Star is the best PvP campaign.

    About 4 months ago, whenever i heard people say that statement i just thought they were smug players that thought they were better than everyone else, but about a month ago I started playing and OH BOY is it better than trueflame. Less lag, requires skillful play, resource management is more important so the insane one shot burst is almost non existent. Pls remove cp from PvP

    No, your happy with no CP, thats great...stay in the no cp campaign. Dont force it on others.

    I'm ok with this so long as the whining about infinite resources, infinitank, and one shot builds doesn't bring nerfs on things that are perfectly fine in Azuras

    I find it funny that everyone complains about how unbalanced PvP is but doesn't want a change to the main thing making it unbalanced (champion points). Champion points are giving people builds things their class should not have which is messing with the game balance. Something has to change with the champion point system

    Playing on AZ there is also unbalance don't fool yourself..
    . I also no longer like like the fact that ZOS has created a No CP campaign all its done is create 2 types of PVP .. Now each of the other camps complain about the two styles of PVP affecting each other in balance, however the minority camp is the loudest...

    Removing CP will *** more people off then it will ever bring into PVP .. On NA PC our pvp population is already small compared to other platforms you need to also keep this in mind ...
    PVP DEADWAIT
    PVP The Unguildables
  • QuebraRegra
    QuebraRegra
    ✭✭✭✭✭
    Durham wrote: »
    Please close down the No CP campaign please all that has created is a minority of players that are trying to push a certain type of game play on the rest of us... please Balance around CP .... close the no CP campaign down

    The goal should be balance, but I'm not certain that's what "everyone" actually wants ;)

    I'm sorry, but I don't see how you can balance around the CP power creep. they're changing somethings in MORROWIND with CP, but overall it's just a broken system of power creep. Maybe if they had made the bonuses more subtle and with more focus on utility, but not with the current percentages.

    That said, CP is clearly not the only problem.
  • Durham
    Durham
    ✭✭✭✭✭
    Durham wrote: »
    Please close down the No CP campaign please all that has created is a minority of players that are trying to push a certain type of game play on the rest of us... please Balance around CP .... close the no CP campaign down

    The goal should be balance, but I'm not certain that's what "everyone" actually wants ;)

    I'm sorry, but I don't see how you can balance around the CP power creep. they're changing somethings in MORROWIND with CP, but overall it's just a broken system of power creep. Maybe if they had made the bonuses more subtle and with more focus on utility, but not with the current percentages.

    That said, CP is clearly not the only problem.

    I agree with you that most people do not truly care about balance...
    Keep in mind many that play a mmorpg especially on the PC platform are usually an older group that has played many mmorpgs in the past, they have all had constant balance issues... DAOC the grandfather of this PVP is still balancing after 16 years.. DAOC has realm ranks which is a pvp character progression that creates unbalance yes but it also motivates people to build and play...
    Taking away CP eliminates character progression and demotivates remember this is a mmorpg people want to be different they want to have an advantage over someone that has just started playing the game last week.. you eliminate that you eliminate the element of the mmorpg of the game for most people... this is why you guys are getting harsh opposition from a large segment of the pvp population...

    Remember there was a no CP week but a larger % still choose TF... and Had which is still good at primetime... why because people like to use that character progression in PVP also...

    With character progression there is always going to balance issues even in PVE it causes balance issues in fact it's worse then PVP... . but without it do you have a mmorpg?
    Edited by Durham on 10 April 2017 13:30
    PVP DEADWAIT
    PVP The Unguildables
  • MurderMostFoul
    MurderMostFoul
    ✭✭✭✭✭
    This is how to fix it:

    Campaigns - CP

    Battlegrounds - No CP

    Something for everyone, CP is removed where the problems it creates would be most obvious. It is left in where PvP still has PvE elements and is tied more to the story.
    “There is nothing either good or bad, but thinking makes it so.”
  • FENGRUSH
    FENGRUSH
    ✭✭✭✭✭
    ✭✭✭✭
    This is how to fix it:

    Campaigns - CP

    Battlegrounds - No CP

    Something for everyone, CP is removed where the problems it creates would be most obvious. It is left in where PvP still has PvE elements and is tied more to the story.

    Pretty much - I prefer no CP in PvP. We shouldnt push it on anyone though. Ideally, we keep CP - and it continuously gets reworked so we can keep it. Today its not good though. Some people play nonCP, some play CP campaigns - on PC NA the nonCP has grown a lot. AD has more players on nonCP now then the main campaign. And if activity remains the other factions will do the same. Its pretty awesome.

    NonCP BGs is not to force people into something - its to avoid a broken system honestly. Cant release BGs into an environment and have people trolling a large % of the games. Currently, youd be able to do that.
  • technohic
    technohic
    ✭✭✭✭✭
    ✭✭✭✭✭
    FENGRUSH wrote: »
    This is how to fix it:

    Campaigns - CP

    Battlegrounds - No CP

    Something for everyone, CP is removed where the problems it creates would be most obvious. It is left in where PvP still has PvE elements and is tied more to the story.

    Pretty much - I prefer no CP in PvP. We shouldnt push it on anyone though. Ideally, we keep CP - and it continuously gets reworked so we can keep it. Today its not good though. Some people play nonCP, some play CP campaigns - on PC NA the nonCP has grown a lot. AD has more players on nonCP now then the main campaign. And if activity remains the other factions will do the same. Its pretty awesome.

    NonCP BGs is not to force people into something - its to avoid a broken system honestly. Cant release BGs into an environment and have people trolling a large % of the games. Currently, youd be able to do that.

    I just keep picturing unkillable tanks capturing the flags. No longer can just ignore them at that point.
  • Durham
    Durham
    ✭✭✭✭✭
    FENGRUSH wrote: »
    This is how to fix it:

    Campaigns - CP

    Battlegrounds - No CP

    Something for everyone, CP is removed where the problems it creates would be most obvious. It is left in where PvP still has PvE elements and is tied more to the story.

    Pretty much - I prefer no CP in PvP. We shouldnt push it on anyone though. Ideally, we keep CP - and it continuously gets reworked so we can keep it. Today its not good though. Some people play nonCP, some play CP campaigns - on PC NA the nonCP has grown a lot. AD has more players on nonCP now then the main campaign. And if activity remains the other factions will do the same. Its pretty awesome.

    NonCP BGs is not to force people into something - its to avoid a broken system honestly. Cant release BGs into an environment and have people trolling a large % of the games. Currently, youd be able to do that.

    Where did you get your AD numbers... You might have a different source so I'm not trying to flame...
    Friday night
    -Trueflame was locked yellow with a 15 Q
    -Haderous 3 bars on yellow on the weekends none ×2 event weeks they will hit cap during prime time sometimes.
    -Azstar was showing cap yellow however I was able to port in

    But I do agree non CP has grown but not at the point of non CP... keep in mind there are other platforms.

    Most mmorpg players do not want complete Balance because of player progression must still take place in a mmorpg.. if not then we are left with a fantasy counter strike game...
    .
    PVP DEADWAIT
    PVP The Unguildables
  • Minno
    Minno
    ✭✭✭✭✭
    ✭✭✭✭✭
    Durham wrote: »
    FENGRUSH wrote: »
    This is how to fix it:

    Campaigns - CP

    Battlegrounds - No CP

    Something for everyone, CP is removed where the problems it creates would be most obvious. It is left in where PvP still has PvE elements and is tied more to the story.

    Pretty much - I prefer no CP in PvP. We shouldnt push it on anyone though. Ideally, we keep CP - and it continuously gets reworked so we can keep it. Today its not good though. Some people play nonCP, some play CP campaigns - on PC NA the nonCP has grown a lot. AD has more players on nonCP now then the main campaign. And if activity remains the other factions will do the same. Its pretty awesome.

    NonCP BGs is not to force people into something - its to avoid a broken system honestly. Cant release BGs into an environment and have people trolling a large % of the games. Currently, youd be able to do that.

    Where did you get your AD numbers... You might have a different source so I'm not trying to flame...
    Friday night
    -Trueflame was locked yellow with a 15 Q
    -Haderous 3 bars on yellow on the weekends none ×2 event weeks they will hit cap during prime time sometimes.
    -Azstar was showing cap yellow however I was able to port in

    But I do agree non CP has grown but not at the point of non CP... keep in mind there are other platforms.

    Most mmorpg players do not want complete Balance because of player progression must still take place in a mmorpg.. if not then we are left with a fantasy counter strike game...
    .

    Ultima online/sandbox mmos would like to disagree lol.

    An MMO without progression is not profitable since there's nothing keeping you in the game week after week unless there's a shiny stat/gear you can wave around. Instant gratification in an incredibly powerful tool for any market.

    Tbh, an RPG that can keep you in the game without bribing you with shiny new things, is a strong game. It means the gameplay is intuitive, engaged, and provides freedom that allows one to RP. If ESO pvp was lag free and truly "play as you like", we would see more players. This is why the launch version of the game was so strong; many players came expecting a Elder Scrolls open world MMO.

    We as a gaming community forgot what it meant to play video games. Fun and inspiring turned to badges/earned prizes to prove ones ability.

    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • FENGRUSH
    FENGRUSH
    ✭✭✭✭✭
    ✭✭✭✭
    Durham wrote: »
    FENGRUSH wrote: »
    This is how to fix it:

    Campaigns - CP

    Battlegrounds - No CP

    Something for everyone, CP is removed where the problems it creates would be most obvious. It is left in where PvP still has PvE elements and is tied more to the story.

    Pretty much - I prefer no CP in PvP. We shouldnt push it on anyone though. Ideally, we keep CP - and it continuously gets reworked so we can keep it. Today its not good though. Some people play nonCP, some play CP campaigns - on PC NA the nonCP has grown a lot. AD has more players on nonCP now then the main campaign. And if activity remains the other factions will do the same. Its pretty awesome.

    NonCP BGs is not to force people into something - its to avoid a broken system honestly. Cant release BGs into an environment and have people trolling a large % of the games. Currently, youd be able to do that.

    Where did you get your AD numbers... You might have a different source so I'm not trying to flame...
    Friday night
    -Trueflame was locked yellow with a 15 Q
    -Haderous 3 bars on yellow on the weekends none ×2 event weeks they will hit cap during prime time sometimes.
    -Azstar was showing cap yellow however I was able to port in

    But I do agree non CP has grown but not at the point of non CP... keep in mind there are other platforms.

    Most mmorpg players do not want complete Balance because of player progression must still take place in a mmorpg.. if not then we are left with a fantasy counter strike game...
    .

    I wasnt comparing to other factions - but the last couple times I saw azuras locked with AD (like last night) TF wasnt even locked for AD. All Im trying to say is more people are coming - and AD desperately needed numbers, so thats a good thing. some DC had left because other factions werent there as much. Point is, its developing a better pop than since Ive been here the past few months.

    Its definitely not at TF, and I dont expect that. Most people are used to playing with CP and dont want to branch out and do something else. Also in part with that - they dont want to make new builds or "lose their CP they worked for" is commonly referenced.
  • CTSCold
    CTSCold
    ✭✭✭
    Even with NO CPs, there's something else out of balance...

    I had been re-enjoying BWB for the last week, but last night several EP character I ran into was capable of tanking ridiculous amounts of damage. I'm not talking about just good tanking, I'm talking about being near invulnerable to 5-7 people beating on a single EP for as much as 5 minutes before the group either started dying or the EP got bored and ran off... or we did.

    How can this happen in BWB with NO CP?!?! There's no way, a single person should be able to tank like that.. borkd.

    yeah, yeah, I know the 7 random people zerging the 1 guy should just LEARN TO PLAY? LOL!

    BwB places such a high importance on gear quality and level. If that guy had gear within 3 levels of his level and had golded it out (which some of the BwB lifers do) they become stronger than a max cp character. BwB has problems entirely unrelated to CP.

    As far as CP is concerned i feel that they just need to limit it. Keep the stat increases and the threshold passives but remove the chosen passives for PVP.

    Just my two cents.
  • LegacyDM
    LegacyDM
    ✭✭✭✭✭
    FENGRUSH wrote: »
    This is how to fix it:

    Campaigns - CP

    Battlegrounds - No CP

    Something for everyone, CP is removed where the problems it creates would be most obvious. It is left in where PvP still has PvE elements and is tied more to the story.

    Pretty much - I prefer no CP in PvP. We shouldnt push it on anyone though. Ideally, we keep CP - and it continuously gets reworked so we can keep it. Today its not good though. Some people play nonCP, some play CP campaigns - on PC NA the nonCP has grown a lot. AD has more players on nonCP now then the main campaign. And if activity remains the other factions will do the same. Its pretty awesome.

    NonCP BGs is not to force people into something - its to avoid a broken system honestly. Cant release BGs into an environment and have people trolling a large % of the games. Currently, youd be able to do that.

    I don't know how they would rework cps in its current form. It's cancerous to the development of the game and creates continual power creep. Wrobels only solution is to continuely nerf resource management while raising caps. Unfortunatly, so many people are addicted to cps under the guise of character progression it's hard for zos to do anything else but feed the addiction.

    Why not push it? At some point something is going to have to give. Better push it now than later. This cp progression can't last forever. At some point every tree will be maxed out at 100%. When that happens two things will happen. Progression will stop and balance will be out of control. Nerfing resource management is only scratching the surface of the problems to come. There are other cp skills that will need to be nerfed as the caps are raised. This constant nerf and rework is not sustainable and takes resources away from things wrobel could be working on.

    Zos has too many areas to balance around. They need to seriously think about consolidation. Indirectly They already know it's a problem because it's not in BG.

    Any pc serious pvper knows this and is preparing for BG which is why you may be seeing an influx into azura.
    Legacy of Kain
    Vicious Carnage
    ¥ampire Lord of the South
  • NBrookus
    NBrookus
    ✭✭✭✭✭
    ✭✭✭✭
    LegacyDM wrote: »
    I don't know how they would rework cps in its current form. It's cancerous to the development of the game and creates continual power creep. Wrobels only solution is to continuely nerf resource management while raising caps. Unfortunatly, so many people are addicted to cps under the guise of character progression it's hard for zos to do anything else but feed the addiction.

    Honestly, the CP system needs to be completely overhauled. You should have to choose character progress between some combination of more damage, more mitigation or more resources, not get equal amounts of all three. The passives you unlock are actually pretty cool and can help people tailor their playstyle (or in a few cases, RP) -- more emphasis there would be interesting to think about instead of deciding how many points you want to put in Ele Defender versus Hardy.

    Nerfing CPs, or halving them in Battlespirit just punts the ball farther down the road.
  • DragonBound
    DragonBound
    ✭✭✭✭✭
    To be fair, the cp system was doomed from the start. Anyone who has played any game knows that scaling up stats indefinitely dose nothing other than introduce a grind, make enemies one shots for you and them, or make the game stupidly easy.

    Guess that's what happens when your try to band wagon off of Skyrim's skill system, you are reminded of how not to do RPGs.

    Alternate advancement systems has existed in mmorpgs for a long time, there is nothing wrong with them in a more pve focused mmorpg. But the issue is they need to be changed in pvp grounds.
    Edited by DragonBound on 12 April 2017 20:15
  • TheBonesXXX
    TheBonesXXX
    ✭✭✭✭✭
    *** truth about CP is that it makes half of the gearsets in this game relevant. *** truth about gear in this game is that it has such a huge impact on gameplay.

    Zeni does not build around base game mechanics such as roll dodging, block, attacking; attack speed, movement speed ie animations and mechanics rather it balances around sheer numbers, problem being is that crunched numbers and the "mathematicians" or engineer wannabes never account for how things actually work, rather than how they should work in theory and things are often faulty tested.

    Putting passive offense and defensive in a very pro/re active game is just plain stupidity. The smartest thing they're doing is removing dumb-*** like passive cost reduction in the CP tree.

    Its akin to me being a welder and telling an Engineer how to do their job, just because it looks good doesn't meant it is good.

    Theres still going to be problems even in the no CP campaign, I can slap on certain sets and just be a crash test dummy and have people blinded and just press a few heal keys to make sure damage is otherwise completely negated.

    Theres a lot of balance problems that haven't come up yet, but I can run around and passively blind my enemies and heal my group for absolutely nothing.

    Players can jump into a crowd and blow 40+ people up, granted its needed because of the Turd Hurds running around.. but I rather just whip out a ballista and blow up a crowd.

    Yes, if a player get hit with a ballista you deserve to not only have your character die but its armour completely nuked for a 1.5k repair bill because you're stupid enough to clump up.
  • Malamar1229
    Malamar1229
    ✭✭✭✭✭
    If CP is completely removed,
    a)poisons need toned down
    b)diminshing rtns on snare
    c)certain abilities and ultimates need toning down.

    Silly thought, pve sets add 5% dmg to pve bosses....how do you feel about a similar 4 or 5pc bonus to distinguish pvp sets?
  • Gan Xing
    Gan Xing
    ✭✭✭✭
    Having played PvP for almost 3 years now, I've seen the negative effects CP has had. I thought it would get better, and it did make me stronger temporarily, but that doesn't last. I noticed that my skill got worse as I had that CP pillow. Since I switched over to Azura's, I've had to change up my play style to refocus on being able to sustain. It's a good challenge, and I still get crushed by experienced players like @FENGRUSH . You would think that having played for so long, I would be decent... (I blame it on jumping around on too many different characters)
    Gan Xing - Crafting Nightblade
    Elrana Tinuviel - Hybrid Dragonknight
    Elentári Peregrine - Sorcerer "bank"
    Rán Xīng - Hybrid Templar
    Laurïsil Imlachwen - Stamina Templar
    Helotë Tinuviel - Hybrid/Magicka Warden
    Odin banker - obv banker
    Yan of the Red Mountain - lvl 3 DK - not sure when I will work on em

    Seeks the unusual and unique playstyles...
  • cschwingeb14_ESO
    cschwingeb14_ESO
    ✭✭✭✭
    Buffler wrote: »
    Yubarius wrote: »
    Azura's Star is the best PvP campaign.

    About 4 months ago, whenever i heard people say that statement i just thought they were smug players that thought they were better than everyone else, but about a month ago I started playing and OH BOY is it better than trueflame. Less lag, requires skillful play, resource management is more important so the insane one shot burst is almost non existent. Pls remove cp from PvP

    No, your happy with no CP, thats great...stay in the no cp campaign. Dont force it on others.

    You're missing the point, BGs are either going to be CP or no-CP. I already need a seperate PvP great set. I'd rather not have to have 2-3 setups.

    And while it's easy to say just pick one or the other:

    Balance of class and weapon lines with CP and without CP will be different. They already have enough trouble balancing PvE and PvP with the same skills. Now they'll have to balance: PvE, CP-PvP and noCP-PvP?

    The PvP rule set needs to be consolidated: with CP (and heavily water down the CP benefit) or no-CP
  • t3hdubzy
    t3hdubzy
    ✭✭✭✭
    Id play no cp if it was all no cp but im not going to wait around trying to stimulate a campaign. Playing pvdoor is no fun and those guards are quite difficult when tjey are maxed out. Its not impossible, just not interested in pve in cyrodil.
  • visionality
    visionality
    ✭✭✭✭✭
    The problem with cp is that they are 100% additive. You can invest them into
    - more regen
    - more damage
    - more damage mitigation
    all at once. Combined with the right skills and sets, you can quickly achieve one of the cancer builds that make cp-PVP so annoying.

    There is an easy fix: instead of unreflectedly adding up, CPs should divide: Invest CPs in more damage, but give up resistance for it. Invest CPs in more regen, but give up damage for it ... etc etc.

    Interestingly enough, the impact for PVE would be minor because endgame PVE-builds are already highly specialized.

    And everybody who does not want to run around like a total glasscannon could always chose a more balanced CP-path where his damage is not maximized, but his build has better sustain and survivability.
Sign In or Register to comment.