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Look, zos, just remove CPs from PvP

  • rimmidimdim
    rimmidimdim
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    Is balance important? I hope everyone says yes. I think removing CP from pvp is an easier and have a higher success rate as far a pvp game balancing goes vs keeping CP and balancing everything around the cp.
  • UppGRAYxDD
    UppGRAYxDD
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    Remove AOE Caps and rollback to 100% shields, dmg , and healing.
    "Stendarr's mercy be upon you, for the vigil has none to spare."
  • Minno
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    Iyas wrote: »
    Why are most ppl ok with fewer options? I dont get it.

    You have the option to play nocp on azura. So go there but let the ppl stay on TF who enjoy CPs

    And give the ppl the option to Queue for CP and/or no cp Bgs. Why do you want to force the CP players to do something they dont like.

    Jeez its like the hardcore vegans who want to force their way on everyone

    Terrible analogy. CP = performance enhancing drugs in sports. But you don't see sports changing the rules of games just because players are using inflating agents that make them perform better. Nope you ban that stuff and keep the game pure as much as possible.

    Resources should drain, your dmg actively mitigated, and health restored by intelligent means and everything with a counter to promote smart gameplay. Even the light attack zerg should have positives/negatives.

    That is the closest game you see in Azura and that is the game that everyone fell in love with.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Buffler
    Buffler
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    Minno wrote: »
    Iyas wrote: »
    Why are most ppl ok with fewer options? I dont get it.

    You have the option to play nocp on azura. So go there but let the ppl stay on TF who enjoy CPs

    And give the ppl the option to Queue for CP and/or no cp Bgs. Why do you want to force the CP players to do something they dont like.

    Jeez its like the hardcore vegans who want to force their way on everyone

    Terrible analogy. CP = performance enhancing drugs in sports. But you don't see sports changing the rules of games just because players are using inflating agents that make them perform better. Nope you ban that stuff and keep the game pure as much as possible.

    Resources should drain, your dmg actively mitigated, and health restored by intelligent means and everything with a counter to promote smart gameplay. Even the light attack zerg should have positives/negatives.

    That is the closest game you see in Azura and that is the game that everyone fell in love with.

    So why are no cp campaigns dead compared to the others?
  • timborggrenlarsenb16_ESO
    Doesn't matter - the few only build the most are running with can still one shot you no matter what!
    The class skills and open skills dps + eqpment(WOW Syndrom) are a joke.
    FFFRRREEEDDDOOOMMM!!!
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  • LegacyDM
    LegacyDM
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    Buffler wrote: »
    Minno wrote: »
    Iyas wrote: »
    Why are most ppl ok with fewer options? I dont get it.

    You have the option to play nocp on azura. So go there but let the ppl stay on TF who enjoy CPs

    And give the ppl the option to Queue for CP and/or no cp Bgs. Why do you want to force the CP players to do something they dont like.

    Jeez its like the hardcore vegans who want to force their way on everyone

    Terrible analogy. CP = performance enhancing drugs in sports. But you don't see sports changing the rules of games just because players are using inflating agents that make them perform better. Nope you ban that stuff and keep the game pure as much as possible.

    Resources should drain, your dmg actively mitigated, and health restored by intelligent means and everything with a counter to promote smart gameplay. Even the light attack zerg should have positives/negatives.

    That is the closest game you see in Azura and that is the game that everyone fell in love with.

    So why are no cp campaigns dead compared to the others?

    They are not on weekends na pc or during prime time weekdays. I predict the closer we get to battlegrounds the more people will migrate to non cp. After all people will need new builds to compete and test prior to bgs.
    Legacy of Kain
    Vicious Carnage
    ¥ampire Lord of the South
  • Minno
    Minno
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    Buffler wrote: »
    Minno wrote: »
    Iyas wrote: »
    Why are most ppl ok with fewer options? I dont get it.

    You have the option to play nocp on azura. So go there but let the ppl stay on TF who enjoy CPs

    And give the ppl the option to Queue for CP and/or no cp Bgs. Why do you want to force the CP players to do something they dont like.

    Jeez its like the hardcore vegans who want to force their way on everyone

    Terrible analogy. CP = performance enhancing drugs in sports. But you don't see sports changing the rules of games just because players are using inflating agents that make them perform better. Nope you ban that stuff and keep the game pure as much as possible.

    Resources should drain, your dmg actively mitigated, and health restored by intelligent means and everything with a counter to promote smart gameplay. Even the light attack zerg should have positives/negatives.

    That is the closest game you see in Azura and that is the game that everyone fell in love with.

    So why are no cp campaigns dead compared to the others?

    Depends on the faction and what's decided as the competitive server and how easily the gear can be converted.

    In NA PC AZ, AD appears to pop lock the server compared to the other factions. This makes a server terrible regardless of rules/gear because players don't want to log on to after school/work to put more work into making a balanced server.

    For gear, people are used to the way CP had been setup. Their builds are changed to it, they adapt to it and after a long day of work/school, they don't want to change how they play.

    The competitive server is only dictated where players are. You can't be competitive pvper by yourself. Because players want an easy way to play, CP will always outnumber the nCP despite it having the ability to provide a more competitive environment.

    Only solution is to stir up that nest. BG's must be nCP, and hopefully they can turn the regular servers to nCP once the population switch's to that for their convienence meta.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Yolokin_Swagonborn
    Yolokin_Swagonborn
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    We've moved this thread to PvP Combat & Skills

    Why?

    I feel like the two main places to discuss important topics on these forums are the general forum and the Alliance War forum (for specific PvP topics).

    The other forums get much less traction and visibility. So moving threads from the main forums to these niche forums only serves to reduce traffic to the thread and decreases the quality of the thread by prevention potential comments by other interested parties that will never see it. This is one of the most important topics for PvP currently and should be discussed either in general or in PvP forums.

  • Durham
    Durham
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    They have ....There is a no CP campaign.... go there have fun ... some of us like CP leave us alone...
    Edited by Durham on 4 April 2017 18:47
    PVP DEADWAIT
    PVP The Unguildables
  • Durham
    Durham
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    We've moved this thread to PvP Combat & Skills

    Why?

    I feel like the two main places to discuss important topics on these forums are the general forum and the Alliance War forum (for specific PvP topics).

    The other forums get much less traction and visibility. So moving threads from the main forums to these niche forums only serves to reduce traffic to the thread and decreases the quality of the thread by prevention potential comments by other interested parties that will never see it. This is one of the most important topics for PvP currently and should be discussed either in general or in PvP forums.

    Nothing to really discuss.... there is a non CP campaign ... they should delete this to be honest ...
    PVP DEADWAIT
    PVP The Unguildables
  • Minno
    Minno
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    Durham wrote: »
    We've moved this thread to PvP Combat & Skills

    Why?

    I feel like the two main places to discuss important topics on these forums are the general forum and the Alliance War forum (for specific PvP topics).

    The other forums get much less traction and visibility. So moving threads from the main forums to these niche forums only serves to reduce traffic to the thread and decreases the quality of the thread by prevention potential comments by other interested parties that will never see it. This is one of the most important topics for PvP currently and should be discussed either in general or in PvP forums.

    Nothing to really discuss.... there is a non CP campaign ... they should delete this to be honest ...

    sweep%20under%20rug.gif
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • CatchMeTrolling
    CatchMeTrolling
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    As someone who played on console for awhile, I would tell you not to take a lot of their opinions seriously. Most player's on there don't care about balance, while at the same time the majority just mindlessly zerg down campaigns and speak as it would really make a difference for them.

    Then the player's that are good typically happen to be the most cheesy player's around to the point it's cringy.

    Zos clearly can't balance the game around CP, that's been evident & a lot of imbalance exist purely because of CP. BUT none of that matters to be honest because if the community doesn't care about balance as long as they're having fun then why should ZOS balance it out. Just keep it casual friendly, apparently people love it.
  • thankyourat
    thankyourat
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    A lot of people are saying numbers are more of an advantage in non CP PvP and I disagree. I actually think 1vX has more potential without cp for a few reasons. First your opponents run out of resources. Every update resource management gets easier and that makes solo play harder because you resources are your life line. This let's average players compete with better players this also allows Xv1 builds to shine mainly magplar and magsorcs who are impossible to deal with sometimes in solo situations. The second reason is burst damage is higher. good players aren't reliant on a single burst ability they rely on chaining together combos to confirm kills. The fact that burst damage is so high also greatly benefits having more numbers because they don't have to know how to combo to kill you they can simply spam high damage spammable, and sometimes that can be impossible to recover from.
  • Anti_Virus
    Anti_Virus
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    A lot of people are saying numbers are more of an advantage in non CP PvP and I disagree. I actually think 1vX has more potential without cp for a few reasons. First your opponents run out of resources. Every update resource management gets easier and that makes solo play harder because you resources are your life line. This let's average players compete with better players this also allows Xv1 builds to shine mainly magplar and magsorcs who are impossible to deal with sometimes in solo situations. The second reason is burst damage is higher. good players aren't reliant on a single burst ability they rely on chaining together combos to confirm kills. The fact that burst damage is so high also greatly benefits having more numbers because they don't have to know how to combo to kill you they can simply spam high damage spammable, and sometimes that can be impossible to recover from.

    Once again excellent analysis.
    Power Wealth And Influence.
  • Derra
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    Anti_Virus wrote: »
    FENGRUSH wrote: »
    Ultimately - ZOS pointed out that nonCP is a focus on BGs. If my arguments on forum and on stream dont sway you, that should send you a clear message that CP has dramatically impacted PVP in a negative way. Im happy the devs finally got on board and realized this. But thats the benefit of having experienced end game PVPers demonstrate for them how broken the game is with ever-increasing CP.

    If you enjoy the CP only gameplay, go for it. If you think its more skilled - its not. It gives you a huge cushion to create high survival in builds and ignore the weaknesses they would otherwise have naturally. Even better is group play - bad decisions will get you punished. You dont get a higher allowance of get out of jail cards like you do on CP. To each their own - PC NA Azura campaign has been increasinly populated, and thats a good thing. Pop is fine, its locked a lot of nights when I go in. If other platforms avoid it - meh. Ive watched some console streamers in Cyro. They fight a high volume of targets that arent even max CP. Thats a huge favor - so please spare 'the skill' comments.

    The lord has spoken!

    If i´d be pillaging the nonCP campaign with a 8man+ paintrain spamming roots and negates in an environment that does not allow to properly counter this i´d probably say the same.
    Especially if i played one of the classes that can convert resources and therefor profits tremendously from nonCP.

    But what do they say? You either die young or you live long enough to become the villian. All hail tiny trainlord fengrush. Let´s hope the next pvp change doesn´t fit the personal agenda aswell.

    In the end nonCP is the same halfassed crap that every so called pvp fix has been. It does not attack the root of the problem and only shifts balanceissues instead of fixing them.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Derra
    Derra
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    A lot of people are saying numbers are more of an advantage in non CP PvP and I disagree. I actually think 1vX has more potential without cp for a few reasons. First your opponents run out of resources. Every update resource management gets easier and that makes solo play harder because you resources are your life line. This let's average players compete with better players this also allows Xv1 builds to shine mainly magplar and magsorcs who are impossible to deal with sometimes in solo situations. The second reason is burst damage is higher. good players aren't reliant on a single burst ability they rely on chaining together combos to confirm kills. The fact that burst damage is so high also greatly benefits having more numbers because they don't have to know how to combo to kill you they can simply spam high damage spammable, and sometimes that can be impossible to recover from.

    This is so far from the truth.

    If you want insight on what the average pvp looks like on PC EU trueflame go watch elendiels video:
    https://forums.elderscrollsonline.com/en/discussion/332948/eso-pvp-auri-ele-feat-vermouth-staring-pact-tryhards-in-the-chase-eu-west-life#latest

    This is normal pvp on EU. This is what pvp looks like every time you log in.
    If this happens on nonCP you´re simply toast every time.

    We know because we´ve been there. NonCP requires more people to function for small groups because otherwise you can´t produce kills fast enough.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • deepseamk20b14_ESO
    deepseamk20b14_ESO
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    LegacyDM wrote: »
    Zos, it was a noble effort. But just rip the bandaid off and remove cps from pvp. It's clear you can't balance around cps. I give you a bronze medal for effort though... this continuous resource management nerf every major update is getting rediculous. Looks as if in morrowind you will nerf again.

    I just switched over to azura and the experience was amazing. No lag, no invincible heavy armor dps dishing healbots. I actually think it's fairly balanced. Now I understand why some of the top players like fengrush and Krotha switched over.

    It's clear you cant balance cps. Every time you raise cp caps it reinforces cancer builds. Today it will be resources so you nerf resources. What happens when you nerf resource management to hell and you continue raising caps? Then blessed and quick recovery will become op and so forth. Then you will have to address those. It's an unwinnable battle. If your already entertaining the changing of cps or not allowing cps in battlegrounds than what is the point? It's also clear you have no confidence in your abilities to balance cps if you are just removing them from battlegrounds or changing cp categories.

    Just scrap it and leave it intact for pve where no one has any complaints or issues. It will make life easier for you to balance around without cps.

    Sorry folks but cp campaigns are trash. Once you go no cp and design a build that works there is no reason to go back. It's just a better experience, trust me.

    Agree, Also i think it penalizes players for enjoying both PVE and PVP. To have the right CP setup, you have to respec your CP every single time you switch from PVE and PVP which cost money, so you are basically penalizing players for enjoying both PVE and PVP. Of course they could allow you to just have a PVP CP load out and a PVE one. But i agree with you that CP really threw a lot of things out of wack but many players now have never played without CP so this is all they know and its why console Azura is dead compared to PC Azura cause console player never experienced how good PVP use to be.

    This is for sure a pain in the arse. I hate respeccing every time. It's easy to make the gold back but it's just so tedious!
    Hey everyone! Look! It's a signature!
  • magorim
    magorim
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    If you think No CPs is the answer, you're wrong. ESO is in it's current form broken, full of bandaid fixes and totally stupid stuff like cost poisens (Bandaidfix, yes. But so stupid it's worth highlighting). It doesn't matter if you have CPs or not.

    I hope Zenimax wakes up and starts to realize that they have to actually fix stuff, adjust stuff and hell redesign stuff if needed. Again, No CPs is not the solution. It really isn't.
    Magorim stamsorc
  • MisterBigglesworth
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    If you want fruits & vegetables go play on Azura. Problem solved.

    Leave the rest of us alone on our chocolate and cheeseburger campaign.
    Really we do it without like, the musical instruments. This is the only musical: the mouth. And hopefully the brain attached to the mouth. Right? The brain, more important than the mouth, is the brain. The brain is much more important.
  • Durham
    Durham
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    Great like I have said you have your non CP campaign enjoy... all you people are going to do is *** people off by taking thier CP away ....
    PVP DEADWAIT
    PVP The Unguildables
  • Rohaus
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    CP just needs some tweaks here and there... mostly I would like to see healing nerfed because that is the real problem as I see it.
    YouTube channel Rohaus Lives!
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  • thankyourat
    thankyourat
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    Derra wrote: »
    A lot of people are saying numbers are more of an advantage in non CP PvP and I disagree. I actually think 1vX has more potential without cp for a few reasons. First your opponents run out of resources. Every update resource management gets easier and that makes solo play harder because you resources are your life line. This let's average players compete with better players this also allows Xv1 builds to shine mainly magplar and magsorcs who are impossible to deal with sometimes in solo situations. The second reason is burst damage is higher. good players aren't reliant on a single burst ability they rely on chaining together combos to confirm kills. The fact that burst damage is so high also greatly benefits having more numbers because they don't have to know how to combo to kill you they can simply spam high damage spammable, and sometimes that can be impossible to recover from.

    This is so far from the truth.

    If you want insight on what the average pvp looks like on PC EU trueflame go watch elendiels video:
    https://forums.elderscrollsonline.com/en/discussion/332948/eso-pvp-auri-ele-feat-vermouth-staring-pact-tryhards-in-the-chase-eu-west-life#latest

    This is normal pvp on EU. This is what pvp looks like every time you log in.
    If this happens on nonCP you´re simply toast every time.

    We know because we´ve been there. NonCP requires more people to function for small groups because otherwise you can´t produce kills fast enough.

    I had a much easier time 1vXing when it was no CP. Simply because the people who ruin my 1vX mainly MagSorcs and magplars are alot easier to deal with in no CP. I was also still hitting people for 12k plus assassins will in no cp. It actually felt easier to kill people in no cp because alot of players couldn't manage their second resource bar I got so many kills because stamina nightblades ran out of magicka or mag sorcs or magplars ran out of stamina. I've had multiple situation like the one in that video on no CP where I was able to come out on top. I'm not saying no CP is perfect there were some problems I encountered like resource poisons and the npc guards. My lag didn't really improve either.

    One theory I have as to why my 1vXing capabilities improved is because I main a destro/resto magblade and I play solo PvP. In the CP campaigns the class feels kind of weak sometimes, but in no cp it was the complete opposite it actually feels balanced. Classes that lacked burst damage lacked burst damage, and the same for resource management and survivability. For instance if I fought a magsorc who did nothing but stack shields I could fear him a couple times and I know he would be out of stamina giving me a chance to try to burst him where as in a cp campaign that mag sorc won't run out of stamina before he zergs me down same with heavy armor magplars spamming BoL they would run out of magicka and then literally just stand there and be a free kill. My experience with no CP PvP was really good and I mostly play solo. Honestly it wouldn't bother me if they got rid of CP, but I think they should at least fix it so a build can't have everything being god mode is actually bad for solo play it gives your opponents easy survivability. After no CP week I actually feel like cp is helping the large groups and hurting the solo player
  • technohic
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    Rohaus wrote: »
    CP just needs some tweaks here and there... mostly I would like to see healing nerfed because that is the real problem as I see it.

    here lies the problem. In Azuras I have not seen healing as an issue.
  • technohic
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    Derra wrote: »
    A lot of people are saying numbers are more of an advantage in non CP PvP and I disagree. I actually think 1vX has more potential without cp for a few reasons. First your opponents run out of resources. Every update resource management gets easier and that makes solo play harder because you resources are your life line. This let's average players compete with better players this also allows Xv1 builds to shine mainly magplar and magsorcs who are impossible to deal with sometimes in solo situations. The second reason is burst damage is higher. good players aren't reliant on a single burst ability they rely on chaining together combos to confirm kills. The fact that burst damage is so high also greatly benefits having more numbers because they don't have to know how to combo to kill you they can simply spam high damage spammable, and sometimes that can be impossible to recover from.

    This is so far from the truth.

    If you want insight on what the average pvp looks like on PC EU trueflame go watch elendiels video:
    https://forums.elderscrollsonline.com/en/discussion/332948/eso-pvp-auri-ele-feat-vermouth-staring-pact-tryhards-in-the-chase-eu-west-life#latest

    This is normal pvp on EU. This is what pvp looks like every time you log in.
    If this happens on nonCP you´re simply toast every time.

    We know because we´ve been there. NonCP requires more people to function for small groups because otherwise you can´t produce kills fast enough.

    I had a much easier time 1vXing when it was no CP. Simply because the people who ruin my 1vX mainly MagSorcs and magplars are alot easier to deal with in no CP. I was also still hitting people for 12k plus assassins will in no cp. It actually felt easier to kill people in no cp because alot of players couldn't manage their second resource bar I got so many kills because stamina nightblades ran out of magicka or mag sorcs or magplars ran out of stamina. I've had multiple situation like the one in that video on no CP where I was able to come out on top. I'm not saying no CP is perfect there were some problems I encountered like resource poisons and the npc guards. My lag didn't really improve either.

    One theory I have as to why my 1vXing capabilities improved is because I main a destro/resto magblade and I play solo PvP. In the CP campaigns the class feels kind of weak sometimes, but in no cp it was the complete opposite it actually feels balanced. Classes that lacked burst damage lacked burst damage, and the same for resource management and survivability. For instance if I fought a magsorc who did nothing but stack shields I could fear him a couple times and I know he would be out of stamina giving me a chance to try to burst him where as in a cp campaign that mag sorc won't run out of stamina before he zergs me down same with heavy armor magplars spamming BoL they would run out of magicka and then literally just stand there and be a free kill. My experience with no CP PvP was really good and I mostly play solo. Honestly it wouldn't bother me if they got rid of CP, but I think they should at least fix it so a build can't have everything being god mode is actually bad for solo play it gives your opponents easy survivability. After no CP week I actually feel like cp is helping the large groups and hurting the solo player

    Takes a while for people to realize their second support resource running out is killing them and to adjust their build. Doubt that happened in a week
  • LegacyDM
    LegacyDM
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    Durham wrote: »
    We've moved this thread to PvP Combat & Skills

    Why?

    I feel like the two main places to discuss important topics on these forums are the general forum and the Alliance War forum (for specific PvP topics).

    The other forums get much less traction and visibility. So moving threads from the main forums to these niche forums only serves to reduce traffic to the thread and decreases the quality of the thread by prevention potential comments by other interested parties that will never see it. This is one of the most important topics for PvP currently and should be discussed either in general or in PvP forums.

    Nothing to really discuss.... there is a non CP campaign ... they should delete this to be honest ...

    You apparently either didn't read my op or missed my point. Spending resources to try and balance around 3 game types is idiotic. Cp campaign, no cp. cp with pve. It's clear that zos doesn't know how to balance around cps. It's a mess and every update results in more and more nerfs. I don't know about you but getting excited and making a build just to have it nerfed every 6 months is not fun. Wrobel has nerfed resource and or damage 3 times in a row. 1. Changing algorithm. 2. Decreasing damage. 3. Increasing skill costs. He can't fix it. So now the proposed solution on the table is to gut magician and warlord completely and nearly cut regen cp in half. Mark my words. Cps are not sustainable in pvp. Hence why to you think they are remivibg them from battlegrounds? Zos knows they cant balance it so it's out for bg.

    Zos should cut their loses and focus all efforts and resources around balancing no cp pvp. Not continue to waste time on a self inflicted over ambitious endless tug of war against cp verse resource nonsense. Scoop creep is real and can't be beat under this smoke and mirrors of vertical progression.

    This post isn't about me so stop telling me to go to non cp campaign and be quiet. This post isn't about having a choice. It's about zos making smart decisions and allocating resources appropriately. It's clear they can't balance so rip the bandaid off now.
    Edited by LegacyDM on 5 April 2017 05:55
    Legacy of Kain
    Vicious Carnage
    ¥ampire Lord of the South
  • Xexpo
    Xexpo
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    If my only version of "cp enabled pvp" was Trueflame, I would hate cp too. ;)
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  • Sarru
    Sarru
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    Lol
    1) Azura star is empty.
    2) At noCP camp you will be oneshoted by any ganker that has his monitor on, despite your build or armor type.
    3) Dmg in Pvp should be nerfed a LOT.
  • WhiteMage
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    Sarru wrote: »
    Lol
    1) Azura star is empty.
    2) At noCP camp you will be oneshoted by any ganker that has his monitor on, despite your build or armor type.
    3) Dmg in Pvp should be nerfed a LOT.

    1) Some people think 2 bars for each faction is empty. I think it is the perfect population size while a soloer can meaningfully affect the going-ons in cyrodiil. To my dismay, Azuras has had quite a bit more people than that recently. So what is a good population to you? Because, IMO, full poplocked is just a mess of zerging, and far too many people.

    2) I use light armor full-time in azuras--that's less than 10k physical resistance-- and the only time I have ever been 1-shot was by an onslaught ganker. As for proc set gankers, a double frag kills me more reliably than them. I don't believe it is balanced in this state, but the worst they can really do is ruin a 1vX, IF there's more to their toolkit than the ambush incap, which actually is very few NBs. (Pro tip: When not actively trying to kill something, always revert to your defending backbar so you're never caught with your pants down. This habit takes less than a week to pick up.)

    3) No argument there. Though, take the tanks and heals down a peg too.
    The generally amicable yet sporadically salty magplar that may or may not have 1vXed you in Sotha Sil. Who knows?
  • Derra
    Derra
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    Derra wrote: »
    A lot of people are saying numbers are more of an advantage in non CP PvP and I disagree. I actually think 1vX has more potential without cp for a few reasons. First your opponents run out of resources. Every update resource management gets easier and that makes solo play harder because you resources are your life line. This let's average players compete with better players this also allows Xv1 builds to shine mainly magplar and magsorcs who are impossible to deal with sometimes in solo situations. The second reason is burst damage is higher. good players aren't reliant on a single burst ability they rely on chaining together combos to confirm kills. The fact that burst damage is so high also greatly benefits having more numbers because they don't have to know how to combo to kill you they can simply spam high damage spammable, and sometimes that can be impossible to recover from.

    This is so far from the truth.

    If you want insight on what the average pvp looks like on PC EU trueflame go watch elendiels video:
    https://forums.elderscrollsonline.com/en/discussion/332948/eso-pvp-auri-ele-feat-vermouth-staring-pact-tryhards-in-the-chase-eu-west-life#latest

    This is normal pvp on EU. This is what pvp looks like every time you log in.
    If this happens on nonCP you´re simply toast every time.

    We know because we´ve been there. NonCP requires more people to function for small groups because otherwise you can´t produce kills fast enough.

    I had a much easier time 1vXing when it was no CP. Simply because the people who ruin my 1vX mainly MagSorcs and magplars are alot easier to deal with in no CP. I was also still hitting people for 12k plus assassins will in no cp. It actually felt easier to kill people in no cp because alot of players couldn't manage their second resource bar I got so many kills because stamina nightblades ran out of magicka or mag sorcs or magplars ran out of stamina. I've had multiple situation like the one in that video on no CP where I was able to come out on top. I'm not saying no CP is perfect there were some problems I encountered like resource poisons and the npc guards. My lag didn't really improve either.

    One theory I have as to why my 1vXing capabilities improved is because I main a destro/resto magblade and I play solo PvP. In the CP campaigns the class feels kind of weak sometimes, but in no cp it was the complete opposite it actually feels balanced. Classes that lacked burst damage lacked burst damage, and the same for resource management and survivability. For instance if I fought a magsorc who did nothing but stack shields I could fear him a couple times and I know he would be out of stamina giving me a chance to try to burst him where as in a cp campaign that mag sorc won't run out of stamina before he zergs me down same with heavy armor magplars spamming BoL they would run out of magicka and then literally just stand there and be a free kill. My experience with no CP PvP was really good and I mostly play solo. Honestly it wouldn't bother me if they got rid of CP, but I think they should at least fix it so a build can't have everything being god mode is actually bad for solo play it gives your opponents easy survivability. After no CP week I actually feel like cp is helping the large groups and hurting the solo player

    Wall of text.

    If you meet people who can not manage their resources on nonCP it means they did not have the necessary gear or did not bother to adapt in nonCP week.
    There is no difference in sustain in nonCP if you have a proper template.
    There is a loss in dmg relative to hp if you build properly.
    This results in kills taking longer (more skills to kill an opponent) giving multiple opponents more time to either attack you or heal your victim.

    Also have you seen the video? How do you want to fight that without CP?

    Edit: Also the reason why NB with destro resto feels awesome on nonCP is siphoning. Siphoning has a fixed resources return value that is balanced around cp resource gains and pools (you guessed it).
    IF you put a skill that is balanced around CP resource gains into a nonCP environment it becomes inevitably stronger by the same margin everything else gets weaker - comparatively.
    If you don´t use siphoning idk.
    The same goes for sorcs dark deal (if you don´t have amberplasm - well you´re literally f***ed).
    Edited by Derra on 5 April 2017 07:39
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • deaneboltonrwb17_ESO
    Eleusian wrote: »
    Just remove CP , top it off with PVP having its own gear specifically for PVP. Too many irons in the fire for overall balance , trial bosses don't make QQ threads.

    THIS
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