makeumrage wrote: »If you remove CP go ahead and delete cyrodill for console. Azuras never even gets one bar here. Noone wants that beginners no skill crud.
Why are most ppl ok with fewer options? I dont get it.
You have the option to play nocp on azura. So go there but let the ppl stay on TF who enjoy CPs
And give the ppl the option to Queue for CP and/or no cp Bgs. Why do you want to force the CP players to do something they dont like.
Jeez its like the hardcore vegans who want to force their way on everyone
makeumrage wrote: »If you remove CP go ahead and delete cyrodill for console. Azuras never even gets one bar here. Noone wants that beginners no skill crud.
IronCrystal wrote: »Why are most ppl ok with fewer options? I dont get it.
You have the option to play nocp on azura. So go there but let the ppl stay on TF who enjoy CPs
And give the ppl the option to Queue for CP and/or no cp Bgs. Why do you want to force the CP players to do something they dont like.
Jeez its like the hardcore vegans who want to force their way on everyone
From what I can tell, most don't want to play on Azura's because there aren't many people playing on Azura so there isn't nearly as much action.
If there really were a lot of people who don't like CP, then Azura's wouldn't be so empty.
makeumrage wrote: »If you remove CP go ahead and delete cyrodill for console. Azuras never even gets one bar here. Noone wants that beginners no skill crud.
Get rid of cps and all the players will be forced to play azuras? You will see console or not the balance is better. At least on pc all the skilled players are migrating over to no cps. Hence that's why I cited fengrush and Krotha.
Oreyn_Bearclaw wrote: »makeumrage wrote: »If you remove CP go ahead and delete cyrodill for console. Azuras never even gets one bar here. Noone wants that beginners no skill crud.
Many would argue that it actually takes more skill to compete without CP. They would be correct. Dont get me wrong, Azuras does currently attract less skilled players, but if they actually removed CP from every campaign, skill would play a much bigger factor in PVP.
NO every server has a non CP campaign. Use that one if you want but do not force everyone to play your way.
Why are most ppl ok with fewer options? I dont get it.
You have the option to play nocp on azura. So go there but let the ppl stay on TF who enjoy CPs
And give the ppl the option to Queue for CP and/or no cp Bgs. Why do you want to force the CP players to do something they dont like.
Jeez its like the hardcore vegans who want to force their way on everyone
Why do you want to take away player choice? The current system has both options; why reduce that?
makeumrage wrote: »Oreyn_Bearclaw wrote: »makeumrage wrote: »If you remove CP go ahead and delete cyrodill for console. Azuras never even gets one bar here. Noone wants that beginners no skill crud.
Many would argue that it actually takes more skill to compete without CP. They would be correct. Dont get me wrong, Azuras does currently attract less skilled players, but if they actually removed CP from every campaign, skill would play a much bigger factor in PVP.
I dont see it at all. Thats why the players who could never get a single kill by themselves usually loved no cp week. It was the only time they could kill people. I see it as to whole different worlds. I dont see either harder then the other what do ever.
NO every server has a non CP campaign. Use that one if you want but do not force everyone to play your way.
As much as I agree with the OP I however agree with you more.
CP might be painful in some areas but ive been pvping a lot over the last two campaigns on trueflame and honestly, despite the stupid farming groups and the certain players who can some how summon all of their faction at 8 am to take keeps and get emp, im actually rather enjoying it.
I tried playing without it during no cp week and it was honestly boring and annoying.
MagDKs were absolutely disgustingly powerful as there was barely any resistance against the bs they can unleash with powerlash.
Sorcs hitting way harder than normal
Then the templars were even worse.
Remove CP from PvP completely and you gut whatever semblance of fun is left. Sorry, I wont follow the bandwagon. "cool kids are doing it therefore i must too!"
If my own progression cannot be factored in to how I play then what is the point of playing pvp? "oh kill noobs, get artificial currency and buy golden stuffs from a khajit that spawns at a stupid time in the morning".
Yeah umm no thanks.
Waffennacht wrote: »What are you people talking about? Xbox NA non CP is empty All The Time and is Always Red.
I spent Hours in different days at different times, Most Boring Experience Ever.
Where all these people?
Prob PC, but on Xbox no one is in non CP while CP always has action
Waffennacht wrote: »What are you people talking about? Xbox NA non CP is empty All The Time and is Always Red.
I spent Hours in different days at different times, Most Boring Experience Ever.
Where all these people?
Prob PC, but on Xbox no one is in non CP while CP always has action
disintegr8 wrote: »If there are so many people who want PVP without CP, why have the non CP campaigns always been empty?
As long as ZOS keep both CP and non CP campaigns running, everyone has a choice - just leave everyone else to do what they want and move on.
exeeter702 wrote: »I like using my 900 Cp I earned just to play PVP. You get a No from this guyNo. I Like my cps. And im playing Cap cps on EU and CP 300 on NA.No thx i gained my CP.
I see this mentality pop up quite often and personally i take issue with it.
Generally, you have 2 camps of players,
A ) those that feel entitled to their cp earnings in game and take issue with having it "taken away" from them
B ) those that view those earnings as a byproduct of simply playing the game and couldnt care less as long as an enjoyable pvp experience remains.
I am 100 percent confident in saying that for those that truly enjoy pvp, their cp earnings couldnt be any less important vs having stable game performance and an environment where everyone is on equal footing at the foundation so player agency and ability takes front stage.
Hypothetically If they down tuned cp across the board but then gave everyone max cp to spend once they entered cyrodil it is likely that same group A that would cry foul about having "everything they worked for" be undermined.
Character progression is important in mmos to be sure, but there is enough that goes into fine tuning a build for pvp, that cp just feels like an arbitrary power boost just for the sake of.