Malamar1229 wrote: »Malamar1229 wrote: »Anti_Virus wrote: »Anti_Virus wrote: »Zos gave the Ranged class of the game a great kite mechanic daedric mines for 1v1 if you are in a group then people will attack the melee builds and not you.
That's the sign of defeat when you start throwing around memes and insults instead of logic.
You guys as the ranged class have Kite machanics.
Daedirc mines, Streak And Trees/Rocks to LOS around.
Zos made most of your ranged dmg skill unreflectable and some unblockable why should your dmg equal melee now? Does that make sense?
Lastly this game is not balanced on 1v1, nor should it be. It was sold as AvAvA and should be balanced as so.
there will be 4v4v4 bgs in a few months. Balance should be started considering this not zergvzergvzerg
No it shouldnt.
Funny story.
Yesterday, I 1v1'ed a sophisticated stamblade. That coward would spam rolldodge through my mines, LoS at any given time, and of course, cloak. While I didn't have troubles holding my ground, I could feel how superior stamina sustain and movability is. And don't get me started on Fear and Incap spam.
Well, I didn't make a mistake and did not die, but could see how much easier it was for the stamblade to not die, neither. After like, ten minutes, his three buddies showed up. Sorc Streak was just no option. They would gapclose me and mines wouldn't help there, obviously. Bet a stamblade or stamsorc would have had a chance.
Afterwards, and this is the funny part, I get a message how he rekt me, how I'm so bad at the game and how I could only camp mines and spam shields.
xD
I think many stamina players are so used to being OP as hell, that they get angry when you actually counter them and not die instantly.
nothing will escape from a gapcloser spam since gapcloser has a unpurgeable, unavoidable 75% slow, thats not beeing Stamina beeing op, thats is zos sux and cant make gapcloser work without this ***.
also magplar or mdk could spam theyr magicka gapcloser and you wont escape since it has the same slow as Stamina gapcloser
IzakiBrotherSs wrote: »IzakiBrotherSs wrote: »then pls explain how do you presure a sorc with arround 15k+ shilds that do dmg with infernial and spaming skills that cant be avoided? would you like it if my dots as mdk Bypass your shilds such as you Bypass my wings or block or doge? same is for templar, how is a templar suppost to even dmg sorcs shild if he also lost his cc? dots will never deal enought dmg to burn through shilds
and also saying heal crits half the time is bs, no mdk or temp running with 50%+ crit.
i just say shilds Need a viable counterplay for magicka builds.
and yes i compare doge to shilds, shilds negate all dmg at the cost of maagicka, doge negate all singletarget and cc at the cost of Stamina, just as i compare block to shilds or doge, at the cost of Stamina i half the incoming dmg and be immune to most cc. but to block and doge are Counter skills that ignore the mechanic, such as fear or curse. but there is not a single skill to Counter the shildmechanic
In duels DoTs are the best thing to burn through a sorcerer's shields. Ever gone up against a DK or Sorc with DW vMA weapons empowering all those DoTs and Bleeds? It rips through you shields and forces the sorc on the defensive. Its literally the best way to kill a sorc.
thats Stamina, not magicka, bleed and poisen dots from dk are physical dmg not fire dmg from mdk
Yeah and considering most people are vampires fire DoTs become just as strong as the physical ones. When was the last time you've met a sorc that wasn't a vampire?
i rarly see a sorc beeing Vamp.
dk and temps cus they Need it for mist form to have movement
IzakiBrotherSs wrote: »IzakiBrotherSs wrote: »then pls explain how do you presure a sorc with arround 15k+ shilds that do dmg with infernial and spaming skills that cant be avoided? would you like it if my dots as mdk Bypass your shilds such as you Bypass my wings or block or doge? same is for templar, how is a templar suppost to even dmg sorcs shild if he also lost his cc? dots will never deal enought dmg to burn through shilds
and also saying heal crits half the time is bs, no mdk or temp running with 50%+ crit.
i just say shilds Need a viable counterplay for magicka builds.
and yes i compare doge to shilds, shilds negate all dmg at the cost of maagicka, doge negate all singletarget and cc at the cost of Stamina, just as i compare block to shilds or doge, at the cost of Stamina i half the incoming dmg and be immune to most cc. but to block and doge are Counter skills that ignore the mechanic, such as fear or curse. but there is not a single skill to Counter the shildmechanic
In duels DoTs are the best thing to burn through a sorcerer's shields. Ever gone up against a DK or Sorc with DW vMA weapons empowering all those DoTs and Bleeds? It rips through you shields and forces the sorc on the defensive. Its literally the best way to kill a sorc.
thats Stamina, not magicka, bleed and poisen dots from dk are physical dmg not fire dmg from mdk
Yeah and considering most people are vampires fire DoTs become just as strong as the physical ones. When was the last time you've met a sorc that wasn't a vampire?
i rarly see a sorc beeing Vamp.
dk and temps cus they Need it for mist form to have movement
*grins, exposing fangs*
I like vamps and are happy with their current state, are fairly balanced.
Mist is somewhat useful on sorc if you encounter one of those annoying EotS+rootspam groups. Other than that, the recovery is priceless for sorcs, as our PvP sustain is lacking. Our tool, Dark Conversion, is risky and complicated, even if you build around it. Just isn't Dark Deal. Undeath is also nice every once in a while.
Sorc got to much love wut are we even playing the same game. Sorcs have been nerfed every patch since Dark Brotherhood we have little to no build diversity other than crystal frags our class skills are meh no gap closer no spammable, streak being the only skill in the game where your punished for spamming. nerf to stored ultimate which only hurts Sorcs I could go on sorcs are a hair away from being the worst class in the game especially because Zos keeps trying to push pet builds which are garbage for group play and pvp.
Sorc got to much love wut are we even playing the same game. Sorcs have been nerfed every patch since Dark Brotherhood we have little to no build diversity other than crystal frags our class skills are meh no gap closer no spammable, streak being the only skill in the game where your punished for spamming. nerf to stored ultimate which only hurts Sorcs I could go on sorcs are a hair away from being the worst class in the game especially because Zos keeps trying to push pet builds which are garbage for group play and pvp.
Sorc got to much love wut are we even playing the same game. Sorcs have been nerfed every patch since Dark Brotherhood we have little to no build diversity other than crystal frags our class skills are meh no gap closer no spammable, streak being the only skill in the game where your punished for spamming. nerf to stored ultimate which only hurts Sorcs I could go on sorcs are a hair away from being the worst class in the game especially because Zos keeps trying to push pet builds which are garbage for group play and pvp.
Curious you say that, I have a build with elegance... and a bow, and red mountain and 64 points into magicka
And I sit on 2.5K weapon and spell dmg (buffed), 30K magicka, 15K stam
Sure, cristal frags is one of the skills I use, but endless and hauting also play an important role... same as poison injection (it is f*ing great when the enemy gets under 50% life) and basic attacks.
It is the funniest build I've ever done in this game. It is not the the best DPS build, but for being an hybrid it is quite effective... even without pelinal's
IzakiBrotherSs wrote: »IzakiBrotherSs wrote: »then pls explain how do you presure a sorc with arround 15k+ shilds that do dmg with infernial and spaming skills that cant be avoided? would you like it if my dots as mdk Bypass your shilds such as you Bypass my wings or block or doge? same is for templar, how is a templar suppost to even dmg sorcs shild if he also lost his cc? dots will never deal enought dmg to burn through shilds
and also saying heal crits half the time is bs, no mdk or temp running with 50%+ crit.
i just say shilds Need a viable counterplay for magicka builds.
and yes i compare doge to shilds, shilds negate all dmg at the cost of maagicka, doge negate all singletarget and cc at the cost of Stamina, just as i compare block to shilds or doge, at the cost of Stamina i half the incoming dmg and be immune to most cc. but to block and doge are Counter skills that ignore the mechanic, such as fear or curse. but there is not a single skill to Counter the shildmechanic
In duels DoTs are the best thing to burn through a sorcerer's shields. Ever gone up against a DK or Sorc with DW vMA weapons empowering all those DoTs and Bleeds? It rips through you shields and forces the sorc on the defensive. Its literally the best way to kill a sorc.
thats Stamina, not magicka, bleed and poisen dots from dk are physical dmg not fire dmg from mdk
Yeah and considering most people are vampires fire DoTs become just as strong as the physical ones. When was the last time you've met a sorc that wasn't a vampire?
i rarly see a sorc beeing Vamp.
dk and temps cus they Need it for mist form to have movement
*grins, exposing fangs*
I like vamps and are happy with their current state, are fairly balanced.
Mist is somewhat useful on sorc if you encounter one of those annoying EotS+rootspam groups. Other than that, the recovery is priceless for sorcs, as our PvP sustain is lacking. Our tool, Dark Conversion, is risky and complicated, even if you build around it. Just isn't Dark Deal. Undeath is also nice every once in a while.
I've never played as vamp, but the amount of times I've seen people mist-form away from situations where with streak you'd just get gap-closed and/or burst from range inbetween streaks... And the amount of my frags/curse burst that have been pretty-much ignored due to it.. I'm really thinking of going vamp - only thing stopping me so far is the amount of eye of the storms using fire..
IzakiBrotherSs wrote: »IzakiBrotherSs wrote: »then pls explain how do you presure a sorc with arround 15k+ shilds that do dmg with infernial and spaming skills that cant be avoided? would you like it if my dots as mdk Bypass your shilds such as you Bypass my wings or block or doge? same is for templar, how is a templar suppost to even dmg sorcs shild if he also lost his cc? dots will never deal enought dmg to burn through shilds
and also saying heal crits half the time is bs, no mdk or temp running with 50%+ crit.
i just say shilds Need a viable counterplay for magicka builds.
and yes i compare doge to shilds, shilds negate all dmg at the cost of maagicka, doge negate all singletarget and cc at the cost of Stamina, just as i compare block to shilds or doge, at the cost of Stamina i half the incoming dmg and be immune to most cc. but to block and doge are Counter skills that ignore the mechanic, such as fear or curse. but there is not a single skill to Counter the shildmechanic
In duels DoTs are the best thing to burn through a sorcerer's shields. Ever gone up against a DK or Sorc with DW vMA weapons empowering all those DoTs and Bleeds? It rips through you shields and forces the sorc on the defensive. Its literally the best way to kill a sorc.
thats Stamina, not magicka, bleed and poisen dots from dk are physical dmg not fire dmg from mdk
Yeah and considering most people are vampires fire DoTs become just as strong as the physical ones. When was the last time you've met a sorc that wasn't a vampire?
i rarly see a sorc beeing Vamp.
dk and temps cus they Need it for mist form to have movement
*grins, exposing fangs*
I like vamps and are happy with their current state, are fairly balanced.
Mist is somewhat useful on sorc if you encounter one of those annoying EotS+rootspam groups. Other than that, the recovery is priceless for sorcs, as our PvP sustain is lacking. Our tool, Dark Conversion, is risky and complicated, even if you build around it. Just isn't Dark Deal. Undeath is also nice every once in a while.
I've never played as vamp, but the amount of times I've seen people mist-form away from situations where with streak you'd just get gap-closed and/or burst from range inbetween streaks... And the amount of my frags/curse burst that have been pretty-much ignored due to it.. I'm really thinking of going vamp - only thing stopping me so far is the amount of eye of the storms using fire..
The thing with Mist is that gapcloser snare hurts it very severely. Along with the mag regen stop, it's sometimes not worth it.
I typically have Streak equipped, but will quickly whip out Mist if I know my enemy is doing said thing.
Fire and Dawnbreaker are a weakness, for sure. Mist can help there. But typically, your shields help. Unless they're down, and then you die no matter what!
._.
IzakiBrotherSs wrote: »IzakiBrotherSs wrote: »then pls explain how do you presure a sorc with arround 15k+ shilds that do dmg with infernial and spaming skills that cant be avoided? would you like it if my dots as mdk Bypass your shilds such as you Bypass my wings or block or doge? same is for templar, how is a templar suppost to even dmg sorcs shild if he also lost his cc? dots will never deal enought dmg to burn through shilds
and also saying heal crits half the time is bs, no mdk or temp running with 50%+ crit.
i just say shilds Need a viable counterplay for magicka builds.
and yes i compare doge to shilds, shilds negate all dmg at the cost of maagicka, doge negate all singletarget and cc at the cost of Stamina, just as i compare block to shilds or doge, at the cost of Stamina i half the incoming dmg and be immune to most cc. but to block and doge are Counter skills that ignore the mechanic, such as fear or curse. but there is not a single skill to Counter the shildmechanic
In duels DoTs are the best thing to burn through a sorcerer's shields. Ever gone up against a DK or Sorc with DW vMA weapons empowering all those DoTs and Bleeds? It rips through you shields and forces the sorc on the defensive. Its literally the best way to kill a sorc.
thats Stamina, not magicka, bleed and poisen dots from dk are physical dmg not fire dmg from mdk
Yeah and considering most people are vampires fire DoTs become just as strong as the physical ones. When was the last time you've met a sorc that wasn't a vampire?
i rarly see a sorc beeing Vamp.
dk and temps cus they Need it for mist form to have movement
*grins, exposing fangs*
I like vamps and are happy with their current state, are fairly balanced.
Mist is somewhat useful on sorc if you encounter one of those annoying EotS+rootspam groups. Other than that, the recovery is priceless for sorcs, as our PvP sustain is lacking. Our tool, Dark Conversion, is risky and complicated, even if you build around it. Just isn't Dark Deal. Undeath is also nice every once in a while.
I've never played as vamp, but the amount of times I've seen people mist-form away from situations where with streak you'd just get gap-closed and/or burst from range inbetween streaks... And the amount of my frags/curse burst that have been pretty-much ignored due to it.. I'm really thinking of going vamp - only thing stopping me so far is the amount of eye of the storms using fire..
The thing with Mist is that gapcloser snare hurts it very severely. Along with the mag regen stop, it's sometimes not worth it.
I typically have Streak equipped, but will quickly whip out Mist if I know my enemy is doing said thing.
Fire and Dawnbreaker are a weakness, for sure. Mist can help there. But typically, your shields help. Unless they're down, and then you die no matter what!
._.
They do - but +25% dmg from fire - I believe that increases the dmg done to shields too... Right now I'm trying to focus on reducing the dmg my shields take to make them last longer. But yeah.. I guess mist-form is great EOTS defence.. Hm, yeah, I forgot about the fighters guild passives too.
IzakiBrotherSs wrote: »IzakiBrotherSs wrote: »then pls explain how do you presure a sorc with arround 15k+ shilds that do dmg with infernial and spaming skills that cant be avoided? would you like it if my dots as mdk Bypass your shilds such as you Bypass my wings or block or doge? same is for templar, how is a templar suppost to even dmg sorcs shild if he also lost his cc? dots will never deal enought dmg to burn through shilds
and also saying heal crits half the time is bs, no mdk or temp running with 50%+ crit.
i just say shilds Need a viable counterplay for magicka builds.
and yes i compare doge to shilds, shilds negate all dmg at the cost of maagicka, doge negate all singletarget and cc at the cost of Stamina, just as i compare block to shilds or doge, at the cost of Stamina i half the incoming dmg and be immune to most cc. but to block and doge are Counter skills that ignore the mechanic, such as fear or curse. but there is not a single skill to Counter the shildmechanic
In duels DoTs are the best thing to burn through a sorcerer's shields. Ever gone up against a DK or Sorc with DW vMA weapons empowering all those DoTs and Bleeds? It rips through you shields and forces the sorc on the defensive. Its literally the best way to kill a sorc.
thats Stamina, not magicka, bleed and poisen dots from dk are physical dmg not fire dmg from mdk
Yeah and considering most people are vampires fire DoTs become just as strong as the physical ones. When was the last time you've met a sorc that wasn't a vampire?
i rarly see a sorc beeing Vamp.
dk and temps cus they Need it for mist form to have movement
*grins, exposing fangs*
I like vamps and are happy with their current state, are fairly balanced.
Mist is somewhat useful on sorc if you encounter one of those annoying EotS+rootspam groups. Other than that, the recovery is priceless for sorcs, as our PvP sustain is lacking. Our tool, Dark Conversion, is risky and complicated, even if you build around it. Just isn't Dark Deal. Undeath is also nice every once in a while.
I've never played as vamp, but the amount of times I've seen people mist-form away from situations where with streak you'd just get gap-closed and/or burst from range inbetween streaks... And the amount of my frags/curse burst that have been pretty-much ignored due to it.. I'm really thinking of going vamp - only thing stopping me so far is the amount of eye of the storms using fire..
The thing with Mist is that gapcloser snare hurts it very severely. Along with the mag regen stop, it's sometimes not worth it.
I typically have Streak equipped, but will quickly whip out Mist if I know my enemy is doing said thing.
Fire and Dawnbreaker are a weakness, for sure. Mist can help there. But typically, your shields help. Unless they're down, and then you die no matter what!
._.
They do - but +25% dmg from fire - I believe that increases the dmg done to shields too... Right now I'm trying to focus on reducing the dmg my shields take to make them last longer. But yeah.. I guess mist-form is great EOTS defence.. Hm, yeah, I forgot about the fighters guild passives too.
Fire does 25% more damage to shields. What I mean is that you can shield through comfortably despite that. When yoz're CC'ed it gets critical. And in my opinion, when that happens with your shields down, no impen or fire resistance or armor will help you, anyway.
IzakiBrotherSs wrote: »IzakiBrotherSs wrote: »then pls explain how do you presure a sorc with arround 15k+ shilds that do dmg with infernial and spaming skills that cant be avoided? would you like it if my dots as mdk Bypass your shilds such as you Bypass my wings or block or doge? same is for templar, how is a templar suppost to even dmg sorcs shild if he also lost his cc? dots will never deal enought dmg to burn through shilds
and also saying heal crits half the time is bs, no mdk or temp running with 50%+ crit.
i just say shilds Need a viable counterplay for magicka builds.
and yes i compare doge to shilds, shilds negate all dmg at the cost of maagicka, doge negate all singletarget and cc at the cost of Stamina, just as i compare block to shilds or doge, at the cost of Stamina i half the incoming dmg and be immune to most cc. but to block and doge are Counter skills that ignore the mechanic, such as fear or curse. but there is not a single skill to Counter the shildmechanic
In duels DoTs are the best thing to burn through a sorcerer's shields. Ever gone up against a DK or Sorc with DW vMA weapons empowering all those DoTs and Bleeds? It rips through you shields and forces the sorc on the defensive. Its literally the best way to kill a sorc.
thats Stamina, not magicka, bleed and poisen dots from dk are physical dmg not fire dmg from mdk
Yeah and considering most people are vampires fire DoTs become just as strong as the physical ones. When was the last time you've met a sorc that wasn't a vampire?
i rarly see a sorc beeing Vamp.
dk and temps cus they Need it for mist form to have movement
*grins, exposing fangs*
I like vamps and are happy with their current state, are fairly balanced.
Mist is somewhat useful on sorc if you encounter one of those annoying EotS+rootspam groups. Other than that, the recovery is priceless for sorcs, as our PvP sustain is lacking. Our tool, Dark Conversion, is risky and complicated, even if you build around it. Just isn't Dark Deal. Undeath is also nice every once in a while.
I've never played as vamp, but the amount of times I've seen people mist-form away from situations where with streak you'd just get gap-closed and/or burst from range inbetween streaks... And the amount of my frags/curse burst that have been pretty-much ignored due to it.. I'm really thinking of going vamp - only thing stopping me so far is the amount of eye of the storms using fire..
The thing with Mist is that gapcloser snare hurts it very severely. Along with the mag regen stop, it's sometimes not worth it.
I typically have Streak equipped, but will quickly whip out Mist if I know my enemy is doing said thing.
Fire and Dawnbreaker are a weakness, for sure. Mist can help there. But typically, your shields help. Unless they're down, and then you die no matter what!
._.
They do - but +25% dmg from fire - I believe that increases the dmg done to shields too... Right now I'm trying to focus on reducing the dmg my shields take to make them last longer. But yeah.. I guess mist-form is great EOTS defence.. Hm, yeah, I forgot about the fighters guild passives too.
Fire does 25% more damage to shields. What I mean is that you can shield through comfortably despite that. When yoz're CC'ed it gets critical. And in my opinion, when that happens with your shields down, no impen or fire resistance or armor will help you, anyway.
Yah, I know what you mean.. First iteration of the first build I tried after homestead had that exact problem. Mist form helps with that tho doesn't it? CC-immunity? I'm just not sure how well it really works as opposed to how well it *looks like* it works (I'm well aware of how well people *think* streak works)
Had no issue with Curse, it was part of usual Magicka sorc rotation and it DIDNT need a buff. So now if your a stamina class (exception of templar) you dont have any ability to couter it, NON.
A double +5k dmg, unblockable that ticks at 3.5 and 12.5 seconds.
Should stamina classes have to run Purge, which is a 5k magicka cost skill that will be able to use ONCE?
Come on, its as simple as getting in Cyrodiil and see how everyone playing magicka sorcerers and magicka dragonknights mostly...
Once again instead of balance you overpowered certain classes that didnt need a buff, the solution was to reduce damage multiplier from sthealth (so stamina NB's, most played class last patch, dont 1 shoot people) and reduce damage from proc sets.
Hope for a solution/balance since stamina NB's are unplayable right now if you dont go full gank mode which i dont like. Fighting 3 magicka sorcs is suicidal right now... 3 haunting curses? LOL +15k unblockable damage at 3.5 secs...
NERF
PD: fix invisible people bug to..
PD2: Cloak still broken...
just to Show how broke shilds rly are for magicka users, notice my powerlash can crit for 13k its not as it hit like a weed noodle
You won't crit me for 13k.
That's a potato roaster value.
13k crit, you cannot crit shilds, so it will be 5-7k
Waffennacht wrote: »I
13k crit, you cannot crit shilds, so it will be 5-7k
So two shots? Yeah you cannot be next to a mDk even with shields for more than a sec. Why streak is always ready now.
Chilla_Deluxe wrote: »We are going to see a lot of magSorcs this patch, not because the class is OP, but because pirate skeleton. They are indeed hitting harder this patch, the 8% damage buff with fire staff in the curse+frag+fury combo is brutal, but well, stamsorcs are also brutal.
The thing with magSorcs is that mediocre players are extremely easy to kill, and good players are extremely hard to kill (especially if the are using pirate skeleton). The forum is a good reflection of Cyrodrill, most of the magSorcs are trash, and those are the ones you see crying here that sorc is in a bad place or in need of buffs, or that stamblades are stronger (sorc is literaly a hard counter to stamblades, hands down the hardest match for a stamblade). Whoever thinks sorc is in a bad place, it really need to learn to play, on the proper hands is one of the strongest class in the game.LOL gankblades complaining about other classes being OP.
stop the ***. Not everyone is a ganker, and if you see a lot of gankers, is because the meta is pushing them to that playstyle.
Very nicely explained. *thumbs up*.
No, not at all.
The buff we got is regarding DAMAGE.
Many sorcs, myself included, were complaining how difficult it is to kill. You know, because Curse is telegraphed, Frag dodged and destro DPS used to be very inderwhelming.
We weren't talking about defense.
Now we got that damage buff to be on par with stamina. Note how stamina still has cost reduction and sustain advantages.
Sorcs are finally balanced now.
How about you guys now learn to actually fight, instead of cheesing your way througj Cyrodiil?
Darnathian wrote: »Chilla_Deluxe wrote: »We are going to see a lot of magSorcs this patch, not because the class is OP, but because pirate skeleton. They are indeed hitting harder this patch, the 8% damage buff with fire staff in the curse+frag+fury combo is brutal, but well, stamsorcs are also brutal.
The thing with magSorcs is that mediocre players are extremely easy to kill, and good players are extremely hard to kill (especially if the are using pirate skeleton). The forum is a good reflection of Cyrodrill, most of the magSorcs are trash, and those are the ones you see crying here that sorc is in a bad place or in need of buffs, or that stamblades are stronger (sorc is literaly a hard counter to stamblades, hands down the hardest match for a stamblade). Whoever thinks sorc is in a bad place, it really need to learn to play, on the proper hands is one of the strongest class in the game.LOL gankblades complaining about other classes being OP.
stop the ***. Not everyone is a ganker, and if you see a lot of gankers, is because the meta is pushing them to that playstyle.
Very nicely explained. *thumbs up*.
No, not at all.
The buff we got is regarding DAMAGE.
Many sorcs, myself included, were complaining how difficult it is to kill. You know, because Curse is telegraphed, Frag dodged and destro DPS used to be very inderwhelming.
We weren't talking about defense.
Now we got that damage buff to be on par with stamina. Note how stamina still has cost reduction and sustain advantages.
Sorcs are finally balanced now.
How about you guys now learn to actually fight, instead of cheesing your way througj Cyrodiil?
You literally make no factual points. There are skilled Sorcs in this thread saying it is overperforming.
But now the below average, cough cough, sorcs are now brought up to an average level and think the class is balanced.
bubblebuttboss wrote: »Why are you crying about sorcs?
Have you seen mag DKs? talk about OP.
CosmicSoul wrote: »Anti_Virus wrote: »Anti_Virus wrote: »@Nellzer
The mSorc community didn't want blance they just wanted to be OP again which is fine I guess, I don't want any nerfs I just want the same treatment for my Stam DK.
Perhaps a poison dmg stam whip
Change one morph of Draw essence to stam
bring back Flames of Oblivion
Rework Reflective Scales and it's morphs
I would kill for a stam morph of whip
Ikr.
Spiked stone whip.
IzakiBrotherSs wrote: »IzakiBrotherSs wrote: »then pls explain how do you presure a sorc with arround 15k+ shilds that do dmg with infernial and spaming skills that cant be avoided? would you like it if my dots as mdk Bypass your shilds such as you Bypass my wings or block or doge? same is for templar, how is a templar suppost to even dmg sorcs shild if he also lost his cc? dots will never deal enought dmg to burn through shilds
and also saying heal crits half the time is bs, no mdk or temp running with 50%+ crit.
i just say shilds Need a viable counterplay for magicka builds.
and yes i compare doge to shilds, shilds negate all dmg at the cost of maagicka, doge negate all singletarget and cc at the cost of Stamina, just as i compare block to shilds or doge, at the cost of Stamina i half the incoming dmg and be immune to most cc. but to block and doge are Counter skills that ignore the mechanic, such as fear or curse. but there is not a single skill to Counter the shildmechanic
In duels DoTs are the best thing to burn through a sorcerer's shields. Ever gone up against a DK or Sorc with DW vMA weapons empowering all those DoTs and Bleeds? It rips through you shields and forces the sorc on the defensive. Its literally the best way to kill a sorc.
thats Stamina, not magicka, bleed and poisen dots from dk are physical dmg not fire dmg from mdk
Yeah and considering most people are vampires fire DoTs become just as strong as the physical ones. When was the last time you've met a sorc that wasn't a vampire?
i rarly see a sorc beeing Vamp.
dk and temps cus they Need it for mist form to have movement
Malamar1229 wrote: »Malamar1229 wrote: »Anti_Virus wrote: »Anti_Virus wrote: »Zos gave the Ranged class of the game a great kite mechanic daedric mines for 1v1 if you are in a group then people will attack the melee builds and not you.
That's the sign of defeat when you start throwing around memes and insults instead of logic.
You guys as the ranged class have Kite machanics.
Daedirc mines, Streak And Trees/Rocks to LOS around.
Zos made most of your ranged dmg skill unreflectable and some unblockable why should your dmg equal melee now? Does that make sense?
Lastly this game is not balanced on 1v1, nor should it be. It was sold as AvAvA and should be balanced as so.
there will be 4v4v4 bgs in a few months. Balance should be started considering this not zergvzergvzerg
No it shouldnt.
so you would prefer having 4v4v4 bgs where Stamina will overperform a lot since magicka lacks in generall in smallscal aiganst Stamina and thats fine for you?
take on Stamina sorc with negate and 3 stam dks crushing all mag users in there and you say thats ok ?
IzakiBrotherSs wrote: »IzakiBrotherSs wrote: »IzakiBrotherSs wrote: »then pls explain how do you presure a sorc with arround 15k+ shilds that do dmg with infernial and spaming skills that cant be avoided? would you like it if my dots as mdk Bypass your shilds such as you Bypass my wings or block or doge? same is for templar, how is a templar suppost to even dmg sorcs shild if he also lost his cc? dots will never deal enought dmg to burn through shilds
and also saying heal crits half the time is bs, no mdk or temp running with 50%+ crit.
i just say shilds Need a viable counterplay for magicka builds.
and yes i compare doge to shilds, shilds negate all dmg at the cost of maagicka, doge negate all singletarget and cc at the cost of Stamina, just as i compare block to shilds or doge, at the cost of Stamina i half the incoming dmg and be immune to most cc. but to block and doge are Counter skills that ignore the mechanic, such as fear or curse. but there is not a single skill to Counter the shildmechanic
In duels DoTs are the best thing to burn through a sorcerer's shields. Ever gone up against a DK or Sorc with DW vMA weapons empowering all those DoTs and Bleeds? It rips through you shields and forces the sorc on the defensive. Its literally the best way to kill a sorc.
thats Stamina, not magicka, bleed and poisen dots from dk are physical dmg not fire dmg from mdk
Yeah and considering most people are vampires fire DoTs become just as strong as the physical ones. When was the last time you've met a sorc that wasn't a vampire?
i rarly see a sorc beeing Vamp.
dk and temps cus they Need it for mist form to have movementMalamar1229 wrote: »Malamar1229 wrote: »Anti_Virus wrote: »Anti_Virus wrote: »Zos gave the Ranged class of the game a great kite mechanic daedric mines for 1v1 if you are in a group then people will attack the melee builds and not you.
That's the sign of defeat when you start throwing around memes and insults instead of logic.
You guys as the ranged class have Kite machanics.
Daedirc mines, Streak And Trees/Rocks to LOS around.
Zos made most of your ranged dmg skill unreflectable and some unblockable why should your dmg equal melee now? Does that make sense?
Lastly this game is not balanced on 1v1, nor should it be. It was sold as AvAvA and should be balanced as so.
there will be 4v4v4 bgs in a few months. Balance should be started considering this not zergvzergvzerg
No it shouldnt.
so you would prefer having 4v4v4 bgs where Stamina will overperform a lot since magicka lacks in generall in smallscal aiganst Stamina and thats fine for you?
take on Stamina sorc with negate and 3 stam dks crushing all mag users in there and you say thats ok ?
In what world does stamina outperform magicka in group play? Stamina isn't viable in PvE for that exact reason: they aren't good for utility and supporting group members. Everything stamina can do support wise, magicka does it better. Healing, AoE, Ground Control (protecting houses), damage mitigation, etc.
IzakiBrotherSs wrote: »IzakiBrotherSs wrote: »IzakiBrotherSs wrote: »then pls explain how do you presure a sorc with arround 15k+ shilds that do dmg with infernial and spaming skills that cant be avoided? would you like it if my dots as mdk Bypass your shilds such as you Bypass my wings or block or doge? same is for templar, how is a templar suppost to even dmg sorcs shild if he also lost his cc? dots will never deal enought dmg to burn through shilds
and also saying heal crits half the time is bs, no mdk or temp running with 50%+ crit.
i just say shilds Need a viable counterplay for magicka builds.
and yes i compare doge to shilds, shilds negate all dmg at the cost of maagicka, doge negate all singletarget and cc at the cost of Stamina, just as i compare block to shilds or doge, at the cost of Stamina i half the incoming dmg and be immune to most cc. but to block and doge are Counter skills that ignore the mechanic, such as fear or curse. but there is not a single skill to Counter the shildmechanic
In duels DoTs are the best thing to burn through a sorcerer's shields. Ever gone up against a DK or Sorc with DW vMA weapons empowering all those DoTs and Bleeds? It rips through you shields and forces the sorc on the defensive. Its literally the best way to kill a sorc.
thats Stamina, not magicka, bleed and poisen dots from dk are physical dmg not fire dmg from mdk
Yeah and considering most people are vampires fire DoTs become just as strong as the physical ones. When was the last time you've met a sorc that wasn't a vampire?
i rarly see a sorc beeing Vamp.
dk and temps cus they Need it for mist form to have movementMalamar1229 wrote: »Malamar1229 wrote: »Anti_Virus wrote: »Anti_Virus wrote: »Zos gave the Ranged class of the game a great kite mechanic daedric mines for 1v1 if you are in a group then people will attack the melee builds and not you.
That's the sign of defeat when you start throwing around memes and insults instead of logic.
You guys as the ranged class have Kite machanics.
Daedirc mines, Streak And Trees/Rocks to LOS around.
Zos made most of your ranged dmg skill unreflectable and some unblockable why should your dmg equal melee now? Does that make sense?
Lastly this game is not balanced on 1v1, nor should it be. It was sold as AvAvA and should be balanced as so.
there will be 4v4v4 bgs in a few months. Balance should be started considering this not zergvzergvzerg
No it shouldnt.
so you would prefer having 4v4v4 bgs where Stamina will overperform a lot since magicka lacks in generall in smallscal aiganst Stamina and thats fine for you?
take on Stamina sorc with negate and 3 stam dks crushing all mag users in there and you say thats ok ?
In what world does stamina outperform magicka in group play? Stamina isn't viable in PvE for that exact reason: they aren't good for utility and supporting group members. Everything stamina can do support wise, magicka does it better. Healing, AoE, Ground Control (protecting houses), damage mitigation, etc.
Darnathian wrote: »Chilla_Deluxe wrote: »We are going to see a lot of magSorcs this patch, not because the class is OP, but because pirate skeleton. They are indeed hitting harder this patch, the 8% damage buff with fire staff in the curse+frag+fury combo is brutal, but well, stamsorcs are also brutal.
The thing with magSorcs is that mediocre players are extremely easy to kill, and good players are extremely hard to kill (especially if the are using pirate skeleton). The forum is a good reflection of Cyrodrill, most of the magSorcs are trash, and those are the ones you see crying here that sorc is in a bad place or in need of buffs, or that stamblades are stronger (sorc is literaly a hard counter to stamblades, hands down the hardest match for a stamblade). Whoever thinks sorc is in a bad place, it really need to learn to play, on the proper hands is one of the strongest class in the game.LOL gankblades complaining about other classes being OP.
stop the ***. Not everyone is a ganker, and if you see a lot of gankers, is because the meta is pushing them to that playstyle.
Very nicely explained. *thumbs up*.
No, not at all.
The buff we got is regarding DAMAGE.
Many sorcs, myself included, were complaining how difficult it is to kill. You know, because Curse is telegraphed, Frag dodged and destro DPS used to be very inderwhelming.
We weren't talking about defense.
Now we got that damage buff to be on par with stamina. Note how stamina still has cost reduction and sustain advantages.
Sorcs are finally balanced now.
How about you guys now learn to actually fight, instead of cheesing your way througj Cyrodiil?
You literally make no factual points. There are skilled Sorcs in this thread saying it is overperforming.
But now the below average, cough cough, sorcs are now brought up to an average level and think the class is balanced.
And the most skilled one said they're balanced now. Case closed.